Bugs Bunny’s Birthday Blowout (1990) Review

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Bugs bunny’ s Birthday Blowout is video for the Nintendo Entertainment System, it was developed by Kemco and was one of the last games released for the NES before the release of the Super Nintendo.

Bugs Bunny Birthday Blowout (Nintendo Entertainment System)

Its Bugs Bunny’s 50th Birthday and he receives an invitation to a party celebration in his honour, Bugs is very excited however his other Looney Tunes friends are not happy that they were not told about this party so they go out of their way to prevent Bugs from arriving to the party location.

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The game is a basic 2D plat-former where the main goal is too get from the start to the end of every level but this is a little more ambitious than is to be expected because these levels require a little exploration and thought due to tricky enemy placements and multiple paths with often only one of them allowing you to progress further.  The games beautiful art style and colour palette help to make the game a joy to explore in order to see all of the gorgeous backgrounds and imagery.

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The games enemies can do a lot of damage if they come in contact with Bugs, you cant jump on them but they can be knocked out using a mallet to hit them on the head, I never really used this myself as I found it easier to jump over the enemies and avoid them.

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The boss fights are really fun to encounter because all of them are based on various Looney Tunes characters, some of the encounters you may not expect such as Sylvester Jr and Hawky.

These are all very easy however and all of them fight in a similar manner, I wish they were more creative as none of them are very memorable.

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Between levels you can use the carrots you’ve collected to earn some more lives in bonus games, in one game you need to line up numbers and in the other game you need to wack multiple weasels.

The soundtrack is quite fun but its very repetitive and the same tune plays throughout worlds only changing every few levels.

Bugs Bunny’s Birthday Blowout is not a perfect game as it falls short in a few places however it is a very solid plat-former, with great controls and is overall a lot of fun to play, I do wish the boss fights and sound track were more creative but I really enjoyed everything else and I cant think of many negatives to this one, this is better quality than most licensed games and with it being quite cheap to pick up I would recommend getting a copy to check it out for yourself

8.2/10

I hope you enjoyed this review of  Bugs Bunny’s Birthday Blowout for the Nintendo Entertainment System.

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Porky Pig’s Haunted Holiday (1995) review

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Porky Pigs Haunted Holiday is a 2d plat-former developed by phoenix interactive for the Super Nintendo Entertainment system.

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Porky Pig wants to book a holiday and while looking through a brochure he falls asleep and has a nightmare about going on a spooky vacation.

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The game is your standard plat-former and is in a way a little bit of a Mario clone considering that you damage enemies by jumping on them and you you can collect cakes, and once you collect a certain amount you are rewarded with lives and additional points, its just shame that this is not a very good Mario clone.

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The controls are decent and are very easy to get used too but the level design is where the experience becomes a little frustrating, the stages are fairly simplistic but enemies are really quite difficult to avoid because they are placed really unfairly, a lot of the time they will show up last second or will be hidden under platforms making it almost impossible to not hit them and take damage.

Another frustrating problem with the stages is that some platforms are not clear that you can land on them, sometimes they look like they are just part of the background making leaps of faith the only way to check if they are safe or not.

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On the bright side the game is very generous with its check points and offers unlimited continues making the game quite easy to play and making up for some of its less than satisfying game-play.

The graphics are fantastic for a licensed game and Porky is animated really well, he sometimes gets frustrated and taps his foot while scrunching up his face which is very charming and quite cute.

porky-pigs-haunted-holidayThe most interesting and impressive part of the game is that every-time you restart the game either by resetting the console or using a continue the scenery of the level you are on changes, this is really cool and not something I would expect from an older video game such as this.

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The boss fights were all very easy but I did enjoy seeing different Looney Tunes characters, I do wish that more of the main Looney Tunes were in the platform stages instead of just the boss fights.

The soundtrack really sucks, its the same annoying tunes played on loop and its not even good music I found myself muting the game after a while and playing different music instead.

Porky Pigs Haunted Holiday is an ok game but it really is nothing special, I really liked the animations and visuals but I wasn’t a fan of much else and overall I would say to skip this one unless you are a Looney Tunes Super Fan.

5.3/10

As a bonus this is a link to a review I did of Taz Mania on the Sega Mega Drive, this Looney Tunes game is much worse than the game I reviewed today so if you would like to see my views on that game check out the link below

https://ragglefragglereviews.com/2015/03/14/taz-mania-genesismega-drive-1992-review/

Thank you for reading my review of Porky Pig’s Haunted Holiday for the Super Nintendo

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Luigi’s Mansion 3 (2019) Review

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Luigi is back for his latest ghost hunt and this time he is ditching spooky mansions for a haunted hotel.

Luigi’s Mansion 3 is the third instalment of the Luigi’s Mansion video game series, It was developed by Next Level Games and was published by Nintendo. The game was released for the Nintendo Switch on October 31st 2019.

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Luigi, Mario, Princess Peach and her Toads have all been invited to a high quality hotel called the High Rise Hotel of the Last Resort. Not long after checking into the hotel and settling down Luigi is woken up by Princess Peaches scream. The hotel has been transformed into a haunted ghost trap and Luigi soon discovers that all of his travelling companions have been turned into paintings by King Boo who is working closely with the Hotel Owner. After a swift escape from the ghoulish king Luigi has to travel to the top of the hotel to capture the spirits and rescue his brother and friends.

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The game is split into 17 areas, each area is a new floor of the hotel and each floor has a unique theme, environment and boss encounter, each floor of the hotel offers a different type of challenge which helps to spice up the game play, I wont go over all of the floors but my three favourites were the garden floor, the movie studio floor and dance floor.

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Boss ghosts with a lot of personality have been brought back for this game, the boss fights are all very challenging and a lot of fun, they reminded me of the portrait ghosts in the first game although they are no where near as creepy.

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Gooigi who was introduced in the Luigi’s Mansion 3DS remake has returned here as a major part of the game, players control both Luigi and Gooigi to solve puzzles and progress through the game, Luigi gets a new Plunger item in this game to pull and throw heavy items.

Also due to Gooigi’s flexibility he can walk through gates and drop through drains allowing him to access areas that regular Luigi can not get too.

One more ability added to the game was blasting your poltergust towards the ground to push Luigi into the air so that he can jump over some obstacles.

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In the game there are two collectables the first are gems which need some puzzle solving to find and the other are Boo’s who must be revealed with a black-light before being sucked up, both of these do bulk out the game-play however the rewards for getting them are not great.

The soundtrack was really forgettable in my opinion, I didn’t hate the music but none of it really stuck for me.

Luigi’s Mansion 3 is a great game, it is full of charm and has a lot of personality, this game introduced us too a new villain working along side King Boo which was a nice change of pace and now that the level based system from Luigi’s Mansion 2 is gone we are left with a combination of the first two games, this has the comedy and cartoony nature of the second game as well as the free exploration and realistic boss ghosts from the first game. I feel that this entry in the series adds so many new ideas but slightly lacks the creepy and dark atmosphere from the first game that I really love,  I miss the creepiness of the portrait ghosts and I would really love to see a darker game in the series again.

However I have to admit that this game is the best Luigi’s Mansion game yet and if this is how the future games are going to be then I can accept that.

8.4/10

I hope you enjoyed this review of Luigi’s Mansion 3 for the Nintendo Switch

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Castlevania 2: Simons Quest (1987) Review

What a horrible night to have a curse.

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Before reading this review please check out my review of the first Castlevania game

https://ragglefragglereviews.com/2018/07/06/castlevania-nes-review/

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Castlevania 2 Simons Quest is a 1987 NES action plat-former created by Konami, it takes place many years after the first game. During the final boss battle of the first Castlevania Dracula’s body parts are spread across the land and Simon is cursed, this curse does not affect Simon for a very long time and its during the events of Castlevania 2 that Simon Belmont must find the various body parts of Dracula and burn them in an attempt to remove the curse.

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The game is very different to its predecessor, while it is an adventure plat-former it executes this completely differently, this game is much slower due to players having to grind enemies to earn heart currency, a lot of very cryptic puzzle solving and back tracking is also required for players to progress through the game. The puzzles in this game are really unfair and too cryptic for players to figure out without using a guide, a prime example is having to kneel down next to a lake, after a few seconds stairs and a platform appear that allow you to walk into the lake that would normally kill you instantly, another really frustrating part of the game are fake blocks that appear everywhere and most of the time they kill you, you can see through these by throwing holy water but this becomes very boring when you are throwing holy water every step in the castles to avoid a fall to your death.

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There are many objects you can acquire in the game by either killing bosses or buying them from NPC’s, for me the most useful item was the holy water as it helped to destroy fake blocks and made killing enemies that were below me very easy. The sacred flame is another very useful item that makes a wall of fire that can do serious damage to enemies however it costs currency to use it. You can find use in some of Dracula’s body parts for example you can use his rib as a shield to deflect fire balls and his heart can be shown to the ferryman to find a path to one of the castles.

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There are not many bosses in the game and all of them are really easy including the final boss, the two other bosses you encounter can just be ignored unless you want to fight them for new weapons.

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What many people dislike about this game is the day to night cycle and vice versa, it happens on a time loop and really has no point to it other than the illusion of days passing, it really sucks because you cant use towns during night time and you may need to heal or buy a new whip or sub-weapon and a lot of the time you will find your self just waiting around for time to pass.

The soundtrack is great I prefer this to the music in the original game because I feel its a lot more immersive and each track has a great beat to it, my favourite song in the game is bloody tears, this is the song that I associate with the Castlevania series, its a fun and adventurous track that suits the game-play style perfectly.

Castlevania 2: Simons Quest is one of the most hated games in the series for a lot of the reasons I covered in this review, however while it may seem that I have complained a lot about the game, I really do not think that its as bad as its made out to be, yeah its slow and cryptic and the day to night cycle will make you want to tear your hair out but it is a much more immersive game as you will be talking to a lot of town folk and finding religious churches to recover health, the majority of it takes place outside of Dracula’s castle and provides a lot of really memorable areas and enemies, its has a very creepy feeling to it which is perfect for this series and the platforming while at times frustrating for the most part works quite well. I wouldn’t say it a good game but I wouldn’t say its a bad game either.

5/10

I hope you enjoyed this review of Castlevania 2: Simons Quest (1987)

Happy Halloween 2019

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Wario Land: Super Mario Land 3 (1994) Review

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Wario Land: Super Mario Land 3 is the follow up to the highly successful Super Mario Land 2: Six Golden Coins. It has Wario as the main playable character which was a first for the Mario Universe.

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After being booted out of Mario’s castle in Mario Land 2, Wario travels to kitchen Island hoping to steal a golden statue of Princess Peach from the notorious Sugar Pirates, he will then sell the statue back to Mario for the cost of a new castle.

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In a similar fashion to Mario Land 1 and 2 Wario Land is a 2D platformer but this game is not as simple as getting from point A to point B because it has a new style of gameplay that helps it to stand out compared to its predecessors.

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Your main goal in Wario Land is to collect coins, you can find many coins in the 40 levels of the game and you can also use keys to open doors to hidden treasures that will add value to your final money count.

Wario can also collect hearts and once enough are collected he will earn a new life.

In the game Wario can also find items to help him traverse the stages. these items come in the form of hats allowing him to ram, fly and and breathe fire onto his enemies and certain terrain.

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The boss fights in this game are the best in the Super Mario Land series, there is boss for every world and they are all very unique and they cannot all be defeated in the same manner, some can be jumped on but others need to be attacked with certain items or by having items thrown at them.

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After every level Wario can play one of two minigames, one allows him to throw items at enemies to earn more heart points and the other is a gambling game where he can earn more coins, I really struggled with the heart game so I stuck with the coin game throughout my playthrough.

The best part of collecting money in the game is that how much you collect will determine your final reward, I was lucky enough to get my own planet which is the highest reward, I recommend finding all of the treasures because it is a lot of fun and they are quite easy to find once you get the hang of the game.

The soundtrack is ok for the game but its really not anything special, I had the same issue with the Super Mario Land 2 soundtrack so hopefully the music is better in the later Wario Land games.

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A lot of the levels look very similar in design which is fine but I would of preferred the developers to take more inspiration from the different worlds of the game and maybe tried to theme the levels to suit the foods they are based on.

Wario Land: Super Mario Land 3 is the best game in the Super Mario Land trilogy, it is a lot of fun and gave the series a new spin in its gameplay and platforming, I love the idea of getting different rewards based on how well you did in the game as it added a lot of replay value. The game is very easy but is a lot of fun, my only complaints are the similar stage designs and the medicore soundtrack but putting these two things aside this is possibly one of the best games for the original Gameboy and was a great debut for Wario as a playable character.

9/10

hope you enjoyed this review of Wario Land: Super Mario Land 3 for the Nintendo Game Boy.

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Pikmin 2 (2004) Review

I recommend reading my review of the original Pikmin game before reading this one.

https://ragglefragglereviews.com/2019/01/23/pikmin-2001-review/

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Pikmin 2 was the much anticipated sequel to Pikmin, it was released in 2004 for the Nintendo Gamecube, the game was also re-released on the Nintendo Wii in 2009.

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After returning to the Planet Hocotate, Captain Olimar returns to his workplace only to find that it has been hit with serious financial difficulties leaving it to be in debt.

Olimar drops a bottle cap that he brought back from the Pikmin Planet, the bottle cap was meant to be a gift for his son but it instead gets sold at a value of 100 Pokos, the President of the company recognises the value of treasures on the Planet and sends Olimar as well as Louie back to the planet to help wipe out the companies debt.

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In the game your main goal is to collect enough hidden treasures to pay off the company debt and after you have done this you must return to the Pikmin planet to collect the remaining treasures in order to unlock the canon ending to the game.

These treasures are far more fun to collect than they are in the first game because here the collectables are mostly recognisable brands which finally identifies the planet the game takes place on, the series takes place on the planet earth and in my personal opinion I believe the series takes place after the extinction of the human race which would explain the lack of human characters in the world.

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The main gameplay is essentially the same as the first game, you will need to use your Pikmin creatures to destroy enemies and bosses, solve puzzles and collect treaures. However this time you control two Captains which you can swap between to help take on bosses and enemies from different angles or to commit to multiple tasks in a similar time frame, I tend to use Louie as an assistant to Olimar, and tend to allow Louie to take the brunt of most enemies while Olimar kills them.

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This game introduces caves to the series, caves are great and are my favourite part of Pikmin 2, they each have a set number of levels each with treasures hidden on each floor, players will have to solve each floors puzzles and try to survive as well as take good care of their Pikmin. You can get major profits if you manage to complete these caves and the best part is that time is frozen in the caves so you do not need to worry about your Pikmin being devoured by the beasts of the night.

You can do more caves which are much more difficult in the challenge mode of the game.

The game does not have a time limit like the first one does so exploration and taking your time makes the adventure much more enjoyable and relaxed in my opinion.

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The game introduces two new Pikmin types the first is purple Pikmin, these guys each have the strength of 10 Pikmin’s, they are very useful for carrying heavy items and taking out stronger enemies but they are slower than the other types.

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The white Pikmin’s are creepy looking with their red eyes, these guys are very fast, can dig up buried treasures and are also poisonous so they cannot be affected by poison and if an enemy eats them they can do some major damage.

It should also be noted that the yellow Pikmin can no longer carry bombs like they could in the first game and here they are instead invulnerable to electricity.

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The boss fights are very creative and in my opinion are better here than they were in first game, you tend to fight them at the end of caves and they are really tough, you need study the boss patterns before taking Pikmin into the fight this will help you to decide what Pikmin you will need and the best way to win with minimal Pikmin loss.

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The graphics here are a little better and I think because of how many Pikmin the game allows on screen at one time, I feel that an increase of graphical capabilities would most likely cause lag so I do not really see this as a problem.

I really enjoy the soundtrack to Pikmin 2 but something about it feels a little lacking and not quite as enjoyable as the original games soundtrack, I don’t feel like a lot of these tracks do not suit the areas that they play in either but overall its still nice to listen too.

Pikmin 2 is a fantastic game, it is so much fun to play through and is extremely satisfying when you collect the treasures. The plot is hilarious and the messages that you get from your boss throughout the game are really funny. The lack of a time limit makes the game more enjoyable as you don’t feel like you have to rush through it and even while its soundtrack was not the best, everything else about the game is charming and wonderful. If you find the original game too hard or frustrating there is no harm in skipping to this one for a challenging but in my opinion much fairer experience.

8.8/10

I hope you enjoyed this review of Pikmin 2

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The Legend of Zelda: A Link to the Past Review

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The Legend of Zelda: A Link to the Past is the third installment to Nintendo’s popular action-adventure series of video games. It was released for the Super Nintendo Entertainment System in 1991 in Japan and 1992 in the USA and Europe.

03The game begins with our hero waking up after being communicated to by Princess Zelda in a dream, Zelda tells Link that she has been locked in the dungeons of Hyrule castle.

Links Uncle is preparing to rescue the princess demanding that Link does not follow him to the castle, Link ignores his uncles command breaks into Hyrule Castle where he finds his Uncle mortally wounded, he hands link his sword and shield before he dies and Link is left to rescue the Princess.

After rescuing Zelda and escaping to the sanctuary a priest tells Link of an evil wizard called Agahnim who has taken over Hyrule and is planning to break an ancient seal in order to release Ganon. Link is sent to find the Master Sword and rescue seven maidens who can help him to defeat Agahnim before its too late.

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In a similar manner to other Legend of Zelda games, you will need to travel far across the land of Hyrule on your quest, you will traverse many different terrains, discover hidden villages, conquer dungeons and meet many characters along the way.

New items were introduced in this game including the Hookshot, the Pegasus boots and even the Master Sword!!.

In the game Link can travel between two realms, the light world and the dark world, each realm is an alternate reality and they both have unique dungeons and area layouts.

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The Puzzles are really fun here and they require a lot of thought to figure them out, the game is also full of really cool secrets and hidden mini-games that you can play. In a way this is the Zelda game that really nailed the formula for what Zelda games would become.

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The visuals are outstanding, the artistic realism that was put into the game really helped to make the experience of the game much more immersive, magnificent and in some parts scary.

In general the visuals are some of the best you would ever see on the Super Nintendo and no game in the series was as impressive from a visual perspective as this one was and the only exception in my opinion is Breath of the Wild which also pushed its system close to its graphical limits.

The Super Nintendo had a fantastic sound chip that was able to produce some wonderful and memorable video game soundtracks, a Link to the Past is no exception and its music composed by Koji Kondo is one of my favourites from the Super Nintendo library.

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The Legend of Zelda: a Link to the Past is one of greatest video games ever made, it by far made up for the disappointment that was Zelda 2 and it helped to shape the Zelda series into what it is today.

The game is fairly flawless, It can be very difficult at times but with enough practice and by finding the many secrets hidden across the map you will eventually survive its difficult dungeons, puzzles and boss battles.

Its one of my favourite Super Nintendo games and while its not my favourite game is the series it is definitely one of the best 10/10

I hope you enjoyed this review of The Legend of Zelda: A Link to the Past

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