Sonic Adventure (1998) Review

Sonic Adventure is a 3D action platformer set in the Sonic the Hedgehog universe. It stands in history as the first proper 3D sonic game and one of the first games on the Sega Dreamcast.

The game was also re-released onto the Nintendo GameCube as a director’s cut before being released digitally on most major platforms.

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The plot revolves around an ancient being named Chaos, a thousand years ago Chaos was the protector of the Chao and the master emerald but one day a tribe of echidnas tried to steal the emerald and in retaliation Chaos used the emeralds power to turn into perfect Chaos killing them all instantly, now in a vow to defeat sonic , Dr Robotnik has revived chaos from his rest and is using the power of the chaos emeralds to bring him back to full power.

 

The game has six playable characters and each of them has a different game play style and involvement with the main plot, eventually all of these stories combine to create the story of the game.

Sonic’s game play is the fast paced action platforming that is to be expected from the series, Sonic’s play-through is the longest in the game with 10 stages.

Tails gameplay is built around flight and using that ability to beat sonic in races, it’s fun to find short cuts in these levels and Tails is actually my favourite campaign.

As Knuckles players must climb walls and dig underground to find pieces of the master emerald, these sections are fairly easy but can be challenging at times.

As Amy players will wield the piku piku hammer which they can use to smack enemies, in Amy’s stages she must finish the level while also avoiding capture by one of Eggman’s robots.

Big the Cats game play is really quite awful, it’s fishing which already should not be in a sonic game but the terrible camera while the rod is the water and the janky controls makes this campaign almost unbearable

The final campaign before the true final boss is E-102 Gamma one of Eggman’s robots that’s ends up going rouge and helping the main heroes by destroying his robot bretherin, the campaign is really fun and using the gun is a nice change of pace from the rest of game.

Aside from the main story players could also visit a special garden where they could raise baby Chao’s and enter them into competitions, I never enjoyed this section but many people have fond memories of it and because it is only a bonus it can be skipped.

The presentation of the game was fine it had really great graphics for the time but you could tell the developers had not quite nailed hiring the correct voice actors or creating great dialogue as a lot of it is very cringy although I would argue that this does add to the entertainment value of the game, it’s great for a laugh with some friends.

Easily one of the best Sonic soundtracks to this day, with Sonic’s fresh new look and 3D game play it needed a rocking sound track to boost the atmosphere of the game and it does this superbly with a mixture of punk rock, techno and orchestral tracks to help make the game play and the player feel awesome, the music of the franchise would take inspiration from this game for future entries but not many can match the impact this soundtrack had.

Sonic Adventure is at best a Mediocre title, the game is very buggy and glitches out a lot, another issue I have with the game is its speed, characters are either too slow or too fast there is no in-between and a lot of my deaths in the game were caused by this, the Big the Cat campaign doesn’t help but what I will say is that the game is still fun and you can get a laugh out of cut scenes and dialogue not to mention how fantastic the soundtrack is but overall Sonic Adventure is a game that I would only recommend if you are a hard core fan of the series. 4.0/10

Thank you for reading my review of Sonic Adventure for the Sega Dreamcast, Nintendo GameCube, Xbox 360, PlayStation 3 and PC

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Sonic the Hedgehog 2 (1992) (Genesis/Megadrive) Review

The blue blur is back and this time he’s brought a friend

Sonic_0020_2Sonic the Hedgehog 2 is very similar to the first game and there is a high possibility that it’s a direct sequel.

Doctor Robotnik (Egg man) has again turned the wildlife inhabitants of South Island into to robot’s and it’s up to Sonic and his friend Miles (Tails) Prowler to adventure across some new areas of South Island in order to find and Defeat Dr Robotnik and to save the Island from his Evil Antics.

the only really big change in game play is the introduction of Tails, a two tailed fox who has the ability to fly which makes up for his lack in speed.

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Tails is a very useful mechanic in the game not only because he can fly but also because he can defeat enemies, collect rings and he can even help by dealing damage during boss fights.

Tails biggest downfall is his lack in speed, the problem is that because Sonic is so fast Tails will often get left behind leaving Sonic to get through the the majority of the stages alone, this isn’t as much of an issue during single player because as much as Tails can help with rings and boss fights it is possible to beat the game without him, but on the other hand if you want to play the single player with a friend, Player 2 (Tails) wont be able to keep up with Player 1 (Sonic), this makes playing the single player with a friend pointless which is a shame because they could have fixed this by making single player split screen when a second player joins.

On the bright side Sonic 2 does have another Multiplayer mode, if you select 2 players from the main menu, you will be able to select specific levels from the game which Player 1 (sonic) and Player 2 (Tails) will be able to race each other to the goal and the best part is that this mode does use split screen which makes the game fair for both players to have a good time.

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The games visuals are stunning, again everything is animated amazingly well the environments and backgrounds scroll with the player and some background objects such as clouds, lava and water move by themselves. The only complaint I have regarding the level design is that sometimes its really difficult to tell what is in the background and what will hurt you.

For example it may seem that the flames here can hurt you but they are actually harmless.

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Every zone in the game has its own unique theme, level design and enemies for Sonic and Tails to defeat.

Sonic 2 has 11 zones and provides a total of 22 levels

Emerald Hill Zone

Very similar to Green Hill Zone, Emerald Hill Zone has a tropical theme and provides plenty of loops, slopes and multiple pathways for Sonic and Tails to run through. This zone is super fun and super easy so you shouldn’t have much trouble with it.

Emerald Hill

Chemical Plant Zone

Going straight from a nice tropical vacation spot to the dangers of a factory filled with lots of enemies and toxic water which can kill you very quickly, this zone has multiple pathways and high speed game play which makes it very challenging and it shows that Sonic Team isn’t messing around.

Chemical Plant

Aquatic Ruins Zone

A fun little zone based around some ancient ruins surrounded by a lake, this zone is one of my favorites because you are able to change how to traverse through the zone every time you play it, for example if you stay near the top of the level you will have to adventure across the top of the ruins to reach the goal, but if you head downwards you will have to adventure across the bottom of the ruins and through the lake in order to reach the goal.

Aquatic ruins

Casino Night Zone

A definite upgrade to Spring Yard Zone from the first game, Casino Night is awesome Sonic and Tails will need to run, fling themselves, shoot themselves and gamble in order to survive this crazy stage, Casino Nights is loads of fun.

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Hill Top Zone

Sonic and Tails will be running above the clouds in this zone, Hill top zone requires you to take your time as you will have hills to climb, lava to avoid and lots of caves to explore, this zone is definitely for the explorative types.

Hill Top Zone

 

Mystic Cave Zone

Sonic and Tails will need to explore some dark caves filled with old abandoned mine cart tracks, but don’t relax just yet because it is also filled with lots of traps, spikes and switches, this zone will definitely keep you on your toes.

Mytic Cave Zone

 

Oil Ocean Zone

Literally an Ocean of Oil, this zone is very difficult as it has a lot of environmental hazards and obstacles, players will need to try to avoid falling off of oily slides and will need to use Green furnace flames to help propel themselves onto small platforms in order for them to traverse further through the zone.

oil ocean

 

Metropolis Zone

In my opinion the most difficult zone in the game, this Giant factory is filled to the brim with enemies, environmental hazards, large pits of boiling chemicals and the worst part is that the entire zone is like one big maze, this is one maze that I never want to get lost in againMeropolis Zone

 

Sky Chase Zone

During a short plane ride Sonic and Tails need to chase down Dr Robotnik while he retreats to his air ship, during this stage players will need to avoid robotic flying turtles and collect rings, at the end of the stage Sonic needs to jump out of the plane to take on the air ship solo.

Sky Chase Zone

Wing Fortress Zone

Based in Dr Robotnik’s air ship there are plenty of opportunities for  you to fall to your doom due to the many platforms and thin ledges. While avoiding Dr Robotnik’s most dangerous robots yet players will need lots of patience and good timing in order to survive.

Wing Fortress Zone

 

Death Egg Zone

Again similar to Sonic 1 this is just the final boss and get ready for one tough final boss battle because unlike the first game now you have to face two bosses in a row. You will need to defeat Metal Sonic and once you beat him you then need to beat Dr Robotnik in his giant space armour, but if you die you will need to take on Metal Sonic again and you will need to keep repeating this pattern until you can defeat both bosses in a row without dying.

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Players have the ability to choose to play the single player mode as Sonic with Tails, Sonic alone or Tails Alone.

Beating the game with different characters does very slightly change the ending of the game but it so slight that it does not really count as an alternative ending as the final outcome is the same.

Bonus Stages are back but with a big difference, this time Sonic and Tails will need to collect 50 rings and once they reach a checkpoint they need to jump into the sparkly portal that appears above.

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Once they enter the Bonus Stage the player will see Sonic and Tails looking slightly 3D, they will be running through a tunnel filled with rings that they need to collect, if they collect enough rings they will be rewarded with a Chaos Emerald. This may sound easy but it can be very difficult because this time Sonic and Tails are running forward with the camera following behind, also there are many obstacles such as bombs and spikes that if Sonic or Tails hit they will lose some rings.

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Warning: If you enter a Bonus stage when you leave your ring count will be Zero.

Getting all 7 Chaos Emeralds will allow Sonic to transform into Super Sonic once he collects 50 rings in a stage you transform by jumping , Super Sonic is invincible, the only downfall is that you lose a ring for every second super sonic is on screen and once you run out of rings you will lose the super sonic ability until you collect some more.

imagesSonic 2 is an amazing game, it has some really creative levels, the bonus stages are more fun and rewarding, the soundtrack is so good that every time I listen to it I want to dance, the visuals and general game design is beautiful and apart from the pretty bad multiplayer and the fact that sometimes background objects seem dangerous, the game is near perfect.

One of the best games that Sonic Team has ever made 9.3/10

Thank you for reading my review of Sonic the Hedgehog 2

By Padawan

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

You can find me on Miiverse by searching for draskafer

 

Shadow the Hedgehog (PS2,GC,XBOX) Review

Shadow the Hedgehog is one of the most hated games in the entire Sonic franchise, almost everyone I spoke to told me to avoid it like the plague, but very few people said that the game was a fun experience and that they think the game is underrated, so I had no idea what to expect when playing this game, a Sonic game with guns? This is either going to be awesome or its going to be extremely stupid. Now that I have played through the entire game I am ready to share my opinion with all of you in the style of a review. Could it really be that bad?

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There are 22 levels in Shadow the Hedgehog Unlike traditional 3D Sonic games which have individual character stories, Shadow the Hedgehog uses a path system allowing the player to create their own story. Depending on what path you take you will either end up being a Hero or a villain at end of the game.

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Almost every stage in the game will give the players three objectives one dark objective, one neutral objective and one hero objective depending on which objective the player finishes will determine which stage they will get to next. If the player finishes a dark mission they will move up on the path system, if they finish a neutral mission they will move forward on path system and if they finish a hero mission they will move down on the path system.

During one play through of the story mode, the player will play six stages depending on whether they do the dark or hero mission on stage six they will have to fight one of two final boss fights for the path they are on, earning the player one of ten endings.

The path system could have worked out really well if Sega didn’t mess it up, the problem with the path system and my biggest issue with game is that in order to unlock the final story you need to get each ending, which means playing through the majority of stages a number of times and yes you need to beat the game TEN TIMES!!!!. I didn’t mind the first few runs of the game but after a while I got sick of seeing the same stages over and over again especially Westopolis because with it being stage one I had to play this stage during every single play through of the game.

On a lighter note the game controls were perfect I didn’t have a problem with game once even when Shadow was moving really fast I was still able to have really smooth control over him, this is something that I don’t often find in 3D sonic games so it was nice to play a game that when I died it was my fault and not game glitches or bad controls.

Let’s talk about guns

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For some reason Sega thought that giving Shadow the ability to use guns to kill his enemies would help the game appeal to the older demographic, but it just looks really silly and ridiculous, seriously no one wants to run around shooting aliens with an AK-47 in a Sonic the Hedgehog game. As silly as the guns are, they are not my issue with this gameplay style, the problem is that the game auto aims once Shadow gets close enough to an enemy which is great but it becomes an issue when you get surronded by enemies and you cant shoot them all usually resulting in your death. If Sega gave the player the ability to aim they could take out enemies using clever strategy and skill and in my opinion the use of guns would have been a lot more constructive and would work a lot better to the players advantage. 

Shadow the hedgehog does have a pretty good sound track, it does lack in vocal tracks but some of the level themes are really catchy, my personal favourite level theme is Circus Park.

Circus Park theme

All of the vocal tracks in the game are really good, I love All of me by Crush 40 (intro music), credits music for beating an ingame path is ok at best, but Never turn back by Crush 40 (the credits music for the final story) is by far the best track in the game and is one of my personal favourite vocal tracks in any game ever.

All of me by Crush 40

Never turn back by Crush 40

So we have determined that the game has good controls, an ok path system that gets repetative and boring after the first few play throughs,terrible gun mechanics and for the most part a pretty kickass sound track but how does it look?

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Wow this game is ugly, from looking at the pictures you wouldnt think that Shadow the Hedgehog was a PS2, Gamecube and Xbox game, The graphics are flat and blocky, the colours are ugly and bland, when characters talk the lips dont sync to what they are saying, the voice acting is cringeworthy, the enemy and level designs are very basic and not very interesting to look at and I am not kidding but I have played Dreamcast and ps1 games that look better.

Jet Set Radio (Dreamcast)

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Croc Legend of the Gobo’s  (PS1)

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Final Verdict

Shadow the Hedgehog was an ok game, it had really good controls for a 3D Sonic game and a really enjoyable Soundtrack but it fell short due to its bad game design, ugly graphics, and a lame path system which makes you beat the game ten times just to unlock the Final Story. The Final Story has Shadow saving the world in the end of the game and this essentially means that creating your own path was a waste of time making the entire game completely pointless. Shadow the Hedgehog had things going for it, but it wasnt enough to make it a good game

3.8/10 This game sucks.

I hope you enjoyed this review

If you repect my opinion I will respect yours

By Padawan