Zelda 2: The Adventure of Link (1987) Review

Ooh a sequel to the legend of Zelda, I cannot wait !!

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Zelda 2 the Adventure of Link is the weirdest Zelda game I have ever played, it was the second game released in the franchise and is considered to be the black sheep of the Legend of Zelda series, so without further ado lets check out Links second adventure.

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After destroying Ganon in the first game, it is revealed by Impa that Princess Zelda has had a sleeping curse cast on her and will only awaken when the seal protecting the triforce of wisdom is broken, Link can only break the seal by placing six crystals into statues hidden in palaces across the land.

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The game has an over world which is kind of similar to most of the 2D Zelda games although I wouldn’t expect to be finding too many secrets here if I was you, I found the over world to be quite bare with it mostly being used for grinding Experience Points and traversing between areas..

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Zelda 2 an action adventure 2D Plat-former with RPG elements, this was definitely a risky direction to take the series and thankfully it didn’t stick because while this game isn’t necessarily bad, if its game style became the series staple we may not have the amazing Zelda games we have today.

When traversing the over world Link can be forced into action platforming sections which require him to defeat enemies in order to gain experience points which can be used to upgrade his health, magic or strength once he levels up.

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Through out the game you can find many towns which can be used to heal, restore magic and to find wizards who can teach you spells, in order to find these wizards you normally have do something for example one wizard requires you to find a magic mirror and another requires you bring the wizards daughter a trophy you can find in a cave at the start of the game.

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The palaces have Link defeating enemies, collecting keys and opening doors in order to find the statues however in traditional Zelda fashion the palaces are tricky to traverse but with the platforming game style this feels more like a Metroid game in my opinion, at the end of each palace you must fight one of the very creative and difficult boss fights before finding the statues and handing over a crystal.

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Zelda 2 the Adventure of Link is an ok adventure game but it is far from a good Legend of Zelda title in my opinion, the biggest issue I have is that the games difficulty is unfair, there is a lot of grinding to do if you want any chance of finishing it, areas such as death mountain are too long with few power ups to help you survive and every time you get game over you are sent back to the first screen of the game, on a lighter note the game has a nice soundtrack, colourful and fantastic visuals and responsive controls but apart from that this is one Zelda game you could quite happily skip unless you really want to play it. 5.5/10

I hope you enjoyed this review of Zelda 2: The Adventure of Link for the Nintendo Entertainment System

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The legend of Zelda (NES) review

Before I begin this blog I would like to apologise for my lack of blogs over the past few weeks, I’ve had a lot on my mind recently and this has caused me to really not be in the mood or in a comfortable atmosphere to write decent blogs or reviews.

Over the years we have had a lot of very impressive Nintendo titles especially from my personal favourite series The Legend of Zelda. As much as the series is still really fun I do sometimes feel that the games are losing the sense of adventure the original games had to offer and this really sucks because gamers of our generation are not experiencing the Zelda games the same way a lot of us did when we was younger, due to this I feel that most gamers don’t realise just how far back the Zelda video game series goes. So today I want to share my experiences and adventure I had when I first played The Legend of Zelda for the NES.

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First of all I think this is a good time to mention that the Legend of Zelda is one of the very few NES games which allowed players to save their data and trust me in this game having the feature is definitely  useful as the game can take a long time to beat the first few times. This is due to the massive size of the over world which I find to be very impressive especially for an NES game.

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This game got a lot of advertisement when it first came out but the most noticeable advertisement was a rap, this video is hilarious but take note when the cool kid says “Woah nice graphics”

http://www.youtube.com/watch?v=uI3rO3PbYOo

Now don’t get me wrong It think the game looks great, there is plenty of enemies to fight and I can happily say that with the NES having a limited colour palette I think Nintendo did a really good job in the colour department. The graphics actually do look smooth in some areas of the game but as much as I really like the enemy colour palettes, I do wish there more variety on colour in the dungeons and over world because this game does suffer from a similar issue to the original Super Mario Bros where the colours and environments do seem to repeat themselves a lot of the time, but that may be because the game is meant to confuse player in order to give them a bigger sense of adventure.

Speaking of enemies some of my favourites include

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Darknuts

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Ghini’s

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Ghibdo’s

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Keese

 

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Ropes

 

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And the creepy but very mysterious Pols Voice

A little fact about Pols voice: Pols voice are afraid of loud noises, in the European and USA version of the game nothing could be done to scare the Pols voice but in the Japanese version the player could make a noise into the Famicoms Microphone to stun the Pols voice.

These are just a few of the enemy names, as you can tell it is all a bit weird but Nintendo obviously liked this Idea because they kept the enemy names for future titles.

The music in this game is very good, but I do feel that just like the original Super Mario bros that it lacks music tracks. I may be being nit picky here but I find the music to get very annoying especially the over world music as this is the music you mostly hear in the game. To my knowledge the game only has three tracks not including the end credits the over world theme, the dungeon theme and Ganons dungeon theme.

Throughout the game the player will need to find specific items in order to proceed throughout the world and these items are not always so easy to find because most of them require link to bomb a wall but there is no indication of what walls to bomb so a lot of time it will be trial and error.

The game consists of 8 dungeons before you can finally take on the final dungeon to face the final boss.

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As an old school gamer I have played most of the classic Nintendo games but personally I find this to be one of my favourites to play through time and time again. The sense of adventure this game provides is amazing. I highly recommend this one to any old school gamers but chances are that most of you have already played this game and if so why not boot your old Nintendo’s and play it again.

A little Fun Fact: Did you know that The legend of Zelda was inspired by Walt Disney’s Peter Pan. Pretty cool right

Hope you enjoyed this review

This review was written by Dan (Padawan)