Castlevania: The Adventure (1989) Gameboy Review

Castlevania: The Adventure was the third Castlevania game released chronologically and was the first title to be exclusive for a handheld system, It was developed and published by the video game developer Konami, it was released in 1989 for the Nintendo Gameboy in Japan and North America prior to a 1991 release in PAL regions.

The game is set 100 years before the events of the first Castlevania game and stars Christopher Belmont who after years of Dracula causing havoc decides he’s had enough and travels to his castle ready to slay him.

The gameplay is fairly standard with it being a very basic 2D action platformer, in traditional Castlevania style you attack with the whip which can only be used in the direction you are facing so quick reaction times are a must in order to survive, it should also be noted that Sub Weapons are not in the game, a very odd choice which really takes away from the experience.

Quick progression is very important in the game since players are given a time limit to finish each of the four stages and their boss, overall the game is very short and I didn’t find the time limits to be anywhere near running out as I completed each level, as usual there are limited lives but there is little reason to worry because continuing from a Game Over only makes you repeat the stage you died on.

The boss fights are very forgettable and its a shame because in the two previous titles the boss fights were at least interesting and had some strategy and weaknesses to sub weapons, here they all feel very much the same and die fairly quickly.

I can at least say that while its not as good as before, the music here is really fun and is impressive for Game Boy standards, I would argue that the music may be the best part of the game due to the rest of it lacking in many ways.

Castlevania: The adventure is extremely disappointing as an entry in the Castlevania series, due to its limited stages, lack of sub weapons and overall boring gameplay nothing about it stands out compared to what we have had before, even the infamous Castlevania 2 is more enjoyable as a gaming experience than what we got here, the controls are clunky and the hit detection is a little off making the whole game even more frustrating than it needs to be, it had a good soundtrack but that’s about it and unfortunately I really cannot give this a higher ranting than a 2.5/10.

I am only grateful that the next Castlevania game I am reviewing is at least another good one so please look forward to that.

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

Thank You for all of your support.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

Metroid 2:Return of Samus (GB) Review

Metroid_II_US_boxartReleased in 1991 for the Nintendo Gameboy and recently remade for the Nintendo 3DS Metroid 2: Return of Samus is the second game in the Metroid franchise and it was the first game to introduce players to the complicated order of the series as this game is not a direct sequel to the original Metroid but it infact takes place after Metroid Prime Federation Force and before Super Metroid.

9_04

Metroid 2 follows Samus on a mission to destroy all of the remaining metroids on the planet SR388 after many other bounty hunters had failed in their missions and had not returned from the planet and thats about it for the plot its simple but its not like a huge, crazy storyline is needed for a metroid game so I was satisfied with how straight to the point the story was in metroid 2.

review_01

The visuals are fantastic and a lot better than the first game, the designers have still stuck to the darker backgrounds and mostly empty environments which gives and eerie feeling while your playing but at the same time the labyrinth style game play here is much more complicated than it was in the first game, I found a lot of the environments here all looked very similar and it made it difficult for me to navigate my way throughout the planet especially considering the game yet again does not provide an in-game map, getting lost in metroid 2 happened far too often for me and it became frustrating very quickly, the graphics are very smooth and the animations are great but the ugly grey colour the game boy puts out was a little off putting I wanted more colors in this world and I think this would have made the navigation easier as well.

131123-metroid2-010

With the game play mostly focusing on Samus killing metroids players would hope that a large variety of challenging and unique types of metroids would be in the game and for the most part I can say this is true, there are a lot of metroids in this game and most of them are sub bosses the only issue I have with this is that you need missiles and a lot of health and even though this game finally includes areas which refill both of these there are so few of them that it makes fighting all of these massive sub bosses extremely frustrating especially when you have to back track so far just to get a refill, apart from this the game controls fluently and there are plenty of powerups for you to seek out and collect.

The soundtrack here has definitely taken a step down in quality compared to that of the first game,there is more variety in music in Metroid 2 but apart from a few tracks the limitations of the gameboy’s sound capabilities really took away a lot of the atmosphere from the music, the end credits theme and final boss music are both awesome and full of energy but most other tracks are short and repeat on a loop, it gets annoying and to be honest I spent most of the game listening to podcasts due to me not enjoying the sound track.

And that was Metroid 2 Return of Samus, this is a fantastic game boy game and a pretty good edition to the Metroid series, I had more issues with this game than I did the original but its still holds enough ground on its own to be considered a good title, the graphics are fantastic and the game controls perfectly however the annoying navigation and lack of a stellar soundtrack really knocks down my opinion of this title therefore Metroid 2: Return of Samus gets a not so high but still impressive 7.3/10

I hope you enjoyed my review of Metroid 2: Return of Samus for the Nintendo Game Boy

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com