Shrek Extra Large (2001) Review

With Shrek’s’ 20th Anniversary this year I figured I would look back at the four video games based on his movies, the first game simply titled Shrek in it’s original Xbox release or Shrek Extra Large in the Gamecube remake. The Nintendo version developed by Digital illusions is the version I am taking a look back at today.

In the game Princess Fiona has been kidnapped by the evil wizard Merlin and locked in his dark tower, Shrek the lovable ogre he is must travel the land doing good deeds for fairy tale creatures to help in his quest to rescue his true love.

As you can tell this movie tie in game has nothing to do with the film in fact the game is so weird I think it was developed before the films release as in the movie Shrek is far from a kind and friendly individual and while on the cover, Donkey makes no appearance and of course the films villain Lord Farquad is nowhere in sight either.

In the game Shrek’s main means of attack are punching and kicking but he can also use his advanced flatulence techniques and burps to stun enemies and by lighting his farts of fire he can even cause explosions. throughout the game you also discover two new techniques the super punch and ground slam, both I hardly used but were useful in very rare occasions.

The game has ten unique levels and its quite creative to say the least because every level has different themes, enemies and a compelling story narration. The use of various fairy tale characters also helps to make game feel different at every turn, in one level you will be fighting witches, in another helping Red Riding Hood find her candy basket or perhaps lighting fires to attract a Dragon.

However its not all good because the majority of missions are very repetetive there are basically three types in the game, collecting all of the eggs and fairies, transporting characters to a destination or defeating enemies with fists or fire.

While these missions do vary in theming it is hard to look past the fact that they are essentially all the same.

The game controls pretty terribly as well, they decided against a double jump in exchange for wall jumping but the slippery controls makes this very hard, Shrek’s jumps are floaty and hard to land, the platforming can be extremely challenging because of this. Also there are parts where you need to kick enemies into specific areas but the kick seems to have a mind of its own at times because if you are not 100 percent precise you will likely miss, I can see younger players turning the game off because of these controls which is shame because the game is fairly ambitious in its story telling.

Surprisingly for a licenced game the music is actually ok. it not the best video game music I have ever heard but you can tell some effort was put into it, each area has a unique soundtrack which mostly fits in well enough and none of the music in the game is repetitive or feels like a rushed job.

So what can I say about Shrek Extra Large?

Its ok, the game is far from being considered good but I think it could have been if those controls were better and more ambition was put into the mission structure, every else is ok, the worlds are each unique as well as the music and even the voice acting is pretty good, I really like the narration of the story before and after each mission. I will play this game again as I actually did enjoy playing it but I cant really give it a better than average score because it does have some serious problems and its good qualities are not even that great to begin with and so a 5/10 seems the fairest a score I can give.

Follow me on Twitch where I play games, often before reviewing them, In fact I played this game on twitch recently and will be starting Shrek 2 tonight 13-05-2021 at 7pm GMT if you wanna join me !

I have linked my account filmzguy below !

https://www.twitch.tv/filmzguy

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

Thank You for all of your support.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

Every video game version of the Philosophers Stone

The Harry Potter video games stand out surprisingly well when compared to other licenced properties, not only by quality but that almost every console had a unique version of the game, I have already reviewed the PC version on this website and I feel its time we take a look at all of other versions of Harry Potter and the Philosophers Stone, these wont be full on reviews but I will discuss what I like and dislike about each version, I own all of them apart from the PS2 game mainly due to the fact that it costs and arm and leg to purchase but I have managed to at least lend a copy from a close friend so without further ado lets get into this.

PC version

The PC game was developed by Knowwonder and was released in 2001, it followed the plot line of the book and had a linear level based system.

The game stands out for heavy use of the computer mouse, in order to learn spells you needed to trace shapes representing them and you would even use your mouse to aim and fire your magic, I feel this gave the game a unique although very slight realism which only the PC port could offer.

You moved and flew using the WASD keys which also work very well and I feel that this version controls a lot more smoothly to the PS1 game which I will cover next.

My biggest complaint with this version is that the collectibles are pretty lame, you can collect different coloured beans that can be traded with Fred and George to buy Wizard cards, some of the cards are also hidden throughout the game, the fact that all the twins do here is sell you cards it is a bit disappointing compared to other versions.

The PS1 version

This is the version I have most recently finished so I am going into this with a fresh mind.

Again this game follows a linear path however it does differ in its collectibles, you still grab beans but this time not only can you get wizard cards but you can also unlock a more powerful knockback jinx as well as the nimbus 2000 and better quidditch armour. I will say that the areas are very guided as there is very little room for exploration, the enemies can be interesting but the game auto selects spells for you so defeating them requires very little skill.

Flying really takes some time to learn here, I found it very difficult to control, the broom stick feels very slippery and trying to get all of the hoops takes some proper skills, there is a part in the final challenge rooms that really had me struggling at times. The actual quidditch matches in the game are quite boring as you simply follow the rings and grab the snitch, I wish there was a little more to it but the I suppose that’s what the quidditch world cup video game is for.

There are a few different types of gameplay here including sections similar to games likes Crash Bandicoot, other areas needed stealth gameplay as well even racing, there is really something here for every gamer although at times I did feel like there was a few too many different game types.

GB Version

I will be honest with this one and say that I cant really give a proper opinion here because I have never got far enough in this version to even get into Hogwarts.

But what I can tell you is that it is a traditional turn based RPG which is very challenging and follows the events of the book rather than the movie, I would like to finish the game one day and I think its is deserving of its own full review but that is for another day.

So apologies if this one was brief but I just haven’t experienced this game enough to go into more detail or fairly critique it.

GBA version

This is my personal favourite version of the Philosophers Stone.

This game is very challenging for new players because unlike other Harry Potter games, in this version you can actually lose the house cup! yes that’s right at the end of the game you may not actually beat Slytherin, you gain and lose house points based on your performance in the games tasks.

The main game requires Harry to learn new spells and successfully complete tasks from the book, a lot of the time puzzle solving is required to complete the areas, some inspiration from 2D Zelda games was definitely used here as this has a very knock off feel of those games. Of course this is no where near as good as a AAA title but it has a lot of charm and is very difficult the part where you have to sneak around Hogwarts castle avoiding the prefects always has me puling out my hair but trying to beat your house points score every time you beat the game will keep you coming back. I highly recommend picking this one up if you get the chance.

And here we are at the very expensive one, the reason this game costs so much is because it was released after the Chamber of Secrets video game so not many people bought this assuming it was an older game and now its worth quite a bit and is a game I am desperate to add to my personal PS2 collection.

The first thing I want to point out with this game is that it looks great, Hogwarts is huge and is full of colours and things to see, I love that you can explore the castle after bed time to find secret passages and collect hidden wizard cards, there is a lot to do in this game and most of the time its more fun to explore than stick with the main campaign.

You can now set spells to specific buttons for quick uses and thankfully the game controls very well, this made flying a lot of fun, due to the advanced technology of the PS2 when you were flying you could see far beneath your broom and flying around the castle was really satisfying as it helped to show how large the in game maps actually are.

The Bertie Botts beans are back and this time they are used as currency in Fred and Georges shop, the only complaint I have with the game is Harry shouting the beans flavour every time he picks one up as it gets annoying very fast.

And that’s all of the video game adaptions of the Philosophers Stone, which one is your favourite? I think mine will always be the GBA game but the PS2/ XBOX/ Gamecube version is a close second !

Perhaps one day I should go over all versions of the Chamber of Secrets as well 🙂

Follow me on Twitch where I play games, often before reviewing them

I have linked my account filmzguy below !

https://www.twitch.tv/filmzguy

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

Thank You for all of your support.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com