Scooby-Doo, Where are you!(1969-1970) Review

Scooby-Doo, Where are you! is an animated series about four teenagers and a great dane that work together to solve spooky mysteries.

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The show was created by Joe Ruby and Ken Spears and it was directed by Joseph Barbera and William Hanna.

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The show starred five primary characters Shaggy a hippie, Velma a brainac, Daphnie a pretty girl with red hair that often needed rescuing, Fred a jock and the natural leader of the group, Fred also drives the gangs vehicle the mystery machine and finally Scooby-Doo a silly, loyal and cowardly great dane.

Great characters need a good voice cast and luckily the casting here was perfect – unfortunately a lot of the original voice actors have now passed away but their legacy will always live on.

Don Messick – Scooby-Doo

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Casey Kasem – Shaggy

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Frank Welker – Fred

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Indira Stefianna – Daphne (Season 1)

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Heather North  – Daphne (Season 2)

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Nicole Jaffe – Velma

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Im not going to review every episode of the show as they are all very similar in premise and follow the same formula which is.

A paranormal monster is scaring away locals.

The Mystery Gang find a clue and decide to solve the mystery.

Mystery gang speak to someone who has seen the monster

Gang splits up and searches for clues

Shaggy and Scooby do something comedic

A gang member finds a clue which shows that the paranormal monster is not real

The gang sets a trap and catches the monster

Velma explains how they caught the monster to the authorities

Fred removes the mask and discovers its the person they spoke to earlier.

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A simple formula but very effective, but this formula would not have been as great with out some outstanding monster designs and Scooby-Doo, Where Are you! had lots of great monsters. Below are some of my favourites.

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Ghost Clown

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Spooky Space Kook

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Compared to later versions of Scooby-Doo some of the visuals in this version are actually quite scary, especially some of the monsters, The Space Kook is particularly terrifying which is one of the reasons why its one of my favourite Scooby-Doo baddies.

The shows iconic theme song didn’t actually start until the second season which is something I didn’t realise until I re-watched the series ready for this review.

The second season also introduced some original music that played during chase sequences, this is something that becomes a series staple in some future versions of the show.

For its two season run Scooby-Doo, Where are you was an outstanding start to what would eventually become a massive franchise that is still relevant to this day and while its comedy and some of its dialogue may feel a little outdated now it still manages to withhold its charm and overall likeability making this a show that has really stood the test of time.

There was a revival third season that was released in 1978 however I will cover this in a future Scooby-Doo Review

I hope you enjoyed this review of Scooby-Doo, Where are you!

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Pikmin 2 (2004) Review

I recommend reading my review of the original Pikmin game before reading this one.

https://ragglefragglereviews.com/2019/01/23/pikmin-2001-review/

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Pikmin 2 was the much anticipated sequel to Pikmin, it was released in 2004 for the Nintendo Gamecube, the game was also re-released on the Nintendo Wii in 2009.

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After returning to the Planet Hocotate, Captain Olimar returns to his workplace only to find that it has been hit with serious financial difficulties leaving it to be in debt.

Olimar drops a bottle cap that he brought back from the Pikmin Planet, the bottle cap was meant to be a gift for his son but it instead gets sold at a value of 100 Pokos, the President of the company recognises the value of treasures on the Planet and sends Olimar as well as Louie back to the planet to help wipe out the companies debt.

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In the game your main goal is to collect enough hidden treasures to pay off the company debt and after you have done this you must return to the Pikmin planet to collect the remaining treasures in order to unlock the canon ending to the game.

These treasures are far more fun to collect than they are in the first game because here the collectables are mostly recognisable brands which finally identifies the planet the game takes place on, the series takes place on the planet earth and in my personal opinion I believe the series takes place after the extinction of the human race which would explain the lack of human characters in the world.

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The main gameplay is essentially the same as the first game, you will need to use your Pikmin creatures to destroy enemies and bosses, solve puzzles and collect treaures. However this time you control two Captains which you can swap between to help take on bosses and enemies from different angles or to commit to multiple tasks in a similar time frame, I tend to use Louie as an assistant to Olimar, and tend to allow Louie to take the brunt of most enemies while Olimar kills them.

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This game introduces caves to the series, caves are great and are my favourite part of Pikmin 2, they each have a set number of levels each with treasures hidden on each floor, players will have to solve each floors puzzles and try to survive as well as take good care of their Pikmin. You can get major profits if you manage to complete these caves and the best part is that time is frozen in the caves so you do not need to worry about your Pikmin being devoured by the beasts of the night.

You can do more caves which are much more difficult in the challenge mode of the game.

The game does not have a time limit like the first one does so exploration and taking your time makes the adventure much more enjoyable and relaxed in my opinion.

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The game introduces two new Pikmin types the first is purple Pikmin, these guys each have the strength of 10 Pikmin’s, they are very useful for carrying heavy items and taking out stronger enemies but they are slower than the other types.

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The white Pikmin’s are creepy looking with their red eyes, these guys are very fast, can dig up buried treasures and are also poisonous so they cannot be affected by poison and if an enemy eats them they can do some major damage.

It should also be noted that the yellow Pikmin can no longer carry bombs like they could in the first game and here they are instead invulnerable to electricity.

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The boss fights are very creative and in my opinion are better here than they were in first game, you tend to fight them at the end of caves and they are really tough, you need study the boss patterns before taking Pikmin into the fight this will help you to decide what Pikmin you will need and the best way to win with minimal Pikmin loss.

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The graphics here are a little better and I think because of how many Pikmin the game allows on screen at one time, I feel that an increase of graphical capabilities would most likely cause lag so I do not really see this as a problem.

I really enjoy the soundtrack to Pikmin 2 but something about it feels a little lacking and not quite as enjoyable as the original games soundtrack, I don’t feel like a lot of these tracks do not suit the areas that they play in either but overall its still nice to listen too.

Pikmin 2 is a fantastic game, it is so much fun to play through and is extremely satisfying when you collect the treasures. The plot is hilarious and the messages that you get from your boss throughout the game are really funny. The lack of a time limit makes the game more enjoyable as you don’t feel like you have to rush through it and even while its soundtrack was not the best, everything else about the game is charming and wonderful. If you find the original game too hard or frustrating there is no harm in skipping to this one for a challenging but in my opinion much fairer experience.

8.8/10

I hope you enjoyed this review of Pikmin 2

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The Legend of Zelda Majoras Mask (N64,3DS) Review

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The Legend Of Zelda: Majoras Mask was released in 2000, it was the second game in the series to be released on the Nintendo 64 and it was a direct sequel to the excellent Legend of Zelda: Ocarina of Time.

I will be discussing the original game in this review although I will talk about the Nintendo 3DS remake at the end of the review to note any major changes and improvements.

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Months after defeating Ganondorf and saving the Kingdom of Hyrule our hero Link travels by horseback across Hyrule to find his long lost companion Navi his trusted fairy partner who left him at the end of Ocarina of Time.

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In a forest two michevous Fairies Tatl and Tael knock Link off of his horse Epona leaving him unconcious, not long after the Skull Kid comes to link and steals the Ocarina of time, Link wakes up and chases the Skull Kid into a dark cave where he is turned into a Deku Scrub.

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Link ends up in a land called Temina, Termina is within an alternative reality to Hyrule and therefore characters from Ocarina of time are here with different characteristics and motives. Eventually Links meets the Happy Mask Salesman who explains that if Link can get his Ocarina Back he can return to his human form, Link has three days to do this before the moon crashes into the clock tower destroying everything and everyone that resides in Termina.  But getting the Ocarina back is only the beginning of this as just like its predecessor Link will need to commit to a lot of time travel to end up victorious.

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In Majoras Mask you need to use your trusty Ocarina to either restart, slowdown or speed up a three day cycle which you will need repeat various times throughout the game. While this can get annoying it is easy to get the hang of my advice is to restart the cycle after every major task you complete for example (Dungeons, Defeating the aliens at the farm, or helping Anju and Kafei)

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What I really hate about this is that even though you can store rupees in the bank all of your other smaller items such as bombs, arrows, big barrels, deku nuts, deku sticks etc are completely wiped out every time you start a new cycle and while it is easy enough to replace these items by slashing bushes and throwing rocks it is still very time consuming and considering that the task you may have planned needs to be finished within a three day cycle this can be very frustrating at times.

This reset also happens to dungeons which I was unfortunate to realise when I ran out of time during a difficult boss battle in the stone temple, because I ran out of time, I had to recollect all of my items, and do the temple from the beginning beating every enemy, solving every puzzle and finding every key just to have a shot at beating the boss again.

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There are a lot of collectable masks in the game and while a lot of them are not necessary all of them have a unique purpose.

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The Deku Mask, the Goron Mask and the Zora Mask are all necessary to beat the game, each of these masks fully transform Link into different creatures.

The Deku Mask allows Link to fly, bounce on water and burrow into flowers before being propelled into the air.

The Goron Mask gives Link increased strength and the ability to curl into a ball to smash down large barriers

And the Zora Mask helps link to swim really fast and swim under water, he can even throw Zora boomerangs underwater.

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There are 21 additional Masks you can collect in the game by far the most useful of all of these is the bunny hood which helps Link to run faster.

Other masks worth noting are the great fairy mask that can draw missing fairies close to Link, The pirates hat that can be used to command Stalfos, the Gibdo Mask that can be used to communicate with Gibdo without them eating your face and the giants mask that changes Links height to be much larger helping him to defeat one of the dungeon bosses in the game.

Majoras Mask is extremely Dark for a Zelda game and its one of the best parts of the game in my opinion. I wont list all of the dark moments here but I will briefly cover what I consider the darkest.

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The Alien invasion on Romani Ranch is one of the most fun side quests in the game but if you fail up to fend off the alien creatures they actually abduct the young girl Romani and her cows, they also wipe her memory before returning her to earth.

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In Ikana Canyon a little girl does not want anyone coming near her house screaming that her father “Is not one of you” after some puzzle solving Link can enter the house where he finds out that this poor girls father has been turned into a Gibdo.

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The Final Day of Majoras Mask is depressing, half of clock town has ran away and those who remain are waiting for eventual death in the next 24 hours, even the music is depressing and creepy which does not give the player much hope that they will survive.

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For how dark Majoras Mask is it still has a lot of charm, comedy and creativity when it comes to its side content, I love the side quests in this game and even though some require redoing particular parts of dungeons and some can take an entire cycle to complete on their own, I kept going back to them because I wanted to see a happy ending for every character in the game and it was the dark nature of the game that helped push me to finish the side quests.

Majoras Mask has a great soundtrack, its not my favourite in the series but it does have some stand out moments, the best and most creepiest is the music that plays during the final six hours of a cycle, the music actually gets darker everyday of the cycle which is really cool.

The Legend of Zelda Majoras Mask is a game that I have always been unsure of as to whether I really enjoy it or not. The plot and some of the side quests are some of my favourites in the series but the repeating nature of the cycles and having to re-do segments of the game multiple times can get extremely tedious and annoying.

I love how dark the game is and the masks are a really creative way to switch up the gameplay. The game has a unique personality and packs with emotion from the moment it starts until its closing credits.

I have no issues with the controls of the game and the new ocarina songs are really useful and all have a purpose. In reality I like a lot more things about this game than I dislike about it. It can be annoying and at times I would even argue that it can be unfair but this is a really good Zelda game, its not one that I often look forward to playing but I do enjoy it 7.9/10

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In 2015 the game was remade for the Nintendo 3DS and while the majority of the game remained the same some major items such as the Stone Mask have been moved for convenience to the player, You can now fast forward time by every hour instead of every half of a day, you can add reminders that will remind you that time to commit to a particular task is drawing near, the game adds much easier permanent save locations that the player can use at their own will and some new areas such fishing holes have been added.

With these changes the remake is by far the superior version of the game and deserves a higher rating 8.2/10

I hope you enjoyed this review of The Legend of Zelda: Majoras Mask and Majoras Mask 3D

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

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Sonic Chaos (1993) Review

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Released in 1993 for the Sega Master and a month later the Sega Game Gear, Sonic Chaos was the fourth game in the series.

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Dr Robotonik has stolen the red chaos emerald from South Island, with one of the emeralds missing, chaos and destruction are caused all over the island. Sonic and Tails are both informed that Robotnix plans to use the stolen emerald to power nuclear weapons and so they set off to put a stop to his actions and return the emerald to where it came from.

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Sonic Chaos has two difficulty levels which are represented in the games character selection, Sonic is more difficult and has full access to the special stages in the game but has to traverse across the difficult platforming segments while Tails can fly over obstacles and even fly across water however Tails cannot access any of the special stages. Apart from this both characters play the same stages and fight the same boss battles.

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There are five hidden chaos emeralds in special stages through out the game, players can enter the special stages when they collect 100 rings in two stages from an Act, the gems are hidden in these stages and all of them must be collected to unlock the good ending as Sonic.

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The rocket shoes are a new item in this game and they allow Sonic to temporarily fly making some of the platforming a little bit easier.

The soundtrack is medicore for a Sonic game and to be honest it feels like it belongs somewhere other the sonic universe, the music is ok but there isn’t anything special about it .

Sonic Chaos is a fun game, I much preferred it to Sonic CD, It is very short though I managed to finish the story mode with all of the chaos emeralds in just over an hours time.  Apart from its short story mode and medicore soundtrack the game is a blast to play through and is a good way to pass time, I wouldn’t personally recommend playing as Tails as I found the game easy enough playing it as Sonic.

Sonic Chaos is a good Sonic game but it is far from one of the best 7/10

I hope you enjoyed this review of Sonic Chaos.

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The Legend of Zelda: A Link to the Past Review

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The Legend of Zelda: A Link to the Past is the third installment to Nintendo’s popular action-adventure series of video games. It was released for the Super Nintendo Entertainment System in 1991 in Japan and 1992 in the USA and Europe.

03The game begins with our hero waking up after being communicated to by Princess Zelda in a dream, Zelda tells Link that she has been locked in the dungeons of Hyrule castle.

Links Uncle is preparing to rescue the princess demanding that Link does not follow him to the castle, Link ignores his uncles command breaks into Hyrule Castle where he finds his Uncle mortally wounded, he hands link his sword and shield before he dies and Link is left to rescue the Princess.

After rescuing Zelda and escaping to the sanctuary a priest tells Link of an evil wizard called Agahnim who has taken over Hyrule and is planning to break an ancient seal in order to release Ganon. Link is sent to find the Master Sword and rescue seven maidens who can help him to defeat Agahnim before its too late.

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In a similar manner to other Legend of Zelda games, you will need to travel far across the land of Hyrule on your quest, you will traverse many different terrains, discover hidden villages, conquer dungeons and meet many characters along the way.

New items were introduced in this game including the Hookshot, the Pegasus boots and even the Master Sword!!.

In the game Link can travel between two realms, the light world and the dark world, each realm is an alternate reality and they both have unique dungeons and area layouts.

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The Puzzles are really fun here and they require a lot of thought to figure them out, the game is also full of really cool secrets and hidden mini-games that you can play. In a way this is the Zelda game that really nailed the formula for what Zelda games would become.

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The visuals are outstanding, the artistic realism that was put into the game really helped to make the experience of the game much more immersive, magnificent and in some parts scary.

In general the visuals are some of the best you would ever see on the Super Nintendo and no game in the series was as impressive from a visual perspective as this one was and the only exception in my opinion is Breath of the Wild which also pushed its system close to its graphical limits.

The Super Nintendo had a fantastic sound chip that was able to produce some wonderful and memorable video game soundtracks, a Link to the Past is no exception and its music composed by Koji Kondo is one of my favourites from the Super Nintendo library.

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The Legend of Zelda: a Link to the Past is one of greatest video games ever made, it by far made up for the disappointment that was Zelda 2 and it helped to shape the Zelda series into what it is today.

The game is fairly flawless, It can be very difficult at times but with enough practice and by finding the many secrets hidden across the map you will eventually survive its difficult dungeons, puzzles and boss battles.

Its one of my favourite Super Nintendo games and while its not my favourite game is the series it is definitely one of the best 10/10

I hope you enjoyed this review of The Legend of Zelda: A Link to the Past

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General Mills: Chocolate Lucky Charms Review

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Lucky Charms is a cereal from General Mills, I have already reviewed the original version of the cereal and you can read that review here.

https://ragglefragglereviews.com/2019/07/05/general-mills-lucky-charms-review/

I wasn’t a massive fan of the original cereal due to a lack of taste so I am hoping the chocolate version is a lot tastier.

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The back of the box has a game of the back where children need to help Lucky the Leprechaun win a marshmallow unicorn.

One serving of the cereal is 3/4 of a cup which is approximately 96 grams in UK measurement.

One serving of Chocolate Lucky Charms has

100 calories

1 gram of fat

150 milligrams of sodium

65 milligrams of potassium

23 grams of carbohydrates

1 gram of protein

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The cereal smells delicious, it has a very strong chocolate smell that takes over your nostrils

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The dry cereal is really tasty, I love the chocolate oat cereal, the marshmallows do not have much flavour dry but that was expected after trying the original cereal.

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When milk is added Chocolate Lucky Charms might be the best cereal I have ever eaten, they are so delicious, the chocolate flavour of the cereal is much nicer than the oat flavour of the original cereal, this version is sweeter and packs more flavour which is all I wanted and I couldn’t be happier.

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General Mills: Lucky Charms Review

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Lucky Charms is a breakfast cereal from company General Mills, it has been popular in kitchens at breakfast time since 1964. The cereal generally consists of oat pieces and marshmallows, my box came with Pokemon cards which is really cool because I couldn’t tell you the last time a box of cereal I have bought has come with something other than cereal.

The commercials are great for Lucky Charms, they consist of the leprechaun Lucky trying to keep children away from his cereal but he almost always gets caught in the end and the children get the cereal, some of the commercials are really memorable and they have helped to make the cereal so popular.

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The back of the box has various Pokemon games and information regarding the Pokemon card promotion.

One serving of the cereal is 3/4 of a cup which is approximately 96 grams in UK measurement.

One serving of Lucky Charms has

110 calories

1 gram of fat

170 milligrams of sodium

55 milligrams of potassium

22 grams of carbohydrates

2 grams of protein

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The cereal has a very faint sweet smell to it when you open the box but nothing that stands out

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The cereal tastes ok dry, the marshmallows do not have a lot of flavour dry but the oats have a very nice flavour similar to cheerios.

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The cereal smells sweeter when milk is added but its not an over-empowering smell.

The cereal is nice with milk it reminds of cheerios mixed with sugar and apart from that nothing about it is really that interesting, the marshmallows are definitely what will bring in the kids but for me Lucky Charms are not the greatest cereal when it comes to taste, I do also have a box of the chocolate variety which I am going to review so hopefully that version will bring more flavour to the table.

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As a bonus these are the Pokemon cards I got in the box

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