Ben & Jerry’s: Netflix and Chilled Review

Hey everyone its been about two weeks since I have uploaded and after this small break regular reviews will be coming back very soon but in the mean time I discovered a new interesting food today which I thought we could take a look together.

This is a Ben and Jerry’s ice cream that seems to have been made in collaboration with the popular streaming service Netflix, now I love Ben and Jerry’s Ice Cream but I have never really spoken about it on here because a lot of people where I live know about it but I feel this particular flavour is unique enough to warrant a review.

According to the lid this ice cream consists of Peanut Butter Ice Cream with Sweet and Salty Pretzel Swirls and Brownie Pieces.

These are the ingredients I will put them in Bold here and I will state that I have taken them directly from this ice creams page on the Ben and Jerry’s website

Peanut Butter (5%) Dairy Ice Cream with Sweet & Salty Pretzel (8,5%) Swirls & Brownie Pieces (9,5%)Water, cream (21%) (MILK), condensed skimmed MILK, sugar, vegetable oils (soybean oil, coconut oil, Rapeseed oil), PEANUTS, flours (WHEAT flour, BARLEY malt), free range EGG yolk, starch, sugar cane syrup, fat-reduced cocoa powder, salt, EGG, EGG white powder, stabilisers (carrageenan, guar gum), emulsifier (SOYBEAN lecithins), vanilla extract, raising agent (sodium bicarbonate). > Sugar, vanilla: mass balance is used to match Fairtrade sourcing, total 18%F. F Visit info.fairtrade.net/sourcingAllergy Information: Contains Cereals cont. Gluten + prods., Egg, Peanuts, Soya, Milk and Gluten. Free from Irradiation and Meat. Suitable for Ovo Lacto Vegetarian. Certified for Kosher. Yes Alcohol

https://www.benjerry.co.uk/flavours/netflix-and-chillld-ice-cream

It shouldnt be much of a suprise that its not very good for you, Ben and Jerry’s ice creams tend to be packed full of sweets and other goodies which would surely rot your teeth if you ate too much of them, but I wont let that affect my opinion as I quite enjoy sugary things anyway.

After a few tastes of the ice cream I will say that the peanut butter ice cream is really nice however, the flavour is so strong that it is hard to differentiate it from the other flavours, the only other thing you can really taste is the brownie and while there is a mild salt taste you couldn’t tell that there was pretzels in this, overall a fun idea and a surprising collaboration but I must say that Netflix and Chilled is not of my favourites by a long run.

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Yooka-Laylee (2017) Review

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Yooka- Laylee is a 3D platformer- Adventure game that was developed by Platonic Games a team of Developers that used to work for Rare Ware. Yooka-Laylee was crowd funded on kick-starter as a spiritual successor to Banjo-Kazooie.

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After stealing a magical book from our protagonists an overly corrupt business Bee and his Duck head henchman want to collect all of the worlds books to gain enough literary knowledge to take over the world leaving Yooka the lizard and Laylee the bat to collect all of the pagies and defeat Capital B.

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The main game takes place in a series of different themed lands which each hold various collectables including pages of the book, quills, four ghosts, a play coin for playing arcade games, a power extender, a health extender and a molly cool to unlock a transformation.

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There are many moves you unlock in the game from a snake named Trowzer, these are paid for with the quills you collect, the most useful move is definitely the roll mechanic which allows Yooka and Laylee to move a lot faster and also to manoeuvre specific surfaces that cannot be climbed otherwise.

Other moves that really stand out in this game are the Bubble.

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This ability allows Yooka and Laylee to walk underwater without having to worry about running out of oxygen.

The Slurp Shot

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Later on in the game you can purchase the slurp ability allowing Yooka to lick specific items to temporarily gain their unique abilities.

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Flappy Flight makes adventuring really fun as it allows them to fly for a long distance, it is a lot of fun to use and makes the final world Galleon Galaxy really satisfying to search through.

These are my personal favourite moves in the games, however this is only scratching the surface as there are a lot more in the game, the moves I have not gone into detail here are.

Sonar Shot, Buddy Slam, Glide, Lizard Leap, Lizard Lash, Camo Cloak, Sonar Splosion, and Sonar Shield.

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The worlds are really fun to explore and the missions needed to gain the pagies are some of the games highlights. I cant pick out the ones I enjoyed the most because I loved all of them equally, there was a nice variety in things to do and what skills were needed to commit to some of the pagies, a few of them are actually very difficult and take a lot of practise.

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There is no denying that the game is absolutely gorgeous with its charming visuals and vast worlds, I love exploring the large worlds especially once you have expanded them  however this does have some impact on the frustration of collecting everything because they are all very spread out.

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Each world has one transformation that you can unlock, you use these transformations to collect specific items in the game, I enjoyed all of these but my favourite was the helicopter as it was needed for a large chunk of its level, all of the other transformations were only really needed once or twice and I wish they were implemented for more use in their stages.

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I also was not a fan of the arcade machines as I felt the pagies for them felt out of place and they interrupted the consistency of my run of each world, these work a lot better as part of a multiplayer experience but I do wish they were not in the main campaign.

The music in the game was composed by composing legend Grant Kirkhope who is well known for classic Nintendo 64 games from Rare Ware, the music here is excellent and uses the bouncy and fun style that Kirkhope is known for.

Yooka-Laylee is a really good game and in my opinion it was successful in its goal of being a spiritual successor to Banjo-Kazooie, these days unless you are playing Nintendo or one of a few indie titles the 3D platformer is essentially dead and Yooka-Laylee is a sign that they can still successful in this day and age with the correct team developing them.

8.8/10

Thank you for reading my review of Yooka-Laylee for the PC, PS4, Xbox One and the Nintendo Switch

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

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The Legend of Zelda: Oracle of Seasons/Ages (2001) Review

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The Legend of Zelda Oracle of Seasons and Ages are the seventh and eight games in the franchise, they were developed by Capcom for the Nintendo Gameboy Colour. These games are very unique entries to the series because they are both heavily connected and should be played one after the other in order of the players choice.

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In order to connect the games plots after finishing one game you will be given a code to enter into the other game to get the conclusive experience.

I have decided not to discuss many details of the linked versions of each game because while they have some plot differences and connections, It would be quite major spoilers and for the the most part the base game and dungeons are practically the same with an extended final boss.

If you would like to see all of the details of the linked games use the link below

https://www.zeldadungeon.net/wiki/Linked_Game

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In Oracle of Ages the Triforce sends Link to the land of Labrynna, here he meets Impa who asks him to move a boulder so that she can listen to the Nayru the Oracle of Ages sing, unaware of the mistake he has made Link helps Impa to find that she had been possessed by an Evil spirit called Veran, Once close enough Veran leaves Impa and possesses Nayru instead.

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With Veran now possessing Nayru, a plan to affect time and bring sorrow to the world is in motion, Link visits the Maku Tree who explains that by collecting the eight essences of time Link will be given enough power to defeat Veran pushing Link to travel through time to discover them and save the Oracle of Ages.

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You can find the essences of time by completing dungeons that are hidden across the map, these dungeons are very challenging and are packed with tricky puzzles, personally I would argue that these puzzles may be some of the most challenging in the franchise.

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New items in this game are seeds, there are many different seeds in the game you find, each of these allow Link to perform various abilities including lighting fires, attracting enemies towards him, awakening owl statues, running at fast speeds and teleporting across the map to different locations.

The only other new item that is important to the game experience is the Harp of Ages, you able to learn multiple songs in the game which allow Link to alter-time and travel freely between the past and present.

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During your adventure Link will come across three animals that need his help, A flying bear, A boxing kangaroo and Dodongo that can swim and climb waterfalls. After experimenting with these animals and testing their abilities you will later on have the opportunity to keep one of them as your main companion, this is done by finding or winning one of three flutes in the game. This is unique to both games and your animal companion will be transferred between the two games.

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There are many hidden rings in both of the games, by paying for them to be appraised you will unlock the rings ability, these can either upgrade of downgrade various aspects to Links character including but not limited too strength, defence, speed etc. These rings can be transferred between both of the games.

Oracle of Ages has one of my favourite soundtracks in the Legend of Zelda video game series, the music in this game is a lot of fun and really quite creative, it uses a lot of original tracks that suit the game perfectly but it also uses a lot of bit tunes of tracks from Ocarina of time which is one of favourite games ever.

The Legend of Zelda: Oracle of Ages can easily be considered an almost perfect game, it has a great plot and a really excellent soundtrack but I feel its held back by how its never very clear where you need to be going and a lot of this is because of the in-game map, its not very clear where things are and it can be a pain teleporting across the map only to find its the wrong area I had a very similar issue with the Links Awakening DX  but apart from that I really like this game and I think its only fair that I give it a good rating of 9.8/10

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In Oracle of Seasons Link finds himself exploring the Land of Holodrum where he meets Din the Oracle of Seasons and Dances with her, during this time the evil Onox kidnaps the Oracle and the seasons of the Land become completely out of control leaving Link to discover the 8 essences of nature to restore balance to the world.

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Right off the bat the over-world map is a lot more interesting here than it was in ages, not only would I argue the encounters are better including the trade sequence but a new puzzle element has been added outside of dungeons in the form of seasons. In the game Link is able to find wooden stumps that he can stand on and use the rod of seasons to change the seasons in game which heavily affects the over-world map in different ways, I found this much more interesting than the time travel in Oracle of Ages.

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The dungeons in this game are more focused on combat so they are much tougher with enemy placements and have much more difficult boss fights. I prefer more puzzle based dungeons myself but they were a lot of fun here as well.

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The Animal Companions are also in Oracle of seasons and have the same uses as before, the game also uses rings that you can collect to enhance or downgrade Link throughout the game.

The game has a stellar soundtrack which is highly enjoyable to listen too and just like Ages it also uses bit tunes of tracks used in other Zelda games.

Oracle of Seasons is just as good as the Oracle of Ages although they are quite different, this one if more combat based and it was a lot of fun. It is a very difficult Zelda game and is a little unforgiving to its players with how difficult it can be at times but with good practise it can easily be beaten. If i’m being completely honest I seriously think I prefer this game even though it has less puzzles, it handled the characters a lot better than Ages and the majority of them had some importance to the game which made the world a lot more memorable and interesting. It is still very cryptic and the map sucks but that is to be expected considering that Ages had the same issues, overall It is only fair to give this the same score a tidy 9.8/10

I held off from playing these games for such a long time because of how they are connected, I was worried I would be bored playing two Zelda games in a row but I was pleasantly surprised to find that this wasn’t the case and they are very well designed and are great fun. It doesn’t matter which order you play the games in but I do recommend that you use the secret code in the second game you play so that you get the true ending. I wonder if they will ever try something so ambitious with this series again, I really hope so but only time will tell.

Thank you for reading my review of The Legend of Zelda: Oracle of Ages and Oracle of Seasons for The Gameboy Colour.

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

Thank You for all of your support.

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Book Review: The Hunger Games – Catching Fire

Only two years late on this one, here is my review of the first book

https://ragglefragglereviews.com/2018/01/23/book-review-the-hunger-games-by-suzanne-collins/

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The Hunger Games: Catching Fire is the second book in the Hunger Games trilogy, it was written by author Suzanne Collins and was released in 2009.

After successfully winning the 74th Hunger Games Peeta and Katniss return home to District 12 where every seems back to normal until she recieves a surprise visit from President Snow who was unimpressed with Katniss actions against the capitol and now wants her to convince the districts that it was out of love for Peeta.

Without spoiling too much of the plot I will say that I vastly enjoyed this book more than the first, there is a lot of intense and emotional moments in this story and I would argue that this is the book that really shows how messed up the Hunger Games truly is and how sinister and psychotic behaviour is the source of its creation.

There are a lot of deaths in this book that definitely did not need to happen but were necessary to show the immense power the capital has over the districts of Panem. In the first book it didn’t really show an emotional and human side to the other competitors but in this story you really feel for everyone that is involved and are left not only rooting for Katniss and Peeta. There is also a look into past hunger games which helps show us how the characters such as Hamish survived in previous games.

Overall this is an emotional book that is at times scary and even gruesome but you really feel sorry for the characters almost as if you are watching the games yourself, I do wish that I never waited so long to read this one but the third and final book I am going to finish at some point this year so look forward to that.

I hope you enjoyed this review of The Hunger Games: Catching Fire by Suzanne Collins

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

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Dante’s Inferno (2010) Review

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Dante’s Inferno is an action game developed by Visceral Games and Published by EA, it is very loosely based on the Inferno section of the Divine Comedy written by Dante.

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After being unfaithful triggers a chain of events leading to the death of his beloved Beatrice, Dante seeks out Lucifer to free her soul, once he has defeated death and taken his sythe Dante dives into the top layer of Hell his first challenge before adventuring deeper and deeper inching closer to his goal.

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The game play is fairly simple and is not complicated, you will be slaughtering armies of demons and the un-dead tormented souls that wander the shores of hell but you will also be using various magical abilities that can be unlocked in the story or via the in-game skill tree. The most useful means of attack in the game is the holy cross that you use to kill at a distance, this is up-gradable and can become the most useful means of attack.

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I love the boss designs in this game, they are mostly based on guardians of the circles of Hell as well as Dante’s deceased family members, all of them are very challenging and are visually quite horrifying which suits the fantastically dark visual style of the games world.

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There are 27 condemned souls in the game that you will have the chance to judge if you want to free them of their chains in Hell, you can choose either for these but depending on your choice will either raise you holy level or your unholy level, three souls in the game can unlock you achievements if you absolve them of their sins.

Dante’s Inferno is fully orchestrated and uses a choir to give the music very church like vibes which of course sounds fantastic and suits the general atmosphere of this game really well and even makes it creepier and more epic than it already is, I have always preferred retro video game sound tracks but this definitely of my favourites from its generation.

Dante’s Inferno is a really great game and is a testament that you can really make a video game out of anything if you put a lot of love into it. It is easily one of my favourite games of the 360 and PS3 generation. The reason I like it so much is because of it’s simplicity the developers knew what they wanted to do with the game and they stuck with it, the only disadvantage to this is that the game is very short with a length of less than 10 hours but the story telling, general vibe and consistently fun challenging game play makes up for this. To top it all off the game looks and sounds gorgeous with again simplicity in both its visuals and its music making them atmospheric but not over complicating things and with that I can only give Dante’s Inferno what it truly deserves and that is a 10/10

 

Barti Spiced Review

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Welcome to my third rum review on this website, tonight I have decided to finally talk about Barti Spiced.  Three things to note about this bottle 1 it used to be called Barti Ddu which is Welsh for Black Bart, 2 it is made locally in the county of Pembrokeshire in West Wales and 3 the bottle is nearly empty because I like this rum so much that I keep drinking it and that is already a good start.

Lets begin with the label the front has an illustration of a ship with a traditional skull and cross bones on the flag, now this was not Black Barts flag and I think it would have been more interesting to use his original design considering that due to how long ago he passed away it will be in the public domain. The paper quality is excellent here and has a very soft touch it almost feels a little fragile and crusted in a similar manner to aged paper, this is a nice touch and is very much appreciated.

IMG_20200428_223619_6The back of the bottle gives some safety information and also displays the 35 percent alcohol volume, the best part of this label is the poem on the back “Here’s to you John Roberts, Cymro born but bred at sea, who caught in gold-lust winds chased old world tales and fantasies. Sweet music swirled around him as he swayed under the sun, bathed in silk and Spanish gems, five hundred ships he won. A merrier life and a short one hid the hiraeth at his core as the unforgiving waves took his poor soul to heavenly shores. Some say pirates were too savage but these were savage times you see…So here’s to you John Roberts forever Known as Barti Ddu.

In 2018 a competition winner for Barti turned these words with a few changes into a really nice song that is now used in its advertising, here is a link.

The wording on the back of the bottle I believe is in reference to Black Barts death and the treasures he was wearing at the time of his death.

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With a now empty bottle and some ice in my glass its time for the taste, it needs to be stated that one of the main ingredients of this drink is locally grown seaweed and you can smell it along with the spices when you open the bottle, they blend very well and the smell is divine. This is nice mixed with cola but I actually prefer it on its own, it has a slightly sweet taste but the flavours of the spices and seaweed are a match made in heaven, the flavours dance on your tongue and are absolutely delicious, there is a little kick to it when it hits the throat before finally giving you warmth. This is the best alcohol I have ever had this and it is well worth the 30 pounds cost, it makes me very proud to live in Pembrokeshire and I highly recommend that you buy a bottle if you visit or you can purchase it on Amazon.co.uk.

I hope you enjoyed this review, its not often I buy different rums so it was nice to talk about this one.

Here’s to you John Roberts for ever known as Barti Ddu.

If you enjoyed this review please consider donating by using the donate button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome and much appreciated.

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Thank You for all of your support.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

 

Sonic Adventure (1998) Review

Sonic Adventure is a 3D action platformer set in the Sonic the Hedgehog universe. It stands in history as the first proper 3D sonic game and one of the first games on the Sega Dreamcast.

The game was also re-released onto the Nintendo GameCube as a director’s cut before being released digitally on most major platforms.

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The plot revolves around an ancient being named Chaos, a thousand years ago Chaos was the protector of the Chao and the master emerald but one day a tribe of echidnas tried to steal the emerald and in retaliation Chaos used the emeralds power to turn into perfect Chaos killing them all instantly, now in a vow to defeat sonic , Dr Robotnik has revived chaos from his rest and is using the power of the chaos emeralds to bring him back to full power.

 

The game has six playable characters and each of them has a different game play style and involvement with the main plot, eventually all of these stories combine to create the story of the game.

Sonic’s game play is the fast paced action platforming that is to be expected from the series, Sonic’s play-through is the longest in the game with 10 stages.

Tails gameplay is built around flight and using that ability to beat sonic in races, it’s fun to find short cuts in these levels and Tails is actually my favourite campaign.

As Knuckles players must climb walls and dig underground to find pieces of the master emerald, these sections are fairly easy but can be challenging at times.

As Amy players will wield the piku piku hammer which they can use to smack enemies, in Amy’s stages she must finish the level while also avoiding capture by one of Eggman’s robots.

Big the Cats game play is really quite awful, it’s fishing which already should not be in a sonic game but the terrible camera while the rod is the water and the janky controls makes this campaign almost unbearable

The final campaign before the true final boss is E-102 Gamma one of Eggman’s robots that’s ends up going rouge and helping the main heroes by destroying his robot bretherin, the campaign is really fun and using the gun is a nice change of pace from the rest of game.

Aside from the main story players could also visit a special garden where they could raise baby Chao’s and enter them into competitions, I never enjoyed this section but many people have fond memories of it and because it is only a bonus it can be skipped.

The presentation of the game was fine it had really great graphics for the time but you could tell the developers had not quite nailed hiring the correct voice actors or creating great dialogue as a lot of it is very cringy although I would argue that this does add to the entertainment value of the game, it’s great for a laugh with some friends.

Easily one of the best Sonic soundtracks to this day, with Sonic’s fresh new look and 3D game play it needed a rocking sound track to boost the atmosphere of the game and it does this superbly with a mixture of punk rock, techno and orchestral tracks to help make the game play and the player feel awesome, the music of the franchise would take inspiration from this game for future entries but not many can match the impact this soundtrack had.

Sonic Adventure is at best a Mediocre title, the game is very buggy and glitches out a lot, another issue I have with the game is its speed, characters are either too slow or too fast there is no in-between and a lot of my deaths in the game were caused by this, the Big the Cat campaign doesn’t help but what I will say is that the game is still fun and you can get a laugh out of cut scenes and dialogue not to mention how fantastic the soundtrack is but overall Sonic Adventure is a game that I would only recommend if you are a hard core fan of the series. 4.0/10

Thank you for reading my review of Sonic Adventure for the Sega Dreamcast, Nintendo GameCube, Xbox 360, PlayStation 3 and PC

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

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Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

 

 

Jak and Daxter: The Precursor Legacy (2001) Review

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Jak and Daxter: The Precursor Legacy is an open world plat-former, it was developed by Naughty Dog and was published by Sony Computer Entertainment for the PlayStation 2.

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Jak an adventurous young boy and his best friend Daxter are spying on a private operation on the misty island, they discover that two dark figures are commanding lurkers to harvest Dark Eco and Precursor Artefacts, before the boys can leave the island to inform the sage Samos of their discovery they are both spotted by a lurker guard which Jak manages to kill with a bomb.

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Unfortunately the explosion caused Daxter to fall into a large body of Dark Eco which turned him into ottsel (half weasel and half otter) after returning to the sage the boys are told that only the dark sage Gol Acheron can turn Daxter back into a human leaving the boys no choice but to journey into the dangerous world to find him.

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The main game play is a collectathon so there is a lot of things to find, the main collectable are power cells there are 101 in game and you can get some by completing tasks and purchasing them with precursor orbs the most satisfying collectable in the game. Precursor Orbs are egg shaped and are spread throughout levels, each stage has between 50 and 200 of these and finding them all can be very challenging  and at times infuriating due to how spread out they can be, sometimes they are hidden in really unnecessary places.

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The final collectable in the game are scout flies, these are small flies that are trapped in red boxes hidden within levels, there are seven in each stage and collecting a stages flies will reward the player with another power cell.

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Throughout your adventure you will encounter many different enemies that you will have to defeat, luckily Jak has many moves that he can use in the game, this includes punching, spin kicking and a slam move.

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There are three types of energy you can collect in the game, the blue energy allows you to move very quickly and can also activate certain items, the yellow energy allows the player to shoot a projectile at enemies and the red energy gives the player higher strength all of these are only temporary so must be used quickly.

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There are some vehicle sections in the game which are all very fun but I would argue that when you are collecting things during these sections its not very well designed due to the vehicles being a little too fast and the way the items are spread out makes it hard to collect them with out dying due to some of these areas being timed such as the lava sections.

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There are some mini games hidden within the main game and these are all ok and have a fair and balanced difficulty but they are my least favourite part of the game as I do feel they don’t really fit here.

The soundtrack definitely has inspiration from Naughty Dog’s Crash Bandicoot games and is in a very similar style however its not as good here and while the music is a lot of fun to listen too none it is very memorable, I cant recall any of the music from the game but it is still quite good.

Jak and Daxter the Precursor Legacy was the beginning of Naughty Dogs new journey after the masterful Crash Bandicoot games on the PS1, this game is a fantastic start on what would become an extremely beloved franchise. I think this game is great and it has a lot of memorable characters with great personalities and while this game is a little flawed with the way items can be spread out and a fairly forgetful soundtrack it makes up for it with outstanding visuals, smooth game play and very few load screens, the game is very satisfying to play and never gets boring 8.9/10

Thank you for reading my review of Jak and Daxter: The Precursor Legacy

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

Thank You for all of your support.

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Sonic 3 and Knuckles (1994) Review

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Sonic 3 and Knuckles is actually a combination of two halves of one game that were sold separately.

Let me try and explain

in February 1994 Sonic the Hedgehog  3 was released for Sega Mega Drive (Genesis in USA) while the game sold well and was genuinely a really fun game  it only had six zones and the ending of the game felt lacking and a little forced, the reason for this is that the game was intended to be longer and due to time restraints it was rushed to consumers, around six months after this a new Sonic game was released called Sonic and Knuckles.

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Sonic and Knuckles was first advertised as a brand new Sonic game and it definitely felt like one, it lacked in Tails but players could now control Knuckles who was an antagonist in Sonic 3, of course this felt odd and the plot of the game stated that this was a direct follow up to Sonic the Hedgehog 3 and was later confirmed to be the second half that was originally missing.

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Another odd thing about Sonic and Knuckles was the cartridge, it had two connecting ports one that went into the Mega Drive and another that would connect to the Sonic 3 game cartridge and if they put both these into the system at the same time the full finished version of the game would play.

Sonic 3 and Knuckles is the definitive version of Sonic 3 and is the intended fully finished game which combines both halves, this also allowed players to use Knuckles in the original Sonic 3 Levels, Sonic 3 and Knuckles is the superior version of the game and is the version that is often included in sonic video game collections.

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After the events of Sonic the Hedgehog 2 Dr Robotnik’s death egg crash landed on Angel Island where he meets Knuckles the Echidna, Knuckles is the Guardian of the Master Emerald, this emerald allows the island to levitate so it is very important, Robotonik tricks Knuckles into believing that Sonic and Tails are trying to steal the Master Emerald causing him to try and defeat Sonic while Robotnik repairs the Death Egg.

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The game-play is the regular Sonic style where players will need to get through each act as quickly and strategically as possible while making sure to try and avoid damage from enemies, you can play with either Sonic or Tails and similar to the second game Sonic is faster but Tails is able to hover momentarily.

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With the game originally split into two parts, in the second part players could control Knuckles who had the ability to climb walls and discover secret areas of course in Sonic 3 and Knuckles, Knuckles was available in both parts.

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There are four shields in the game, they are each based on elements and are useful in different situations, the insta-shield will defend against enemy attacks, the fire shield against heat, the water shield allows the characters to breath under water and the lightning shield would attract rings and deflect enemy projectiles.

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The special stages are back and to be honest I really dislike these stages, the idea is that you need to move over a 2.5 D space and collect all of the blue balls but the controls on the Mega Drive are a little clunky here and it makes it quite difficult to get through.

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Unlike previous games when you get the seven chaos emeralds here you actually unlock super transformations for all three characters, Super Sonic is invincible, Knuckles can move and climb faster but the best one is Tails who can call upon and army of Flicky birds to very quickly hurt enemies, this is really useful for winning boss fights.

Sonic 3 has the best soundtrack out of the original trilogy, while I do prefer the second games soundtrack for nostalgic reasons this one is more memorable for its upbeat music and the use of different sounds to help match with the necessary environments.

Sonic 3 and knuckles is probably the best Sonic game ever made, I wish that it wasn’t so complicated of a release and if I was too just review Sonic 3 alone I would argue that it was one of my least favourites but when in its final state it was one of the most innovative and creative video games of its time. It added a save system which made the game much easier to pick up and play from where you left off, with three playable characters and each with a super transformation it added many reason to play over and over again, the only downside for me was the special stages which I still think are not  very well designed but they are playable and with practice can be completed, overall a fairly flawless game which easily earns a 9.8/10 even with its ridiculous release history.

I hope you enjoyed this review of Sonic 3 and Knuckles for the Mega Drive/ Genesis

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Looney Tunes: Acme Arsenal (2007) Review

 

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Looney Tunes: Acme Arsenal is a platforming shooter game starring various Looney Tunes characters, it was developed by Redtribe and was published by Warner Bros. Games it was released for the PS2, Xbox 360 and Wii.

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The Evil Dr Frankenbean has sent a robot army to multiple time periods in order to wipe out the Looney Tunes ancestry, now everyone’s favourite Looney Tunes characters need to travel through time to save their ancestors and to keep their own existence.

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The base game is a third person shooter, there is a quite a lot of platforming needed to get through the levels but you will find that most of time you will blasting the robotic enemies in the game with various guns ranging from regular firearms to more Looney Tunes and cartoon inspired weaponry.

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The other type of level in the main campaign are vehicle sections where you are timed to complete the stage while blasting through enemies as well as collecting clocks to keep increasing your time limit.

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The games does have a multiplayer battle mode and 2 players can work together simultaneously in the main campaign, it should also be noted that during the main campaign you can use the money you collect to pay for various items these can include new skins for the multiplayer.

The soundtrack is quite uninspired, the music is not terrible but after a few minutes of the same loud and annoying tune repeating itself on a loop, I found myself muting the Television after sampling each of the tracks.

Looney Tunes: ACME Arsenal is one of the worst video games I have ever played, this is one of the most uninspired pieces of crap to come out out Warner Bros, in my opinion the game has no redeeming values at all, the graphics are mediocre at best and the soundtrack is not much better, the game play is really boring and nothing in the game is funny or carries any of the Charm of the Looney Tunes characters even the cut-scenes are boring and have had little effort put into them, I am ashamed to own this game and I will probably never play it again , it may not be the worst game I have ever played but it is definitely the worst piece of Looney Tunes Media I have witnessed so far. 2/10

I hope you enjoyed this review of Looney Tunes: Acme Arsenal

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Thank you for joining me for Looney Tunes month it was a lot of fun going over all the different Looney Tunes media I really hope to do a follow up Looney Tunes month in the future depending on how well this one does but for now there is one last thing for me to say.

Th-th-th-that’s all, folks!

Thank You for all of your support.

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Padawan