Castlevania: The Adventure (1989) Gameboy Review

Castlevania: The Adventure was the third Castlevania game released chronologically and was the first title to be exclusive for a handheld system, It was developed and published by the video game developer Konami, it was released in 1989 for the Nintendo Gameboy in Japan and North America prior to a 1991 release in PAL regions.

The game is set 100 years before the events of the first Castlevania game and stars Christopher Belmont who after years of Dracula causing havoc decides he’s had enough and travels to his castle ready to slay him.

The gameplay is fairly standard with it being a very basic 2D action platformer, in traditional Castlevania style you attack with the whip which can only be used in the direction you are facing so quick reaction times are a must in order to survive, it should also be noted that Sub Weapons are not in the game, a very odd choice which really takes away from the experience.

Quick progression is very important in the game since players are given a time limit to finish each of the four stages and their boss, overall the game is very short and I didn’t find the time limits to be anywhere near running out as I completed each level, as usual there are limited lives but there is little reason to worry because continuing from a Game Over only makes you repeat the stage you died on.

The boss fights are very forgettable and its a shame because in the two previous titles the boss fights were at least interesting and had some strategy and weaknesses to sub weapons, here they all feel very much the same and die fairly quickly.

I can at least say that while its not as good as before, the music here is really fun and is impressive for Game Boy standards, I would argue that the music may be the best part of the game due to the rest of it lacking in many ways.

Castlevania: The adventure is extremely disappointing as an entry in the Castlevania series, due to its limited stages, lack of sub weapons and overall boring gameplay nothing about it stands out compared to what we have had before, even the infamous Castlevania 2 is more enjoyable as a gaming experience than what we got here, the controls are clunky and the hit detection is a little off making the whole game even more frustrating than it needs to be, it had a good soundtrack but that’s about it and unfortunately I really cannot give this a higher ranting than a 2.5/10.

I am only grateful that the next Castlevania game I am reviewing is at least another good one so please look forward to that.

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The Battle of Olympus (NES) Review

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Released in 1988 by a small game company called Infinity, Battle of Olympus is a really interesting game, it was the first game released by the developers and the entire thing was designed and programmed by the companies president at the time, five years later a game boy port was released and its actually a very good port apart from the black and white visuals which couldn’t be helped and a few items and areas being differently designed or found in different locations its a very strong release which is similar to the original.Battle-of-Olympus-The-U

The game takes place in ancient Greece where Hades the ruler of the Underworld is terrorising the land, you play as Orpheus who needs to get to the Underworld and defeat Hades in order to save his girlfriend Helene, in order to succeed in defeating Hades Orpheus must gain help from the other gods you first visit Zeus who encourages the others to help Orpheus in his quest by granting him special items and abilities.

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This game is very similar to Zelda 2 the adventure of Link, for the most part its a side scroller, you will need too get around the game by finding hidden doors, traversing through labyrinths and discovering hidden treasures, fairies are extremely useful as most will fully heal you and some will even give you necessary items, fountains can be used to heal you also but first you need to obtain the flask in order to store some of the fountains water, other discover-able items are also handy but most will come at a price, some of these prices are ridiculous, throughout the game you will need to collect olives from fallen foes as this is your currency but enemies dont drop them nearly enough so collecting enough to pay for things can often become a drag, in the game boy version items cost half of the price of the original game which is a nice update.

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There are nine locations in the game, eight of these are shown above on the in game map while the gate to Tartarus (where Hades resides) is hidden and is only accessible late into the game, a lot of these areas are extremely well hidden and you have to travel back and fourth between these areas often, thankfully you can obtain a harp which will summon a Pegasus which makes getting around much faster.

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The only enemy I would consider to be a boss would be the final battle but you will need to beat some very tough enemies who are lurking around in various locations, personally my favourite was the cyclops but there are a lot to get through including a Siren, a Minotaur, a Centaur and many more, each is defeated in a different manner and all of them are very fun to fight.

The music is ok there isn’t much to it and nothing really sticks with you once you beat the game but the music is fun and doesn’t effect the game-play in anyway.

The Battle of Olympus is a hidden gem on the NES, not many people know about it but its quite cheap to pick up and is a really good third party game, its very difficult and may leave you screaming at your TV at times but with enough patience and learning you can quickly adapt to it, I wish it had a proper save system instead of passwords and some of the grinding for olives became too much of a nuisance but apart from that this is pretty solid game and is well worth your time 8.2/10

I hope you enjoyed my review of the Battle of Olympus on NES

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com