Zelda 2: The Adventure of Link (1987) Review

Ooh a sequel to the legend of Zelda, I cannot wait !!

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Zelda 2 the Adventure of Link is the weirdest Zelda game I have ever played, it was the second game released in the franchise and is considered to be the black sheep of the Legend of Zelda series, so without further ado lets check out Links second adventure.

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After destroying Ganon in the first game, it is revealed by Impa that Princess Zelda has had a sleeping curse cast on her and will only awaken when the seal protecting the triforce of wisdom is broken, Link can only break the seal by placing six crystals into statues hidden in palaces across the land.

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The game has an over world which is kind of similar to most of the 2D Zelda games although I wouldn’t expect to be finding too many secrets here if I was you, I found the over world to be quite bare with it mostly being used for grinding Experience Points and traversing between areas..

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Zelda 2 an action adventure 2D Plat-former with RPG elements, this was definitely a risky direction to take the series and thankfully it didn’t stick because while this game isn’t necessarily bad, if its game style became the series staple we may not have the amazing Zelda games we have today.

When traversing the over world Link can be forced into action platforming sections which require him to defeat enemies in order to gain experience points which can be used to upgrade his health, magic or strength once he levels up.

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Through out the game you can find many towns which can be used to heal, restore magic and to find wizards who can teach you spells, in order to find these wizards you normally have do something for example one wizard requires you to find a magic mirror and another requires you bring the wizards daughter a trophy you can find in a cave at the start of the game.

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The palaces have Link defeating enemies, collecting keys and opening doors in order to find the statues however in traditional Zelda fashion the palaces are tricky to traverse but with the platforming game style this feels more like a Metroid game in my opinion, at the end of each palace you must fight one of the very creative and difficult boss fights before finding the statues and handing over a crystal.

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Zelda 2 the Adventure of Link is an ok adventure game but it is far from a good Legend of Zelda title in my opinion, the biggest issue I have is that the games difficulty is unfair, there is a lot of grinding to do if you want any chance of finishing it, areas such as death mountain are too long with few power ups to help you survive and every time you get game over you are sent back to the first screen of the game, on a lighter note the game has a nice soundtrack, colourful and fantastic visuals and responsive controls but apart from that this is one Zelda game you could quite happily skip unless you really want to play it. 5.5/10

I hope you enjoyed this review of Zelda 2: The Adventure of Link for the Nintendo Entertainment System

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Castlevania (NES) Review

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Finally after all this time I get to talk about one of my favourite video games of all time Castlevania.

Castlevania was developed and published by Konami and was released on September 26th 1986 for the Nintendo Entertainment System

castlevania-title-screenEvery one hundred years Count Dracula rises from his coffin and wreaks havoc on Transylvania, each time Dracula comes back he is defeated by a member of the famous Belmont family who have been protecting Transylvania from supernatural threats for generations, the year is 1691 and once again Dracula causes trouble attracting the attention of Simon Belmont who along with his trusty whip makes his way through Dracula’s castle hoping to defeat the evil vampire lord.Castlevania_NES_14

The game is an action plat-former and takes place in different areas of Dracula’s castle, players will need to survive a number of levels before facing a sub boss, the platforming is ridiculously difficult and not with good reason, Simon attacks enemies by either whipping them or hurting them with a sub weapon, this is fine but the problem is that if you are hit by an enemy you dont just take damage but also get knocked back and lot of time this leads to Simon falling to his death, this was obviously programmed into the game in order to add additional challenge but honestly the game is so difficult anyway that this is just annoying.

120808_castlevania-6For example the image above is just two screens of the game and as you can see there are a lot of things to avoid including a lot of Fleamen which are some of the most difficult enemies to avoid in the game.

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Three things can really help you through out the game making your adventure a little easier

The first is Pork Chops which you can find hidden in the walls and if you eat these they will restore your health.

Next you have sub weapons such as daggers, crosses and axes which can be used at the expense of some of the hearts you can find by whipping all of the candles throughout the game, all of these sub weapons are great however the best and most useful is the Holy Water, this is the easiest way to kill most of the bosses in the game including the notorious fight with the Grim Reaper and even Count Dracula himself.

Collecting the Sub Weapons can become even more useful when you find the upgrades, you can make your weapons up to three times more powerful by finding power-ups which are mostly found in candles or bricks but can appear randomly too.

Easily one of the best soundtracks in the NES library Castlevania has one kickass music library, the music is bouncy and fun but does have a creepy vibe to it now and again, but in general the music is so catchy that I guarantee you wont be able to remove it from your brain, my personal favourite track in the game is called Wicked Child and is the theme for stage 7.

Castlevania is an amazing game but I wouldn’t call it a masterpiece the controls are a little stiff and the game is way more frustrating than it needs to be, on the other hand everything else is perfect the visuals are fantastic for an early release, the soundtrack is one of the best and the game is genuinely very good, for the first entry of the series its a really good start but it could have done with a few more tweaks 7.9/10.

I hope you enjoyed this review of Castlevania for the NES

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

 

The Battle of Olympus (NES) Review

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Released in 1988 by a small game company called Infinity, Battle of Olympus is a really interesting game, it was the first game released by the developers and the entire thing was designed and programmed by the companies president at the time, five years later a game boy port was released and its actually a very good port apart from the black and white visuals which couldn’t be helped and a few items and areas being differently designed or found in different locations its a very strong release which is similar to the original.Battle-of-Olympus-The-U

The game takes place in ancient Greece where Hades the ruler of the Underworld is terrorising the land, you play as Orpheus who needs to get to the Underworld and defeat Hades in order to save his girlfriend Helene, in order to succeed in defeating Hades Orpheus must gain help from the other gods you first visit Zeus who encourages the others to help Orpheus in his quest by granting him special items and abilities.

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This game is very similar to Zelda 2 the adventure of Link, for the most part its a side scroller, you will need too get around the game by finding hidden doors, traversing through labyrinths and discovering hidden treasures, fairies are extremely useful as most will fully heal you and some will even give you necessary items, fountains can be used to heal you also but first you need to obtain the flask in order to store some of the fountains water, other discover-able items are also handy but most will come at a price, some of these prices are ridiculous, throughout the game you will need to collect olives from fallen foes as this is your currency but enemies dont drop them nearly enough so collecting enough to pay for things can often become a drag, in the game boy version items cost half of the price of the original game which is a nice update.

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There are nine locations in the game, eight of these are shown above on the in game map while the gate to Tartarus (where Hades resides) is hidden and is only accessible late into the game, a lot of these areas are extremely well hidden and you have to travel back and fourth between these areas often, thankfully you can obtain a harp which will summon a Pegasus which makes getting around much faster.

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The only enemy I would consider to be a boss would be the final battle but you will need to beat some very tough enemies who are lurking around in various locations, personally my favourite was the cyclops but there are a lot to get through including a Siren, a Minotaur, a Centaur and many more, each is defeated in a different manner and all of them are very fun to fight.

The music is ok there isn’t much to it and nothing really sticks with you once you beat the game but the music is fun and doesn’t effect the game-play in anyway.

The Battle of Olympus is a hidden gem on the NES, not many people know about it but its quite cheap to pick up and is a really good third party game, its very difficult and may leave you screaming at your TV at times but with enough patience and learning you can quickly adapt to it, I wish it had a proper save system instead of passwords and some of the grinding for olives became too much of a nuisance but apart from that this is pretty solid game and is well worth your time 8.2/10

I hope you enjoyed my review of the Battle of Olympus on NES

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

 

 

Metroid (NES) Review

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Metroid was released in 1986 by Nintendo it follows intergalactic bounty hunter Samus Aran as she searches throughout the planet Zebes in a mission to hunt down the wanted space pirates Ridley, Kraid and Mother Brain

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The concept of the gameplay is simple but most players find it very difficult once they take control over Samus, what made Metroid unique when it came out was the freedom to go where ever you want from the very beginning however there are a lot of areas to explore and many paths you can follow which is what makes the game so challenging also the lack of any in game map means that getting lost is likely to happen more often than you may expect.

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Samus is first only equipped with her trusty arm cannon but by exploring the game players will find many different upgrades for her cannon and her suit, a good example which doesn’t give away to many hints is that if you go left from the very start of the game you can find an upgrade which allows Samus to morph into a ball and drop bombs, you can also find upgrades for Samus’s health bar and early on in the game you can find missiles which allow you to break into more securely locked areas, be wary that the game doesn’t allow you explore free from danger as many enemies will try and destroy Samus  and don’t be surprised if you are dead only 10 minutes into the game because it honestly really is that difficult.

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Metroids visuals were outstanding for the time, the art designers managed to use a great blend of dark backgrounds and areas with bright and outstanding colors for the important parts of the game, the dark backgrounds make the game more scarier as it allows the atmosphere to feel empty but dangerous, it helps to keep the gamer on edge while they are dealing with the threats within the darkness, the labyrinth design of the world makes it clear that if anything was to happen too Samus she may never be found, in my opinion this is Nintendo’s first video game for adults compared to lighter hearted titles such as Mario and Kirby.

The soundtrack isn’t anything to get excited about, its not terrible but like many of these early Nintendo games it lacks in variety, there are few tracks that last longer than 20 seconds before looping which quickly becomes redundant but I will say that some of the quiet and shorter tracks help make the atmosphere feel more empty and far away from society and the Brinstar theme really packs a lot of energy into the game and makes the player feel like a real bad-ass also its one of my favorite video game tunes so I have to give some credit for that.

Upon it’s release Metroid quickly went on to become a classic Nintendo game which soon became a much beloved series for video game fans alike, its a product of the time and many younger gamer’s will definitely struggle to survive without using a cheat code but don’t let the difficulty put you off buying this on the virtual console as its well worth your time, there was a remake for the GBA called Metroid: Zero Mission which was much easier and a lot more story driven so it may be more worth your time to pick up that one instead either way Metroid is awesome enough to earn itself an impressive 8.8/10

I hope you enjoyed my review of Metroid for the Nintendo Entertainment System

By Padawan

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com