New Pokemon Snap (2021) Review

New Pokemon Snap is the highly anticipated and unexpected sequel to 1999’s Pokemon Snap.

It was developed by Bandai-Namco and was published by Nintendo for the Nintendo Switch family of systems. In a similar manner to the original this game is an on-rails photography puzzle game where the main goal is to capture photographs on Pokémon in their natural environments with bonus points awarded for special moments such as rare encounters or reactions.

In the game you play as yourself, you pick an avatar and are a Pokemon photographer, I liked this more than the game just giving you a pre designed and named character like they did previously.

This time you are guided by Professor Mirror of the Lental Region and are tasked with photographing Pokemon but now your main goal is to capture images of illumina Pokemon, these are extremely rare Pokemon that are only known from legend and have never been seen or photographed before.

I think this games best feature is its visuals, it is absolutely gorgeous and feels so real because of how naturally the Pokemon AI move and interreact with the environments, this was handled much better than the first game and I really appreciate that because this game is very relaxing and a chill out experience to hop on to when taking breaks during more stress enduring games.

There are way more islands to explore in this game and each one has a day and a night cycle. this is awesome because it means you can get access to Nocturnal Pokemon whish was not possible in the original.

I also really like that you can be awarded stickers and filters to help create unique and funny pictures which you can share with your friends using the online services of the game.

Throughout the game you will unlock new items you can use to interact with Pokemon and the environment, some of these have been carried over from the original game but the majority are new.

All together we have

Fluff Fruit – These can be thrown at Pokemon or used to entice certain Poke creatures to draw closer to your camera.

Illumina Orbs – These can be used to help interact with specific environmental items and to help some Pokemon perform rare actions.

Melody Player – Very similar to Illumina Orbs, the Melody Player can be used to encourage Pokemon to perform calming actions such as sleeping, Dancing or showing genuine happiness.

Neo One Turbo – This is a boost for your vehicle allowing you to speed through courses, great for getting specific shots near the end of courses.

The Soundtrack is not great in my opinion, the original game had a very simple soundtrack that worked well for the game and each section had a theme that seemed to fit in well with its environment, I feel the same here but it doesn’t quite hit the mark for me, I ironically I feel this one is a little too simple, it doesn’t quite have that Nintendo charm and none of these tracks are that memorable, its not bad by any means It’s just not for me.

New Pokemon Snap is a game that I was very excited to play when it got announced, I had not long beat the original game and I did that over a weekend, that first game is very charming, its addictive and full of great puzzles. I really enjoyed this version as well, it looks a lot better and having a compelling story, voice acting and realism adds a whole new experience to the series that works very well.

However I dont like this game quite as much as the first, dont get me wrong I think this is a great new version of Pokemon Snap but it feels different to that first game, I couldn’t bring my self to keep playing this, some times it felt like a chore and other times I just wanted to play something else, I think this game works great in 45 minutes bursts with other games being played in between.

I believe my opinion is purely just a personal thing because the game is very good, it has a lot going for it and if you want a relaxing experience then this just may be the game for you, but personally I will just boot up the N64 again myself.

With all my opinions put aside New Pokemon Snap gets a very good score of 8.8/10

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Shrek Extra Large (2001) Review

With Shrek’s’ 20th Anniversary this year I figured I would look back at the four video games based on his movies, the first game simply titled Shrek in it’s original Xbox release or Shrek Extra Large in the Gamecube remake. The Nintendo version developed by Digital illusions is the version I am taking a look back at today.

In the game Princess Fiona has been kidnapped by the evil wizard Merlin and locked in his dark tower, Shrek the lovable ogre he is must travel the land doing good deeds for fairy tale creatures to help in his quest to rescue his true love.

As you can tell this movie tie in game has nothing to do with the film in fact the game is so weird I think it was developed before the films release as in the movie Shrek is far from a kind and friendly individual and while on the cover, Donkey makes no appearance and of course the films villain Lord Farquad is nowhere in sight either.

In the game Shrek’s main means of attack are punching and kicking but he can also use his advanced flatulence techniques and burps to stun enemies and by lighting his farts of fire he can even cause explosions. throughout the game you also discover two new techniques the super punch and ground slam, both I hardly used but were useful in very rare occasions.

The game has ten unique levels and its quite creative to say the least because every level has different themes, enemies and a compelling story narration. The use of various fairy tale characters also helps to make game feel different at every turn, in one level you will be fighting witches, in another helping Red Riding Hood find her candy basket or perhaps lighting fires to attract a Dragon.

However its not all good because the majority of missions are very repetetive there are basically three types in the game, collecting all of the eggs and fairies, transporting characters to a destination or defeating enemies with fists or fire.

While these missions do vary in theming it is hard to look past the fact that they are essentially all the same.

The game controls pretty terribly as well, they decided against a double jump in exchange for wall jumping but the slippery controls makes this very hard, Shrek’s jumps are floaty and hard to land, the platforming can be extremely challenging because of this. Also there are parts where you need to kick enemies into specific areas but the kick seems to have a mind of its own at times because if you are not 100 percent precise you will likely miss, I can see younger players turning the game off because of these controls which is shame because the game is fairly ambitious in its story telling.

Surprisingly for a licenced game the music is actually ok. it not the best video game music I have ever heard but you can tell some effort was put into it, each area has a unique soundtrack which mostly fits in well enough and none of the music in the game is repetitive or feels like a rushed job.

So what can I say about Shrek Extra Large?

Its ok, the game is far from being considered good but I think it could have been if those controls were better and more ambition was put into the mission structure, every else is ok, the worlds are each unique as well as the music and even the voice acting is pretty good, I really like the narration of the story before and after each mission. I will play this game again as I actually did enjoy playing it but I cant really give it a better than average score because it does have some serious problems and its good qualities are not even that great to begin with and so a 5/10 seems the fairest a score I can give.

Follow me on Twitch where I play games, often before reviewing them, In fact I played this game on twitch recently and will be starting Shrek 2 tonight 13-05-2021 at 7pm GMT if you wanna join me !

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Ranking every Sneak flavour in the starter pack

Sneak is a fairly new brand of Sugar Free energy drink equivalents which have essential vitamins in to help give users a mental energy boost, I exercise regularly and thought it would be fun to rank all nine flavours that you get in the starter pack and see if it does actually boost my energy.

For more information about Sneak please checkout the official website

https://sneakenergy.com/

In the box you get a shaker and drinks holder, I really like the design and the logo, I cant vouch for the quality yet as I haven’t tested it but it does feel sturdy and secure.

I also received one of each of the nine flavours available there is a new flavour called Blizzard which is not included in the package, the whole package was £18 with a choice of either £3.99 standard delivery or £5.99 next day delivery.

without further ado lets hope right in, obviously I’m not drinking these in one go so each flavour will be tried just before a daily workout.

Each powered packet must be mixed with 300-400ml of water and shaken well inside of the Sneak container.

Tropikilla

Tropikilla is really nice, tasted like a tropical squash which I suppose is to be expected, its delicious and tasted just as its sounds, big fan of this one. 10/10

Strawberry Watermelon

Strawberry Watermelon was very sweet, I’m not a huge fan of it to be honest, very strong artificial watermelon flavour, not horrible but not one I will be getting in the future. 4.2/10

Stealth

So I accidently made this before photographing so apologies for that, Stealth is a really popular flavour of Sneak so I am surprised that I really dislike it, it reminds me of Monster Energy Drinks which I have never enjoyed and its a shame but I think this is one of my least favourites. 3/10

Purple Storm

Purple Storm tastes amazing and has close similarities to the drink Vimto, its sweet but overly strong and has just the right balance of a great taste that doesn’t leave you with cravings for it afterwards, it is an easy win for me 10/10

Cherry Bomb

Cherry Bomb is another very sweet flavour, it has a taste of artificial cherries like those you would find on a cupcake, not a favourite of mine but I would drink this again if it was given to me however I would avoid purchasing this one myself. 5.8/10

Bubblegum Millions

Great candy but not such a great flavour of energy drink, Drinking Bubble Gum Millions I found pretty gross, way too sweet and just a really odd idea for an Energy Drink, I appreciate the creativity but no so much this taste 2/10

Sour Apple

Sour Apple is really tasty, it has a very similar flavour to apple juice and is quite sweet, I don’t understand the sour part because nothing about this is really sour, either way I will be getting this flavour again 8.5/10

Strawberry Millions

Again very sweet and an odd choice for energy drink flavour but its no where near as sweet as the bubble gum and has a more bearable artificial strawberry flavour, I still would not go out of my way for it but I would take this over the Bubble Gum any day 4/10

Blue Rasberry

Ending things on Blue Raspberry and unfortunately again I’m not a big fan of this, its still quite sweet although not overly strong, I think its the artificial flavour that’s put me off so I probably wont be buying this one again 6.3/10

Sneak is a really fun brand and im really pleased I was able to check them out, Its a shame the majority of flavours were way to sweet for me but overall the ones I enjoyed I really enjoyed so I can’t say I won’t be using them again.

When it comes to an official ranking from my least favourite to most enjoyed we have Stealth

Bubblegum Millions

Strawberry Watermelon

Cherry Bomb

Blue Rasberry

Strawberry Millions

Sour Apple

Tropikilla

Purple Storm

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Guacamelee (2014) Review

Guacamelee is a game that I avoided for a very long time as the advertisements never really appealed to me but now I feel a little silly that I left it for so long.

Guacamelee was developed and published by Drinkbox Studios, its a metroidvania style game based in Mexixo and was released in 2014 for the PS3, PC, PS4,PS VITA XBOX 360, XBOX ONE and the Wii U, the game was later released in 2018 for the Nintendo Switch which is the version I played.

A young Mexican named Juan is about to propose to his childhood love interest the El Presidente’s daughter, however she is unfortunately kidnapped by a Charro Skeleton named Carlos who kills Juan sending him down to the underworld, he is given a luchador mask which gives him the powers of a Mexican warrior and he is brought back to the land of the living to rescue and reunite with his true love.

As a metroidvania style game, players are immediately able to explore the majority of the large in game map and areas. In the game you can find Chozo statues which grant Juan new abilities such as wall jumping, smashing through specialist blocks, flying across large spaces and a temporary increase in strength.

Later on the ability to swap between the world of the living and the world of the dead as well turn into a chicken will allow you to platform further and explore tight areas.

There is also an in game store which allows players to purchase new costumes which each have unique advantages, you can also change characters to other in game NPC’s for new and unique ways to play. New abilities can also be bought along with health and power upgrades.

I also think it is important to make it clear that up to four players can play simultaneously in the campaign.

The visuals of the game are very impressive for what can only be considered an indie game. Im not saying that independent developers cant make beautiful visuals because in many cases indie do this better than triple A titles but there is something about Guacamelee’s style that really drew me in. The game is very well animated and during gameplay enemies look and appear in a modern cartoon style. Don’t get me wrong this not as good in visual style as a game like Cuphead but it is still very impressive.

I am lost for words on just how amazing this soundtrack is, it was composed by Rom Di Prisco and Peter Chapman, it uses a mixture of mariachi band music and remixed dance music for a beautiful collaboration which is absolutely perfect in every sense, I love every track in this game and have downloaded the official soundtrack to my phone and honestly its not often that an indie game can encourage me to do that.

Guacamelee is a massive surprise to me because I didn’t think I would like it because original trailers for the game failed to pull me in. Now I wish I did play this back in 2014 because it really is an almost perfect game, it has an decent plot, great visuals, excellent and challenging gameplay and an insanely good soundtrack. Unfortunately it does fall short of full marks for me because there are two things that really bother me about it.

The first is the side quests, there are not many in the game and they all feel a little bit pointless as they are mainly only in one or two areas of the game.

The other issue really takes away from metroidvania style this was going for because the game tells the player where they need to go for the main quest, there is no part of this game that makes you feel lost or confused which may sound like a good thing but is the polar opposite of what can considered a metroidvania style game, this feels a lot more like a 2d platformer with some secret passages and upgrades to find.

But I think if you only focus on the main quest then this is a phenomenal game its just for me I have to look at everything and its these tiny little setbacks which are going to leave Guacamelee at a 9.8/10

With that go and download this game if you haven’t played it, it really is fantastic and I am looking forward to eventually covering the sequel.

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If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

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Every video game version of the Philosophers Stone

The Harry Potter video games stand out surprisingly well when compared to other licenced properties, not only by quality but that almost every console had a unique version of the game, I have already reviewed the PC version on this website and I feel its time we take a look at all of other versions of Harry Potter and the Philosophers Stone, these wont be full on reviews but I will discuss what I like and dislike about each version, I own all of them apart from the PS2 game mainly due to the fact that it costs and arm and leg to purchase but I have managed to at least lend a copy from a close friend so without further ado lets get into this.

PC version

The PC game was developed by Knowwonder and was released in 2001, it followed the plot line of the book and had a linear level based system.

The game stands out for heavy use of the computer mouse, in order to learn spells you needed to trace shapes representing them and you would even use your mouse to aim and fire your magic, I feel this gave the game a unique although very slight realism which only the PC port could offer.

You moved and flew using the WASD keys which also work very well and I feel that this version controls a lot more smoothly to the PS1 game which I will cover next.

My biggest complaint with this version is that the collectibles are pretty lame, you can collect different coloured beans that can be traded with Fred and George to buy Wizard cards, some of the cards are also hidden throughout the game, the fact that all the twins do here is sell you cards it is a bit disappointing compared to other versions.

The PS1 version

This is the version I have most recently finished so I am going into this with a fresh mind.

Again this game follows a linear path however it does differ in its collectibles, you still grab beans but this time not only can you get wizard cards but you can also unlock a more powerful knockback jinx as well as the nimbus 2000 and better quidditch armour. I will say that the areas are very guided as there is very little room for exploration, the enemies can be interesting but the game auto selects spells for you so defeating them requires very little skill.

Flying really takes some time to learn here, I found it very difficult to control, the broom stick feels very slippery and trying to get all of the hoops takes some proper skills, there is a part in the final challenge rooms that really had me struggling at times. The actual quidditch matches in the game are quite boring as you simply follow the rings and grab the snitch, I wish there was a little more to it but the I suppose that’s what the quidditch world cup video game is for.

There are a few different types of gameplay here including sections similar to games likes Crash Bandicoot, other areas needed stealth gameplay as well even racing, there is really something here for every gamer although at times I did feel like there was a few too many different game types.

GB Version

I will be honest with this one and say that I cant really give a proper opinion here because I have never got far enough in this version to even get into Hogwarts.

But what I can tell you is that it is a traditional turn based RPG which is very challenging and follows the events of the book rather than the movie, I would like to finish the game one day and I think its is deserving of its own full review but that is for another day.

So apologies if this one was brief but I just haven’t experienced this game enough to go into more detail or fairly critique it.

GBA version

This is my personal favourite version of the Philosophers Stone.

This game is very challenging for new players because unlike other Harry Potter games, in this version you can actually lose the house cup! yes that’s right at the end of the game you may not actually beat Slytherin, you gain and lose house points based on your performance in the games tasks.

The main game requires Harry to learn new spells and successfully complete tasks from the book, a lot of the time puzzle solving is required to complete the areas, some inspiration from 2D Zelda games was definitely used here as this has a very knock off feel of those games. Of course this is no where near as good as a AAA title but it has a lot of charm and is very difficult the part where you have to sneak around Hogwarts castle avoiding the prefects always has me puling out my hair but trying to beat your house points score every time you beat the game will keep you coming back. I highly recommend picking this one up if you get the chance.

And here we are at the very expensive one, the reason this game costs so much is because it was released after the Chamber of Secrets video game so not many people bought this assuming it was an older game and now its worth quite a bit and is a game I am desperate to add to my personal PS2 collection.

The first thing I want to point out with this game is that it looks great, Hogwarts is huge and is full of colours and things to see, I love that you can explore the castle after bed time to find secret passages and collect hidden wizard cards, there is a lot to do in this game and most of the time its more fun to explore than stick with the main campaign.

You can now set spells to specific buttons for quick uses and thankfully the game controls very well, this made flying a lot of fun, due to the advanced technology of the PS2 when you were flying you could see far beneath your broom and flying around the castle was really satisfying as it helped to show how large the in game maps actually are.

The Bertie Botts beans are back and this time they are used as currency in Fred and Georges shop, the only complaint I have with the game is Harry shouting the beans flavour every time he picks one up as it gets annoying very fast.

And that’s all of the video game adaptions of the Philosophers Stone, which one is your favourite? I think mine will always be the GBA game but the PS2/ XBOX/ Gamecube version is a close second !

Perhaps one day I should go over all versions of the Chamber of Secrets as well 🙂

Follow me on Twitch where I play games, often before reviewing them

I have linked my account filmzguy below !

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If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

Thank You for all of your support.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

Pokemon Snap (1999) Review

With New Pokemon Snap releasing in less than 30 days I figured this was the right time for me look at back at the original game which inspired it.

Pokemon Snap was developed by Hal Laboratories and was originally going to be a Jack and the Beanstalk videogame which focused on photographing plants and animals, the developers really struggled to convince Nintendo of this idea for the N64 Disk Drive and it was instead requested by the late Satoru Iwata that due to the success of Pokemon Red and Blue all of the animals were to be changed to Pokemon and the environments and story adjusted to make the world feel natural and realistic to contain Pokemon monsters. This genius idea for a change was much more than just relying on the success of another franchise but a way of expanding the Pokemon universe to express it self in a non violent and natural way with some puzzle elements thrown into the mix and I think everyone will agree that this is exactly what Pokemon Snap brought to the table.

In the game you play as a talented young photographer named Todd Snap, Todd begins the game chasing the rare Pokemon Mew trying to be the first person to ever get a clear photograph of it, unfortunately the creature escapes into the clouds and Todd feels defeated and in need to regain his confidence and refine his skills in Photography. He becomes an apprentice for Professor Oak who asks Todd to photograph Pokemon and landmarks which represent them.

There are 63 Pokemon’s you can can discover and Photograph in the game, the majority of these are quite easy to find but getting the best possible photo is the real challenge of the game, some times you may need to interact with a Pokémon to make it emotionally react in order to get a great photograph, this can be achieved using the in game items.

There are three items in the game and later on you can move through the courses faster as well.

The apples can be used to attract a Pokemon to a specific spot, a very popular thing you can do is in the beach level use the apples to encourage Pikachu to climb a surfboard in order to get the amazing Surfing Pikachu shot.

You can also use the apples to knock over items and Pokemon while this may seem a little cruel, and in reality it is a little bit but by knocking Pokemon or eggs into certain elements you can evolve them, for example knocking a Charmeleon into the volcano is the only way to get a Charizard shot.

Some of the evolutions are a lot more difficult and require more puzzle solving, in the valley stage you need to hit a jumping Magicarp with a number of apples in order to hit it so hard that it fly’s to other end of the trail. Here it will land on some rocky terrain, hit it with another apple to knock it into the water bouncing it inside of a waterfall, this will evolve the Magicarp and is the only way to get a shot of Gyrados.

The pester balls can be used to make Pokémon dizzy but more importantly it can bring camouflaged Pokémon out of hiding, you need to do this in order get a shot of Porygon.

The Final Item is the Pokemon Flute this can be used to encourage Pokemon to show off secret poses, these photographs will give players extra points, it is also the only way to wake up Vileplume in the River level.

The items are also needed so that you can interact with secrets in the environment to open up new paths and levels.

I was a little disappointed with how short the game was and its difficulty, while I agree its creativity is outstanding and overall the game is tons of fun, this was my first playthrough and I managed to do everything in under six hours, the main Pokemon were a little challenging to find especially the evolutions but the Pokemon signs I found straight away when I began seeking them out, this was fine but I think it would have been better to make them a little more difficult to discover considering that finding all six of them gives you access to Mew and the games credits.

I thought that while fairly simple the music actually suits this game very well, this is not an epic role playing adventure game but is in fact a relaxing and fun experience for the whole family, the music gets you pumped to go and discover secrets and genuinely has a really good feel to it, I never grew up with this game so I don’t have nostalgia for it, but my friends that do have all said that they think opening theme is an easily recognisable and iconic video game composition and I will admit that if I heard it in the future I think I could easily match it with this game, it is unique and fits the tone of the game perfectly.

I have very few complaints with this game, I think it could been a little longer with some more levels, this came out in gen 1 but only used 63 of the then 151 Pokemon and lets be honest they could have put all of the Pokemon in this game.

I think the Pokemon signs should have been really hard to discover, there was no internet back then so it could have made easy playground brags especially since you could print the photographs off in certain stores.

If I made the game myself I would have made no mention of Mew at all and instead had the final level unlock only to players who got every photograph in the game, beat all of the high scores and found all of the Pokemon signs, I think leaving Mew a secret would have been a fantastic completionist bonus for players.

I realise these complaints are more on the lines of what I would do differently so please don’t let what I have said put you off this fantastic experience, Pokemon Snap as a concept is great and the final product is a wonderful game which anyone can get into, graphically while these days outdated back then this is some of the best visuals on the N64, the music is perfect for the game and its tone, it controls well, has a good story which does not overshadow the gameplay and while I would have liked it to be just a little bit longer I cannot wait to replay this and I am even more excited to see what directions the new game takes but until then I give Pokemon Snap a very high score of 9.6/10

I actually played the entire game live on my twitch account, I am using this account to share my experiences with these games in real time before reviewing them and I would appreciate some support over there if you would like to come hangout and play some games with me !

I have linked my account filmzguy below !

https://www.twitch.tv/filmzguy

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

Thank You for all of your support.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

The Legend of Zelda: Twilight Princess 2006 – 2016 Review

The Legend of Zelda: Twilight Princess is the 13th instalment in the Legend of Zelda videogame series, it was both developed and published by Nintendo for the Gamecube and the Wii.

It is a much darker and serious take on the series compared to its predecessors and can technically be considered the third game in the Hero of Time trilogy.

The game was remade in HD for the Wii U in 2016, the three different versions vary, both the GameCube and Wii games are mirrored while the HD remake follows the maps of the GameCube and has slightly improved visuals and Gameplay, the mirrored maps are instead included in Hero Mode in the HD version. I tend to play the Wii version myself but all are so similar any will do nicely just note the original GameCube game can fetch a high price these days.

The plot follows the adventures of a young farm boy named Link who is dragged into a twilight realm after trying to rescue the village children from goblins.

Since he is no longer in the light world Link is transformed into his spiritual counterpart, he takes the form of a wolf and is rescued by a cursed princess of the spirit realm Midna, they escape his prison cell and find Princes Zelda who explains that her kingdom had been taken over by Zant the King of the Twilli and she tasks the two heroes with restoring the light guardians and bringing peace back to the realm.

One thing this game does incredibly well is how after the main tutorial area you have free reign to explore Hyrule to your liking, the Kingdom is quite expansive in this game so the fact that you are given a horse immediately is great, I love unlocking the horse in previous games but I think it was a good decision to just let the players use her immediately to traverse the larger areas.

The game does help you a little bit by trying to point you in the right direction but you are not expected to just follow a linear path, the majority of secrets, upgrades and even additional moves are hidden throughout the world with no hints of their whereabouts, if you want to find them “without reading them up online” then you will have to explore and that is exactly how a Zelda game should be.

The temples and dungeons are very challenging as well, this game takes second place for most annoying water temple in my opinion but that’s not a bad thing, you want to get lost and have to figure out where you went wrong in games like this, the previous title Wind Waker had very linear dungeons and in my opinion that took away from the Zelda experience for me.

For me the issues with game begin with the wolf sections, the majority of time as the wolf is ok, you are able to see spirits that cannot be seen in human form and you able to wipe out groups of enemies in as little as one attack but what I really dislike is when you are forced to collect the light of spirits, while this only needed to access three of the in game temples, the sections feel unnecessary and can affect the games pace, a similar issue can be extended to the entire world map, while it is large and impressive large portions of it are empty and can take a while to traverse.

The temples in this game really stand out not for just being challenging like earlier titles in the series but they are some of the best in terms of creativity, while the majority are quite standard with the themes of forest, fire and water the second half are really memorable for taking place inside of a giant mansion, a city in the sky and an ancient tomb.

The new items in this game are fantastic and in my opinion some of the best in the series, highlights are the ball and chain which can take out some larger and armoured enemies in a single hit, the dominion rod which can control statues for puzzle solving and finally the double hookshot allowing you to easily traverse across large and expansive areas.

The 3D Zelda games are known for having great side content along side the main plot and this is no exception, I never did everything in the game and to be honest I never do with Zelda, I only really stick with what I enjoy and in this one it was collecting all of the bugs, discovering the howling stones to get new moves and funding Malo’s shop. You can also collect all of the Poe spirits but I found this a little tedious so I didn’t bother doing this myself.

I have mixed feelings on the visuals here because while it really cool to see a realistic Legend of Zelda game I feel they could have added more colours while still keeping the realism, the game mostly looks depressing with its muddy colours and dark atmosphere and by giving it a little more life I feel it could make it more pleasant to look at and in turn more fun to see and explore.

The music is outstanding even for Zelda which has always been known to have fantastic melodies for each part of the game, the composer Tori Minegishi did a phenomenal job creating such an atmosphere and choosing to use a variety of different instruments to suit various environments and scenes, my favourite track in the game is near the beginning when Link meets Llia at the water, its a very beautiful song which lifts my heart every time I hear it.

So with all of the praise I have given Twilight Princess it might surprise you to know that it is my second least favourite game in the franchise, don’t get me wrong I do think this is a very good game but I think it takes itself a little bit too seriously, the realism actually takes away from the experience for me because there just isn’t much in the game that is memorable outside of the main quest. Apart from the bugs there are no side quests that really stand out when compared to its predecessors even the characters are quite boring with the exception of Malo and the guy who runs the cannon, everyone else is just cookie cutter normal people, The Goron elders are fairly interesting and of course the Yeti couple at the mansion stand out as some of the best in the game but they are part of the main quest, its everything else which I feel is missing a lot of the charm the series is known for. Apart from this it has an outstanding soundtrack, very cool visuals and a great plot, I do like this game but I don’t ever feel like I cannot wait replay it and that really sucks for me. 6/10

I realise my opinions here are controversial considering how beloved this game is but please remember it only my opinion and is not fact, the amount of fans this game has goes to show that many feel differently than I do so please don’t let my feeling put you off trying the game for yourself.

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Pikmin 3 (2013 – 2020) Review

Before continuing to read this review please check out my reviews of the first two Pikmin games !

Pikmin https://ragglefragglereviews.com/2019/01/23/pikmin-2001-review/

Pikmin 2 https://ragglefragglereviews.com/2019/08/19/pikmin-2-2004-review/

Pikmin 3 is the third game in Nintendo’s popular action-strategy series where players are given control of Hocatate Captains who control the adorable Pikmin creatures to collect treasures and defeat big bad bugs.

In the game our three Captains Alph, Britany and Charlie are scouting various planets seeking food sources with little luck, they eventually Crash Land on PNF-04 better known as Earth and are separated, they eventually find each other along with the Pikmin who help them find lots of food sources in the form of different fruits.

Data files left behind by Captain Olimar and his assistant Louie can also be found in the game, this eventually leads to the trio realising that the two former explorers are in serious danger and the main goal of the game becomes having to track down signals and rescue the series beloved heroes !

The Series staples Red, Yellow and Blue Pikmin return and to replace the Purple and White Pikmins from the second game, here there are two new types, Rock Pikmin which can be used to deal major damage to enemies and bosses as well as smashing crystals and Winged Pikmin which are able to fly and sprout these pink plants which often hide treasures and fruits.

The game is fairly easy due to the amount of fruits available as well as the fact that the combat has seemingly been tamed compared to the previous games, I played the Deluxe version on Nintendo Switch on the Hard difficulty setting and only really had major trouble in two areas of the game, the boss Quaggled Mireclops who’s tongue can take out large quantities of Pikmins in one swipe and the final challenge of the game before the final boss encounter.

You control three captains in the game and you can choose to have them all in one party or you can split them up and set them different tasks, It was very rare that I chose to not keep them together because while there are areas you can explore by doing this as well as collecting more fruits, it adds a significant amount of danger to all three parties as each would have less Pikmin to take on larger enemies and mini bosses.

The reason fruit is important is because it gets juiced which provides a food source for the captains, one bottle is used each day and if you run out you will get a game over, I feel like this is unlikely considering that on my first playthrough on a hard difficulty I completed the game with 38 bottles of juice still left over, I suppose if you have never played a Pikmin game it might be more difficult, but in my opinion it is by far the easiest game in series due to the abundance of fruit and the fact that enemies appear to be weaker than they ever have been previously.

In the Nintendo Switch version there are various differences but the best one by far is the two side stories that are unlocked through out story mode, both of these see Captain Olimar and louies journey before the events of Pikmin 3 and focus on hitting certain goals such as gathering enough treasures to pay off a debt, beating tough bosses and hitting all goals within a time limit and many more.

I have never played the Wii-U version so I cannot comment on it here nor can I tell you many of differences so please use this link for an accurate list of ever difference between the two games

https://www.pikminwiki.com/Pikmin_3_Deluxe#Changes_from_Pikmin_3

This may be my favourite soundtrack in the series, it is very simple and has a very innocent feel to it, I think this suits a series like this very well, It is not as whimsical as the first games soundtrack but I do prefer over it Pikmin 2’s music, the music is more intense in the games final area the Formidable Oak but it is not so intense that it feels out of place in a game like Pikmin.

Pikmin 3 is a fantastic game, I hadn’t played Pikmin since 2017 before I started this one and it immediately got me hooked and reminded me why I love this series as much as I do, the only real issue I have with it are the easy difficulty and its very short length, I beat the game in less than 8 hours and I am only glad that I got the switch version for the extra content because at least I had more to do after I finished the main campaign. Apart from this the game looks gorgeous and carry’s all of the charm, humour and wonder that this series is known for. I still recommend the game because even though it is short, it has a lot of replay value with its in game achievement system and a more difficult campaign is unlocked after beating the final boss.

I missed Pikmin so much and really hope that a fourth main game is released soon, but for now I think I will give this an 8/10 putting it right in the middle, better than first but cant compare to Pikmin 2 which is still superior and I only wish that those first two games get re-releases on Switch as well.

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Book Review: The Hunger Games – MockingJay

Lets finish this trilogy

Checkout my Review of Hunger Games  https://ragglefragglereviews.com/2018/01/23/book-review-the-hunger-games-by-suzanne-collins/

Checkout my Review of Catching Fire  https://ragglefragglereviews.com/2020/05/11/book-review-the-hunger-games-catching-fire/

The Hunger Games – MockingJay was written by author Suzanne Collins as the final chapter in the story of the heroine Katniss Everdeen in her quest to destroy the Capital and shut down the Hunger Games. The book was released in 2010.

Katniss and her family are slowly adjusting to life in district 13, The district has been turned into a hidden headquarters for survivors of the Hunger Games and members of the rebellion which wants to help tear down the capital scum who have imprisoned other survivor’s of the games including close friend and love interest to Katniss Peeta, unfortunately for Katniss Peeta’s imprisonment and torture is used as a weapon against her since the capital now realises that she is a serious threat to President Snow.

I loved this book, it might be my favourite entry in the series due to the fact that it really puts the stakes up for Katniss, the previous book did as well this but now that Peeta is captured and tortured, it makes her even angrier towards the capital. His mental health deteriorates so badly that he changes as a person. This causes Katniss to question her love for him which goes against what the capital expects, they start to panic and become more violent as the plot progresses.

In the previous books President Snow is really sinister and quite scary but I feel that is the first time he begins to show fear by stepping out of line with his threats, I don’t want to spoil too much but a great example of this is when he blows up a children’s hospital just to send a message to Katniss.

There are a lot of deaths in this and some of them are really upsetting, I honestly feel that Suzanne Collins handled the characters she kills off very well compared to some other authors who feel like they kill people off just for sake of it without it having much narrative on the protagonist or the story.

Definitely a great ending to what is a fantastic trilogy of books, I would highly recommend reading these but I think you should consider how violent they are when deciding if your little ones are old enough to enjoy these stories themselves.

With that I am done with the Hunger Games books, I might discuss the movies one day but for now I am just happy that I managed review all three books.

I hope you enjoyed this review of The Hunger Games: MockingJay by Suzanne Collins

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

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Cadbury Perky Nana Review

So I woke up this morning to a delivery from Australia, this package contained many snacks from down under which is very exciting as I do not often get to try snacks from across the Globe, out of all the items I received a yellow bar from Cadbury called a Perky Nana immediately caught my eye and I had to try it first.

I couldn’t find much information on this I even checked the Australian Cadbury website but I had no luck, the small piece of information I could find was that the bar consists of soft marsh mallow covered in chocolate

The bar looks as expected, mine has slightly burst due to me lightly poking before I opened the bar, this is a very fragile chocolate, they smell very fruity with an artificial banana smell which again is what you would expect.

I dont think my description of the taste will do this justice but the mix of chocolate and banana marshmallow is amazing, its very sweet, I only took a small bite and I feel satisfied like I want some more but I want to take my time with it instead of shovelling it down.

Why the heck havent we got these the UK Perky Nana is awesome, if ever get to visit Australia I will be buying these in bulk to bring back home.

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

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Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com