Kingdom Hearts: An ever expanding series

Well I figure that its finally time to start our journey with the Kingdom Hearts video game series. I figure tackling these games in chronological order makes the most sense as the plot gets fairly complicated. I am using the Kingdom hearts the Story so far disc for the PS4 and will cover each game in chronological order explaining the plots (so be aware, there will be spoilers!) and my brief thoughts on each game.

Kingdom Hearts X Back Cover (Movie)

For the Collection they comprised the plot of the Kingdom Hearts mobile games into a feature length CGI film called Kingdom Hearts Back Cover.

The film covers the orgin of the keyblades and the eye that you see throughout the series, the plot of the story is as follows

The Light of the World is guarded by seven warriors who reside in Day Break Town, they use weapons called Keyblades and they work for a leader known as the Master of Masters. He forsees a distant war that will drown the world in eternal darkness.

He gives his disciples unique roles and tells them to create unions with other Keyblade Wielders to help in the battle, not long after this he disappears and his apprentice Ira is left in Charge.

Ira discovers a small cat creature called a Chirithy which suggests that one of the disciples had given into the darkness, In the meantime the disciples are each trying to form alliances with each other, It is later revealed that Gula has a lost page from the book of prophecies written by the Master of Masters, this page confirms that there is a traitor among the disciples, because Gula had the page Aced strikes her down, thankfully Gula is saved from death by Ava, everyone wants to see the page and is turned away until it is later revealed that Gula intends to summon Kingdom Hearts so they can bring the Master back to Day Break Town

Ava tries to prevent this but Gula goes through with the summon and triggers Kingdom Hearts and triggers all of the events before Keyblade War, Ava decides to gather Keyblade warriors and go into hiding naming them the dandelions, Later on in the Keyblade graveyard Luxu is standing with the No Name and a mysterious black box engraved with the phrase “χ Super”, and intones his master’s mantra, “May my heart be my guiding key.

The entire movie has been uploaded to YouTube for your viewing pleasure and I have attached it here so enjoy

Kingdom Hearts: Birth by Sleep

Birth by Sleep is a prequel to the events of Kingdom Hearts, it follows three trainee Keyblade warriors who all dream of becoming masters.

Terra (Left) Ventus (Centre) Aqua (Right)

These friends each live in The Land of Departure where they are trained under the Keyblade master Eraqus for many years before Terra and Aqua are able to take the final test before the great master Xehanort to see if they have what it takes to become Keyblade masters. Ventus being too young to take the test instead stands by his friends encouraging them to pass.

The irony of this test is that while all three of these friends become closer while training to pass it, once the test is over it only manages to push them apart, Aqua passes the test but Terra who shows a slither of darkness fails. This darkness is what encourages Xehanort to take Terra on as his personal apprentice to embrace the Darkness. Ventus leaves the Land of Departure to find Terra after he leaves and Aqua now a Keyblade master is giving her first task to spy on Terra in case he turns evil and must return Ventus back to the Land of Departure for his own safety.

The game takes the approach of having five stories Terra, Ventus, Aqua, Final and Secret that all connect together instead of the traditional one singular story.

I have varying opinions on this gameplay style which I will go into after I quickly go over each characters journey

The Disney worlds each character visits are in no particular order

Enchanted Dominion – Sleeping Beauty

Dwarf Woodlands – Snow White

Castle of Dreams – Cinderella

Mysterious Tower – Home of Yen Sid (Wizard from Fantasia)

Radiant Garden (A city and home to Merlin the Wizard and other characters)

Disney Town (Town ruled by Queen Minnie and King Mickey) This is also the minigame world

Deep Space – Lilo and Stich (Before Experiment 626 lands on earth)

Olympus Coliseum – Hercules

Never Land – Peter Pan

Terra journeys with Xehanort with the intent of overcoming his darkness not realising that he is being manipulated to embrace it fully. I really liked his story because he works with the villains of the lands to help them with various schemes mostly playing into the plots of the films.

For example he helps maleficent steal the heart of Princess Aurora while she is sleeping but soon shows remorse, in fact he does end up turning against most of the villains in his story, but because of Xehanort’s influence he cannot escape his fate and ultimately in the end he loses and Xehanort takes over his body in fact this new form for Terra takes ends up being the final battle of the game if you dont count the secret episode.

One very important moment to Terra’s story is when he meets a young boy named Riku on Destiny Islands, he sees something within Riku and gives him his very own Keyblade.

Ventus’s story mainly focussed in him finding Terra and making friends, this is fine but I feel his gameplay is a lot better than his plot. He has some very unique gameplay compared to the other two because he is only character to learn glide (A power granted by Pan which allows you to fly) this makes getting his collectibles very easy but also allows him explore a little better.

He also has a very unique Castle of Dreams stage as he fully remains the size of a mouse and works with Jaq inside of Lady Tremains Manor.

The only really notible thing about his campaign is the reveal of Vantias a fully created embodiment of Ventus’s Darkness which was stripped from him by Xehanort before he was sent to live at the Land of Departure, Vanitas wants to take over Ventus and turn him dark and by the games finale he succeeds and his defeat leaves Ventus in an eternal sleep.

Aqua is the best character in the whole game for may reasons but for me its the fact that she is mage so focusses on magic it mixed up the gameplay for me as I usually just grind to high levels and beat the daylights out of enemies often overlooking the magic systems, I was surprised because I actually really enjoyed the magic system and after a little research I managed to use it to my advantage for powerful and satisfying attacks.

I like her because she has a sense of what’s right and believes in her friends even Terra after he turns Dark, she never gives up on her goals but also doesn’t stop Terra or Ventus when she gets the opportunity. She is technically the main character of the game in fact you play as her in the secret final episode where she wanders the Realm of Darkness seeking an exit back to her world.

Where Terra meets Riku it only makes sense for Aqua to meet her counterpart Kairi who gives her a flower in Radiant Gardens. She does also meet a younger Sora who is the spitting image of Ventus but she doesn’t realise his importance until the reveal in the secret finale.

In the true finale of the game Aqua meets a mysterious hooded man in the Realm of Darkness who tells her of a Hero who has travelled many worlds and slayed many foes. That person is Sora implying that she has been trapped in the Darkness for a very long time in fact I believe this conversation takes place after the events of KH2 and the Hooded man is Ansem the Wise a character we see in BBS briefly in flashbacks but his character and reason for being trapped in the Realm of Darkness is explained later on in the series.

In the world of light Xehanort has amnesia and has taken the form of Dark Terra but is recued by Ansem the Wise (before he is banshied to the Realm of Darkness) and Braig an apprentice of Ansem the Wise who fights Terra and Aqua during their stories.

At the end of the final chapter Aqua finds the Castle of Dreams in the Realm of Darkness and Stares at the castle in Horror before the game ends.

I only one real complaint with Birth Sleep and that is that it gets a little repetitive visiting the same handful of worlds over the three main campaigns but apart from that it was a lot of fun.

I also though the Collectible were great, I enjoyed finding Xehanorts reports which made a good read and the sticker albums were really cute and a nice little distraction from the main plot.

The majority of these games have at least one mini game world which is not fully necessary to complete, in this case its Disney Town, where you can race hovercrafts, play volley ball with fruit, access a giant pinball machine and play a cute ice cream themed music game. In each campaign one of these games has to be played but never all of them each time.

Disney Town also introduces players to Pete a regular villain in the series, at the end of this worlds story he is cast into another dimension by Queen Minnie but is contacted by Maleficent who offers to release him if he works with her. This plot plays into the future titles.

Kingdom Hearts: Birth by Sleep 0.2 a Fragmentary Passage

A Fragmentary Passage is often quoted as being a tech demo for Kingdom Hearts 3, it follows Aqua on a ten year journey through the Realm of Darkness as she is starting to let her inner darkness take over.

The game is very simple and extremely short as it is only there to fill in the gaps of Aqua’s story. After finding the Castle of Dreams in the Realm of Darkness Aqua soon discovers all of the other lands from Birth by Sleep, the gameplay has her committing to small tasks like fixing a bridge or defeating her mirror self but the story doesn’t really get interesting until she finds memories of Terra and Ventus.

These memories cause Aqua to see some hope that she has finally found them but also under fears that they too have fallen to the Darkness, after a few stages of chasing them she finally catches up and is able to communicate with Terra, Terra cannot see Ven, they have both partially been taken by Darkness but because Terra’s heart has ties to the darkness his memory can see and communicate with Aqua but for some reason he cannot see Ventus while Aqua can, I think this is because he is mostly Darkness while Aqua and Ventus as mostly made up of good energies, in fact we see that Terra is struggling when Master Xeanhort in his Dark Terra form tries to enter the Realm of Darkness through Terra, Terra only barely manages to fight him off.

After this encounter she meets King Mickey who came to the Realm of Darkness to rescue her, they both travel deeper into the Realm and eventually find the remains of Destiny Island, they find the door to Kingdom Hearts and intend to close it, we are unsure on whether he was successful as Aqua is sent further into the Realm of Darkness but this time feeling more hopeful.

Back in the Mysterious Tower Yen Sid tells Riku and Kairi that Riku is the cause of Aqua falling into the Darkness and didn’t tell Riku because he was concerned that either him or Sora would attempt a futile rescue.

Sora comes into the room later on and is told he failed his test of mastery as Xehanort nearly took over using Sora’s darkness. Because of this Sora, Donald and Goofy head into the Gummy Ship and head to the Olympus Coliseum to seek advice from Hercules who once lost his god like powers and earned them back, the game ends and this ties into Kingdom Hearts 3.

This was a fun little game, it was very short and dark but overall it was worth playing but I dont know if I would do it again, this wasn’t much compared to other games in the series but it was nice to see just how long Aqua has been lost for. from this point on we will be discussing Sora’s journey from the beginning to the end and its good to keep in mind that Aqua has been wandering the Realm of Darkness in search of her friends during the events of the rest of the series.

Kingdom Hearts

Kingdom Hearts is the first chapter in Sora’s journey, it takes place at the exact moment that Mickey meets Aqua in the realm of Darkness, in fact the plot of the game revolves around Donald and Goofy seeking out the Keyblade Master (According to the prophecy this is Sora).

At the same time that Goofy and Donald are sent to Traverse Town, Destiny Island the home to Sora, Riku, Kairi and some other kids is over taken by Darkness.

This is due to the games villain Ansem the Seeker of Darkness, He is the hooded figure that appears to Sora and also he sets up all of the events of the game including Maleficent stealing all seven hearts of the Disney Princesses, of course some of these she had already obtained in BBS so here she is only gathering those which remain.

Riku is taken away by this Dark Power created by Ansem thus leaving Sora to fight the Heartless, he try’s to find save Kairi before she falls through a mysterious door, Sora also falls through and wakes up in Traverse Town where he meets up with Donald and Goofy.

In Traverse Town Sora also meets with Leon (FF8), Yuffie (FF7) and Aeris (FF7) they have also lost their world to the darkness and after realising that Sora is the chosen one they choose to help him with basic uses of the Keyblade to help prepare him for fighting the darkness. Not long after this a small boss fight with a giant Heartless occurs and Sora, Donald and Goofy enter the gummi ship and begin exploring various worlds to find Sora’s friends and the king.

I feel this is a good time to quickly go over the Disney worlds represented in this game, in no particular order we have

Deep Jungle (Tarzan)

Wonderland (Alice and Wonderland)

Monstro (Pinocchio) Inside of the Whale

Olympus Colosseum (Hercules) An area specifically made up of Challenging boss fights and lots of enemies

Atlantica (Little Mermaid)

Halloween Town (Nightmare before Christmas)

Neverland (Peter Pan) On Hooks ship.

Hundred Acre Woods (Winnie the Pooh) The mini game world

Not a Disney world but worth mentioning that Radiant Garden returns with its original name Hollow Bastion.

All of these Disney worlds pretty much follow the story of the movie’s in which they are based on so there isn’t much to go over with them but some of them do stand out to me.

The first notably interesting world is Deep Jungle I really like that along side basic game play this world has some very unique ways of exploration, you can swing from vines and slide down tree trunks, once you beat the world a really fun sliding game is unlocked where you can collect fruits and slide throughout the world of Tarzan.

Monstro is unique because it takes a design that it very complicated and is practically a labyrinth, I can see why people would dislike this world but its one of my favourites because I love Pinocchio and its the first time we really see Riku has been manipulated to turn to the darkness and wants power this is very similar to Terra in BBS.

Atlantica and Halloween Town are worth bringing up because they both change up the design of the main trio, I always like this because it is a lot of fun to see different costumes, I almost wish there was a costume shop in the game so we could try out lots more.

I liked the mini game world here it was better than what BBS gave us but honestly the games were a little bit too simple and easy for my liking, at least it gave us a cute little side story and a very useful XP boosting prize for completing it.

In the game every world you finish closes a keyhole and what a lot of people do not realise is that this does include both Hundred Acre wood and Olympus Colosseum so make sure you do both of these to make the most out of the cutscenes.

There is a boss fight with Hades that is worth beating from a story telling narrative but the Hades Cup in the Colosseum is very challenging and will likely require some time grinding XP.

As you advance towards that final Keyhole in Hollow Bastion you have a handful of very challenging fights, the first against Riku is very memorable because he actually steals your Keyblade leaving you beat him a wooden sword, after this you get your weapon back but the fights continue to get tougher. There is another against Riku before you take on his new master Maleficent, she has two forms and the second is very tough I struggled to beat her at level 50 on standard mode so that should give you an idea on how tough this was.

It’s worth mentioning that the plot with Pete from BBS is not mentioned in this game but he does turn up in later titles.

After closing the final Keyhole its time for our three heroes to enter the End of World and get ready to fight Ansem the Seeker of Darkness.

I highly recommend level grinding XP as much as you can before this fight it has multiple rounds with no breaks in between and even on the standard difficulty it is brutal, I beat the game at level 78 and even then this fight was not a complete breeze.

After beating Ansem, Sora finds the Door to Kingdom Hearts and kills Ansem the Seeker of Darkness with the power of light. King Mickey appears along side Riku who now is back in control of his own body, they help close the door from the inside and lock it with their keyblades both knowing that they may never return and light is brought back to all of the kingdoms. Kairi finally appears at the end but is unfortunately taken back to Destiny Island once the worlds seperate and return to their regular states. but a determined Sora vows to reunite them again.

Sora, Donald and Goofy continue their journey to find the King once again before they are interrupted by Pluto carrying a letter from Mikey, they chase him down ready for their next adventure.

The Secret Ending takes place one year later, a mysterious keyblade wielder finds Riku who demands to know where Sora is. In the Finals Mix version of the game an additional secret ending shows the mysterious figure fighting the Oath Keeper in an epic battle, he finally spots Riku who asks of Sora’s where abouts.

Another Scene then shows this figure approaching Ansem the Wise in the Realm of Darkness in the same area where he met with Aqua previously.

I love this game so much but it isnt perfect, it does definitely feel like the first in the series which is too be expected but for the most part it is great. What I feel falls short here is actually the side content there are a lot of things to do in this game and some of these tasks are very repetetive and boring. Finding the Dalmatians is not too bad but when on top of that to get the best ending you also need to get all of the trinity marks, find and beat every mini game, interact with every character and collect ever single Ansem report it is a lot.

It wouldn’t be so bad if you didn’t have to go back to worlds to collect the majority of these, the game doesn’t really guide you very well in what areas you might have missed something, the worlds don’t have a checklist so without a walkthrough its hard to know where to look.

The other complaint I have is the gummy ship segments they are very boring and repetitive but luckily you do get the ability to fast travel to worlds you have already visited later in the game so its not so bad.

Let me reiterate how much I adore this game, I have a lot of Nostalgia for it but it is hard to look past the few problems I feel it does have. I truly believe this is a must play game for anyone and is the KH game I recommend playing first if you’ve never played the series. It has a great story and gives a good example of what type of commitment is expected to fully enjoy the series.

Kingdom Hearts : Chain of Memories

Originally a Gameboy advance title, Chain of Memories was remade into a 3D action RPG for the PS2 and that is the version I am talking about here.

So this going to be short because I didn’t manage to finish this one, I couldn’t get used to the battle system and even on beginner mode I really struggled with it which is embarrassing to admit but I do need to be honest.

I know a little bit about how the game works so I will show that but from a plot summary I think I’m going to get some help with this one.

In the game you have a card deck which you build using different types such as magic, summons, attacks etc, then in the usual Kingdom Hearts style you can endlessly defeat enemies to gain XP but difference here is you need to attack in the order of your deck so for example ATTACK, ATTACK, FIRE MAGIC, GENIE SUMMON, SIMBA SUMMON, ATTACK, HEAL might be in that order in the deck so you will have to use those cards in that exact order. This means that during boss fights you might need to change the deck order about a bit, this is what I couldn’t understand, this is likely because I have only just managed to wrap my head around turn based RPG’s so I’m not exactly a strategic gamer.

When you level up you have to pick either health increase, card point increase (allows more cards in your deck) or sleights (Combining cards to do heavy hitting attacks).

And thats about all I got from this game, I really did not like the battle system, for me it was frustrating, it made me genuinely quite depressed and I really didn’t have the motivation to keep playing it.

I have seen the remaining cutscenes on YouTube but I wont try to write a plot summary myself and I cant guarantee it will be right as I didn’t fully experience the game. I will say though that for the games in this collection that are only cutscenes, I will be writing the summaries for myself as there is no gameplay involved at all !

This is a plot summary from Wikipedia, it seems accurate that it lines up well with the cutscenes I have seen so I will let you read this and we can move onto Kingdom Hearts: 358/2 days which I promise will have as good of an effort put into as I did the first Kingdom Hearts game.

Chain of Memories Plot Summary

https://en.wikipedia.org/wiki/Kingdom_Hearts:_Chain_of_Memories#Plot

Sora, Donald, Goofy, and Jiminy Cricket walk down a winding path in search of Riku and King Mickey. A man dressed in a black, hooded coat appears and directs Sora towards a massive fortress called Castle Oblivion.[10] Upon entering, the travelers realize that they have forgotten all their abilities.[16] The hooded man explains that the deeper they go into the castle, the more memories they will lose, but they will also uncover new memories in the process.[20] He creates a deck of cards made from Sora’s and his friends’ memories, and tells them that everything they encounter in this castle will be based on their memories.[6]

Sora ascends the castle, facing off against other hooded figures who form a group called “the Organization” along the way. As Sora loses his memories, he gradually appears to remember a girl named Naminé as an old friend of his, and learns from Organization member Larxene that she is being held prisoner in the castle.[21] He also clashes with a replica of Riku created and controlled by another Organization member, Vexen, and believed by both Sora and the replica himself to be the real Riku. Axel, an Organization double agent, releases Naminé and allows her to meet Sora in person. Sora discovers Naminé to be the one manipulating his memories, having been forced to do so by Marluxia, the lord of Castle Oblivion and the figure who lured Sora there, as part of his plan to overthrow the rest of the Organization with Larxene.[22] Sora climbs to the highest floor and defeats Marluxia, after which Naminé puts Sora and his friends into pod-like machines to help them regain the memories they have lost, even though they will forget the events that transpired in the castle.[23] Before they are put to sleep, Sora and Naminé promise to meet again as real friends once he reawakens, Sora firmly believing that his memories of her and the castle will remain in his heart despite being forgotten.[24]

In Reverse/Rebirth, which occurs congruently with the game’s main story, Riku is transported from the realm of darkness to Castle Oblivion’s deepest basement, and he fights figments of previous enemies to combat his inner darkness as he climbs upwards. Vexen fights Riku to obtain his data and creates his replica to counter Marluxia’s plan. Ansem, still possessing Riku’s body, tries to regain control of Riku, but Mickey’s power keeps Ansem at bay.[25] On the way, Riku battles and defeats Lexaeus, a member of Vexen’s circle, only to be dragged into the realm of darkness. However, he is saved by Mickey when Ansem nearly succeeds in taking Riku’s body as his own. With Marluxia eliminated by this time, another of Vexen’s allies, Zexion, attempts to dispose of Riku by drowning him in light. Riku is saved by Naminé disguised as Kairi, who helps him to control his darkness, allowing him to defeat Zexion. Riku later meets DiZ, an enigmatic individual interested in Riku who sends him to find Naminé.[26] Riku’s replica, who has since learned of his altered memories, seeks to justify his existence by killing Riku, only to be destroyed by him. Riku chooses to face Ansem upon learning from Naminé that Ansem lives in his heart, and defeats him after DiZ summons him for Riku to fight. Riku then sets out on a journey to utilize both his darkness and his light with Mickey as his companion.[27]

Kingdom Hearts: 358/2 Days

Unfortunately the Story so Far disc I used only has the cutscenes for this game as well as some text to help fill the players in with the plot, from what I understand this is often considered one of the weaker games in the series so maybe having just the cutscenes wasn’t such a bad thing. I am going to go over the major plot points and briefly cover my thoughts on the new characters and their relationships.

This game takes place at the same time as Chain of Memories, I know this because the plot of that game is talked about in a present tense with characters disappearing because they are working to stop Sora on his journey.

This is Roxas, he was chosen by Xemas the organisations leader to become the 13th member, his job as a Keyblade wielder is to go to various worlds and defeat the heartless to collect hearts, once the members collect enough of these hearts they should be able to create Kingdom Hearts.

The worlds in the game are the same as in both Kingdom Hearts and Kingdom Hearts: Chain of Memories, obviously by not playing the game I cannot comment on what the gameplay was like but I must say revisiting these same Disney Worlds is feeling a little old now and I really hope the next game gives us something new !

Roxas is put under training by a Keyblade master called Axel, when Axel is later on sent to Castle oblivion for missions Roxas makes friends with the fourteenth organisation member a young girl named Xion and later on helps her recover her Keyblade after she loses the ability to summon it.

I really love the relationship these three have, the way the friendship was written comes across as very genuine and watching them can be heartwarming at times.

also I really want some of that Sea Salt Ice Cream it looks so good !

Roxas and Xion have a lot in common, they both do not remember their lives before becoming members of the organisation and both of them end up in comas during the game and have visions of Sora’s memories.

Xion keeps going into coma’s and seeing Sora’s memories, this triggers her to break into Castle Oblivion and find out more about herself, Axel tries to stop her but she soon discovers that she is an artificial replica of Roxas in case he ever becomes useless, Roxas was born when Sora sacrificed his heart to save Kairi meaning that he is Sora’s nobody a vessel of a person which is created when they fall to darkness. Xion was created to absorb those memories from Roxas and prevent Sora from ever getting them back.

Xion goes missing for a long time after she makes the discovery of her origins

Roxas and Axel finally discover Xion in Traverse Town where she refuses to go home with Roxas and puts her Keyblade to him, Axel comes out and fights Xion and defeats her they both disappear leaving Roxas alone.

The three friends remain distant after this awkward encounter and hardly speak to one another. Xion is restored and Axel does at one point try to be friends with Roxas but a distrust has grown between all three of them.

Sometime after these events Namine, Kairi’s nobody explains to Diz that Sora’s memories have stopped and if they are not returned he will never wake up from his slumber.

Roxas and Xion begin hanging out again but Axel is nowhere to be seen, Roxas begins having coma’s and becoming weaker when using the Keyblade a role reversal of what was happening to Xion previously, Xion also becomes stronger at the same time which confuses the two of them.

Axel later informs Xion that she is robbing Roxas of his powers making her the more useful vessel.

Xion is taken to Destiny Island by a much older Riku than we have seen previously, his eyes are covered for reasons unexplained and he tells Xion the harsh truth that Sora cannot wake up while she is alive and allows her time think about giving her self up to save Sora.

Meanwhile the organisation secretly sets up a fight to the death between Xion and Roxas but luckily Axel stops the fight and informs them of everything and the three become good friends again and all three consider leaving the organisation.

Xion ultimately decides to leave seeking more answers, Axel stood back and watched her leave the organisation which angers Roxas after being confronted Axel decides to tell Roxas of the truth behind Xion’s purpose and that she needs to be destroyed.

Axel is told that he has no choice but to bring Xion back otherwise he will be completely destroyed, Roxas asks that he atleast not hurt her.

In an unknown realm Riku meets up with King Mickey to inform the King of how the mission to wake Sora is going, Riku has been trying to overcome the influence of his darkness and is worried that one day the darkness might take over him again.

Roxas leaves the organisation in search of Xion, this hurts Axel who truly wants the two of them to remain the best of friends. Xion has gone to speak to Namine who informs her that she is an embodiment of Sora’s memories of Kairi, Xion accepts that these memories are not her own and decides to sacrifice herself to wake Sora.

Axel against his better judgement finds Xion and begs her not to sacrifice her self but she refuses causing the two of them to fight and again Axel winning. After he brings her body back and she wakes up again her heart is still set on her sacrifice so she goes to say goodbye to Roxas and there and then she fully accepts her fate and merges with Sora, her body dying so she can restore his memories of Kairi.

After Xion is gone Roxas goes to find Sora to get Xion back, he ends up fighting Riku who wants to protect Sora, this is an extended version of the fight we see in the secret ending of Kingdom Hearts.

Riku has to accept the darkness within him in order to defeat Roxas, unfortunately this also transforms Riku into Xehanort’s heartless form Ansem it seems a villainous thing to do but deep down we all know that Sora has to be awakened in the end no matter the cost.

Roxas is put into a virtual version of Twilight Town with no memories of his time with the organisation waiting for when he is ready to be merged with Sora, finally awakening him

A bitter sweet ending to say the least but it does make a lot more sense to the beginning of Kingdom Hearts 2 which really confused me when that game originally came out, That games next and I cannot wait !

Kingdom Hearts 2

Kingdom hearts 2 takes place one year after the events of Kingdom Hearts and actually begins with players taking control of Roxas (Sora’s nobody) in the Simulation of Twilight Town.

This part of the game has a very eerie vibe especially if you know the story before this game takes place, this whole section is very sweet in the sense that you get to see this small friendship group hang out and all have a great connection, it has a really good feel to it, I really enjoyed going on the train adventure, skateboarding around the town, doing chores to make money and just watching them bond over Sea Salt ice creams. It just makes it even sadder when you know that none of this is real and is a virtual reality.

After having visions of Sora in his sleep, Roxas seeks answers which leads him to the creepy abandoned mansion in Twilight Town, here he meets Namine (Kairi’s nobody) who informs him that he is a nobody, Roxas has no memories of anyone from 358/2 days so he doesn’t remember Namine, he even is confronted by Axel but he has forgotten him as well.

When the time finally comes to wake Sora, Roxas is confronted by a man names Diz who takes him to the sleeping pods of Sora, Donald and Goofy and its here that he forms with Sora and wakes him triggering the next chapter in Sora’s storyline.

After waking up Sora, Donald and Goofy continue the search for Riku and King Mickey, they meet the old friends of Roxas who don’t mention him or even make reference, its quite sad really because deep down I do wish Roxas was real but I understand why he existed and his purpose in the story as a whole.

After meeting Yen Sid, Sora and the gang are informed that they need to go on another mission, this time to try and stop the increase of nobodies and heartless and prevent the plans of Organisation 13. Here they also have their first run in with Pete who is now finally working for Maleficent after she freed him from the dimension he was banished too.

Pete’s role in this game is more of a henchman than a villain, he does Maleficents evil bidding and often turns up in the other words following Sora on his quest, he tends to work with the other villains in an attempt to prevent Sora from reaching his goal. It is cool to see Pete take different forms in certain worlds but apart from that I thought he was quite forgetful and it never felt like he needed to be in the game as I think it would have worked just as well without him.

Drive forms are new here and they are given to Sora by the three fairies of Sleeping Beauty, they allow him to temporarily gain new abilities while sacrificing some others, for example on form may increase strength while weakening magic, another might increase magic while weakening defence and so forth. There are six forms you can unlock in the game and all of these can be leveled up the more you use them. Honestly I hardly used these at all as I found this game to be the easiest so far, during my standard playthrough I only died once and I never really needed to grind for XP.

This is one of the first games where I didn’t really enjoy the side content, the coliseum was cool and I really liked that the missions had different rules, such as only Sora, or unlimited drives etc but the collectibles sucked here, the issue for me was with puzzle pieces a lot required glide and the only you can get that is to hope you unlock final form at the end of the game and to then get glide as an ability you needed to grind that final form to level 3. I understand that for some this is ok but personally I didn’t really see the benefit because even the “Secret ending” by finishing Jiminy’s journal is just a teaser and glorified trailer for Birth By Sleep, a game I have already and played through because I did these in Chronological order which was my choice but still for me this secret ending just wasn’t really worth working towards especially when the collectibles required so much effort to even collect.

Ok put your pitchforks down, I know I’m complaining about everyone’s favourite Kingdom Hearts game but this is is just my opinion and the rest of the game I really enjoyed so lets swiftly move onto the best part of this entry the worlds (which I only dislike a few of…sorry)

The Disney Worlds represented in Kingdom Hearts 2 are as follows

Land of Dragons (Mulan)

Beast’s Castle (Beauty and the Beast)

Olympus Coliseum (Hercules)

Disney Castle (The home of King Mickey)

Timeless River (Classic Disney Cartoons – Steamboat Willie era)

Halloween Town (Nightmare Before Christmas)

100 Acre Woods (Mini game world)

Atlantis (Music based world)

Agrabah (Aladdin)

Port Royal (Pirates of the Carribean)

Pride Rock (The Lion King)

Space Paranoids (Tron)

It is getting a little tiring revisiting areas we have seen over and over again but thankfully some major changes were made to the Olympus Coliseum, previously we could only slightly explore the outside with the main purpose of the world being the cups. In this game we get a full storyline taking place in the Underworld and as mentioned previously the Cups here are a lot more fun because they implement different rules.

I also really enjoyed that Halloween Town now adds Christmas Town, it really helps to mix up the scenery in what is a fairly dark area of the game, also the Christmas outfits are so cute !

Disney Castle was a part of the first game that I always wanted to explore so I was really happy when they added it here, it doesn’t really serve too many story purposes but it is a fun place to find secrets and later on in the game is a good area to gain some levels if you need them

Timeless River is amazing ! This world based on the old Disney shorts is incredible I love that they used the old original designs for Donald and Goofy and I also really like that while primarily based on Steamboat Willie there are levels inside of the world which are a homage to 1930’s style animation. My only complaint is Sora’s designs here I think they should have made him an animal because what they did to him is a bit too Playmobile for my liking.

The 100 Acre Woods is a much better designed in this game, Pooh has lost his memory and doesn’t remember any of his friends, Sora helps him by completing Mini games and here they are all really fun, my favourite was an on rails reaction based game where you had to race through various seasons and areas from the Winnie Pooh cartoons.

There are only two worlds in this game that I dislike, the Pirates of the Caribbean area isn’t very interesting, its good that they show many different areas but they all look very similar and it is quite boring, the voice acting here is also really bad I understand it may have been difficult to get the actual actors but someone who can imitate the voices would have been fine or they could have just used audio clips from the movies since Disney owns those properties.

I cant talk about Kingdom Hearts 2 without discussing the abysmal Atlantis segment, for whatever reason the developers wanted to add a music based world to the game where players have to press buttons in time to the music of the Little Mermaid and original songs. This is really bizarre compared to the rest of the game and its just nothing to get excited about, mini game worlds like the 100 acre wood are fun because they are a nice break from the action packed rest of the game but also follow the games narrative, there is always a serious problem to solve and you want to see it resolved.

The problem here is that there is no issue really apart from Ariel wants to be human but this area acts like the rest of the game isn’t happening, The heartless didn’t attack Atlantis this time and when King Triton asks Sora if there is still a threat he says no almost like this is trying to be a different game entirely, I don’t know a single person who likes this part of the game and now that I have played it I can see why.

After saving all the worlds, surviving an onslaught of nobodies only one member of Organisation 13 remains. Xemnas was surprisingly very easy for a final boss compared to the others we have faced so far. I beat him level 70 with very little issue. He has some pretty cool forms but compared to that Ansem fight in Kingdom Hearts this one just doesn’t compare. The part where you take over Riku while he is slowly killing Sora was different and really caught me off guard, trying to figure out how to save Sora nearly had me killed during the fight so I will give them props for that.

After finally killing Xemnas Sora and Riku unite closing Kingdom Hearts and are both returned to Destiny Islands where they meet Donald, Goofy and Kairi, Donald and Goofy return to the castle but Sora and crew take a well deserved break before receiving a letter from King Mickey which we don’t get to see ….yet

As I mentioned earlier the secret endings are both a teaser and a trailer for Birth By Sleep so we wont discuss those as they don’t hold any important plot details I haven’t already covered so far.

Kingdom Hearts 2 is a really great game and while I do prefer the original this is clearly a much better title, I didn’t like the collectibles in this one and Atlantis really sucks but apart from that this is a really good time and is a much better experience when you play this series in chronological order. I really appreciated that it added a lot of new worlds and revamped some of the older ones to mix it up a bit.

This is the best game in the series I have played so far so I really hope the next few games hold up just as well.

Kingdom Hearts Re-Coded

Another collection of cutscenes here, so I will try my best to explain the plot of the game

A mysterious message has appeared in one of Jiminy Crickets journals, the message reads “Their hurting will be mended when you return to end it”.

He takes the message to King Mickey who uses the journals to create a digital world and a digital version of Sora.

He guides this Sora on a journey to Destiny Islands to ask questions and find out who is hurting.

While on the islands he finds the secret place from the first KH, here he meets a mysterious figure in a black hood resembling Organisation 13. The figure seems to be giving Sora riddles as a means of guiding him towards something but he soon disappears

After a fight with a giant heartless Sora is blown away from Destiny Islands and ends up in Traverse town triggering the events with Pluto from the first game, however back on Destiny Islands a small scene with Riku and a hooded figure in gold garments is shown, which surprises everyone in the real world as this was never written in Jiminy’s journal as they never previously witnessed this moment.

After sealing the keyhole and helping Hewey, Dewey and Louie in Traverse Town, Sora continues to follow the hooded man to the next world, in the mean time back at the real world, Disney Castle is being over run with heartless.

After dealing with the heartless King Mickey and the gang continue to watch Sora in the digital world as he travels across the same kingdoms from KH1, in each world he helps solve the mystery of small problems and unlocks the keyholes. Each world he saves unlocks a new message in the journals.

Back in Disney Castle the digital version of Sora turns up shortly followed by the hooded figure who reveals themself to be the digital version of Riku, Riku explains that they are all now inside of the digital world and that his data body represents Jiminy’s journal.

After this revelation Sora is sent to continue his mission to clear all of the worlds and complete the journal .

After saving Cloud in Olympus Coliseum Pete from the real world turns up to cause trouble before quickly running off after declaring that he wants to take over the digital world.

After defeating Jafar in the cave of Wonders Maleficent finally shows up with Pete, she destroys Sora’s Key blade and kidnaps Riku taking him back to the Darkness, this leaves Sora no choice but to continue without a weapon until King Mickey can return to the real Disney Castle and program a new Key-blade into the digital world.

The final world that needs saving is Hollow Bastion and against King Mickeys orders Sora goes there to fight Pete with out use of the Keyblade, Donald and Goofy eventually turn up as well offering to help him in his battle.

Halfway through the fight Donald and Goofy are trapped by data bugs and through the power of heart and friendship he manages to summon the real Key-blade and with this new power Sora chases after to Pete and defeats him but unfortunately Pete has had an ace up his sleeve the whole time!

In a rather messed up turn of events Pete has managed to gain access to Riku’s data and has been mixing the Bugs into it. This has made Riku go back down his path of Darkness wanting to kill Sora, Sora of course defeats him for now and accesses Riku’s Datascape to deal with the problems from the inside.

After travelling through Riku’s memory’s and defeating the data bugs, Sora is faced against Data versions of Pete and Maleficent in Hollow Bastion, He defeats them and makes the brave decision to rescue the real Pete and Maleficent from the Datascape before completing the journal.

He finds them both about to be attacked by Sora’s Heartless, Sora encourages the evil duo to leave while he fights the monster himself, only Pete really wants to leave however they are both forced to disappear by the heartless anyway.

The real Pete and Maleficent were pulled out into the real world through a data rift, after they have been rescued King Mickey erases the journal and wiping the memories of everything in the datascape

.

A new door has opened in the Datascape, King Mickey goes back inside to help Data Sora get his memories back, he does this by leading him back to Castle Oblivion

He is taken to a room of memories by a member of Organisation 13, he is shown memories from the journal including places hes been and the people he has spoken too, Riku soon shows up and shows Sora a memory of Kairi to remind him of real world Sora’s journey in the first Kingdom Hearts game.

After this Sora encounters the hooded figure again who monologues about how nothing is real and that everything is packets of data and has no heart.

This is proven wrong when Sora feels sadness at not remembering the friends he meets, he begins to feel emotional which is a characteristic of the real world Sora.

Sora nearly gives up not wanting anymore pain due to forgetting everyone he meets but has his mind changed when King Mickey sends memories of Donald and Goofy to him reminding him of their close friendship.

Data Sora and King Mickey travel through one final door where they meet Data Namine, she reveals that it was her who put the bugs in the journal and added the mysterious messages, the bugs were a side effect of her trying to restore Sora’s memories.

She gives Data Sora all of real world Sora’s memories including those in which hides the deepest secrets within the recesses of his mind, memories he doesn’t want to remember and ones he is beginning to forget, this includes memories of people Sora never met but who are connected to him including Aqua, Ventus and Terra, she showed them this so that King Mickey could tell real world Sora who he needs to help.

This is also the meaning behind the “Thank Namine” message

After this revelation from Namine, King Mickey writes a letter to Sora explaining everything to him, preparing Sora, Riku and Kairi for the events that lie ahead and telling Sora about the adventures of Aqua, Ventus and Terra who he will need to save.

In the secret ending Yen Sid inform King Mickey of the return of Xehanort now that his two halves (Ansem and Xemnus) have been defeated, this gives him the idea of putting Riku and Sora through the Mark of Mastery exam to become true Keyblade masters.

Kingdom Hearts 3D: Dream Drop Distance

Due to revival of Xehanort, Sora and Riku are put through the Mark of Mastery exam to become full Keyblade Masters which would allow them to achieve complete power to prevent Xehanort’s return. The two are separated as part of the exam and sent to worlds previously affected by the heartless which need awakening from a Deep Sleep.

Surprisingly considering that these are worlds once affected by Heartless apart from two these are all new worlds that we haven’t seen in the franchise yet and one of these is even from a direct to video movie

In no particular order the worlds we can play in Dream Drop Distance are

Traverse town

Symphony of Sorcery (Fantasia)

La Cite de Cloches (Hunchback of Notre Dame)

The Grid (Tron)

Pranksters Paradise / Monstro (Pinocchio)

The Country of the Musketeers (The Three Musketeers)

For all of the new franchises this game uses the majority of the worlds feel very empty and they dont feel very alive, the only characters we see are the ones used for story telling, Tron makes sense as that worlds is meant to feel lonely but the Hunchback of Notre Dame could have really used some more NPC’s because between areas you are just running down empty streets and I think that by adding just a few background characters the worlds in the game would feel so much more alive.

The other Kingdom Hearts games don’t use lots of background characters but the ones they do use make those games feel more like you are in the movie than just running between scenes.

There are two worlds in the game that I really appreciate and enjoyed, the first was the Country of the Musketeers based on the direct to video movie “The Three Musketeers”.

I think it is a really great that they included this very underrated film to the Kingdom Hearts Franchise and this is actually a pretty fun level in the game, the use of Mickey, Donald and Goofy was nice as your usual two companions do not join you in your Mark of Mastery Exam, also the areas of this world are very cartoony as to fit in with the themes of movie and they are all very good, there is even a really unique boss fight with Captain Pete near the end.

Symphony of Sorcery based on the Fantasia shorts was a really surprising choice and I must say it is absolutely gorgeous and the areas change seasons and have different elemental obstacles such as the wind carrying you through autumn and sliding across the ice throughout winter. They even used the music from the Fantasia movie and it sounds really good in this game, its very relaxing and a nice change of pace to the action packed tracks we have gotten used too.

The gameplay has some major changes in this one and I really appreciated the new gameplay elements, first of all you get to play as both Sora and Riku who both play simultaneous campaigns throughout the same worlds, before each level you have to commit to a dive a short minigame where you are free falling and need to complete a goal such as collecting a set number of points, killing a number enemies or beating a mini boss before you can enter each world. These are genuinely really fun to keep replaying and trying to get better scores.

Dream creatures can be created from recipes or by combining spirit pieces and there is a nice collection that can be obtained, you can raise the creatures by petting them, playing some basic mini games and feeding them treats. Once you assign them to your party they will protect you and help with fighting the other Dream creature enemies that have bombarded the games worlds.

You can upgrade your dream buddies using ability link graphs by spending points you collect, I completed all of these for the spirits I did have and I didn’t really see too much difference in how they performed as I did most of the battle work myself.

There are no coliseum matches in this game but a new style of minigame was added where you can battle your various Dream creatures, this is a very similar system to Chain of memories where you can use a card deck to combine numbers for high damage or as good defense. I played a fair bit of this but I couldn’t get into too much as the gameplay style wasn’t all too enjoyable for me personally but considering I didn’t enjoy Chain of Memories this is not surprising.

After waking all of the sleeping worlds, Sora and Riku head to the The World that Never Was, Sora is greeted by a younger version of Xemnas who reveals that Sora has been lured into a trap.

Sora fights Xemnas and sucessfully defeats him however his heart is swallowed by Darkness and placed into Ventus’s armour from Birth by Sleep.

After these events it is revealed that Riku has been exploring Sora’s dreams as a Dream Eater and has actually been fighting the darkness that is within Sora’s heart.

At the end his story Riku fights Ansem and successfully defeats him only to be confronted by a younger Xehanort who is setting up Organisation 13 and wants Sora as the final member which would completely erase all of the events of KH 1 and the rest of the series.

Thankfully King Mickey freezes time to help Riku defeat young Xehanort, Riku is unsucessful in this but luckily Lea, Axels somebody recues Sora’s body and brings it to the Mysterious Tower.

Back here Riku decides to risk his own life by entering Sora’s Dreams again and fights Ventus Armour and wins releasing Sora’s Heart and finally waking him up.

Back at the tower both contenders are congratulated for their efforts but only Riku is crowned Keyblade master as Sora showed weakness towards the darkness, he is not too upset though and is happy for Riku and chooses to return to the sleeping worlds to see his Dream Companions again.

In the secret ending of the game Yen Sid is telling King Mickey of his plan to gather seven Keyblade warriors to help prevent Xehanort from using the Princesses of Heart to forge the X-blade.

He sends Riku to collect to someone and when he returns he is very confused as to why this person was chosen to be trained as a Keyblade warrior.

This person just so happens to be Kairi.

Dream Drop Distance really surprised me because I had never heard many good things said about it but I really enjoyed this one. Yes the worlds feel a little empty but apart from that the gameplay changes are a nice touch and the high focus on Riku was much appreciated.

Because I played these in chronological order I knew that Sora was going to fail his Mark of Mastery exam but I never expected him to show weakness to Darkness and have to Rescued by Riku which really goes to who how much Riku’s character has grown since his early debut’s in the series.

It was also really nice to see Kairi getting a more important role even if it was right at the end I am looking forward to seeing what they do with her in KH 3 as well as what they do with Sora’s journey now that he has shown connections with the darkness.

Kingdom Hearts 3

Not long after the events of Dream Drop Distance Master Xehanort is almost ready to start the second Key-blade war, Keyblade Masters Riku and King Mickey dive into the depths of Darkness to find and rescue Aqua, a challenge which is much harder than they anticipated even having a set of their own Key-blades destroyed in the process.

Kairi and Lea are training as Keyblade wielders hoping to gain enough skill and technique that they can defend their friends in the final battle.

Sora has perhaps been given the most important mission of all, he lost all of his strength and abilities when he succumb to darkness and now he needs to help save other worlds to regain his powers and re-obtain the power of awakening which he is to use on Venus finally releasing him from his eternal slumber.

The gummy ship segments from KH 1 and 2 return to this third main installment and I quite enjoyed them here, instead of the linear on rails segments which were quite boring before now we get full control of our ship and can explore space to our hearts desire, I will be honest there isn’t a whole lot to discover minus some treasure safes, warp locations and air shooting boss battles but it is a vast improvement to what he had before, I think with some secret areas, paths and more emphasis to explore this could have been great fun and I hope this idea is expanded upon in future entries.

The Disney World Represented in KH 3 are

Olympus (Hercules)

Toy Box (Toy Story)

Monstropolis (Monsters Inc)

The Kingdom of Corona (Tangled)

Arendelle (Frozen)

The Carribean

San Fransokyo (Big Hero 6)

100 Acre Wood (Mini Game World)

Most of the worlds are great and a few stand out to me as being my personal favourites, first of all Olympus is now a fully explorable world with a story and they got rid of the tournaments in exchange for this, it is way better than its ever been and genuinely a really cool place to explore as most of it is in clouds, the underworld doesn’t return but this is welcome as we did get to fully experience that in KH2 and we really did not need to see it a second time. It should also be noted that this is the first introduction to Maleficent and Pete’s quest to find a mysterious black box in the game, a mission that they try to complete in almost all of the worlds without much luck.

Toy Box is easily my favourite world in the entire game because it is really creative from start to finish, Andy’s Room while small is filled with Pixar Easter Eggs and imagery from the movies, you can then explore the outside neighbourhood before moving onto the best part a three story shopping mall with various shops to explore and mini bosses to defeat.

There is a even a massive boss fight which takes place in a vast toy set at the end mimicking those opening cinematics from the Toy Story Movies, this might just be the best world they have ever done and I think they are really going to struggle topping this.

The Caribbean has had some major improvements, they fixed the voice acting and now it sounds much better, it is still obvious that this is not the original voice cast but it is passable, we can now also drive a boat freely across the seas allowing us to discover multiple small islands each with secrets, some the islands are not even part of the story and if you want all of the collectables discovering them is a must.

There are only worlds that I wasn’t very fond of in the game, the first is Sanfransokyo I found this one way too short and not very interesting to explore, a lot of the buildings look the same which made the collectibles frustrating to track down, I will admit that the Day and Night cycles were unique but apart from that this one was just a little boring for me.

The worst part of the game has got to be the Hundred Acre Wood, they completely ruined it here by giving it a really short story with no threat whatsoever, they did the same mini game three times in a row with very little changes which is extremely lazy and pointless, they would have been better leaving this out, I get that they did add mini games to other worlds such as Toy Box, Corona and Arendelle but that is no excuse to do this area so dirty considering that it has much more importance in KH 1 + KH2

There are 90 Mickey shapes to find and photograph throughout the game, these are a reference to the Hidden Mickeys of the Disney Theme parks, another reference would be the special moves which represent certain rides including the tea cups, splash mountain, Buzz Lightyears Space Rangers Spin and so on

The best collectibles are the Classic Kingdom Games , there are 24 in the game to find and each one has a small mini game you can play in the style of an LCD game mirroring those from Tiger Electronics and other similar companies from back in the day, the games themselves are pretty forgettable and don’t offer too much replay value but they are pretty cool to collect and are harmless ways to pass time.

After Aqua is rescued Sora finally manages to wake up Ventus and after a quick battle with Venitus the seven guardians of Light (Sora, Riku, Kairi, Ventus, Lea, Mickey and Aqua) head to the Keyblade graveyard to take on the vessels of organisation 13 and Master Xehanort, at first they are unsuccessful and Darkness controlled by a possessed Terra takes over leaving all of our character without a heart, Sora is killed and sent to Limbo (referred to as the Final World in KH lore) where he is a given a second chance to rescue his friends and reverse time giving the heroes one last attempt to win.

Upon returning Sora makes sure that he doesnt let the Darkness takeover and the guardians manage to defeat 12 of the Organisation members leaving only Xehanort left.

Knowing that Light and Darkness need to clash to form the X blade and trigger Kingdom Hearts, Xehanort does the unspeakable to enrage Sora, he cold heartedly, murders Kairi, this enrages everyone but only Sora, Donald and Goofy go into the final battle, the fight has three stages and is genuinely very challenging which is a step up from KH 2.

After the lengthy Battle Xehanort is dying and once the guardians return to Sora it is revealed to Xehanort that Master Eraqus had merged hearts with Terra upon his death in Birth By Sleep, he shows Xehanort a memory of their childhood where he promised to always support Eraqus, this triggers Xehanort to give up the X-blade to Sora and he dies finally giving up his own Darkness.

With the Keyblade war finally over most of our heroes go home but Sora decides to return to Limbo and re-awaken Kairi after being warned that such use of his power by waking the dead, he himself could lose his heart. At the end of the game we see all of the guardians of light including Donald and Goofy on Destiny Island, they spot Sora and Kairi sat on the big tree before Kairi sheds a single tear and Sora’s body fades away.

This officially closes the Dark Seeker saga of Kingdom Hearts

In a post credits sequence we are shown a mysterious hooded figure guarding the Black box Maleficent and Pete were looking for throughout the game, this figure reveals himself to be Luxu and his new identity being non other than Xigbar a member of organisation 13 who survived the Keyblade war, we see Maleficent and Pete watching this from a distance before we cut to black.

The Secret ending of the game shows Sora waking up in the world from the game The World Ends with You, this perhaps this shows that he has been banished to another dimension or this is another way that KH is representing the Afterlife considering those games have a lot to do with Death?

Riku is next seen in the video game of Verum Rex (A minigame in the Toy Box world) we see that games protagonist watching Riku and a Mysterious hooded figure in Organisation garbs is spotted staring at the moon making a heart shape with his hands.

Kingdom Hearts 3 was pretty fantastic and easily one of my favourite games in the series, I love that we see more modern Disney films getting some love and Pixar too, I thought the collectibles were the best have ever had especially considering that some of them even give you fun little games to play and minus the the two worlds I didn’t like this was almost perfect.

With this being a conclusion of the Dark Seekers Saga which began with Birth By Sleep there was a lot of storylines to tie together and a big issue this has is a lot of cutscenes between the gameplay, it can be a lot to take in at times and upon a second or third playthrough I feel like it may be a bit much, the game is 30 hours long and over 10 hours of that is cinematics.

I have already talked about the two worlds I disliked so I wont do that again, my final complaint is that apart from the final boss the game is way too easy, I understand that this was made so that new players can start with this game but I really hope this simple gameplay is not going to be the standard with the series going forward otherwise I may just need to start playing on the proud difficulty setting.

Other than that I don’t understand why people dislike this game, I feel it has the same vibes as its predecessors and does a great job of concluding the storyline and introducing its new worlds and characters, I still prefer KH2 but this is definitely in my top 5 games in the series so far.

Kingdom Hearts 3: Remind DLC

For the first time ever we get KH DLC and Im going to completely honest here, I didn’t purchase or play this as its very expensive for what you actually get, however the plot points are important to the series, I have copied this plot sypnosis from the website https://kingdomhearts.fandom.com/wiki/Kingdom_Hearts_III_Re_Mind

It is very well written and easy to understand without actually playing it, I might actually play this one day and if I do I will update this but for now here is the plot to the KH3 Remind DLC

The titular scenario centers around Sora’s rescue effort of Kairi. Assuming an incorporeal form, Sora travels back in time to the battle between the guardians of light and the Organization, traveling through the guardians’ hearts to reach Kairi.

After passing through the hearts of Ventus, Aqua, Terra, and Roxas, Sora enters his past self’s heart and tries to avert Kairi’s fate, but fails. However, Mickey reveals to Sora that Xehanort has hidden the crystal fragments of Kairi’s heart as a last resort.

Sora finds five fragments in Scala ad Caelum before his past self’s final battle with Xehanort, and then traces the remaining two through Riku and Mickey’s hearts during the guardians’ battle against Xehanort’s replicas, restoring Kairi.

After defeating Xehanort’s merged replicas, Sora and Kairi travel to the Final World to meet Chirithy, whom Sora persuades to return to the realm of light. Sora and Kairi then visit their friends’ worlds—reuniting Chirithy with its owner, Ventus, and restoring Naminé’s heart—before returning to the Destiny Islands, where Sora vanishes.

The “Limitcut Episode” is set one year after Sora’s disappearance; his allies have since lead an ongoing search for him, while Kairi has entered stasis after volunteering as Ansem the Wise’s test subject to help Sora. During a visit to Radiant Garden, Riku analyzes digital copies of Sora and the Organization’s members programmed into Cid Highwind’s computer, hoping to uncover clues to Sora’s whereabouts through their battles.

After the Organization’s copies are defeated and the analysis proves inconclusive, Riku is approached by the Fairy Godmother to meet Yen Sid, who suspects that they may be able to find Sora through the dreams of Riku, Kairi, and a nameless girl Sora encountered in the Final World.

The “Secret Episode” focuses on Sora, who has become trapped in the Final World since his disappearance. There, Sora encounters Yozora, whom he recognizes as a character from the video game Verum Rex in Toy Box, and whom he learned about from the nameless girl.

Yozora claims that he has been requested to save Sora, but questions his identity and battles him in Shibuya. If Sora wins, Yozora fades away before Sora returns to the Final World; if Sora loses, Yozora crystallizes him and goes to the Final World instead. Afterward, regardless of who wins, Yozora awakens in a car while a closing narration ensues in his and Sora’s voices, with the battle’s victor saying, “None of this makes sense to me.”

Kingdom Hearts: Melody of Memory

The first game to be considered a true spin off is this musical rhythm based game where we get to re-experience all of the most popular musical tracks from throughout the series.

The game focuses on Ansem the Wise exploring Kairi’s memories to see if there are any clues to Sora’s whereabouts, The game shows hints at Kairi’s childhood and shows us all of the events from the previous games but from Kairi’s perspective as she is narrating the stories in between the tracks.

The gameplay is really quite simple you need to press the action button to the beat of the music, sometimes you need to press multiple buttons at once and other times you need to glide across areas or flick the thumb sticks, this can be very difficult at times and I realised while playing that I don’t really have much rhythm as I really struggled even on standard mode but thankfully the secret ending only requires you to beat the game on any difficulty so this wasn’t an issue for me.

There are boss fights in the game and while they are a little longer than the standard stages they follow the same gameplay format.

From a gameplay perspective there isn’t really much more to cover, you can change teams in the game although I wouldn’t recommend this as each team starts at Lvl 1 so you may as well just sick with the Sora, Donald and Goofy Combo, also in some stages you are joined by various characters from your adventures they don’t too much different but they are a nice touch and very much appreciated.

After recounting all of the events in the series thus far, we are shown a new vision, Kairi is a child running for her life from heartless, she is found by Terra in his Xehanort form who saves her and sends her to live on Destiny Island giving her the mission to find the chosen one.

We then see Kairi in Limbo where she battles the spirit of Master Xehanort she isnt strong enough but luckily Sora partially manifests to assist her, the spirit is defeated but allows Xehanort to learn of Sora’s whereabouts.

When she wakes up back at the lab Kairi informs Riku of what she has learnt and tells Riku a clue she learnt in her sleep “that Sora may be in a reality not made of light or dark”.

Fairy godmother appears and tells Kairi and Riku that they are both 2 of 3 keys that can help Sora, the third is a mysterious girl who has taken the form of a star in Limbo.

After hearing Riku describe the city in his dreams, the mysterious girl informs him that it could be the City of Quadratum, The girl opens a gate allowing Riku to travel to the city, he goes leaving Kairi behind to continue her training, Master Yen Sid sends Donald and Goofy to gather allies for the continued battle to bring Sora back and Kairi chooses to study under Master Aqua.

I quite enjoyed this game, It’s not quite as epic as the other KH games but for a fun little game this can be quite addictive at times and I look forward to trying to get all of the remaining mission stars, plus we got see a tiny bit more of the current story as well, also it was a good opportunity to really appreciate all of the excellent music from the franchises history.

On April 10 2022 a release trailer for KH 4 was made available for fans, here is a link to that very trailer 🙂

And that’s it we have officially gone through Kingdom Hearts in it’s entirety and lets face it what a journey this was, it took me one year to get through these and I have no regrets. I grew up with Disney and as I grew older I always wanted a darker take on these stories, Kingdom Hearts was the first time Disney was made for a mostly adult audience and the use of other Final Fantasy and Square franchises surprisingly mixes really well with the Disney universe.

I have no idea what direction this franchise will go from this point on, we have seen the Keyblade war and have explored the life of Sora inside and out. I think a new franchise main is needed now, either Riku or someone new entirely, perhaps after we eventually get Sora back we may even want to do a fresh take with new heroes and a new franchise, perhaps a certain other animated studio? Perhaps one that can give us Egyptian lore, lost cities, fairy tale kingdoms and dragons?

Who knows where this series will take us next but for now we must wait for more adventures

Until then thankyou for joining me for this ever expanding series!

Padawan

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Every video game version of the Philosophers Stone

The Harry Potter video games stand out surprisingly well when compared to other licenced properties, not only by quality but that almost every console had a unique version of the game, I have already reviewed the PC version on this website and I feel its time we take a look at all of other versions of Harry Potter and the Philosophers Stone, these wont be full on reviews but I will discuss what I like and dislike about each version, I own all of them apart from the PS2 game mainly due to the fact that it costs and arm and leg to purchase but I have managed to at least lend a copy from a close friend so without further ado lets get into this.

PC version

The PC game was developed by Knowwonder and was released in 2001, it followed the plot line of the book and had a linear level based system.

The game stands out for heavy use of the computer mouse, in order to learn spells you needed to trace shapes representing them and you would even use your mouse to aim and fire your magic, I feel this gave the game a unique although very slight realism which only the PC port could offer.

You moved and flew using the WASD keys which also work very well and I feel that this version controls a lot more smoothly to the PS1 game which I will cover next.

My biggest complaint with this version is that the collectibles are pretty lame, you can collect different coloured beans that can be traded with Fred and George to buy Wizard cards, some of the cards are also hidden throughout the game, the fact that all the twins do here is sell you cards it is a bit disappointing compared to other versions.

The PS1 version

This is the version I have most recently finished so I am going into this with a fresh mind.

Again this game follows a linear path however it does differ in its collectibles, you still grab beans but this time not only can you get wizard cards but you can also unlock a more powerful knockback jinx as well as the nimbus 2000 and better quidditch armour. I will say that the areas are very guided as there is very little room for exploration, the enemies can be interesting but the game auto selects spells for you so defeating them requires very little skill.

Flying really takes some time to learn here, I found it very difficult to control, the broom stick feels very slippery and trying to get all of the hoops takes some proper skills, there is a part in the final challenge rooms that really had me struggling at times. The actual quidditch matches in the game are quite boring as you simply follow the rings and grab the snitch, I wish there was a little more to it but the I suppose that’s what the quidditch world cup video game is for.

There are a few different types of gameplay here including sections similar to games likes Crash Bandicoot, other areas needed stealth gameplay as well even racing, there is really something here for every gamer although at times I did feel like there was a few too many different game types.

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I will be honest with this one and say that I cant really give a proper opinion here because I have never got far enough in this version to even get into Hogwarts.

But what I can tell you is that it is a traditional turn based RPG which is very challenging and follows the events of the book rather than the movie, I would like to finish the game one day and I think its is deserving of its own full review but that is for another day.

So apologies if this one was brief but I just haven’t experienced this game enough to go into more detail or fairly critique it.

GBA version

This is my personal favourite version of the Philosophers Stone.

This game is very challenging for new players because unlike other Harry Potter games, in this version you can actually lose the house cup! yes that’s right at the end of the game you may not actually beat Slytherin, you gain and lose house points based on your performance in the games tasks.

The main game requires Harry to learn new spells and successfully complete tasks from the book, a lot of the time puzzle solving is required to complete the areas, some inspiration from 2D Zelda games was definitely used here as this has a very knock off feel of those games. Of course this is no where near as good as a AAA title but it has a lot of charm and is very difficult the part where you have to sneak around Hogwarts castle avoiding the prefects always has me puling out my hair but trying to beat your house points score every time you beat the game will keep you coming back. I highly recommend picking this one up if you get the chance.

And here we are at the very expensive one, the reason this game costs so much is because it was released after the Chamber of Secrets video game so not many people bought this assuming it was an older game and now its worth quite a bit and is a game I am desperate to add to my personal PS2 collection.

The first thing I want to point out with this game is that it looks great, Hogwarts is huge and is full of colours and things to see, I love that you can explore the castle after bed time to find secret passages and collect hidden wizard cards, there is a lot to do in this game and most of the time its more fun to explore than stick with the main campaign.

You can now set spells to specific buttons for quick uses and thankfully the game controls very well, this made flying a lot of fun, due to the advanced technology of the PS2 when you were flying you could see far beneath your broom and flying around the castle was really satisfying as it helped to show how large the in game maps actually are.

The Bertie Botts beans are back and this time they are used as currency in Fred and Georges shop, the only complaint I have with the game is Harry shouting the beans flavour every time he picks one up as it gets annoying very fast.

And that’s all of the video game adaptions of the Philosophers Stone, which one is your favourite? I think mine will always be the GBA game but the PS2/ XBOX/ Gamecube version is a close second !

Perhaps one day I should go over all versions of the Chamber of Secrets as well 🙂

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If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

Thank You for all of your support.

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Animal Crossing an ever expanding series

Animal Crossing is a popular social video game series where a human character moves to a town or village inhabited by animals, the games are known to give each player a unique experience with every play-through having different villagers and things to do. Players are also encouraged to be creative in the games and every game is able to be played in real time with the seasons and holidays being accurate to real life because of this each game is intended to be played daily until the next entry is released.

In this article we will be looking at all of the main series entries as well as its spin offs.

I haven’t played these games in a very long time so I will be using images from others peoples villages so if yours is on here and you want it removed please let me know at the email address on my contact page.

Animal Crossing was originally released for the Nintendo 64 in Japan, this version was never released worldwide and the rest of us got introduced to the series through the GameCube version which was enhanced with new features and better graphics.

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The main goal in all of the games was to pay off a property that you have on a mortgage with Tom Nook, every-time you gain enough bells by selling bugs, shells, fish and other things you collect, you can pay off your home which will make it bigger, you repeat this process until you have the biggest home available in the game.

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On a side note you can also find and collect fossils, bugs and fish which can be sent to Blathers the Owl at the Faraway Museum for analysing.

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You can have many villagers join your village, they will either stay or leave depending on how you communicate with them, many of them will ask you do tasks for them, in the first Animal Crossing game you could have 15 villagers in your village at one time.

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In the game players could, find, trade and be gifted games for the NES, all of these games were fully playable and this idea was really revolutionary at the time.

Two of these games could only be accessed using e-reader cards, and two more were giveaways to certain players, The Legend of Zelda for NES was in the games code but was never put into the final game.

Some of these games could even be transferred to the Gameboy Advance using the GBA link cable.

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Using a GBA Link cable players are also able to access a secret island that a character named Kapp’n can take them too, on this island is a hidden villager and special fruit such as coconuts.

The GBA can also be used to create special clothing designs at the Able Sisters shop.

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Animal Crossing on the Gamecube is the version I played and to this day I still think its a great game to play over and over again, there are so many cool things to do, there are the NES games to find as well meeting interesting characters such as Tom Nook, Kapp’n, Tortimer and K.K Slider who have all become fan favourites K.K slider is particularly fun because he plays music for you and then gives you a copy of the track which you can play whenever you want giving collectors another thing to collect. Animal Crossing is a chilled out experience but also a really immersive game that is still one my favourites.

In 2005 we got Animal Crossing Wild World for the Nintendo DS, in my opinion there is not much new material here and this is more of a enhanced port of the original game than it is a sequel.

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Because the DS used dual screens the sky above the player would move as the character moved making the game a little more realistic and immersive than the original

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The use of the DS stylus made certain aspects of the game such as creating patterns and writing letters a lot easier than they were on a controller.

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What is consider to be the best new addition was the ability to visit other peoples villages over the Nintendo WiFi connection, this was really cool but you could only visit villages using someones DS friend code and you were unable to connect to a random village. Online was able to be used in the game until 2014 when the service was closed down.

Apart from this there wasn’t many differences to the game-cube version, there were no retro games this time around and apart from online I cant think of any reason why this version would be superior.

Animal Crossing Wild World is in my opinion the weakest game in the main series, this does not mean that its bad, it just lacked new features and it was missing certain elements from the original game and its for that reason why I think it’s not as good.

In 2008 we got the third main series Animal Crossing game for the Nintendo Wii in the US it was called Animal Crossing: City Folk but over in Europe our version was called Animal Crossing: Lets Go to the City.

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The base game of City Folk was very similar to the previous entries and not much was added as new content however for the first time a new area could be accessed without the use of a second games system. This new area was the City, players could access this area by hoping on a bus driven by Kapp’n. In the City you can take part in various activities including shopping, getting your haircut, bidding on items and visiting the local theatre, I really enjoy the city area of the game as its a nice distraction from the regular village.

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A new peripheral was available with the game, this was Wii Speak an electronic device that allowed you to talk with other players in real time using voice chat. I never owned one of these myself so I am unable to comment on its quality, other devices that could be used with the game were the Nintendo DS, you could use the DS to transfer you character and other elements from Wild World to City Folk and for easy messaging in the game you could use a PC keyboard instead of the wii-mote pointer.

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It should also be noted that using a service called Wii Connect 24 players were able to order special items from Nooks Store, during special events Nintendo would release special clothing and items that could be downloaded into the game, this service was shut down in 2013 upon the release of the Wii U.

Even though there wasn’t many new things added to this game it managed to maintain the charm present in previous games, it never tried to over whelm the player with new content and it was clear that Nintendo knew what the fans wanted, with only few extra additions Animal Crossing: City Folk was a really nice entry to the series it was as good as we expected it to be without it being to ambitious.

Animal Crossing: New Leaf was released for the Nintendo 3DS in 2012 it was the fourth game released in the main series and at this moment it is still the most recently available main entry game, the game also introduced players to new series character Isabelle.

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The game came with the usual fare of Animal Crossing game-play such as fishing, collecting shells and bugs and selling items for bells but a major change was the player being mistaken for the town mayor, this opened up many new types of game play.

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As the mayor you are now able to modify to the majority of the village, you can add new buildings, you can fund projects and construction jobs such as adding bridges and fountains to the town, also as the mayor the villagers will ask you for help in various ways, they did this in previous games but the jobs were never anything memorable and were usually delivering an item from one villager to another.

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Another thing you can do as Mayor is ordinances this works somewhat in a similar manner to legal laws, you can use ordinances to control how certain aspects of your village and residents work, for example you could ask for more trees or flowers to be planted or you could change what time the local shops will open and close.

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The special island re-appeared in this game, players could go over to the Island to collect bugs and fish not available in the regular village and some mini games could also be played over on the island.

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new mini-games were added to the Island in a free update.

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Multiplayer returned along with being able to visit your friends towns, the dream suite feature allows players to visit dream like versions of random players towns over Nintendo Wifi Connection, another really cool online feature allowed you to view players homes that you found via the 3DS street pass, you were even able to buy the items that they stored in their homes.

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The last feature I will talk about is the sewing machine in the Able Sisters shop, by using this machine you could create QR codes for the patterns and designs you create, other players can scan these using their 3DS cameras to download the patterns.

Animal Crossing New Leaf is one of the best games available on Nintendo 3DS, it changed up the game play while still remaining respectful of its purpose, it was a nice change of pace and its new features made the game more playable and kept players interested with its consistent game play with plenty of things to do.

Animal Crossing Home Designer was the first spin off game in the Animal Crossing series, the game had players designing multiple homes for villagers and trying to design the decor and furniture to suit their needs. It was released in September of 2015.

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In this game the main focus is designing homes so there is no mortgages to pay off, different villagers will hire you to theme there homes on specific things this adds a bit of challenge to the game and also encourages creativity and imagination. The shops have returned from the main series however more items are available from the get go and more can be unlocked as you progress through the game.

The game also incorporated Amiibo cards that could be used to invite main series villagers to join parties in the town, you might even get the opportunity to design homes for these characters.

Animal Crossing Amiibo Festival was released in November 2015, it was based on the Mario Party video game series, the goal of the game is to make your villager the happiest in town.

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In the game players will roll a dice to move around the board and you will see events, depending on how these events turn out you will either gain or lose happy points and at the end of the game the player with the most happy points wins.

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The game gave us animal crossing amiibos, by scanning these amiibos into the game you could then play as those characters, you could also scan amiibo cards to play some minigames with your friends.

Animal Crossing Pocket Camp is a free to play mobile game that was released Worldwide for android and IOS in November 2017.

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Surprisingly this mobile version of the series is not much different to the main series games that we have come to love, the biggest difference was that it was based on building a campsite instead of a village but apart from that the core game-play remains almost the same,  I personally think that this game had much more memorable events and holidays as some of these were based on other Nintendo series.

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Like similar games on mobile, the core game is free to download and play but things take a long time to build and require a lot of patience however if you are feeling up to it you can use real currency to purchase Leaf tickets to speed up the process, the tickets can also be used to build things that you may not have the correct materials for.

The Latest main series title Animal Crossing: New Horizons was released for the Nintendo Switch on March 20th 2020.

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In the game players need to choose an Island layout before being shipped to that Island, from here a naming ceremony is held along with a bonfire party, this part of the game is mandatory and is the only time the game is not following real time. Once the player goes to sleep real time and seasons will start and the Animal Crossing experience will begin.

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A really fun crafting system has now been introduced to the series, players are able to gather materials from trees, rocks and other things in the game to combine and make furniture, new tools and decor, special recipe cards can be discovered or traded allowing players to add more craft-able items to the list.

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The staple Bell Currency is back as usual however this time it is joined with a new type of currency called Nook Miles, Nook Miles allow you to purchase special items and updates to your game, this includes visiting new islands, upgrading item storage and general enhancements to the experience of the game. You gain this currency by finishing special tasks acting in a similar way too an achievement system, along with main nook goals special daily goals are available as well.

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Late into the game, players can unlock an Island Designer mode, this mode allows the player to edit their islands by removing specific terrain or creating rivers and cliffs, this allows a serious amount of customisation in the game.

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The game can bug although this does not happen, there is a rescue service option available which can help the player in these circumstances by spawning them back at their house, it does cost 100 Nook miles to use.


Swimming was introduced to Animal Crossing: New Horizons allowing players dive for deep sea creatures a new addition to the museum.

The last thing I feel needs to be mentioned here is the lack of Mr Resetti, for those who don’t know, Mr Resetti is a frequent character in the series who would scold a player when they forgot to save their game or when they reset their town, the character has been removed from New Horizons due to the Auto Save system.

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In 2021 fans were given a major update to the game which brought back fan favourite characters, Brewster returns along with his cafe.

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Cap’n is back and can take players to random mysterious islands where they can find unusual materials that are more difficult to find otherwise.

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Harvs Island upgrades to allow us to open stores and make special sets for his photography.

General updates such as new ways to use the camera, group stretching activity were added, new ways to upgrade your home decor and general design and more items have been added to purchase via nook miles. We can now also add lighting and decoration to our roofs and for the first time in the series history we can cook using different recipes.

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An finally Gyroids have returned and can now be customised to fit your tastes.

Happy Home Paradise is a new Animal Crossing designer game that was added as a DLC to the base game, this is an entire game on its own but only can only be accessed if you own a copy of Animal Crossing: New Horizons. The game is very similar to Happy Home Designer and has a similar premise of creating homes for different animal residents and trying to build the houses to match the required theming for each client.

You do get paid for your work but only in a currency that can be spent on the design island however these furniture and clothing items can be taken to your own island and are each unique to those who own the DLC.

And that is where we are left with the Animal crossing series to date, I find it hard not to love this series for its simplicity, cuteness and relaxed atmosphere, I will update the new horizons segment if major updates are added but for now we will continue this series with the next games release.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

Mortal Kombat an ever expanding series

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Its one of the goriest fighting game series of all time and its a game series that I grew up with, lets take a look at the evolution of the Mortal Kombat video games.

Before we begin here is a brief explanation of the series, you battle your many opponents in one on one battles and the victor of the fight can perform a finishing move which can be either comical, brutal or fatal, these games are not shy on blood and gore and for a lot of people its the gory finishing moves that make the games as enjoyable as they are.

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Mortal Kombat takes place on the island of Shang Tsung, the Island has hosted the Mortal Kombat tournament for hundred of generations, in the tournament warriors battle for the chance to take on the warrior Goro who has never been defeated. You are one of the latest challengers to take on the tournament.

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Mortal Kombat introduced players to seven characters.

Johnny Cage – A martial artist and famous movie star

Kano –  A mercenary who is devoted to a life of crime

Liu Kang  – A Shaolin Monk who hopes to bring peace to the realm.

Raiden – A god of thunder

Scorpion – A ninja that dresses in yellow colours and uses fire as an element of attack

Sonia Blade – A member of the special forces

and Sub Zero –  A ninja that dresses in blue colours and uses ice as an element of attack

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Apart from fighting, players are able to try their luck at the extremely hard and blister enducing test your might game, in this mini-game you have to raise the might bar and destroy various strong materials.

The Original Mortal Kombat was quite basic but it was good enough for a first entry in the series.

A memorable moment from the game for me is the pit where you can throw an opponent onto a bed of spikes after defeating them in one of the levels. The Pit is also where players are able to trigger a secret fight with the green ninja called Reptile and major points are available if he is defeated.

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The game was released on various home consoles after its debut in the arcades, I owned the game on the Sega Mega-drive which is the superior home console version as blood could be turned on using a special code however in the Super Nintendo release blood was completely removed.

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As a side note I thought it might be fun to talk about the original arcade machines for some of these games starting with Mortal Kombat 1. I think the art is really cool on this machine, it has Johnny on the side and it looks like he is kicking a dragon in the head. Good art but not sure if it really shows that its a fighting game I feel like it would be more appropriate to a beat em up such as double dragon.

There is a lot more information about this cabinet on arcade-museum, I will put a link below.

https://www.arcade-museum.com/game_detail.php?game_id=8753

After being defeated by Liu Kang in the first game , Shang Tsung begs ruler of Outworld Shao Khan to spare his life and also host the next Mortal Kombat Tournament in Outworld, Shao Khan agrees and restores both life and youth to Shang Tsung.

It should be noted that because of the plot of this game Liu Kang winning the tournament in Mortal Kombat 1 was the canon ending.

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Seven new playable characters were introduced in Mortal Kombat 2

Baraka – A mutant that works for Shao Khan

Jax –  A special forces officer

Kitana – A female ninja and assassin

Kung Lao –  A Shaolin monk and friend of Liu Kang

Mileena –  Kitana’s sister and who is an assassin working for Shao Khan.

Reptile –  The mysterious ninja from the first game

and Shang Tsung –  The sorcerer and final boss from the first game although much younger

It should be noted Sonia Blade and Kano did not make a comeback as a playable characters in Mortal Kombat 2.

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The game had three hidden fights that you could access if you hit certain criteria during your play-through.

Jade –  A strange female ninja who fights with a fan

Smoke – A Ninja dressed in grey that uses smoke to help him fight

and Noob Saibot – A very mysterious character that who’s features are completely hidden by its dark colour palette, this fight is the hardest of the secret battles in my personal opinion.

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As well as fatalities there were two more finishing moves you could do in this game, the first was babalities where you could turn your opponent into a baby and the other was friendship which had you do something kind for an opponent after defeating them, hilariously this was made as a mocking response to critics who deemed the first Mortal Kombat too violent.

Mortal Kombat 2 was a massive improvement over the first game, it added loads of new characters, new stages that were better animated, it gave players babalaties and new fatalities along side three brand new stage fatalities, overall a fantastic game.

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I much prefer the arcade machine design here, I love Raiden being on the side of the cabinet, to me he is a much more recognisable character than Johnny Cage is and to be honest in my opinion he is a lot cooler as well.

For more information on this arcade cabinet follow the link below

https://www.arcade-museum.com/game_detail.php?game_id=8756

After being defeated by Liu Kang in Mortal Kombat 2, Shao Khan uses Shang Tsung to revive his long lost love Sindel, he does this as part of a plan to combine both Earthrealm and Outworld causing billions to lose their lives because of this Raiden sends warriors out to fight Shao Khan and put a stop to him once and for all.

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Mortal Kombat 3 is my least favourite out of the original arcade games, as a child I really did not like a lot of the changes they made and I still do not to this day. Biggest change was removing scorpion from the game which makes no sense because he is the most popular character in the series and nothing happened to him in the last game to explain his absence here. Sub Zero has a new character design and it sucks, I prefer the iconic blue mask and he just does not look right.

The game introduced a good number of new playable characters

Cyrax – A cyber assassin that dresses in yellow

Kabal – A former black dragon warrior

Nightwolf – A native american shaman

Sektor – A cyber assassin that dresses in red

Sindel – Shao Khan’s resurrected queen

Sheeva – A female shoken who is also the protector of Sindel

Stryker – A riot control officer

and Smoke – A cyber assassin that uses smoke as a means of attack

Both Kano and Sonia Blade return as playable characters in Mortal Kombat 3 however Baraka, Mileena, Reptile, Scorpion, Raiden and Kitana did not make a return as playable characters.

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The stages here take place in world settings that are more familiar to players such as subways, cities and streets which to be honest I much prefer to the stages in the first two games.

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A new finishing move called an aqnimality was added which allows character to turn into animals before killing their defeated opponent.

Other things that should be noted are the new stage fatalities which take advantage of the new settings, the ability to change stages during a battle if you manage knock your opponent to higher level, secret fights with a robotic version of smoke as well as returning fighter Noob Saibot and a new sub boss Montaro who is a centaur that is ridiculously hard to beat.

Overall Mortal Kombat 3 is a really good game, and the reason I dont like it is because of the character selection which may seem a little unfair for me to judge it on that but with the changes they made to some of the characters it just didnt feel right and took away from the experience for me.

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Really great artwork on this arcade cabinet, the character choices make sense due to the games plot and the amount of detail is fantastic, I still prefer the artwork for the Mortal Kombat 2 cabinet but this one is a close second for me.

For more information on this arcade cabinet please use the link below

https://www.arcade-museum.com/game_detail.php?game_id=8754

Ultimate Mortal Kombat 3 was released the same year as the original game it made a few updates that improved the overall experience the first was returning characters Scorpion, Kitana, Jade and Reptile, it added two new modes and added new hidden fighters Human Smoke, Classic Sub Zero, Mileena, Ermac, Noob Saibot and Rain.

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The art here is a little dissapointing as they copied the Mortal Kombat 2 art work instead of Mortal Kombat 3 which does not make a lot more sense as Raiden is not a playable character in this game.

Mortal Kombat trilogy was compilation of the original Kombat trilogy crammed into one game, every playable character was back along side Goro, Kintaro, Motaro and Shao Khan.

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The game introduced another finishing move called a brutality where players will beat the utter crap out of their defeated opponents before making them explode.

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A new secret fighter called chameleon can be taken on, he uses the combined abilities of all ninja characters and is really tough

Mortal Kombat Trilogy was the first game to not be introduced in arcades.

Mortal Kombat Mythologies –  Sub Zero was the first spin off game in the series

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Taking place before the events of the original Mortal Kombat, Sub-Zero has been tasked by Quan Chi to steal a map of elements from the Shaolin temple.

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The game was very disappointing, not only was it not like the other Mortal Kombat games but it was also really badly designed and extremely un-fair.

It was a 2D platforming action-adventure game where players needed to gain experience points and unlock special moves by defeating enemies.

The problem was that the game had confusing controls and was very cryptic on how you need to survive, a lot of the time you would not be able to see below the character so if you had to jump onto a platform below you would not know how to time or position your jump, a lot of enemy sprites were very similar to each other so the game lacked in variety.

If you play the Play-station 1 version of the game it has full FMV cut scenes and they are actually really cool and worth checking out on Youtube.

Overall a bad game and I am pleased that they never made a sequel

With the help of Quan Chi an elder god named Shinnok has escaped from the Netherealm after being defeated by the thunder god Raiden thousands of years ago. Shinnok seeks revenge on Raiden and the other gods who helped to trap him in the Netherealm, Raiden requests help from Mortal Kombat warriors to help defeat the elder god once again.

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Five new playable characters were introduced to Mortal Kombat 4

Fujjin – A wind god and an ally of Raiden

Jarek – The final member of the black dragon

Kai – A Shaolin monk and a friend of Liu Kang

Meat – A gory skeleton and one of the hidden characters in the game.

Reiko – The general to Shinnok

Tanya – A traitor to Edenia

Noob Saibot – Finally playable as a hidden character in the game.

Scorpion and Raiden have been re-added to the game after being absent in Mortal Kombat 3

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The game came with 3D graphics, full CGI cut-scenes, hilariously bad voice acting and a kick ass soundtrack.

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Silly finishing moves such as babalaties and friendships were removed to make the game focus more on violence and to be taken more seriously however a new move that allows you to break your opponents bones during a fight was added which was really awesome.

Players can now also use weapons and stage hazards to hurt their opponents, adding a lot of new ways to fight which is really great.

Mortal Kombat 4 is a fantastic game and while its not my favourite 3D Mortal Kombat game it was a great first attempt.

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Mortal Kombat 4 was the last game to be released in Arcades and its art does not disappoint, I love Quan Chi being next to a wall of flames, it reminds me of the art from the Mortal Kombat 2 cabinet which had Raiden using a thunder attack.

For more information on this arcade cabinet follow the link below

https://www.arcade-museum.com/game_detail.php?game_id=8755

Mortal Kombat Gold was a dreamcast exclusive release of Mortal Kombat 4, it added Mileena, Cyrax, Kung Lao, Baraka and a secret character called Sektor to the game. It even added a few new cut-scenes for me personally this is the definitive version of Mortal Kombat 4 but a lot of people would disagree as the game was hit with mediocre reviews when it first hit store shelves.

I could not find a commercial for this game so we will make due with the opening sequence.

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Taking place before Mortal Kombat Mythologies Sub-Zero, Special forces follows the character Jax who seeks revenge after his comrades were murdered by the Black Dragon Clan, Jax takes on a mission to obtain a mystical artifact called the Eye of Chitian which can open portals.

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The game is a third person beat-em up and shooter, I found it to be quite simple to get used too and at first it was really fun but it became boring very quickly. The game is repetitive, the levels are all very similar and it lacks challenge in both its combat and its boss fights, overall its not great.

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I couldn’t find any commercials or videos for this one so I am afraid we will have to make due with the box art.

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The game was a bad port of Ulitmate Mortal Kombat 3, the limitations of the gameboy advance button layout made it very difficult to play and took a lot away from the experience. At times the game was also really unfair on its difficulties making it near impossible to finish on any difficulty above normal. This is one port you will want to skip.

In the canon ending of Mortal Kombat 4 (Scorpions Ending) Scorpion gets sent back to the Netherrealm by Quan Chi but Quan Chi is grabbed by Scorpion taking him to the Netherealm with him. Quan Chi escapes the Netherealm using a magical amulet which sent him to a tomb of dead bodies, he learns that the dead can be brought back to life and plans to build an army so he teams up with Shang Tsung who then murder Shao Khan and Liu Kang. This causes Raiden to give up his status as a god after realising that if the alliance is victorious Earthrealm will be doomed leading into the events of the game.

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New characters in this game include

Blaze – A secret character and a fire elemental

Bo Rai Cho – Former trainer for Liu Kang

Drahmin – An Oni who seeks revenge against Quan Chi

Frost –  Sub-Zero’s Trainee

Hsu Hao – A red dragon operative

Kenshi -A blind swordsman who was stranded in Outworld

Li Mei  – An outworld native who wants to win the freedom of her native people.

Mavado – A red dragon mastermind

Mokap –  A Joke character added in by the developers

Nitara – A vampire who wants to separate her home from Outworld

Liu Kang and Shao Khan are absent from the game due to their deaths.

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The game looks great and its visuals are a huge improvement over Mortal Kombat 4, the combat remains practically the same although stage fatalities have been completely removed which really sucks.

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Mini games came back in Deadly alliance in the form of Test your Might and Test your Sight, both of these games are very difficult but both are rewarding.

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The crypt made its first appearance here, it was an area that allowed players to spend coins to purchase unlock-able content in the game.

A new mode was added called konquest, this was essentially a long tutorial mode for the fighters but it gave insight to their back stories.

Mortal Kombat Deadly Alliance was an outstanding game and one of my personal favourites.

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Mortal Kombat: Tournament Edition was a GBA port of Deadly Alliance

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While controlling a lot better than the previous GBA game in the series nothing about this really stands out enough for me to say its a good game, if anything its a lacking version of Deadly Alliance and overall it can be skipped.

After the events of Deadly Alliance Raiden attempts to fight Shang Tsung and and Quan Chi but is quickly defeated. Not long after this the dragon king Onaga comes to gain the power of the amulet, Raiden sends a powerful blast to try and stop the monster, this blast kills Raiden, Shang Tsung and Quan Chi but hardly touches the dragon king leaving only a few warriors feeling brave enough to try and stop the new threat.

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The game came with a new konquest mode and I recommend playing this off the bat because it helps explain more information on the games antagonist.

The game is a full RPG with side-quests, rewards and really fun combat, this is what I wish the Mortal Kombat spin off games were like.

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Two additional side games were added the first was Puzzle Kombat which was a tetris clone with a mortal Kombat spin to it and the other was Chess Kombat which was a game of chess in the style of Mortal Kombat, I recommend checking both of these modes out.

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New characters this time are

Ashrah – A Netherrealm demon

Dairou – A Seidan guardman

Darrius – A Seidan leader

Havik – Archrival of Hotaru

Kira –  A former weapons dealer

and Kobra – A deadly martial artist

Surprisingly Liu Kang and Raiden are playable but with re-designs, Liu Kang is now a zombie and Raiden seems to have a new colour palette.

The Crypt returns but this time is much smaller and easier to collect everything.

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A new finisher called Hara – Kiri was added, its a controversial move which causes the other player to die by suicide.

Stage hazards and fatalities were brought back in this instalment making the experience even better.

Overall an excellent Mortal Kombat game.

Mortal Kombat: Shaolin Monks was the third attempt at a spin off for the series and this time it was actually good.

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The game takes place during the events between Mortal Kombat and Mortal Kombat 2, In this game Shang Tsung plans to take over Earthrealm after his defeat by Liu Kang in Mortal Kombat.

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The game is an action packed beat-em up which stars Liu Kang a Lao Kung, players need to slaughter hundreds of enemies and occasional bosses to reach victory, players could perform fatalities in succession as well as a new finishing move called mutuality which kills multiple enemies at once.

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The game is a lot of fun but for the best experience I recommend playing the campaign with another player, I feel not enough games these days allow co-op game-play on story mode so its inclusion here is a blessing.

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The game is packed with secrets including a hidden battle with the ninja Ermac as a well as other characters such as Kano and Mileena. A full working version of Mortal Kombat 2 could be unlocked if you helped the Ninja Smoke on your quest.  A hidden mode called survival could be discovered as well unlocking the ability to play the campaign as Scorpion and Sub-Zero after finishing story mode.

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The game even had a traditional versus mode available with unlock-able characters hidden throughout the campaign.

Mortal Kombat Shaolin Monks is a fantastic game and one the best Mortal Kombat games, it shows good spin offs are possible with the correct team behind them and I really hope that one day we either get re-release or a sequel.

Following the events of Mortal Kombat: Deception, fighters from all realms battle to survive in the battle of Armageddon, this battle sets everyone out to survive by doing anything necessary. The deadly warrior Blaze is awoken and must be defeated in order to save the realms from certain death and destruction.

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The character roster in Armageddon is absolutely massive, for the first time ever in a Mortal Kombat game every character was back and playable including previous boss characters and characters who were deceased.

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Fatalities were completely changed in this game and not many people liked this, instead of each character having set finishing moves, players had to brutishly destroy their opponents by combining multiple gory attacks together creating their own finishing moves, this was really cool but it took away a lot of character personality and the fun of learning to pull off tricky fatalities

Another disappointment was that the game had no end cut-scenes or art for players, its still had narration explaining each characters ending but the lack of the imagery to go with this made it really boring and not as interesting as it was in previous games.

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On the bright side the game did have an excellent Konquest mode which introduced two new characters Taven and Daegon who have just been released from suspended animation to defeat the warrior Blaze.

The game-mode is really fun and takes a lot of inspiration from Mortal Kombat Shaolin Monks making it one of the best parts of Mortal Kombat Armageddon.

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Another new mode allows you create a fighter using a lot of fun tools and designs, more stuff for this mode could be bought in the krypt.

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My favourite mode in the game is Motor Kombat which is a really silly Mario Kart knock off with Mortal Kombat characters, themed tracks and items as well as plenty of blood and guts.

Mortal Kombat Armageddon brought a lot of new ideas and modes to the table making up for the elements that were lost but overall the game for me a was a little disappointing due to its losses however it was still fin and better than some of its predecessors.

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A PSP version of Mortal Kombat Armageddon was released titled Mortal Kombat Unchained, the game was very similar to the console versions however unchained did have an exclusive endurance mode which allowed players to fight constant waves of fighters until they fall in battle.

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A port of Ultimate Mortal Kombat 3 was brought to the Nintendo DS titled Ultimate Mortal Kombat, the game was an exact copy of the arcade game.

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This version came with a Puzzle Kombat Mode as a bonus that was not available in the original game.

Mortal Kombat vs the DC Universe was an odd choice for the next Mortal Kombat game as it would include regular Mortal Kombat characters battling characters from another universe.

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The story has players choosing which side to fight for but both campaigns show that Shao Khan and DC villain Darkside both get sent into new realms however due to both of these event happening at once both worlds collide and a new villain named Dark Khan is born.

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I always found the character roster for this game very lacking, yes both sides have the obvious choices but I feel that a few fan favourites such as Smoke, Harley Quinn, Reptile, Killer Croc as well as many others could have made the cut or at least came later on as DLC.

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A new ability was added to stages allowing players to throw characters down to lower platforms beating the snot out them while they are doing this, this could also be done in a similar new feature called close kombat.

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Test your might returns here although its now implemented into ground based stages, this means that in some stages you can trigger test your might by ramming your opponents through walls and other obstacles.

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Due to an agreement with DC and its use of characters, violence had to be toned down in this game meaning that a lot of gore was removed from Fatalities and DC Heroes could only perform Brutalities that did not kill the opponent.

Over all not the best Mortal Kombat game but its one of my favourite crossovers, I wish they kept the gore but I understand why DC did not want Super Man brutally murdering someone or having Batman be sliced in half.

2011 brought us Mortal Kombat 9 (AKA Mortal Kombat) a retelling of the plot from the first three games however this one has a twist, it begins at the end of Mortal Kombat Armageddon with Raiden sending a message to his past self “He must Win” referring to Liu Kang needing to win the Mortal Kombat tournament.

While this does technically continue from the end of Armageddon in reality it was the beginning of a reboot of the series while keeping the events of the previous on going story canon. Throughout the campaign Raiden receives visions from the future encouraging him to make drastic changes to past events but with these changes came some serious consequences.

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Playable Characters in the game included

Baraka

Cyrax

Cyber Sub-Zero – a robotic-ally altered version of the popular blue ninja

Ermac

Jade

Jax

Johnny Cage

Kabal

Kano

Kitana

Kratos from the God of War Series (PlayStation Version Only)

Kung Lao

Liu Kang

Mileena

Nightwolf

Noob Saibot

Quan Chi

Raiden

Reptile

Scorpion

Sektor

Shang Tsung

Sheeva

Sindel

Smoke

Sonya Blade

Stryker

and Regular Sub Zero

DLC character were added to the game in the form of

Freddy Kruger – From the Nightmare on Elm Street Franchise

Kenshi  – From Mortal Kombat Deadly Allaince

Rain – A Purple Ninja who was first playable in Ultimate Mortal Kombat 3

and Skarlet  – A red female ninja

These characters were free in the the Komplete Edition of Mortal Kombat that was released in 2012

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This game is gory and the fatalities were finally fatal again, DC universe left a lot of people disappointed that the series would never go back to being R rated and Mortal Kombat 9 proved us all wrong.

Stage fatalaties such as the pit returned as well, which was very nostalgic for fans of the series.

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A major new addition to the series introduced in Mortal Kombat 9 was the X-ray moves, these are specifically timed grab moves that break the bones of your opponent causing serious damage to the health bar, broken bones or not the damage you take does not affect how you fight in the game after you are hit with an X-Ray.

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Apart from the amazing story mode of the game, new modes included a training mode which allowed you to practice pulling off moves and fatalities

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Challenge tower was a new mode to the series it offered 300 challenges for players to tackle and if they are successful they would earn currency to spend in the games Krypt Mode.

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Other modes included Test your Might, Test your Sight, Test your Strike, Test your Luck, Tag Team and online play.

A great reboot of the series, it held the Nostalgia of the original games while also bringing a new feel and new ideas to the table, Mortal Kombat 9 is one of the best Mortal Kombat Games yet.

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A re-release of Mortal Kombat, Mortal Kombat 2 and Ulitmate Mortal Kombat 3 for the Playstation 3, Xbox 360 and PC.

This version added online multiplayer and achievements.

Two years after the events of Mortal Kombat 9 Johnny Cage and Sonia Blade are fighting to imprison the Elder God Shinnok and Quan Chi. They are successful and Raiden traps Shinnok in an Amulet but unfortunately Quan Chi escapes, the main meat of the campaign then takes place 20 years later and shows Johnny Cage with a group of warriors that he wants to use to retrieve the amulet from Mileena who wants to release Shinnok. The campaign of this game helps to give a lot of sympathy to the characters we all know, the problems that they deal with in the game help to make them feel more like real people than video game characters, I wont spoil the whole campaign story as it gets really good and you should really check it out for yourselves.

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New comers to the roster included

Cassie Cage –  The daughter of Johnny Cage and Sonia Blade

D’vorah –  A member of a race of insects called the Kytinn

Erron Black –  A gunslinger from Earthrealm

Ferra and Torr – A young girl who rides a giant masked monster

Jacqui Briggs  –  The Daughter of Jax and his wife

Kotal Kahn – An Aztec Warrior from the realm of Osh Tekk

Kung Jin – A master thief and the cousin of Kung Lao

and Takeda Takahashi – The son of Kenshi

Paid DLC characters were

Tremor – A bronze ninja and a member of the Black Dragon Clan

Jason Voorhees – From the Friday the 13th franchise

The Predator – From the Predator franchise

Tanya –  A woman from Edenia and a worshipper of Shinnok

Xenomorph –  From the Alien franchise

BO’Rai Cho – Former trainer of Liu Kang

Goro –  A tough four armed warrior who debuted in the original game

Leather Face – From the Texas Chainsaw Massacre franchise

and Triborg a ninja that is a combination of Smoke, Cyrax and Sector

All DLC was included with Mortal Kombat XL which was released in 2016

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Apart from characters there really was not much new content in this one but the two main differences really affected the game-play negatively in my opinion. Instead of just choosing a fighter in quick matches now we had to also choose a fighting, style and all of these needed to be learned separately and it just made the whole thing much more confusing than it needed to be, I hated this I  just wanted to play normal Mortal Kombat not this new diverse version of Mortal Kombat.

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Anyone who has been reading this website for a while knows that I hate quick time events in cut-scenes. In my opinion they make the story less enjoyable and are lazy attempts to advance a game, they don’t take much skill and are usually boring, these are no exception in Mortal Kombat X they don’t fit well into this series and it distracts players from what was originally a fantastic story mode plot.

With these complaints aside, I actually really like this entry to the series, it still is a lot of fun to play and minus the quick time events had the best plot in a Mortal Kombat game yet.

After Shinnoks defeat in Mortal Kombat X Raiden is left corrupted and dark, he wants to protect Earthrealm by destroying its enemies immediately. Shinnoks mother Kronika rewrites history to remove Raidens interfere by bringing the past and the present together which causes new Mortal Kombat characters to meet the original versions of themselves.

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New comers here are

Cetrion –  An Elder Goddess and Shinnoks Sister

Geras -Kronikas main underling

and Kollector – A debt collector for Shao Kahn

The games DLC characters are

The Joker from Batman

Nightwolf

Shang Tsung

Sindel

Spawn

The Terminator

Rambo

Rain

Mileena

Robocop

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And Fujin

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Fatal Blows are a new move that can deal serious damage to your opponent they are very similar to the X-Ray and do not show the bones breaking making them slightly less cool.

X-Ray has been replaced with Krushing Blows a shorter X-Ray move that does less damage but is executed much faster.

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Mercy is a move that allows you to revive an opponent by giving them a small amount of health.

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Character customisation was added to the game, this allows players to add new skins, weapons, abilities and more to the characters in the game.

There really was not many new modes or ideas added to Mortal Kombat 11 but that has not stopped the game from being an excellent entry into the series, I still prefer Mortal Komat 9 overall but this is a close second for me.

In 2020 Mortal Kombat 11: Ultimate version released with all of the DLC from the original version included in this new package.

That leaves us up to date with the Mortal Kombat video game franchise so far, I grew up playing the original games and I have fallen in love with its reboots, this series has had a lot of good moments and bad moments but all of it is nostalgic and brings back a lot of gaming memories for me.

I learned a lot of history and information about the series from a very well put together YouTube documentary series, this series is much more in-depth than the information I have provided and I recommend checking it out if you want to learn more about Mortal Kombat and the impact it has had on gamers for over 20 years.

Join me when the next game is released as we continue to explore this ever expanding game series.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

Make sure to subscribe to 616Entertaiment on Youtube who made the excellent Mortal Kombat history documentary series.

https://www.youtube.com/channel/UCWyYPkTpefppyrOO8gcjgfw