Mario Kart an ever expanding series.

Hello and welcome to a new series of reviews where I will be covering an entire series as whole instead of each individual game, the reason I have chosen to do this for some game series is because I do not feel the need to go back and review each individual title as the reviews would all be quite similar due to the game style of the series.

Instead I will be giving a quick explanation of each game and discussing major changes throughout the games releases and I am planning on updating this review as the newer titles come out.

We will be kicking off this new series of reviews with my one of my favourite racing game series of all time Mario Kart.

To sum Mario Kart up it is a racing series where you must drive across various creative race tracks while using items to help you win the race by bashing, blowing up and causing obstacles for the other players.

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The series began on the Super Nintendo Entertainment System with Super Mario Kart.

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In Super Mario Kart you could play as eight racers Mario, Princess Peach, Bowser, a Koopa, Luigi, Yoshi, Donkey Kong Junior or Toad and each racer had different strengths and weaknesses.

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The game uses the Mode 7 technology allowing the developers to rotate and scale background layers allowing a more unique and exciting experience.

The game had two game modes the first was Grand Prix which is a standard racing mode where the player will have to finish one of three cups each holding various creative racetracks,there are three difficulty levels 50cc, 100cc and 150cc although the last one needs to be unlocked by finishing the cups on 100cc first.

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The final mode is battle mode where you must collect items and throw them at your enemy popping their balloons before they pop yours, its basic but fun.

After a cancelled Virtual Boy title we got Mario Kart 64 for the Nintendo 64

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3D is the biggest change here and it looks and feels great, other smaller changes include swapping the Koopa and Donkey Kong Jr with Donkey Kong and Wario, adding time trials and allowing the ability of four players on one system.

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Mario Kart Super Circuit was released on the Game Boy Advance in 2001, it is the first of the of handheld titles and has the same roster of characters as the previous entry in the series, the developers added a new mode which allows players to race using customised rules but other than that is essentially a better looking version of Super Mario Kart with the Mario Kart 64 content.

ap9BeDIn the Game Cube game players need to choose two characters to play as, as well as choosing one of the many karts (The karts available depends on the calculated weight of your chosen characters), this Mario Kart has 20 playable characters which are as follows Mario, Luigi, Princess Peach, Princess Daisy, Yoshi, Birdo, Baby Mario, Baby Luigi, Toad, Toadette, Koopa, Parakoopa. Donkey Kong, Diddy Kong, Bowser, Bowser Junior, Wario, Waluigi, Petey Piranha and King Boo.

After doing research I found out that this was Toadettes first appearance in a video game which is pretty cool.

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For the first and only time in the series two players can play simultaneously in Grand Prix with one player driving and the other player throwing the items.

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As well as balloon battle, battle mode has two new game types one where you need to try to hold onto a shine sprite and the player who holds on the longest wins, and another where you must throw stacks of bob bombs at the other players in order to pop the opponents balloons.

The game also included lan play allowing you to use an adaptor to connect up to eight Game Cubes which would allow up to 16 players to play at one time.

Mario Kart DS was the second handheld game in the series and was the first to use dual screens.

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Mario Kart DS added the possibility of playing online over the Nintendo Wifi Connection, I used this back when it first came out and the results were ok with little issues

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A brand new mission mode was added in this game giving it the best Mario Kart content yet after various missions you would have to beat one of many boss fights and all of them were a lot of fun.

Unfortunately Mission Mode never made a return to the series.

After two fairly amazing arcade games which I may cover another day we got the first game in the series to use motion controls with Mario Kart Wii.

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Mario Kart Wii added a fair bit of new gameplay to the series including four gameplay styles which were a single Wiimote, a Wiimote and Nunchuck, motion controls using the Wii sensor bar and a Mario Kart Wii steering wheel.

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Players can now also ride motorbikes and peform tricks when going over ramps and you could now also play as both Princess Rosalina and Dry Bowser.

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Mario Kart Wii added a new battle mode called coin runners, players must collect coins, using items to cause their opponents to drop the coins they have collected, who ever has the most coins when time runs out wins.

Mario Kart 7 is the third handheld title in the series and is where some more of the major changes in the series took place.

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As with all of the games Mario Kart 7 adds new items however one unique feature is the lucky seven item which allows you to hold all of the items at once.

New Characters have been added to the series including Metal Mario, Queen Bee, Wiggler and Lakitu

On each track the player can collect a maximum of ten coins allowing them to unlock new car parts which they can use to build their vehicles.

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New ways to play have been added including gliding through the air and driving underwater in your vehicles.

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Mario Kart 7 added the ability to have a first person view while you race

It should be noted that some of the race tracks are from Wii sports and Wii sports resort making this the first Mario game to include major additions from other game series.

after another Arcade game we got Mario Kart 8 and this entry of the series added Anti Gravity to the tracks allowing players to drive on walls and go upside down, you can also bump into bumpers to give your self short boosts.

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This entry to the series was the first to offer paid DLC, the DLC offered two new cups and Link from the Legend of Zelda as well as Isabelle and the villager from Animal Crossing as playable characters, as a small change you can now also change colours for Yoshi and Shy Guy.

Pink Gold Peach, the Koopalings and Baby Rosalina have also been added as playable characters as part of the base game.

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For some unknown reason battle tracks were removed and instead players had to use regular tracks which made battle mode not feel very special and it was also quite slow.

Mario Kart 8 was re-released for the Nintendo Switch here all of the DLC came with the base game, Splatoon characters were added to the roster and they finally fixed the battle mode by re-adding arena battles.

And that is where we are so far with the Mario Kart series, I love Mario Kart for all its fun and competitive game-play, its a favourite game to play at parties and with friends, I cant wait to play the next game in the series what ever that may be and until then we will enjoy what we have so far.

I hope you enjoyed this different type of article, I really enjoyed making it and I am hoping to do more of these in the future, what series would you like to see me cover in an article of this style?

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

 

 

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Crash Bandicoot Original Trilogy / The N Sane Trilogy Review

Crash Bandicoot was a hugely popular video game mascot back in the 1990’s but I think its fair to say that over the years his games seriously dropped in quality and changes to his character design and personality helped to lose a lot of fans over the years eventually causing the character to disappear from most games and media for nearly a decade until June 2017 when a HD remake of the original three games was released on the Playstation 4,  before then being released on the PC,Nintendo Switch and Xbox One this year reintroducing Crash to a whole new audience as well as his previous fans.

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In this review we will taking a look at the orginal games and then ill be giving my opinion on the High Defintion Collection where we will discuss a few differences between both versions of the games.

So without further ado lets take a step back into my childhood to the year of 1996 to discuss Crash Bandicoot

Crash Bandicoot: 1996

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Doctor Neo Cortex has been capturing and mutating animals in the hopes of creating a mutant army to take over the world. A Partly mutated Bandicoot escapes from the Doctors Labotory and falls through a window landing on a beach and now Crash has to get back to the top of the mad doctors laboratory in order to save his Girlfriend Tawna.

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The game takes place on the Wumpa Islands which are three Islands in south Australia that are all owned by Doctor Cortex which goes to show that Crash never really escaped from the Doctor and could easily be caught again.

On the islands Crash is able to run spin and jump his way across the land destroying all of the crates in his way and with the help of his friend Aku Aku a voodoo mask who can provide Crash temporary protection and invincibility the journey to save Tawna is made a little bit less stressful.

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The gameplay is a 3D plat-former but its a little different to most games of the style, the idea of Crash Bandicoot is that players would play a plat-former from the perspective of a camera being able to record the character from more angles such as the front, back and side of the character instead of from a side perspective which was the standard back then with the exception of Super Mario 64.

Back in the day this was a really cool idea and for the most part the developers Naughty Dog did a pretty good job but with this being one of the first games to try this style a couple of issues were inevitable upon the games release.

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The games controls are good for the most part but jumping is very floaty, a great example for where this becomes an issue is a level near the end of the game called Slippery Climb, Crash needs to climb the outskirts of Dr Cortexs tower and there are a lot of tricky jumps to make and small platforms to land on but this is made extremely difficult because the controls when jumping become awkward and really annoying. The best way I can describe these controls is for you to imagine that instead of legs Crash has wheels, when he lands after a jump he slips ever so slightly forwards before coming to a halt, this killed me so many times that it in a small sense it kind of ruined some of the game for me, but not all levels were so difficult due to this issue so it wasn’t so bad.

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On another note the boss fights here are pretty easy, although they are a lot of fun, I would have preferred more challenge to them as even the final boss was simple enough once you learned a strategy to avoid his attacks.

The game does have collectables for completionists although it is not worth your time, if you collect every hidden gem you will unlock a secret ending although its not canon and these days it can just be viewed on YouTube, to be fair back then you wouldn’t have been able to do this so in 1996 perhaps it may have been worth more of your time. If you the find coloured gems you can return to some of the levels to find new paths, these often lead to hidden collectables and lives which can be useful and finally there are two keys in the game and if you get these you will unlock two bonus levels. The Reason why I do not recommend going for the gems is because you have smash every crate in each level and during every run you cannot die, even if you hit a checkpoint you have to go back to the beginning, Crash 1 is a pretty hard game minus the boss fights and the awkward controls making this challenge some what unbearable but if your up for it give it a go and see how you do, perhaps its just me and maybe I just suck at Crash.

The Soundtrack is interesting and in my opinion its well composed and each track suits each segment of the game fine, I personally don’t have any music in this game that I really enjoy but its good none the less.

The original Crash Bandicoot is a staple of my childhood but its not as good as I remember it being, its a fun game but it definitely has its problems, I wouldn’t say its one of the best games ever made although it is worth playing through at least once 6.6/10

Crash Bandicoot 2: Cortex Strikes Back: 1997

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A year after the events of the first game Crash and his sister Coco are relaxing on a beach, Coco’s laptop battery has died and Crash heads towards their home to get another for her but before he can do this he is abducted by Doctor Cortex who asks Crash to find crystals for him in order to save the word from a great danger, Coco and Cortex’s ex assistant N Brio try to warn Crash not to trust Cortex leaving Crash to figure out whether Cortex can be trusted.

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The same game-play style from the first game is in Crash Bandicoot 2 although a few changes were made here the first is that while Crash can still jump, spin and run he can now also slide, duck, crawl and dig underground, the game still offers various level types including those wear you ride animals but unlike pigs in the first game you now ride baby polar bears.

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The boulder chase stages now involve Polar Bears also.

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The Controls in this game are much better and the jumping isn’t floaty at all, Crash controls perfectly and it makes this game a lot less stressful and more fair as any deaths are legitimately your own fault. I think it should also be said that game is a lot easier than the first as well, it was rare that I really struggled with it when compared to the first game.

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Gem collecting is done a lot better here as getting all the boxes isn’t quite as difficult plus getting the coloured gems requires you to do certain tasks which are all really fun to do for example the Blue Gem requires you to finish the first stage without breaking any boxes.

Crash 2 is one of my favourite game soundtracks, the music is upbeat and so great to listen too, almost every track in this game will have you wanting to dance and it still manages to change the music to fit the different areas of the game while still maintaining its fun vibes, its honestly very well composed and is just fantastic.

Use the link above to have a listen yourself.

Crash Bandicoot 2: Cortex Strikes Back is a great game and is one the best games for the original PlayStation, It has a better soundtrack, boss fights and general gameplay but I wouldnt say its perfect as the collectables while fun are still not really worth going out of your way for in my opinion however its still a great game none the less 9.7/10

Crash Bandicoot 3: Warped: 1998

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After his ship crash lands back on earth Dr Neo Cortex awakens an evil being known as Uka Uka who is the younger brother of Aku Aku, the new duo gather the aid of the evil and time obsessed Dr Tropy and all three of them try to gather more power crystals from multiple time periods with the hopes of taking over the world.

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As with the other two games this one still uses the same playing style but its the new content which makes this Crash game stand out compared to its predecessors, the first is the upgrades that Crash earns after defeating each boss, some of the most useful upgrades are the double jump and the ability to spin through the air and glide temporarily.

The Other major changes are the new level types.

630857You can now play underwater segments where you can get gun weapons allowing you to quickly blast through enemies and collect Wumpa Fruit.

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Some stages need Crash to win a race while riding on his motorbike, this may have been put in the game as a means of testing what a Crash racing game would be like before the release of Crash Team Racing a year later.

maxresdefault (2)In jet ski Levels you play as Crash’s sister Coco who must carefully glide across the water tracks making sure not to hit any obstacles that are in her way.

hqdefault (1)The animal riding segments return but this time you play as Coco who is riding a tiger across the Great wall of China.

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The Boulder chase stages are back but this time you are running away from a rampaging dinosaur.

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Aeroplane stages need crash to destroy some airborne targets before his own aeroplane is destroyed

FlamingpassionAgain the controls are perfect here so I have no complaints, the game is a smooth experience from A to B and the controls can not be faulted in my opinion.

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The game tackles Gem collecting a little differently here but I think its done really well, the regular gems are collected by smashing all the crates but the coloured gems are hidden on secret paths on certain levels and its quite fun to get all of them in the game to the point where I can finally admit that its worth doing as this game is actually the easiest out of the three making this task not too daunting, if you want the secret ending in the game you need all of the gems and all of the sapphire relics which can be earned by getting the lowest acceptable time in the time trials which are also pretty easy to do in my opinion but still very fun.

The Music is great here and although I do still prefer the soundtrack for Crash 2, the music in Warped still manages to suit every situation and environment perfectly.

Crash Bandicoot 3 Warped is an amazing game, there is plenty of replay value and for once it really feels worth going to extra mile and getting 100 percent, the new bosses are really fun and they all have voice actors giving them more personality, the game isn’t too long but its also not so short that it seems a waste of money its a nice blend and with all of the challenges in the game it will take you a while to fully finish it, this is one of the best games for the original Playstation and in my opinion one of the best game ever made period and with that said I’m going to give Crash Bandicoot 3 the rating its deserves a well earned 10/10.

Crash Bandicoot N Sane Trilogy: 2017

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Almost 20 years after the release of Crash Bandicoot 3 Warped a HD Collection with remade versions of the first three games was released on the PS4 and then on PC, Xbox One and the Nintendo Switch a year later.

As I  have already covered the basics the of each game this will only be a quick look at how this version, looks, sounds and controls as well as discussing some of the biggest changes and updates to these versions of the Crash games.

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Lets face it this is the best Crash Bandicoot has ever looked, obviously when compared to the original games these will look better but that is not to say that the graphics were bad in the old games as those was a completely different generation and video game technology was not where it is today. In the N Sane Trilogy the visuals are more smoothed out and colours are more vibrant and crisp, the remakes have better uses of shadows and blending of dark and light colours. Even the environments are more realistic as the environment reacts more to the elements, for example plant life will slightly move due to the wind and when you stand in a puddle ripples will be made and so many more smaller details help to make these versions of the games so much more different and cool.

crash-bandicoot-n-sane-trilogyIn game cut-scenes have also been remade with more modern visuals and voice actors, the cut-scenes look better than the game itself in my opinion, for example here you can actually admire the effort of the artists by noticing small details such as Crash’s Fur looking more realistic, the different marks in the wood or the patterns on the stones by the fire, each cut-scene is different and each is wonderfully drawn and animated in its own way.imagesThe Controls are for the most part fantastic throughout all of the games, the problem controls of the first Crash game have been fixed and Crash 2 runs like a charm but there is a small issue with the jet ski section of Crash 3 Warped, for some reason the controls are more difficult here, its really quite annoying to navigate in this version of the game  but overall the controls are really good throughout and this minor problem should not put you off buying the collection.

cbt_08With a remake there does tend to be changes to the formula or certain elements of the original, Crash N Sane Trilogy has a lot of changes but some are so minor that I do not personally think they are worth talking about however some of the bigger changes to these versions are really awesome and do majorly improve the game experience the best in my opinion are as follows.

  • The Ability to play as Coco in all three of the games
  • Time Trials in Crash 1 and Crash 2
  • If you die your box count remains the same in all of the games
  • The game gives you a counter for boxes, gems, wumpa fruit and lives

to see more changes that are not mentioned here click on the link below for a better listing

https://www.crashmania.net/en/games/crash-bandicoot-n-sane-trilogy/changes/

The soundtrack for the N Sane Trilogy is great and I have no complaints here at all, I personally think that this is the best way to appreciate the Crash Bandicoot music and I feel that the use of more music styles and more instruments makes these versions better than ever.

listen to the soundtrack above to check it out for yourself

The Crash Bandicoot N Sane Trilogy is one of the best collections I have ever played, these versions of the games are better than they have ever been before and as a whole this collection is fantastic, it is worth every penny that it costs and its more lenient game play mechanics makes it a nice introduction to Crash Bandicoot for younger gamers as well as the fans of the series, of course there is the small control issue in Crash 3 and I was going to not give the game a perfect score because of this but the game also fixed the control issues in the first game which proved more of a problem than the jet ski issue here so with all said and done I am going to still give this a 10/10 because it really deserves it and sometimes you just have to look past one or two tiny problems to see a truly remarkable game.

I hope you enjoyed this review of the Crash Bandicoot original trilogy as well as the Crash Bandicoot N Sane Trilogy.

If you respect my opinion I will respect yours

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

 

 

 

Castlevania (NES) Review

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Finally after all this time I get to talk about one of my favourite video games of all time Castlevania.

Castlevania was developed and published by Konami and was released on September 26th 1986 for the Nintendo Entertainment System

castlevania-title-screenEvery one hundred years Count Dracula rises from his coffin and wreaks havoc on Transylvania, each time Dracula comes back he is defeated by a member of the famous Belmont family who have been protecting Transylvania from supernatural threats for generations, the year is 1691 and once again Dracula causes trouble attracting the attention of Simon Belmont who along with his trusty whip makes his way through Dracula’s castle hoping to defeat the evil vampire lord.Castlevania_NES_14

The game is an action plat-former and takes place in different areas of Dracula’s castle, players will need to survive a number of levels before facing a sub boss, the platforming is ridiculously difficult and not with good reason, Simon attacks enemies by either whipping them or hurting them with a sub weapon, this is fine but the problem is that if you are hit by an enemy you dont just take damage but also get knocked back and lot of time this leads to Simon falling to his death, this was obviously programmed into the game in order to add additional challenge but honestly the game is so difficult anyway that this is just annoying.

120808_castlevania-6For example the image above is just two screens of the game and as you can see there are a lot of things to avoid including a lot of Fleamen which are some of the most difficult enemies to avoid in the game.

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Three things can really help you through out the game making your adventure a little easier

The first is Pork Chops which you can find hidden in the walls and if you eat these they will restore your health.

Next you have sub weapons such as daggers, crosses and axes which can be used at the expense of some of the hearts you can find by whipping all of the candles throughout the game, all of these sub weapons are great however the best and most useful is the Holy Water, this is the easiest way to kill most of the bosses in the game including the notorious fight with the Grim Reaper and even Count Dracula himself.

Collecting the Sub Weapons can become even more useful when you find the upgrades, you can make your weapons up to three times more powerful by finding power-ups which are mostly found in candles or bricks but can appear randomly too.

Easily one of the best soundtracks in the NES library Castlevania has one kickass music library, the music is bouncy and fun but does have a creepy vibe to it now and again, but in general the music is so catchy that I guarantee you wont be able to remove it from your brain, my personal favourite track in the game is called Wicked Child and is the theme for stage 7.

Castlevania is an amazing game but I wouldn’t call it a masterpiece the controls are a little stiff and the game is way more frustrating than it needs to be, on the other hand everything else is perfect the visuals are fantastic for an early release, the soundtrack is one of the best and the game is genuinely very good, for the first entry of the series its a really good start but it could have done with a few more tweaks 7.9/10.

I hope you enjoyed this review of Castlevania for the NES

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

 

Owlboy (2016) Review

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Owlboy is an independent game created by D-Pad Studios, the game began development back in 2007 however it would not see a release until November of 2016 a full nine years later.

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You play the game as an owl called Otus who lives on an island in the sky, the islands of the earth have all floated into the atmosphere due to the unfortunate result of an event explained later on in the game, one day the floating islands are attacked by Pirates who are looking for three mysterious relics, its up to Otus and some friends he meets on his adventure to find the relics and stop the pirates from causing havoc.

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Owlboy is a 2D platformer at heart but it has a lot of different elements which help to make the game stand out amongst others of its kind, the main methods of attack are spider webs, fire and guns, Otus can only use these attacks by carrying his allies in his claws while flying, the gun weapon is best used for defeating enemies, the fire is handy for destroying plant life and the shotgun attack which comes with it is great for destroying tough barricades, finally the web attack is great for taking out flying enemies and it can also grapple onto some surfaces and items. Along side these attacks Otus can fly and spin into enemies to deal small amounts of damage.

Puzzles are also a large part of the game, the majority involve having to find switches to open doors or having to get from one area to another in a given amount of time, my favourite puzzle was when you had to squeeze the water out of clouds in order to bring items to the surface.

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The Visuals are really great in this game, the graphics look gorgeous they have a basic 2d look and they remind me some what of the super nintendo however the visuals here are much better which is to be expected, the animations are smooth and the entire game plays with no lag or frame rate issues.

Owlboys Soundtrack is fantastic it was created by a gentleman called Jonathan Geer who has a very impressive history of creating soundtracks for smaller gaming projects, Owlboy isn’t one of my favourite soundtracks of all time but I would say its worth purchasing instead of just listening to it over youtube

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Owlboy is an amazing game however I do have one issue, as much fun as the game is its very short, I beat the game in around 9 hours which didnt impress me considering it costs around 20 pounds if it was just a little longer this wouldn’t have bothered me so much.

Even though it is a little bit short Owl Boy is one of the best indie games I have ever played and it is well worth the money regardless of its length, it has a great plot,beautiful graphics, a really nice soundtrack, lovable characters and even a little bit of replay value with collecting coins and buying everything in the shop, its a fantastic experience and I hope for a sequel in the near future 9.8/10

I hope you enjoyed this review Of Owl Boy for the PC, PS4, Xbox One and Nintendo Switch

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

 

Krusty’s Super Fun House (1993) Review

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Originally named Krusty World in Japan Krusty’s Super Fun House was a puzzle/platformer developed and produced by Fox Williams and Acclaim Entertainment, the game was released on a whole array of systems including Commodore Amiga, NES, DOS, Master system, Megadrive, Game Boy and SNES.

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Krusty the Clown has had a rat infestation at his playhouse and with the help of various Simpsons characters he has to exterminate them.

In the game you play as Krusty, the game plays as a 2D platformer for the most part but the main aspect of the game is puzzles, during the puzzles Krusty must find and direct rats to their doom using different items such as blocks and buckets, if you place an item down on the ground the rats can climb on top of it to reach higher platforms and you need to keep doing this until they enter a machine which kills them.

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Krusty can obtain various weapons in the game which can destroy walls and enemies, my favourite weapon is the bog standard custard pie as it has a nice range and is fairly easy to hit your target.

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Graphically the game is ok no matter which version you play, the Gameboy version is black and white and the 8 bit versions are slightly less pixelated than the 16 versions of the game, the visuals are quite bland and do get a bit boring later on, the big issue is that a lot of sprite work had been copied and pasted making some of the later levels very difficult to navigate, the game play also varies from each version, they all follow the same formula but some systems ran the game substantially better than others, I played the SNES version of the game which was fine however I have heard that the PC versions such as DOS and Commodore Amiga suffered from a lot of slowdown.

All in all Krustys Fun House is boring, it was a drag having to play through the entire thing and the whole experience was just plain, dull and not very exciting, it has decent controls and ok graphics but its lame game play and looped soundtrack does not help the game shine in the slightest.

3.8/10

Thank you for reading my review of Krusty’s Super Fun House

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

You can find me on Miiverse by searching for draskafer

 

Mario and Luigi Superstar Saga (GBA/3DS) Review

Mario is back and this time its an rpg?

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Mario and Luigi superstar saga was released in 2003 for the Game boy advance it was developed by a team called Alpha Dream and was produced by Nintendo, as mentioned the game is an RPG and was likely made due to the success of the first Paper Mario game, Super Star Saga was very popular after its release and is still a fan favourite to this day so it was of no surprise that a remake was made for the 3DS I am just surprised that the remake didn’t get released before this, so which version of the game is better?

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The plot between both games is exactly the same with the exception that the remake has an additional campaign.

An evil witch called Cackletta and her minion Fawful go to Princess Peaches Castle with a plan to steal the Princesses voice and replace it with explosives, a Toad travels to the home of Mario and Luigi informing the two brothers about what happened, when they both arrive they find Bowser who was hoping to Kidnap Princess Peach but decided against it after he noticed the Princesses rather dangerous new set of pipes, instead the Koopa King decides to team up with the Mario brothers in order to help Peach get her voice back meaning that he could kidnap her without risking the destruction of his castle.

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The Game play is where the differences really start to show and the 3DS version has gotten a lot of backlash due to the changes it has made, in both versions the battle system is turned based and as far as I am aware the way you fight is also the same, the brothers can both jump, hammer, use magic and perform combination attacks in order to defeat enemies, the 3DS version is slightly more lenient than the original as I found avoiding attacks and performing combos here a lot easier than I did back in the day, there is also an easy mode that can be switched too at anytime so the battle system isn’t too complicated for younger fans either.

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The game is also filled to the brim with puzzles that the brothers must solve when travelling across the games large map, not many stand out to me but one of my favourites is the mine cart game and the barrel matching game on the pirate ship.

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The visuals in the original game are outstanding, it’s full of exciting and explosive colours, the animations are beautiful not to mention impressive for a game of that era and the little touches help bring a lot of emotion and well timed comedy to the game, the remake while also beautiful doesn’t really push the 3DS to it’s full potential and it’s more of a nicer re skin of what we already had than anything new and unique however it’s still nice to look at and still helps the game maintain its charm and originality.

The music is fantastic, the game has a great soundtrack which varies between nice and cheerful music to scary and intense tracks and each help to build up the mood of the game

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The biggest new addition to the remake is Bowsers minions a brand new 6 hour long campaign, the game is not what you would expect, I wanted a full RPG experience but it’s more of a game that focuses on building an army and levelling up your troops, I personally don’t like this type of game style so the fact that I really couldn’t get into it does not mean that you won’t

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Mario and Luigi superstar saga is one of the best RPG’s you can buy it’s fun, easy enough to learn and it gives a whole new and interesting spin to the Mario universe, the remake adds a whole new campaign and a new coat for the visuals which makes it worth buying if you like the style of games such as age empires and star craft otherwise I wouldn’t spend money on the 3DS remake as this is the only massive bonus available, you can also purchase the original game through the Nintendo Eshop for much cheaper than the 3DS version, I love both versions of the game so it’s hard for me not to give both version a very high score but I think the 3DS remake beats the original by a nudge due to the additional content and clearer visuals.

The orginal game 9.4/10

The 3DS remake 9.6/10

I hope you enjoyed my review of Mario and Luigi Super Star Saga for the Nintendo Game Boy Advance and the Nintendo 3DS.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

Luigi’s Mansion 2 (3DS) Review

Well it’s about time I got around to this

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Luigi’s mansion 2 or Luigi’s Mansion Dark Moon in North America is one of the most unexpected sequels to a Nintendo game in the history of the company, the original game was released in 2001 as a day 1 release for the Nintendo Gamecube, as much beloved as the game is now at first it didn’t sell many copies and only gained it’s popularity a long time after its release, this could be the reason why Luigi’s Mansion 2 while an unexpected release was much different to its predecessor.

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After Luigi captures King Boo in a painting at the end of the first game, Professor Elvin Gadd foolishly sold the painting in a garage sale and not long after this King Boo managed to escape from his prison.

A magical moon shaped crystal which floats above Evershade Valley is used to keep the ghostly residents friendly and harmless towards the living however King Boo destroys the crystal and leaves the pieces in the hands of powerful ghosts in various different mansions, after the destruction of the dark moon crystal all of the ghosts become hostile and dangerous and with the professor being too scared too fix the problem himself he sends Luigi to all of the different mansions with the hope that he can bring back peace once more.

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The gameplay here is quite different to what many fans of the original game would expect

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Instead of allowing fans to explore the mansions freely the game uses stages with specific missions for players to finish.

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Boos are back but they are captured much differently, each stage has one hidden and they can only be revealed using the dark light expansion of your poltergust 5000 once the boo has been revealed Luigi must grab it’s tongue and fling it across the area causing it large amounts of damage and once it’s health is completely depleted the boo can be captured, if you collect all of the boos in a mansion you will unlock a bonus mission where you must clear out all of the ghosts as quickly as possible, another collectable are gems each stage had a few gems hidden inside and collecting all of the gems in a mansion will unlock a Luigi statue which players can collect.

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The bosses are really fun and some are actually rather difficult however as creative as these can be they lack the charm and personality of the portrait ghosts in the original game.

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The graphics are really good, I won’t compare them to Luigi’s first adventure as I find that a bit unfair due to the release gap between the two but here the graphics are smooth and charming with fluid animations and a fantastic use of light and dark colours to help make up the atmosphere of the game, the ghosts are more comical in their design this time around which is a nice change of pace but even though this is a family friendly game they could have added a few more scares.

The controls are not fantastic I found general movement felt great but sucking up the ghosts really strained my thumb as you need to pull the circle pad back quite hard, it actually made me worry a little bit that might be damaging my brand new 2DS

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Luigi’s mansion 2 is a great game and was a nice return to the 3ds library for me however it never felt like the Luigi’s mansion sequel I really wanted as it lacked in a lot of be things I love about the first game but even with that said I think it is well worthy of 6.7/10 I wanted more but what I got was still a really good game and it was a lot of fun so bring on the third game if it ever gets made

I hope you enjoyed my review of Luigi’s Mansion 2 for the Nintendo 3DS

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com