The Legend of Zelda: A Link to the Past Review

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The Legend of Zelda: A Link to the Past is the third installment to Nintendo’s popular action-adventure series of video games. It was released for the Super Nintendo Entertainment System in 1991 in Japan and 1992 in the USA and Europe.

03The game begins with our hero waking up after being communicated to by Princess Zelda in a dream, Zelda tells Link that she has been locked in the dungeons of Hyrule castle.

Links Uncle is preparing to rescue the princess demanding that Link does not follow him to the castle, Link ignores his uncles command breaks into Hyrule Castle where he finds his Uncle mortally wounded, he hands link his sword and shield before he dies and Link is left to rescue the Princess.

After rescuing Zelda and escaping to the sanctuary a priest tells Link of an evil wizard called Agahnim who has taken over Hyrule and is planning to break an ancient seal in order to release Ganon. Link is sent to find the Master Sword and rescue seven maidens who can help him to defeat Agahnim before its too late.

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In a similar manner to other Legend of Zelda games, you will need to travel far across the land of Hyrule on your quest, you will traverse many different terrains, discover hidden villages, conquer dungeons and meet many characters along the way.

New items were introduced in this game including the Hookshot, the Pegasus boots and even the Master Sword!!.

In the game Link can travel between two realms, the light world and the dark world, each realm is an alternate reality and they both have unique dungeons and area layouts.

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The Puzzles are really fun here and they require a lot of thought to figure them out, the game is also full of really cool secrets and hidden mini-games that you can play. In a way this is the Zelda game that really nailed the formula for what Zelda games would become.

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The visuals are outstanding, the artistic realism that was put into the game really helped to make the experience of the game much more immersive, magnificent and in some parts scary.

In general the visuals are some of the best you would ever see on the Super Nintendo and no game in the series was as impressive from a visual perspective as this one was and the only exception in my opinion is Breath of the Wild which also pushed its system close to its graphical limits.

The Super Nintendo had a fantastic sound chip that was able to produce some wonderful and memorable video game soundtracks, a Link to the Past is no exception and its music composed by Koji Kondo is one of my favourites from the Super Nintendo library.

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The Legend of Zelda: a Link to the Past is one of greatest video games ever made, it by far made up for the disappointment that was Zelda 2 and it helped to shape the Zelda series into what it is today.

The game is fairly flawless, It can be very difficult at times but with enough practice and by finding the many secrets hidden across the map you will eventually survive its difficult dungeons, puzzles and boss battles.

Its one of my favourite Super Nintendo games and while its not my favourite game is the series it is definitely one of the best 10/10

I hope you enjoyed this review of The Legend of Zelda: A Link to the Past

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The Legend of Zelda: Breath of the Wild (Wii U/Switch) Review

ZeldaEveryone on the internet is raving about the latest game in the Legend of Zelda franchise and its all for good reasons, Breath of the Wild was originally announced in 2012 when the Wii U was released and it had an expected release date of December 2013 but unfortunately due to development issues it got delayed multiple times before it was finally released to the general public five years later on March 3rd 2017 along side the companies latest gaming system the Nintendo Switch.

zeldabreath2-625x352So the reason a lot of people are falling in love with this particular game in the franchise is because when compared to the earlier 3D Zelda titles this is a brand new and unique experience, instead of the usual formula of controlling Link from the first dungeon to the last while following a linear path Breath of the Wild takes place in a free roaming environment and even though there is a main objective the player is encouraged to explore Hyrule to its limits in order to find secrets and gather side quests.

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Dungeons are now called shrines and are much shorter and simpler than usual, shrines are small puzzles that the player can try and solve in order to unlock new fast travel points on the in game map and along with this each shrine contains a Monk that will reward Link with a spirit orb once the shrines trial is completed.

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Link can trade every four spirit orbs he obtains for either a new heart container or  increased stamina by praying too one of the many goddess statues that have been placed throughout the world.

3085837-screen+shot+2016-06-23+at+5.50.35+pmThe shrines make up the bulk of the game and even though they are not necessarily important to the plot it is still highly recommended that you solve as many of them as you can in order to make the game a little bit easier,  if you would rather challenge yourself to a really difficult run of the game then you could skip all of them and remain at minimal health, however the first few shrines are forced upon the player as these shrines are needed in order to unlock runes.

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Runes replace the traditional items from previous Legend of Zelda titles and unlike the older Zelda games the runes in Breath of the Wild have an unlimited stock, these runes offer a number of abilities available to Link throughout the game including Magnesis which allows Link to pick up heavy metal items with ease, Stasis which allows Link to temporarily stop time, Cryonis which grants Link the ability to spawn large climbable structures of ice in watery areas and the remote bomb which is simply an unlimited stock of bombs that only explode when prompted by the player.

Finally the most useful ability in the game is the wind glider which allows the player too glide through the air with ease, this is useful when trying to reach areas that would be difficult to reach by other means, however the glider does use up Link’s stamina metre and therefore the player must use cation so that they don’t fall to a most unfortunate death.

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There are a lot of things to do in Breath of the Wild and personally the best part of the game for me was all of the additional content other than the main quest, it is obvious that the developers took inspiration from other franchises such as the Elder Scrolls and Assassins Creed by adding the large open worlds, the ability to steal horses, climbing towers and other Buildings, needing to kill animals and collect plant life in order cook food so you can heal since the game does not use the usual system of collecting hearts from pots and bushes, Link can now buy multiple outfits to help him survive in different climates such as intense heat and freezing cold environments and on top of all of this the game even follows a similar system where your weapons and shields will break over time but unfortunately I can not recall any repair system in the game for fixing these broken weapons, thankfully there are plenty of replacements spread across the map so this wasn’t much of an issue for me.

the plot is very interesting to say the least and I really don’t want to talk about it in this review as a means of avoiding spoilers since the game is still essentially brand new, I will however say that it does still follow some of the traditional Zelda formula which is to be expected, Link still needs to defeat Ganon and save Hyrule but everything else that has been built around this allows the game too stand out as a very story driven game which may be the darkest the franchise has seen yet, this is the first time that Nintendo have added voice acting to the Legend of Zelda series and personally I hope it stays, I think they did a stellar job with the voice cast and unlike Super Mario Sunshine the voice acting here is not in the least bit cringe worthy.

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Graphically Breath of the Wild is the most outstanding game in the series, Nintendo has really gone out of their way to make game feel real and alive, the original Wii U version pushes the console to its absolute limits and the final results are breath taking, this the cleanest and smoothest graphics you will ever see on the Wii U and it really is a shame that not many other games pushed the console for its visuals quite as much as Breath of the Wild does, the Nintendo Switch port has all of the vibrant colours and smooth textures of the Wii U version but pushes the visuals to look even better, more depth and shadow effects are added to the in game textures and other small details such as dust floating around the sandy areas of the game and snow falling from the sky help to bring more realism to the game, one issue I found was that occasionally during my play through the game suffered from lag spikes that really took me out of the experience and I believe that this was caused by the game trying to load too much at once, it should be noted that the Wii U version is known to have pretty horrendous loading times so keep this in mind.

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I played the game on the Nintendo Switch and as can be imagined from Nintendo’s quality of service the controls were absolutely flawless, the clever thing about the Nintendo Switch is that it can be played both at home and on the go, the new Zelda is an amazing experience from the couch but every time I played the game while taking the bus or during long train journeys it was really difficult for me to see most of what was going on, the screen on the switch is way too small for a game of this size, it was difficult for me to read the map and plan routes and exploration is one of the biggest selling points of the game so I would recommend playing from the TV unless you have no other choice.

I have never disliked a Legend of Zelda soundtrack to this day and Breath of the Wild may have one of the best soundtracks yet, the entire soundtrack was created by Manaka Kataoka who had worked on previous titles in the series, there are a lot of points in the game that are silent and this is due to the player needing to listen for approaching enemies they may need to take care of as well as any wild animals that can be killed for food, I have linked the entire soundtrack above so please click play if you would like to listen to it.

The Legend of Zelda Breath of the Wild is my new favourite game in the series which is something I haven’t been able to say since 1998, however the game is not flawless and I don’t think its fair to say its the best of all the 3D titles since it is so different from the previous games, I think it stands out in its own way as a unique and individual title and should only really be compared to the next Zelda game that follows this new formula, I had a blast  playing this game and the only real complaint I have are the occasional lag spikes which is why I wont be giving Breath of the Wild a full score.

it’s not perfect and it isn’t flawless but no matter what at the end of the day its still may be Link’s best outing yet.

9.7/10

It was very difficult for me too not give away any spoilers in this review so I hope you enjoyed it for what it was, it may be a while before the next Nintendo Switch review since the console isn’t even a month old yet,in the mean time there will be one more review coming out this month so I will see you then.

I hope you enjoyed my review of the Legend of Zelda: Breath of the Wild for the Nintendo Switch and Wii U

If you respect my opinion, I will respect yours

By Padawan

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

You can find me on Miiverse by searching for draskafer

 

Nintendo Land (Wii U) Review

A Nintendo amusement park? AWESOME !!!

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I remember when Nintendo Land first got announced at E3 back in 2012, I couldnt believe my eyes a Nintendo Theme Park with Attractions based on all of my favourite Nintendo IP’s, I was so excited and even though I didn’t own a Wii U at the time I couldn’t wait to watch people play it on YouTube.

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Nintendo Land was a genius idea but I couldn’t help being just a little sceptical because I remembered how excited I was for Wii Sports a game I thought I would love but instead I was bored of it after a week.

so how was Nintendo Land?

Nintendo Land does not really have a plot and I don’t see this as a bad thing because unlike other Nintendo Series such as Metroid and Zelda which have timelines connecting each game in the series, very interesting and epic character developments and some really in depth and well detailed story lines, the story in Nintendo Land is just that you are Mii visiting the theme park for fun and I personally think that as simplistic as this is it works perfectly considering where the game takes place.

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There are 12 attractions in Nintendo Land and each one is themed around a specific Nintendo Character or a Series and has a unique objective and playing style. I will now talk about each attraction briefly while explaining my personal opinion and reasons  why I may like or dislike certain attractions

The Attractions I don’t enjoy

Balloon Trip Breeze

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I like the idea of this game, you play as your Mii travelling across the ocean via the transportation of floating balloons, the idea of the game is to draw on the Wii U game pad to create a breeze of wind to help blow your Mii out of the way of obstacles. I understand why a lot of people will enjoy this attraction, it’s slow paced and at times it can be very gripping but personally I found it a bit boring and it’s one of the games I play the least often.

Octopus Dance

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Is it just me or does anyone else find this game to be a bit dull?

The idea of Octopus Dance is to copy the dance moves performed by the scuba diver by using the Game Pad’s two analogue sticks and that’s it. This is my least favourite attraction because compared to the other attractions I think its fair to say that its the most unoriginal, also sometimes the Game doesn’t recognise me copy the dance move and I lose a life which is really annoying.

Is anyone else having this issue?

Captain Falcons Twister Race

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I was really excited for this attraction when I first saw it in Nintendo Land because the last F-zero game came out on the Game Cube so we haven’t seen a new F-zero game in a long time, I only have one problem with this and its not even the game it’s self, I hate that I have to look at the game pad while playing and all I can see is a birds eye view of myself and the track, while on the TV it looks like an F-zero game. I do enjoy playing this attraction but it’s the fact that I am forced to look at the game from a different perspective than what is shown on the TV and this factor really helps me too form a not so positive opinion.

The Attractions I enjoy

Animal Crossing: Sweet Day

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This attraction is a lot of fun especially when you have a bunch of friends over, any players using wii remotes will need to collect as many sweets as they can and drop the sweets into one of the many bowls located on the map, the player using the game pad must control the two guards, controlling one guard with the left analogue stick and the other guard with the right analogue stick. I had a lot of fun playing animal crossing sweet day with my brothers when they visited over the holidays.

Luigi’s Ghost Mansion

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The idea of this attraction is that Luigi is hunting down an escaped ghost in his mansion, all players using the wii remotes will play has the ghost hunters and the player using the game pad plays as the ghost, in order to win the game either the ghost hunters need to drain all 100 of the ghosts health hitting the ghost with the beam of light shining from the flash light or the ghost needs to catch the hunters 3 times. This attraction is really fun especially if you like games which require a bit of strategic thinking in order to catch the enemy when they least expect it.

Yoshi’s Fruit Cart

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In this attraction you need to guide the Yoshi cart to all of the fruit and then to the exit door, you do this by drawing a single route to all of fruit and the exit, the only catch is that on the game pad all of the fruit is invisible so you really need to plan out your route carefully. Later the game gets really tough as it starts adding holes you fall through and by making you collect fruit in a specific order. If you are a fan of puzzle games then you will love this.

My Favourite Attractions

Metroid Blast

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Metroid Blast is the only game on Nintendo Land that I have actually managed to finish, the idea of the game is that you and a friend need to complete an objective while taking on a barrage of alien foes, these objectives can be anything from defeating all of the enemies on the map, collecting all of the character tokens, protecting civilians or overcoming a challenging boss fight.

The mulitplayer aspect allows you and your friend to fight eachother, one person will take control of the spaceship with the Wii U game Pad while shooting their target from above land and the other players will remain on land and will work together to take down the space ship. Metroid  Blast really is a Blast and it only makes me more excited for a future Metroid game on the Wii U.

Mario Chase

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Mario Chase is very similar to the animal crossing game, the only difference is that this time the objective is to either avoid the Toads or catch Mario. The reason I enjoy this game more than Animal Crossing Sweet Day is because in my opinion Mario Chase has much better maps, the Animal Crossing maps were fun but the Mario Chase maps are much bigger, you are able to pick up power stars, they have obstacles and one of the maps has slides. freaking slides !!!. Mario Chase is a multiplayer only game but everytime you play it it’s going to be heaps of fun.

The Legend of Zelda Battle Quest

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In The Legend of Zelda Battle Quest you and your friends take control over what appears to be the four link’s from the Legend of Zelda Four Swords. The idea of the game is to defeat all of the enemies quickly and strategically until the hero’s manage to reach the Triforce which is located at the end of each stage, the Triforce is sometimes guarded by a boss, the player with the game pad will need to use a bow and arrow for some long range attacks on oncoming foes and any players using the wii remotes will need to attack enemies at close range with their swords. This game is really awesome to play especially with friends, I personally don’t like that its on rails but I understand that this does add to the challenge and many players will appreciate this aspect of the attraction.

Donkey Kong’s Crash Course

 

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Donkey Kong’s Crash Course seems to be a very popular attraction among many of the guests who visit Nintendo Land and I think the reason behind this is because the game is very challenging but its also very fun to play which is a perfect combination for gamers of all ages. The idea of the game is to guide a rickety cart through an obstacle course which is filled with many fun puzzles for players to solve. This game is so far the only reason I have had to blow into the microphone on my Wii U game pad, its a quirky little feature that I hope more Wii U titles will implement in the future.

Takamaru’s Ninja Castle

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Is Takamaru a new IP or have I missed out on a past Nintendo Series?

In all seriousness I don’t know who Takamaru is but I do know that Takamaru’s ninja castle is wonderful. The player needs to turn the Wii U game pad vertically towards the tv, the player will then need to swipe the game pad in order to throw shurikens at paper ninjas who appear on the tv. This game really helps show the capabilities of the game pad and its so intense its bound to get your heart pounding.

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This is by far my favourite attraction in Nintendo Land, one player will use the Wii U game pad and will take control of Captain Olimar and any players using Wii remotes will play as Big pikmin, The idea of the game is to destroy blocks and defeat enemies in order to collect nectar, the nectar will give your character experience points and after collecting a certain amount of nectar that players character will level up. Leveling up is important as it will make your character more powerful, if you are playing as pikmin your objective is to use your fists to beat up the enemies but the player controlling Captain olimar will need to tap on enemies in order to hurl their pikmin at them (real pikmin not the other players). The goal is to reach the end of stage alive but be warned once all players are defeated its back to the beginning of the stage. I have never played a pikmin game before and after playing this I am detertimed too one day to at least play Pikmin 3.

A small side mission you can do in the game is to use a pachinko machine in order to try and win prizes for your park, these prizes can be any thing from music you can play on the juke box, buttons which can do really cool things such as changing it from day to night and bits of memorabilia from the attractions.

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while playing all of these attractions you will notice that everything in the game is formed from some sort of hand made material for example in Mario chase the Yoshi Carts are made out of wood and appear to be wind up toys, in The Legend of Zelda Battle Quests everything is made of a cloth like material and you can even see the stitching and in the Pikmin game all of the creatures are robotic and also appear to be wind up toys. I believe this feature helps give Nintendo Land its own charm and it also helps show that all of the games are just attractions and that the player is in no real danger just like in an amusement park.

The Music isn’t all that memorable but I think this is fine considering the purpose of the game, the idea of Nintendo Land is to help player get use to using the Wii U game pad while at the same time showing off some of its key features, so there is no need for epic orchestral masterpieces which you may find in The Legend of Zelda, Metroid and Super Mario Galaxy. The Music in Nintendo Land may not be that memorable but it is nice to listen too and for me that’s good enough.

Nintendo Land is a fantastic game which definitely outlived my expectations, there were some attractions that I personally didn’t enjoy but I had a lot of fun with the attractions I did like. I am really happy that we didn’t get a sports game to show off the Wii U game pad as that was one of my biggest fears as Sports games are not everyone’s cup of tea but luckily Nintendo Land provides a variety of game play styles and challenges and I am certain that everyone will find something they enjoy.

Nintendo Land is a great game for all the family 9.0/10

I hope you enjoyed my review of Nintendo Land

If you respect my opinion, I will respect yours

By Padawan

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

You can find me on Miiverse by searching for draskafer