Super Mario Land 2: 6 Golden Coins was released for the Nintendo Gameboy in 1992, It is the sequel to the 1989 game Super Mario Land.
While Mario was in Sarasa Land during the events of Super Mario Land his home island as well as his castle has been taken over by his evil counterpart Wario, Wario has brainwashed the island inhabitants making them attack Mario leaving him no choice but to defeat Wario and claim back his home and save the island.
The game uses a world map which allows players to choose stage locations in any order they please, this is really cool and was a first for a Mario game, I always play the game starting from the left side of the map working my way clockwise across the zones
There are six worlds in the game and completing each world will earn you a golden coin and you need all of them to take on the final stage and boss.
My favourite worlds are the space zone because you can float making the platforming much more challenging than the rest of the game which is very easy and I love the pumpkin zone because of its creepy imagery.
If you use the route I do you will tackle each world in this order
Tree Zone
Space Zone
Macro Zone
Pumpkin Zone
Mario Zone
Turtle Zone
All of the worlds have a different theme and each one stands out due to how they mix up the game play for example as previously mentioned the space zone adds anti gravity, the turtle zone is mostly water based and the macro zone has the player shrunken to the size of an ant.
Every world has its own boss and they all very creative, however they are all very easy to beat.
The game has the usual Mario items such as mushrooms, power flowers and power stars but one new addition is introduced here and that is the bunny ears, if Mario finds a carrot he will grow bunny rabbit ears which allow him to float through the air, this is the best item in the game in my opinion and it makes the adventure much easier than it should be.
In each stage if you hit the highest bell at the end of a level you can play a mini game, there are two types you play one uses a crane and the other one is a game where you have to create a path for electricity.
A final note is that with the money you collect in the game you can use it in special zone where you can win multiple prizes and lives.
The soundtrack is nothing special but I do really like it, its got very simple tunes and melody’s which all suit each zone and the levels that they represent however none of the music really stands out and I wouldn’t say its that memorable.
Super Mario Land 2: 6 Golden Coins is a great game and is a lot better than its predecessor, the developers took a different approach with this one and it works really well even with its odd premise and weird design for a Mario game, it also introduced us to Wario who would eventually go on to spawn his own popular video game series Wario Land, Wario World and Wario Ware. The game is really easy and can be finished in just a few hours but that does not take away from the experience and this is one weird Mario adventure you do not want to miss.
I really hope for a HD remake one day.
8.5/10
I hope you enjoyed this review of Super Mario Land 2: Six Golden Coins for the Nintendo Game Boy.
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