Sonic CD (1993) Review

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Sonic CD was published and developed by Sega for the Sega CD an extension to the Sega Genesis/Megadrive.

The game opens with a beautifully animated cut-scene and a kick ass song, I wish all sonic games had cut scenes like this because they truly are special and really get you pumped for the adventure that awaits.

On the final month of every year an alien planet named little planet appears in a place called the nether lake, Sonic journeys to the nether lake to discover that Dr Robotnik has connected little planet to a mountain in order to build a new giant fortress, he wants to do this by gaining the power of the time stones which are magical jewels that can modify the passage of time, Sonic races Robotnik to try and stop him from executing his dastardly plan.

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After a great and memorable cut-scene we are thrown into the game play and to be honest I don’t like it very much.

I will start by discussing what I do like about the game.

I had a lot of fun playing it, the 2.5D sections thanks to the power of the Sega CD are really cool and back in the day they pushed the sonic series to a whole new level of awesomeness which helped to evolve the series into what it is today (the good sonic games that is),  the game has a lot of multiple paths which adds a lot of reasons to replay the game in order to try and get the best ending on top of that the boss battles are absolutely fantastic they are all so much fun and have unique ways to defeat them, the re-introduction to Metal Sonic was nice and the fact that you have to beat him a race instead of a battle really pushes your platforming skills to the test and it is one of the most memorable parts of game.

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What I really dislike is the level design, the game developers added time travel to the game which makes sense due to the plot but you never know when hes going to travel to the future or at-least I couldn’t figure it out because it seemed that I would just travel through time randomly which was frustrating because the level changes and then sets you on a new path depending on if your in the past or the future, this means that you will fight a different boss than you may have intended and you could be heading towards the non-canonical ending of the game which a lot of players dont want.

Some of the levels were really confusing to get through due to the layout which may have been the intention but because for the most part the stage doesn’t differ much in its environment I found my self running out of time in a couple of levels which was really frustrating especially when sonic is time traveling when I am already lost and trying to figure out how to get to the goal.

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The bonus levels were really fun but once or twice I found them quite hard to traverse but I will blame this on my skills as I wasn’t very good at the bonus stage in sonic 2 either.

The soundtrack is one of the best we have ever had in a sonic game to this day, thanks to the possibilities of the Sega CD clearer sounds and music were able to be used with voice work as well allowing a really awesome soundtrack to jam out too while we are playing, I often still listen to this music on a daily basis even when I’m not playing the game.

I understand that Sonic CD has a lot of fans but I really cant get past my frustrations with it, It has outstanding visuals throughout the entire campaign with some really memorable changes in visual perspective thanks to the power of the Sega CD accessory, I also love the soundtrack and for the most part the game play is really good but certain areas I feel could have been better designed and as for the randomly traveling through time I’m sure there is a simple explanation for it but I just cannot personally figure it out.

So with all that said I’m going to give the game an average score of 6.6/10 its not a bad game its just not a Sonic game for me.

I hope you enjoyed this review of Sonic CD for the Sega CD

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Yoshi’s Crafted World (2019) Review

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Yoshi’s Crafted World is the eight installment in the Yoshi series of video games and it is the follow up to the Wii U game Yoshi’s Wooly World, it was developed by Good Feel and was published by Nintendo on the Nintendo Switch in March 2019.

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The Yoshi’s are living happily on Yoshi’s Island, a magical artifact called the sundream stone is beloved by the Yoshi’s. The artifact is filled with magical gems which can make someones dreams come true.

One unfortunate day the naughty baby Bowser and his henchman Kamek steal the sundream stone, the Yoshi’s try to stop the robbery which ends with the gems being scattered across the island, leaving the inhabating Yoshi’s to race baby Bowser and Kamek to collect the gems.

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The game play for the most part is your standard 2.5D platformer with regular Yoshi game play, your main goal is to get from beginning to end of each stage by eating enemies to turn them into eggs and then throwing those eggs to either kill other enemies or to find secrets and collect items, however there is a little more meat to this game which makes it stand out compared to previous titles.

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The biggest change in gameplay is that you can now revisit a level and go through it backwards allowing you to see items and scenery that you couldn’t see before, the main idea of these levels is that you need to find poochy’s missing puppies, every flipped level has three puppies to find and doing so will allow you get more smiley flowers.

Smiley flowers are hidden in the levels, the majority of them are very easy to find but some are much trickier, you need to collect these flowers in order to gain access to the various locations in the game.

After you beat a world you can go back through the stages to find specific items as part of a scavenger hunt and in this mode if you find the requested item you will given a new smiley flower, this is a lot of fun to do but it does get tedious after a while. I wish they gave you a checklist instead of making you replay each stage multiple times as it becomes a bit of drag after an hour or so of seeing the same scenery.

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Another collectible in the game are costumes, these can be purchased from gashapon machines in each world, every world has 10 unique costumes which can help Yoshi in tougher areas of the game.

You dont need to collect all of this extra stuff and I dont really think its worth the time unless you want the game to feel a little bit longer but I will say that compared to Wooly World the collection aspect of Crafted World is much more entertaining.

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The best part of the game for me has got to be its wonderfully creative visual style, everything in the game apart from a few enemies is made out of a craft whether its paper mache, origami, carpentry or even balloons everything is so charming its hard not to want to play the game just to see how creative the developers have been.

The soundtrack is nice to listen too and it fits the style of game, there isnt any really memorable tracks here but the simple melodies and the cute tunes helps to make the game feel more relaxing until the last hour or so of the campaign.

Yoshi’s Crafted World is a simple but brilliant game, it is a lot of fun and can be enjoyed by players of all ages. It has easy to learn controls, is a treat to look at and has plenty of content before and after fishing the main story. There is enough bonus stuff that it can easily double the length of the campaign. The only issue I have is the scavenger hunts you can do because as previously stated it gets boring to revisit the same stages constantly but with that in mind I would say that this is one of Yoshi’s greatest video games yet and it is well worth its price tag.

9.8/10

I hope you enjoyed this review of Yoshi’s Crafted World

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Among the Sleep (2014) Review


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Among the Sleep is a survival horror game, it was developed and published by Krillbite Studios and was released on PC and Xbox One in 2014, Play Station 4 in 2015 and will be released on the Nintendo Switch in May 2019.

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In the game you play as a child that is celebrating his second birthday, the celebration is disturbed by a knock at the front door, the child’s mother becomes angry after answering the door and the conversation becomes distorted and muffled, the mother comes back with a gift and takes the child upstairs, before giving the child his present the phone rings and the mother leaves the room to answer the call.

The gift is a sentient toy bear that climbs out of the box and asks the child to find him, after finding the teddy, the child hides in the closet before being discovered by his mother who puts him to bed, the child wakes up to find the bear being taken away by an unforeseen force which issues the child to find teddy once again which is when he realises his mother is missing and an adventure to find her begins.


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The gameplay takes the player into a realm of memories and fear, a dark land where you are hunted my mysterious figures which represent trauma the child has witnessed over the two years of his life, teddy takes him into this place to find memories of his mother hoping that the memories will finally allow mother and child to be reunited.

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There are lots of puzzles to solve and many places to discover, the game is not as scary as you may imagine but the mystery and sense of being lost in an usual and dark world makes the atmosphere creepy and very memorable.

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The world of the game is really fun to explore and the various areas make sure that nothing gets boring. On a graphical standpoint they could be better in some areas, in general they are quite good but not anything special for this gaming generation, some graphical details are great but others seem pix-elated especially at a close distance.

The soundtrack is not very memorable in my opinion, nothing really grabbed me but I wouldn’t consider it bad.

Among the Sleep is a really interesting game as its not often that a survival horror is from the perspective of a child but apart from this the game was a bit mediocre in my opinion, the game play dragged out little for me and even though I enjoyed the multiple areas of the game I really was not interested enough to want to do more than the main story, you can collect drawings in the game but they dont do much and can be easily skipped.

Among the Sleep may not be one of the best survival horror games I have played but if you can get it cheap then the three hour long content may just be worth your while.

5.4/10

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Book Review: A Whole New World by Liz Braswell

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A Whole New World is the first of Disney’s Twisted Tales book series, It was written by Author Liz Braswell and was released on September 1st 2015. The book follows the story of Aladdin if he had never kept the lamp after the cave of wonders.

magic-lamp-from-the-story-of-aladdin-with-genie-appearing-in-blue-smoke-concept-for-wishing-luck-a_u-l-q103irw0Readers will be taken deep into Aladdin’s past which is something that wasnt really touched upon in the Disney animated movie. The book teaches the reader about Aladdin’s mother and his younger days. Author Liz Braswell describes Agrabah in a way that older readers can connect with, its a tough city that is rough and at times dangerous, the poor people are dying every day because of a lack of food and un-sanitary living conditions. The city has been neglected due to the Sultan being selfish and caring more for his toys than the people he vowed to protect.

The book at first follows the story of the movie but after the scene in the Cave of Wonders Aladdin is left without the lamp and the story of Aladdin takes a very different and much darker turn. This version of the story has scenes of Death, Pain, Suffering and Violence, beloved characters from the film are met with a lot of misfortune and some of them are left to an even worse fate, so for younger readers I would suggest reading the book with them and making it clear that only the Disney movie is canon and the events in the book are not to be taken to seriously.

But with all this in mind I really enjoyed this book, I felt it dragged on at times but all in all it was a good read for fans of the movie and it can still be enjoyed if you are yet to see the film.

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Outlast (2013) Review

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Outlast is a Survival Horror game, it was created and published by Red Barrels and was released on PC in 2013 before being released onto other systems shortly after.

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You play the game as Miles Upshur a journalist who makes the foolish mistake to investigate the psychiatric hospital Mount Massive Asylum. Once inside of the Asylum Miles discovers that the inmates have all escaped and Miles is trapped inside of the Asylum leaving him no choice but to try and find a way out while avoiding death.

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During his investigation Miles needs to travel throughout the asylum, trying to find an exit.

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Documents can be collected in the game, they provide information about the games characters and the Murk-off Corporation who are important to the plot of the game, however these documents do not need to be collected or read to enjoy the games experience.

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The most difficult part of the game is not trying to hide from the variously dangerous inmates that try to end your life, its the fact that the game is extremely dark in areas and the player needs to use night vision on their camera in order to navigate through the darkness however they have limited battery power and will need to find batteries to keep the power going. This is made extremely difficult in the later game as the batteries appear less frequently and enemies appear more often give the player less time to look for them properly.

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The visuals in Outlast are exceptionally good and an excellent blend of the outstanding graphics, horrifying visuals and the eerie sounds that you hear in the darkness help to make Outlast a scary game but I wouldn’t say its as scary as some other games that I have played.

Outlast is an ok game, it is far from amazing and in my opinion could be skipped unless you really want to play it, It has fantastic visuals and good sound effects but the the game is very short and has a mediocre soundtrack and story and I didn’t find the characters very interesting however I did have fun with the game I just wish there was more too it and perhaps that it was a little bit longer. 6/10

I hope you enjoyed this review of Outlast

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Universal Studios Theme Park Adventure (2001) Review

Universal Studios !! this will be fun …….right?

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Universal Studios Theme Park Adventure was a Nintendo GameCube exclusive, it was developed by Nai’a Digital Works and Published by Kemco.

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The game is at its core a mini game collection with an extremely basic theme park setting to help separate the various challenges.

In the theme park there is only one challenge and that is to collect all of the letters that spell Universal Studios, this can be done throughout your exploration of the park.

A54EeQvgBefore you are able to enter any of the attractions you must first gather a set number points to buy the hat that matches the attraction, you can do this by either picking up rubbish and putting it in the bin or by shaking hands with various costumed characters you will then need to purchase the hat from Woody Woodpecker at the park entrance.

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The only attraction that needs no points to enter is the quiz, Its a quite a hard quiz especially if you don’t know many Universal Studios movies.

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In E.T you must cycle E.T to the spaceship before the timer runs out, not a lot in this one just a few ramps to go over and obstacles to avoid.

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In the Wild Wild West you must shoot targets to gain more points than your opponent over three rounds. Its ok but the cursor is difficult to aim.133973_full

In Jaws you must throw barrels and boxes at the shark before its sinks your boat, this one is a little more fun but bad controls make it difficult to hit the shark.

_-Universal-Studios-Theme-Park-Adventure-GameCube-_back to the future marty mcfly goes back in timeBack to the future is by far the best mini game however it still is not any thing to write home about, Biff steals the Dolorian, you then while driving another Dolorian have to ram into him until his health bar depletes.

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In Back Draft you must extinguish multiple fires and rescue civilians who are trapped inside of a burning building. I had more fun with this than some of the other games and while it is difficult its not unfair.

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Finally in Jurassic Park you must kill hundreds of Dinosaurs with a Machine gun in an on rails shooter style game. The Dinosaurs are hard to hit most of the time and the mini game is far too long.

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When you complete a challenge in the game you are awarded with a stamp and if you collect all of the stamps you must speak to Woody Woodpecker again in order to finish the game.

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The game play is not fun at all, in the mini-games bad controls make them difficult to finish and during park exploration, the pix-elated graphics that look worse than Nintendo 64 and a completely still camera which does not follow the player make the game almost unbearable and not a pleasant experience.

The soundtrack is good and although I couldn’t find it anywhere to add here, all of the music is reminiscent of the movies that the mini games are based on so I find it difficult to complain about.

A good soundtrack does not make up for a lazy cash grab of a game, this game had no love put into it, the developers took some of the greatest movies of all time and made the most basic mini-games thus making a mockery of those popular properties and franchises. The game is even worse in the Theme Park as you will struggle to know which way to go even with the in-game map. Picking up rubbish and putting it in a bin is a huge insult to any gamer, no one no matter what age they are wants to do this in a video game especially in the boring way that is presented here. Universal Studios Theme Park Adventure is a disgusting excuse for a video game and it should be forgotten by everyone who plays it and if you haven’t then I advise you find something different to play.

1.5/10

I hope you enjoyed this review of Universal Studios Theme Park Adventure for the Nintendo GameCube

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Mario and Luigi: Dream Team Bros (3DS) Review

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Mario and Luigi: Dream Team Bros was published by Nintendo in 2013 as part of the year of Luigi promotion they were doing at the time, Nintendo also developed the game along with other game studios  Alpha Dream and Good-Feel. Dream Team Bros is the fourth entry in the Mario and Luigi series of video games.

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j3KTLHMario and Luigi are invited to a new island called Pi’illo Island, the island is well known to be the home of a mysterious power that can make anyone fall asleep. On the way to the island an evil entity attacks Mario, Luigi, Toadsworth and Princess Peach. Mario defeats the villain and the blimp crashes onto Pi’illo Island. It is later revealed that the entity is called Antasma, Antasma teams up with Bowser to find and steal the Dream Stone, a magical stone that will grant someone unlimited wishes. Mario and Luigi work together to stop Bowser and Antasma in order to save Pi’illo Island.

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The game-play follows the similar design of the other games in the series, it is a turn based role playing game where players will need to level up by defeating enemies and by leveling up you will add more points to your statistics allowing your skills to advance throughout the game. There are many areas to explore and many enemies and bosses to defeat.

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When you are in battle in the real world of the game you have three ways to attack the enemy, you can jump on them, hit them with a hammer or perform a bro attack, bro attacks are special moves which entail Mario and Luigi working together to pull off a powerful attack, every game has unique bro attacks.

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What makes this game in the series stand out is that you can travel between the real world of the game and the dream world, in the dream world the game has a 2D perspective similar to the classic Mario games we have grown up with in the past. In this dream world Luigi’s dreamy counterpart works with Mario and is able to shape shift into various things in order to help Mario traverse across the dream world.

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Battles in the dream world are still turn based however attacks are slightly different since now both Mario and dreamy Luigi fight as one and the Dream world has Luiginary attacks instead of bro attacks, they work in a similar manner but do more serious damage than the regular bro attacks.

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Sometimes in the dream world you will a have to take part in 3D battles against large enemies, during these sections you have to turn your 3DS side ways and attack the enemy using the touchscreen on the 3DS.

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The visuals are very nice but they are not anything special, the game does not push the 3DS visual output although it doesn’t need to in an RPG, the game is full of bright colors that pop and environments that are lovely to look at which is all that is needed. the game also comes with plenty of fun animations that help to make the series as hilarious and charming as it is.

The soundtrack is fantastic, it ranges from nice and cheerful music to dark and sinister music  depending on the areas that you are in and just like the music from the rest of the series you wont regret listening to music from this game.

With all the praise I have given the game I must say that I was a little bit disappointing with this entry, it is a lot of fun to play and the new types of gameplay introduced are pretty cool but the game is quite annoying especially during the first few hours, tutorials and explantations about how to play are shoved down your throat so much that at times I was getting seriously frustrated. I also found that I wasnt interested in the plot or any of the dialogue in the game which is one of things that makes the series so unique and special. With all of this in mind this is a good game but its for from one of my favorites 7.2/10

I hope you enjoyed this review of Mario and Luigi: Dream Team Bros for the Nintendo 3DS

I have also reviewed Mario and Luigi Super Star Saga

Click the link to read my review

https://ragglefragglereviews.com/2018/05/05/mario-and-luigi-superstar-saga-gba-3ds-review/

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