Rayman Origins (2011) (PS3,360,Wii,Vita,3DS,PC) Review

2530004-the_wacky_world_of_rayman_origins_by_cuddlesnowy-d4oli36It had been 11 years since a proper Rayman game had been released and for the longest time fans of the series accepted that Rayman was essentially dead and we just had to accept that those bloody Rabbids had taken over, but in November of 2011 we were all surprised and shocked when a new Rayman title hit retail store shelves.

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Rayman and his friends are chilling out and having a nap at the Snoring Tree, however they are snoring so loudly that they disturb the living corpse of an old woman in the Underworld which in this game is called the Land of the Livid Dead, in retaliation the old woman sends an army of nasty creatures to Raymans world, these creatures capture all of the Electoons and trap Betilla the Nymph (Not a fairy yet) and her sisters, of course Rayman manages to escape and its up to him to rescue all of the Nymphs and the Electoons so he can get back to his nap.

6936403695_fbcac3330f_bI was very pleased when I found out that Rayman was going back to being a 2D platformer because we haven’t one of those on a home console since the original and that came out in 1995, however the gameplay does differ from the original game and in Rayman Origins case that is a good thing, first of all you do not need to collect all of the Electoons in the game to face the final boss however there is another collectible in the game called Ruby Teeth and if you manage to find all 10 you will gain access to the Land of the Livid Dead which contains a bunch of secret levels and a secret boss, the game has 10 main worlds and each contain a bunch of levels and half of the worlds contain a boss fight, the majority of the levels consist of fast paced platforming where your goal is get from point A to point B as fast as you can while hunting for Electoons along the way.

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Some stages bring back our Mosquito friend from previous installments and he helps carry Rayman through side-scrolling, shooting segments, there are a lot more of these here than there were in the original game but they are a little bit easier which I think was a nice touch because lets be honest in the original Rayman they were much too difficult.

672667-rayman-origins-windows-screenshot-chasing-the-treasure-chestIn order to collect those Ruby Teeth I mentioned earlier you will need to complete a treasure chase stage and I hope your good at platformers because these are really tough to beat, you will need to sprint,jump and swim your way through all of these levels, they are side-scrollers that scroll really fast and you will need really quick reactions in order to survive each one, they last around 2-3 minutes long and if you die you go back to the start of the level every time.

You can play the game as multiple characters but honestly I didn’t find that any of them appealed more to myself than Rayman and a lot of the unlockable characters are just re- skins, these characters are not just for one person though as the game can be played with up to four players which is really cool and is a first for a Rayman Campaign.

 

This game without a doubt has the best soundtrack to any Rayman game I have yet to play, the music is upbeat and fun so it always keeps you wanting to carry on playing, every track has its own personality and the composers have used different instruments in every track to help shape its uniqueness and general quality, I have linked the entire soundtrack above so please feel free to check it out and I promise you wont regret it.

ubisoft_rayman_origins_09Rayman has had a re-design and I know a lot of people really like it but personally I do prefer how he looked in the first game however the world around him I really enjoyed looking at, the artistic detail is outstanding and the team behind the visuals need a reward for how fantastic this game looks, it honestly feels like you playing though a cartoon and with the games sense of humor and smooth gameplay it only goes to show how great a proper Rayman animated series could be, and yes I am aware that there was one in the past but like many people I don’t like to talk about it but maybe I will write a review of it at some point to show you just how insulting it actually was.

Rayman Origins is a great game which is to be expected with all of the praise it received upon its release, I had a blast playing through this game and I think anyone else would as well even if this is your introduction to the series, its not quite as difficult as the first Rayman game but it is still very challenging and is a promising renewal of the Rayman series, the only thing stopping this getting full marks is that the unlockable characters were not very special considering that they are your reward for beating all of the challenges including time trials and collecting all of the Golden Toons.

9.7/10

and yes a Rayman 3 review will be coming at some point

I hope you enjoyed this review of Rayman Origins

 

If you respect my opinion, I will respect yours

you can contact me at ragglefragglereviews@gmail.com

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Rayman 2: The Great Escape (PS1, PS2, N64, 3DS, Dreamcast, PC) (1999) Review

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After the massive success of Mario, Sonic and the Legend of Zelda making it big in the world of 3D gaming it was of no surprise that the rising video game star Rayman would soon be joining them and the result was one of the most beloved games of all time Rayman 2.

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Every resident of the Glade of Dreams including Rayman has been captured by an army of robotic pirates led by Admiral Razorbeard, the reason behind doing this isn’t explained very well and my only guess is that they are only doing this because they want slaves.

Rayman manages to escape the Prison Ship and returns to the Glade of Dreams, here he finds out that the pirates have destroyed the heart of the world causing Rayman to lose his powers,luckily a new fairy called Ly is on hand to help rayman regain his powers while he is on his quest to rescue all the slaves from their kidnappers.

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Similar to its predecessor Rayman 2 is an action platformer and the only major difference here is that this game is 3D and apart from that everything else is essentially the same, Rayman can run, jump, hover and grab and swing from pink rings, throughout the game you will sometimes run into Ly the fairy and when you do she will either give you a new power or she will enhance  power you already have making it more powerful and useful for example you can get a hover expansion which allows Rayman to fly in certain areas.

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The main objective of the game is that Rayman needs to find and collect four ancient masks in order to awaken the god Polokus, once awakened Polokus can help Rayman by destroying all of the Pirates who remain in the Glade of Dreams while Rayman returns to the prison ship to take on Razorbeard.

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There are still some fetch quests for Rayman this time around but luckily they are not required, one of the objectives is to find and collect all 1000 yellow lums (800 in the PS1 version) these yellow lums make up the heart of the world that was destroyed by the pirates, they are spread all over the glade of dreams and collecting them all gives bonuses in certain versions of the game in the PS1 version you will unlock the beta level of the original Rayman 2 before the game was made into 3D and in the pS2 and PC ports  you will unlock a minigame for each level that you collect all of the yellow lums, the PS2 and PC version also allow the player to purchase new upgrades and abilities using the lums you have collected.

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Another collectible in the game are the familiar spirits, these creatures have been locked in cages all over the land, Rayman can free these spirits in a similar manner to first game by simply punching the cages, in the PC and PS2 port if Rayman brings these spirits to Ly the fairy he can take part in different minigames that he can try to beat in order to gain a health expansion.

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In most versions of the game Rayman will travel throughout the Glade of Dreams via the Hall of Doors a magical portal to each stage in the game.

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The PC and PS2 ports of the game scrap the Hall of Doors for an open world environment that Rayman can use to access all of the stages while also using the hub world for access to new content such as the shop and Ly’s minigames.

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I have played a lot of 3D platformer’s in my time and out of all them this one has the best control and the smoothest frame rate, this was a big surprise to me because Rayman has so many abilities that it should make some of the games main mechanics quite difficult but instead everything is perfect and it feels great, this came out on the same systems as Mario 64 and Crash Bandicoot but it feels better than some of the more modern Mario Games and that is just mind blowing.

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The visuals in Rayman 2 are obviously going to be very different to the original game due to the leap into 3D, I like the visuals here but it’s hard to love them after playing the first game where its visuals were absolutely outstanding, the new look and style brought to Rayman 2 is nothing more than just ok and don’t get me wrong they are not by any means bad graphics, for the time they were up to par with the systems it had to work with, its just nothing about them is really unique or memorable which is more of a disappointment than an actual problem.

The soundtrack unfortunately has the same problem but in my opinion its worse, no music in this game made me sing along or made me feel any emotion, I’m sure there are people out there that love the soundtrack presented here but for me it was nothing more than generic and uninteresting.

Rayman 2 is a really good game but its not quite as unique as the original and that’s not really a bad thing especially considering that they are completely different experiences, the story is interesting, all characters are likable, it controls great and the only real disappointment were the visuals and soundtrack and even then that’s just a personal preference.

In my opinion I wouldn’t say that Rayman 2 is quite as good as the original game but I would recommend it out of the 2 of them its still a great game and the lack of needed fetch quests does make it a lot less stressful. 7.3/10

I hope you enjoyed this review of Rayman 2: The Great Escape

If you respect my opinion, I will respect yours

you can contact me at ragglefragglereviews@gmail.com

 

 

Donald Duck: The Lucky Dime Caper (Master System/Game Gear) (1991) Review

Lucky_Dime_Caper_Starring_Donald_Duck.jpgDonald Duck the Lucky Dime Caper is an action platformer which was released in 1991 for the Sega Master System and the Sega Game Gear, the game was one of the many line of games starring Donald Duck in some of video games earlier years.

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The evil witch Magica De Spell has stolen Uncle Scrooges lucky dime and has kidnapped Huey, Dewey and Louie, Donald realises that he must find and rescue his nephews and sets off to save them but not before Uncle Scrooge offers Donald a special reward if he also returns his lucky dime.

696304-lucky_dime_caper_proto_sms_10Like I said the game is an action platformer, its fairly basic and what you would expect Donald can jump on enemies to defeat them, he can also use two types of weapons a hammer and a frisbee, the hammer can be used to whack enemies at a close range while the frisbee can be used to attack enemies from afar, you can only hold one of these items at a time which is quite annoying as I wish you could swap between them, apart from that everything is simple enough you need to get from point A to point B and at the end of every stage is a boss battle.

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The boss fights are not very interesting and they are all very similar, every one of them gets defeated in the exact same way you either have to hit the boss or something related to that boss a couple of times and they will eventually fall.

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The gameplay is basic as you would expect with an old Disney game and the controls are easy enough to learn but one problem I do have is that the game feels just a little bit stiff, making some of the jumps can be very difficult to make because it feels like the game is fighting with you by pushing Donald back which caused me to fall to my death way too many times.

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The game looks fantastic the color’s burst out of the screen, the animation is smooth and all of the artistic choices suit the different environments perfectly although some of the character sprites in certain stages would be questionable whether they would be appropriate to use in media today.

ghghgh The music is the usual generic little tunes that you usually get from games that don’t have a massive budget to work with and this is no exception, none of the music is memorable or even that nice to listen too I find that I always get bored of it quickly whenever I play the game.

Overall Donald Duck: Lucky Dime Caper is an ok game, it has great graphics but overall everything else is nothing special and the whole experience can be a little bit boring, out of both versions I would recommend the Master System version over the Game Gear version as the Game Gear port does have some recognizable issues such as item placements being different and not being able to back track, it’s not the worst Donald Duck game out there but it’s definitely not the best 5.4/10

I hope you enjoyed this review of Donald Duck: the Lucky Dime Caper

If you respect my opinion, I will respect yours

you can contact me at ragglefragglereviews@gmail.com

 

Rayman (1995) (Atari Jaguar, Sega Saturn, PS1, GBA, PC) Review

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The recent Rayman games Origins and Legends have gotten a lot of praise since they have been released and they are very popular among both old and new fans of the series, I recently ordered a copy of Rayman 2 and I’m still waiting on that to arrive and while I am waiting I figured it would be a good idea to revisit the original game and too see if it still holds up today.

 

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Rayman has a fairly simple plot, Mr Dark steals a ball of energy called the Great Protoon, due to the Great Protoon being taken away smaller balls of energy called the Electoons are scattered across the land and are stuffed into cages by Mr Dark’s minions, a local magician calls upon Rayman to find and rescue all of the Electoons and to defeat Mr Dark returning the Great Protoon back to its resting place.

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Rayman is an action/adventure platformer with a twist, your job is not too simply get to the end of each stage but too also find and rescue six Electoons in every level.

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This may seem like a farily easy task but I guarantee that this will be one of the most difficult games you have ever played, Rayman has no mercy not only are the majority of the cages hidden in ridiculous locations but most of them require you to find small sparks in order to make the cages appear and these sparks are very easy to miss due to their small size, for example one stage requires the player to jump off a cliff to a cloud below, they then need to crawl under a small spike covered roof and then fight a rock troll only to be brought to a dead end, the player will need to walk to the left wall and look up they will then see the spark which they must jump up to grab, they now need to back track to the top of the cliff where the cage will be waiting.

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Not only is getting the cages difficult but the general game play will also provide quite a challenge, the world that surrounds Rayman may seem innocent but almost everything is out to kill you, Mr Dark’s Minions are not too dangerous as most of the time they can be taken out with a couple of punches, the biggest threat is the environment I tended to be killed the most by pitfalls and spikes as this is a very difficult platformer which requires precise jumps and good reflexes in order for you too survive.

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But fear not as a fairy called Betilla will help Rayman through out his quest by occasionally giving him new powers.

  • Telescopic fist: This ability allows Rayman to attack his enemies by literally throwing his fist.
  • Hanging: This ability allows Rayman to hang off of ledges, this is very useful for helping rayman reach far platforms as well as avoiding enemy attacks
  • Grappling Fist: This ability allows Rayman to swing from these floating pink and red rings, some sections of the game require this ability to complete
  • Helicopter: This ability allows Rayman to hover temporarily
  • Running: This ability allows Rayman to sprint

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Rayman does have its fair share of Boss fights, all of these battles are very creative and each is unique in how it attacks and how it can be defeated, my favorite battle is against the Mosquito in world 1.

With a game as difficult as this tight and responsive controls are extremely important, luckily Rayman’s controls are perfect, the game runs smoothly with responsive controls so if you die it will always be your fault no matter how difficult the game gets.

Graphically the game looks outstanding, the game goes for a cartoon style look and it really pays off, it suits the silly atmosphere of the game perfectly some of the finer details really help the game feel more realistic than it needs too which is a nice touch, while playing you will notice plants blowing in the wind and when Rayman steps on a light platform you can see the effect that his weight has on those platforms, these days such small details may not seem too special but for a game that came out over 20 years ago this is very impressive.

Even more impressive is the games soundtrack, this is in my opinion the best part of the game and its definitely what I look forward too the most when I play, you can sense the amount of love that went into every track in the game, almost every world uses a different music style to help fit the atmosphere from the charming and happy music of the first world all the way to the rock and roll soundtrack that accompanies the final boss all of it is amazing.

Listen to its glory right here

The original Rayman is one of the greatest games ever made, sure its hard and it can be a real pain in the butt especially when it comes to collecting all of the cages, but with all that aside you still have a fantastic platformer and if collecting the cages is putting you off playing the game then I recommend you use the cheat to unlock em all because honestly that’s what I usually do as I hate collecting the cages and some of them are just too hard to find which is the games only real flaw.

Different Versions of the game obviously do have some big differences due to console restrictions but if you want to play the game in all its glory I recommend either you pick it up on PS1, PSN or PC, some of the handheld versions of the game are very restrictive but the best version in opinion is the GBA port (Rayman Advance), its lacking in the awesome soundtrack, and a few levels are completely missing but apart from that everything is essentially the same and I recommend picking it up as its quite cheap.

Rayman still holds up today and is still mostly a fantastic game the only problem is how cryptic getting some of the cages can be, other than that this is a game I highly recommend

8.6/10

I hope you enjoyed this review of Rayman

If you respect my opinion, I will respect yours

you can contact me at ragglefragglereviews@gmail.com

 

 

Yoshi’s Wooly World (Wii U) (2015) Review

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At last the long awaited sequel to Kirby’s Epic Yarn has been released, or at least it has been in Japan and Europe because unfortunately the USA wont be seeing this game until October, but luckily for me I’m not American and I have already played through and beaten the game.

So is this game a beautiful knitted scarf from Grandma or is it a hideous knitted Christmas sweater from Pound Land?

Plot

Once upon a time in a magical fluffy world,the Yarn Yoshi’s lived in peace and happiness, one day an evil wizard called Kamek mysteriously appeared and cast an evil spell which turned the Yoshi’s in to bundles of yarn, two Yoshi’s managed to hide from the effects of this curse and watched sadly as their friends were taken away, Kamek proceeded to scatter the yarn bundles all over the land most likely thinking that he managed to capture all of the Yoshi’s but unfortunately for him that was not the case and the two surviving Yoshi’s traveled all over the Woolly World in the hopes of stopping Kamek and restoring their friends back to life.

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Wooly World plays and feels very similar to most other Yoshi Games but the benefit in this particular entry to the series is the lack of the annoying crying baby that you need to carry around, which is a very nice touch to the series because as much as I love the Yoshi’s Island games that is one aspect that I do not miss one little bit.

Yoshi can run, jump, eat enemies and turn them into Yarn balls, throw the yarn balls and he can even do that weird air running thing he does just like any other Yoshi game, the only massive difference in this game is that everything is made out of yarn.

Obviously the fact that everything is made of yarn does leave the game open to some new gameplay elements which could only be pulled off in this sort of setting.

Some examples of these unique gameplay elements include

throwing yarn balls at platforms

Throwing yarn balls at empty canvases to create knitted platforms

Pushing light walls

Pushing light woolly walls to find secrets

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and unraveling loose strings of yarn to help you discover secret paths and hidden items.

dark caves screenshotOther aspects which are common in most Yoshi games include finding invisible paths, throwing balls of yarn (Eggs) at hidden clouds to find secrets, collecting the five flowers in each stage and so on.

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A new collectible in this game is the bundles of yarn that Kamek Scattered across the land, each stage has five hidden within and if you collect all five of the yarn bundles you will unlock a new Yoshi you are then able to play as.

You can also scan your Amiibo’s to unlock special Yoshi’s based on the character you scanned into the game, but if you scan the Yarn Yoshi Amiibo you will be able to have that Amiibo help you too beat tough stages.

Bonus Level

If you collect all of the flowers in a world then you will be rewarded with a brand new stage, this is very similar to unlocking the bonus stages in the New Super Mario Bros series.Aeroplane Yoshi

If you manage to find some secret doors in certain levels, you will be greeted a small vehicle section this allows Yoshi to change into many different vehicles and other forms, these sections are a lot of fun and my personal favorite of these bonus areas was playing as a giant Yoshi as it reminded me of Godzilla

The game controls wonderfully which isn’t much of a surprise considering that most of the Yoshi games have tight and extremely responsive controls, the controller layout of the Wii U game pad is perfect for this particular game and if you don’t wanna play with a game pad you can play the game with any controller for the Wii U or the Nintendo Wii.

The game can be very difficult at times as the later levels can be very unforgiving and I can see this upsetting some younger players, usually I would for see this as a problem but Nintendo were right on the ball as they included a mellow mode which makes the game much easier and is recommended for the casual gamer’s and people who don’t want too much stress or challenge, personally I prefer the classic mode but mellow mode can still be a good choice for days when your too tired to handle some of more difficult parts of the game.

Power Badge

Throughout the game you will be collecting gems, you can use these gems to buy special one use power-ups for your Yoshi, I personally never used these but my brother did and he said that they proved to be most useful, one of the most beneficial power-ups to me would have been the ability to not die if you fall off of a ledge as this is this is what killed me the most during my play through.

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Yoshi’s Woolly World is a real piece of Art to look at, if you were impressed with the visuals of Epic Yarn you have not seen anything yet, the major difference here is that everything is fully knitted allowing a lot of detail and creative visuals, everything looks so fluffy that I just wanna jump into the game and hug everything, this visual style offers a a few unique and special aspects to the game, for example if you throw a yarn ball at a Pirana Plant it will wrap around it and you can see the plant being slightly squeezed showing that it is only made out of yarn and is not at all solid, and if you eat a water melon you can shoot the seeds at loose fluff to help you gain access to new areas.

The Music is again wonderful, Woolly World has a nice and innocent soundtrack throughout the majority of the game, its very pleasant to listen too and is at times very relaxing, I really hope that Nintendo releases a soundtrack for the game soon.

Yoshi’s Woolly World was the game that made me go out and buy a Wii U, ever since I got the system back in December I have eagerly awaiting this games release and I am mostly pleased with the final product, the only two issues I have is that the game is a bit short as it only has six worlds and I feel that two more worlds would have really benefited the game play, the only other issue I have is the lack of available players, having two people play the game together is great but I am fairly certain that Nintendo could have quite easily allowed up to at least four players at once and this is an aspect I hope they add in the future with an update.

Yoshi’s Woolly World was a fantastic game that anyone can enjoy, it has tight controls, wonderful visuals and audio and is genuinely an adorable treat to play, I only wish that game it self was a little longer.

9.7/10

I hope you enjoyed my review of Yoshi’s Woolly World for the Nintendo Wii U

If you respect my opinion, I will respect yours

By Padawan

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

You can find me on Miiverse by searching for draskafer

Little Nemo the Dream Master (1990) (NES) Review

“What do you dream, when you dream Little Nemo”

Game Box Art

Little Nemo the Dream Master was a game created by Capcom for the Nintendo Entertainment System, the game itself was based on a series of comic strips titled Little Nemo in Slumberland which ran from 1905 to 1926.

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The comic depicted a young boy called Nemo and the adventures he went on in his dreams, the comic strip was very creative and completely original at the time.

I find it odd that Capcom who were very high in the industry decided to make a video game based on a comic strip which at the time was over 85 years old, but still its Capcom we have to give them credit since they were responsible for some of the greatest games of that generation (MegaMan, Ducktales, Ghost and Goblins), So how did Capcom’s attempt to make a video game based on a very old comic strip turn out?

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As you may have guessed the game takes place in Nemo’s dreams and within the fictional world of Slumberland, One night Nemo is visited by the royal messenger who tells him that the Princess of Slumberland has requested Nemo to be her playmate, Nemo isn’t fussed on the idea at first but after much persuasion he eventually agrees and is given a gift of candy, Nemo climbs aboard the Royal Messengers blimp and they both fly to Slumberland.

Knocked out Bumble BeeIn the game you take the role of Little Nemo and its your objective to collect a set amount of keys to open the door at the end of each stage, the game is a platformer so expect to be doing a lot of jumping, unlike most platformers of the time this game a has a twist as Nemo will need to take the abilites of the animals around him to reach hard to reach places and too pass certain obstacles, you take these animals powers by throwing candy into their mouths until they fall asleep and once they are sleeping you simply jump onto that animal in order to have full access to their unique abilities.

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You cant use the candy on all the creatures in the game but the vast majority of creatures do allow you too feed them the candy, depending on which creature you knock out will determine what new ability Nemo will gain, for example if you take the frogs ability Nemo will be able jump much higher than usual, taking the bee’s ability allows him to fly, taking the gorillas ability allows him punch things with brute strength and riding the lizard allows Nemo to walk up vertical platforms.

these are just a few of the many unique abilities available in the game.

Nemo wakes up

 

When you finish a stage you are presented a small cut scene of Nemo waking up and his mother yelling at him to go back to bed, these cut scenes are very cute but they are also a very clever nod to the original works by Winsor McCay as the comic strips he wrote also ended in this manner.

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This game is pretty adorable and it has a fairly innocent plot but be careful where you tread as this game is also very difficult, I personally find the game to have a similar feel to Ghosts and Goblins which is another very difficult platfomer made by Capcom for the NES, Little Nemo is not as difficult as Ghosts and Goblins but it definitely requires a lot more strategy due to having to constantly switch between the different animal abilities as well as needing to collect the keys before finishing each stage.

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The game may be difficult but the level and character designs are wonderful, since the game takes place within Nemo’s dreams the levels are very imaginative, the first few levels are fairly basic with simple setting such as a forest and Nemo’s  backyard but the later levels are very cool and creative some of my favourite stages include Nemo’s House which has the player controlling a pint size Nemo through his home while helping him avoid everyday objects such as dishes and cutlery but at a much larger scale.

House of Toys

My favourite stage is called the House of Toys this stage is an on rails platformer, Nemo is in a toy room and is riding  a toy train, while riding the train Nemo will need to act fast to avoid enemy attacks and too collect the keys, the train is extremely well animated and the train noises are very impressive and to a point even quite realistic considering the restrictions of the NES and it honestly blows my mind every time I hear it.

From the opening cutscene to the end credits the games graphics are truly something to marvel, everything is extremely well animated, pixelation of the backgrounds, landscapes and general art style is smooth and nice to look at and the colours choices really suit the games innocent and charming atmosphere.

With this being a Capcom game as you might expect the music is absolutely superb, the music isn’t quite as fast and upbeat as the music you may hear in the Mega Man franchise nor is it quite as intense as the Music in the Ghost and Goblins or Demons Crest series, the music is very innocent and at times even quite relaxing and this suits the games atmosphere because before the final stage the game is not at all scary and Nemo isn’t not really threatened so the nice music is a good choice and when you do reach that final stage the music does change to a more darker and scarier tone, the music is very memorable and I often find myself humming it on a daily basis.

With such a difficult platformer you need good controls and luckily the controls are tight and very responsive, the controls them selves are very easy to learn, and the simple layout of the NES controller makes the games controls and general game play easy to grasp for any player.

Little Nemo the Dream Master was a risky choice for a video game due to the original works ending 64 years prior to the games release, the game is an innocent little platformer with difficult but fair game play, some of the best colour choices and level designs of any game for the NES and the music was a very smart choice from the developers due to its calm and friendly nature suiting the game perfectly.

Little Nemo the Dream Master is the type of game which quite literally a dream come true for many gamers due to it’s innocence, fantastic gameplay, and overall charm.

The game is perfect,not only is it a fantastic example of a hidden gem for the system  but I would also argue that its one of the greatest games ever made.

10/10

Thank you for reading my review of Little Nemo the Dream Master for the NES

If you respect my opinion, I will respect yours

By Padawan

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

You can find me on Miiverse by searching for draskafer

Also me and some friends have recently started playing games together so please check out our YouTube Channel Hoenn Rangers, I love Little Nemo and so do my friends so one day we may play the game on the show.

https://www.youtube.com/channel/UCYmN8F6Q-eGOD0gp0anCdcQ

 

 

 

Land of Illusion (1992) (Master System/Game Gear) Review

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Released in 1992 for the Sega Master System and 1993 for the Sega Game Gear Land of Illusion Starring Mickey Mouse is the second game in the Mickey Mouse Illusion series.

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One stormy night Mickey Mouse is reading book the worlds greatest fairy tales, Mickey starts feeling very drowsy and eventually falls asleep, when Mickey wakes up he is in a fairy tale land, a girl who appears to be Daisy Duck tells Mickey about an evil phantom who stole the magic crystal from her village and because of this the land which was once filled with happiness and laugher has been replaced with sadness, after hearing such a sad tale Mickey decides that he will defeat the phantom and will return the magic crystal to the village.

Land of Illusion is a platform game, the player takes control of Mickey Mouse and its their job to make sure that Mickey survives each of the 14 in game levels.

There are many enemies that Mickey must either avoid or defeat, in order to attack enemies Mickey must either pick up an item such as a block or a nut which he must then throw at the attacking enemy or Mickey can defeat enemies by jumping in the air and hitting the enemies with a ground pound.

butt pound on snake

 

Through out the game Mickey will need to defeat multiple bosses in order to rescue the other villagers who are fairytale versions of Mickeys friends such as Donald, Minnie and Goofy, after saving these characters they will often tell Mickey where he can find new items in the game which he will need in order to progress further.

magic beans minnie

 

All of these items have different uses

The Flute gives Mickey the ability to exit a level at any time while also keeping any treasures or items he picked up.

magic flute cow

The Magic Potion gives Mickey the ability to shrink to a very small size which will allow him to enter small doors and narrow passages.

Tiny Mickey

The Rope gives Mickey the ability to climb walls which makes it easier to reach high areas.

Mickey Climbing

The Shoes are very light in weight and they allow Mickey to walk on top of clouds

walking on clouds

And the Magic Beans will grow a beanstalk that Mickey can climb to get to the Phantoms Castle way up in the sky.

beanstalk

The controls are almost perfect and to be honest there is not much I can complain about,  the controls are tight and very responsive to the player, using different items is really easy and only requires very simple button combinations and controlling Mickey is genuinely a pleasant experience.

slidy mickey punch gloves

I do have one issue with the controls for some reason every time Mickey comes to a stop he slides in the direction he is facing, this is very slight but it does cause issues in certain parts of the game,  I would understand if this happened if you were moving fast but this happens every time you move and because of this its a small issue that can cause big problems.

The game looks fantastic considering that it can only run in 8 bit, the colours burst off of the screen and everything is animated extremely well and everything in the game moves very smoothly.

I do wish that the backgrounds of some stages were not as empty as they are, this in no way effects the game play but the levels do genuinely look quite bare and I do believe that adding more things to the backgrounds would make the game more pleasant to look at but this is an issue that only applies to some of the stages.

Bare Background

 

Every level has many secrets and short cuts to find,  Mickey will also need to solve many different puzzles, avoid many dangerous obstacles and defeat many bosses during his adventure.

ghost bossThe music is nice but that’s about it not one track in this game was memorable to me, a lot of the time the music sounds like a fun little tune on a constantly repeating loop, but even though the music is nothing amazing it is fun to listen too and its not in any way annoying.

Land of Illusion is a charming little game about everyone’s favourite mouse, I cant say that this game is a masterpiece but its a fun little side scroller with mostly great controls, fantastic graphics and animation, a fun and happy soundtrack and an innocent and easy to understand story line that anyone can enjoy.

Not an amazing game but its still loads of fun and is overall a great time 7.8/10

Thank you for reading my review of Land of Illusion for Sega Master System/ Sega Game Gear

By Padawan

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