Wario Land: Super Mario Land 3 (1994) Review

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Wario Land: Super Mario Land 3 is the follow up to the highly successful Super Mario Land 2: Six Golden Coins. It has Wario as the main playable character which was a first for the Mario Universe.

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After being booted out of Mario’s castle in Mario Land 2, Wario travels to kitchen Island hoping to steal a golden statue of Princess Peach from the notorious Sugar Pirates, he will then sell the statue back to Mario for the cost of a new castle.

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In a similar fashion to Mario Land 1 and 2 Wario Land is a 2D platformer but this game is not as simple as getting from point A to point B because it has a new style of gameplay that helps it to stand out compared to its predecessors.

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Your main goal in Wario Land is to collect coins, you can find many coins in the 40 levels of the game and you can also use keys to open doors to hidden treasures that will add value to your final money count.

Wario can also collect hearts and once enough are collected he will earn a new life.

In the game Wario can also find items to help him traverse the stages. these items come in the form of hats allowing him to ram, fly and and breathe fire onto his enemies and certain terrain.

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The boss fights in this game are the best in the Super Mario Land series, there is boss for every world and they are all very unique and they cannot all be defeated in the same manner, some can be jumped on but others need to be attacked with certain items or by having items thrown at them.

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After every level Wario can play one of two minigames, one allows him to throw items at enemies to earn more heart points and the other is a gambling game where he can earn more coins, I really struggled with the heart game so I stuck with the coin game throughout my playthrough.

The best part of collecting money in the game is that how much you collect will determine your final reward, I was lucky enough to get my own planet which is the highest reward, I recommend finding all of the treasures because it is a lot of fun and they are quite easy to find once you get the hang of the game.

The soundtrack is ok for the game but its really not anything special, I had the same issue with the Super Mario Land 2 soundtrack so hopefully the music is better in the later Wario Land games.

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A lot of the levels look very similar in design which is fine but I would of preferred the developers to take more inspiration from the different worlds of the game and maybe tried to theme the levels to suit the foods they are based on.

Wario Land: Super Mario Land 3 is the best game in the Super Mario Land trilogy, it is a lot of fun and gave the series a new spin in its gameplay and platforming, I love the idea of getting different rewards based on how well you did in the game as it added a lot of replay value. The game is very easy but is a lot of fun, my only complaints are the similar stage designs and the medicore soundtrack but putting these two things aside this is possibly one of the best games for the original Gameboy and was a great debut for Wario as a playable character.

9/10

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Super Mario Land 2: 6 Golden Coins (1992) Review

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Super Mario Land 2: 6 Golden Coins was released for the Nintendo Gameboy in 1992, It is the sequel to the 1989 game Super Mario Land.

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While Mario was in Sarasa Land during the events of Super Mario Land his home island as well as his castle has been taken over by his evil counterpart Wario, Wario has brainwashed the island inhabitants making them attack Mario leaving him no choice but to defeat Wario and claim back his home and save the island.

mapThe game uses a world map which allows players to choose stage locations in any order they please, this is really cool and was a first for a Mario game, I always play the game starting from the left side of the map working my way clockwise across the zones

 

 

There are six worlds in the game and completing each world will earn you a golden coin and you need all of them to take on the final stage and boss.

My favourite worlds are the space zone because you can float making the platforming much more challenging than the rest of the game which is very easy and I love the pumpkin zone because of its creepy imagery.

If you use the route I do you will tackle each world in this order

Tree Zone

Space Zone

Macro Zone

Pumpkin Zone

Mario Zone

Turtle Zone

All of the worlds have a different theme and each one stands out due to how they mix up the game play for example as previously mentioned the space zone adds anti gravity, the turtle zone is mostly water based and the macro zone has the player shrunken to the size of an ant.

 

 

Every world has its own boss and they all very creative, however they are all very easy to beat.super-mario-land-2-tree-zone

The game has the usual Mario items such as mushrooms, power flowers and power stars but one new addition is introduced here and that is the bunny ears, if Mario finds a carrot he will grow bunny rabbit ears which allow him to float through the air, this is the best item in the game in my opinion and it makes the adventure much easier than it should be.

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In each stage if you hit the highest bell at the end of a level you can play a mini game, there are two types you play one uses a crane and the other one is a game where you have to create a path for electricity.

A final note is that with the money you collect in the game you can use it in special zone where you can win multiple prizes and lives.

The soundtrack is nothing special but I do really like it, its got very simple tunes and melody’s which all suit each zone and the levels that they represent however none of the music really stands out and I wouldn’t say its that memorable.

Super Mario Land 2: 6 Golden Coins is a great game and is a lot better than its predecessor, the developers took a different approach with this one and it works really well even with its odd premise and weird design for a Mario game, it also introduced us to Wario who would eventually go on to spawn his own popular video game series Wario Land, Wario World and Wario Ware. The game is really easy and can be finished in just a few hours but that does not take away from the experience and this is one weird Mario adventure you do not want to miss.

I really hope for a HD remake one day.

8.5/10

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Super Mario Land (GB) Review

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Released in 1989 along side the Nintendo Game Boy, Super Mario Land was the first ever hand held Mario game and to be honest the strangest as well.

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Like most Mario games this one is also a 2D Platformer but its a little bit different to your average Mario experience for one the game takes place in Sarasa Land not the Mushroom Kingdom and instead of rescuing Princess Peach its instead Princess Daisy, Sarasa Land has some new enemies and is a completely different place, the worlds are mostly based on different countries in a similar manner to Mario Odyssey although not quite as creative in my opinion, the idea is to get from point A to Point B through the different levels although in this game a fair portion of the stages are side scrolling shooters in the style of old space shooters such as Galaga, there are only 12 levels in the game so it really doesn’t take long to finish I would even argue that its quite easy for people who are used to playing games such as this so don’t expect much of challenge or a very immersive experience.

Super Mario Land is fun game but to be honest there isn’t much too it and the new enemies and world while nice are a bit too weird for a Mario game, but with tight controls and half decent graphics this isn’t one too pass up if you get the chance to play it, it is available on the 3DS Eshop which is a plus, even though this isn’t one of the best Mario games on the bright side the sequel is a lot better and is an entry to the series I am excited to cover in the future

5.2/10

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