Owlboy (2016) Review

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Owlboy is an independent game created by D-Pad Studios, the game began development back in 2007 however it would not see a release until November of 2016 a full nine years later.

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You play the game as an owl called Otus who lives on an island in the sky, the islands of the earth have all floated into the atmosphere due to the unfortunate result of an event explained later on in the game, one day the floating islands are attacked by Pirates who are looking for three mysterious relics, its up to Otus and some friends he meets on his adventure to find the relics and stop the pirates from causing havoc.

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Owlboy is a 2D platformer at heart but it has a lot of different elements which help to make the game stand out amongst others of its kind, the main methods of attack are spider webs, fire and guns, Otus can only use these attacks by carrying his allies in his claws while flying, the gun weapon is best used for defeating enemies, the fire is handy for destroying plant life and the shotgun attack which comes with it is great for destroying tough barricades, finally the web attack is great for taking out flying enemies and it can also grapple onto some surfaces and items. Along side these attacks Otus can fly and spin into enemies to deal small amounts of damage.

Puzzles are also a large part of the game, the majority involve having to find switches to open doors or having to get from one area to another in a given amount of time, my favourite puzzle was when you had to squeeze the water out of clouds in order to bring items to the surface.

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The Visuals are really great in this game, the graphics look gorgeous they have a basic 2d look and they remind me some what of the super nintendo however the visuals here are much better which is to be expected, the animations are smooth and the entire game plays with no lag or frame rate issues.

Owlboys Soundtrack is fantastic it was created by a gentleman called Jonathan Geer who has a very impressive history of creating soundtracks for smaller gaming projects, Owlboy isn’t one of my favourite soundtracks of all time but I would say its worth purchasing instead of just listening to it over youtube

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Owlboy is an amazing game however I do have one issue, as much fun as the game is its very short, I beat the game in around 9 hours which didnt impress me considering it costs around 20 pounds if it was just a little longer this wouldn’t have bothered me so much.

Even though it is a little bit short Owl Boy is one of the best indie games I have ever played and it is well worth the money regardless of its length, it has a great plot,beautiful graphics, a really nice soundtrack, lovable characters and even a little bit of replay value with collecting coins and buying everything in the shop, its a fantastic experience and I hope for a sequel in the near future 9.8/10

I hope you enjoyed this review Of Owl Boy for the PC, PS4, Xbox One and Nintendo Switch

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

 

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Super Mario Bros 2 (NES) Review

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Super Mario Bros 2 is a really strange game, to be honest the version of the game released outside of Japan isn’t even the real version of the game, the original sequel was deemed to difficult for both the Americans and the Europeans, so instead of giving us the game that was similar to the first Super Mario Bros Nintendo decided that they would reskin a game called Doki Doki Panic to now involve Mario character for release outside of Japan and the rest is history.

maxresdefaultThe first thing players noticed in this game was the character select screen,  now not only can you play as Mario and Luigi but you can also play as a Toad or Princess Peach.

Each character has unique characteristics.

Mario is a great all round character with good strength, jump height and speed, Luigi is a little weaker and slower than Mario but has the best Jump height in the game, Toad has the best strength and speed in the game but is not very good at jumping  and finally the Princess has low strength and speed along with a mediocre jump however she can float in the air which makes up for her lower stats, the Princess is my favourite character to play as.

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Due to this being a reskin of another game Mario 2 changes the way you play the game compared to other titles in the series, now you cant jump on enemies to kill them instead you need to pull up vegetables, blocks or enemies and hurl them at the bad guys.

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At the end of each stage you now have to fight a sub boss, some of these are really fun to fight and some will catch you off guard such as the exit door which comes to life and tries to defeat you although most of these sub bosses are Birdos who appear in almost every stage.

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At the end of each stage you will have a chance to use a slot machine to win 1-ups, you can only use coins found in levels on the slots machine, you find these coins in bonus doors that you can open when you find a magic potion and throw it on the ground.

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Visually this is the best looking Mario game on the Nintendo Entertainment System, while all of Mario’s NES era games have smooth graphics with great animations Mario 2 definitely has the most interesting enemy and world designs, this is mostly due to the game taking place in a brand new area with different and unusual landscapes.

The soundtrack is definitely better than the first Mario game although its still lacking in tracks and often loops the same music.

Super Mario Bros 2 is a pretty good game, I wouldn’t say its one of the best games in the series although it is still worth giving it a go if you get the chance, it controls great, has fantastic visuals and a brand new story and location however in my opinion the soundtrack and slow game play holds it back a bit, as I previously stated this is only a reskin of Doki Doki Panic with not many changes at all so consider this a review of both games and due to this I would personally recommend you play one over the other Mario 2 is slightly more polished and a little easier so I would choose that one although if you want the intended experience play Doki Doki Panic, either way no matter which version you choose they are both fun games which I can happily give a fair 7.4/10

I hope you enjoyed this review of Super Mario 2 for the NES

Click the following Link to be directed to my review of Super Mario Bros for the NES https://ragglefragglereviews.com/2012/11/22/super-mario-bros-nes-review/

Click the following Link to be directed to my review of Super Mario Bros 3 for the NES https://ragglefragglereviews.com/2012/09/13/super-mario-bros-3-nes-review/

I wrote both of these back in 2012 when I hadn’t long started writing so please go easy on them 🙂

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Krusty’s Super Fun House (1993) Review

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Originally named Krusty World in Japan Krusty’s Super Fun House was a puzzle/platformer developed and produced by Fox Williams and Acclaim Entertainment, the game was released on a whole array of systems including Commodore Amiga, NES, DOS, Master system, Megadrive, Game Boy and SNES.

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Krusty the Clown has had a rat infestation at his playhouse and with the help of various Simpsons characters he has to exterminate them.

In the game you play as Krusty, the game plays as a 2D platformer for the most part but the main aspect of the game is puzzles, during the puzzles Krusty must find and direct rats to their doom using different items such as blocks and buckets, if you place an item down on the ground the rats can climb on top of it to reach higher platforms and you need to keep doing this until they enter a machine which kills them.

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Krusty can obtain various weapons in the game which can destroy walls and enemies, my favourite weapon is the bog standard custard pie as it has a nice range and is fairly easy to hit your target.

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Graphically the game is ok no matter which version you play, the Gameboy version is black and white and the 8 bit versions are slightly less pixelated than the 16 versions of the game, the visuals are quite bland and do get a bit boring later on, the big issue is that a lot of sprite work had been copied and pasted making some of the later levels very difficult to navigate, the game play also varies from each version, they all follow the same formula but some systems ran the game substantially better than others, I played the SNES version of the game which was fine however I have heard that the PC versions such as DOS and Commodore Amiga suffered from a lot of slowdown.

All in all Krustys Fun House is boring, it was a drag having to play through the entire thing and the whole experience was just plain, dull and not very exciting, it has decent controls and ok graphics but its lame game play and looped soundtrack does not help the game shine in the slightest.

3.8/10

Thank you for reading my review of Krusty’s Super Fun House

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You can find me on Miiverse by searching for draskafer

 

Kirby Star Allies (Nintendo Switch) Review

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Released on the 16th of March 2018 Kirby’s latest adventure has become popular amongst both fans and critics, the game makes a few changes to the regular Kirby formula which helps to make the game play feel unique while still being similar to its predecessors.

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On a distant Planet a Crystaline heart is blown up by a mysterious individual, the heart fragments are shot across the galaxy where they land on various planets including Kirby’s home planet of Dream Land, many characters are possessed by the heart fragments making them extremely aggressive, Kirby is also affected but instead of becoming dangerous Kirby gains the ability to befriend anyone he pleases, with his handy new ability Kirby heads off to find out whats going and prepares himself to save the galaxy.

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similar to most other Kirby games this one is a plat-former but as previously stated it does add a fair bit to the average Kirby formula, Kirby is still able to consume enemies and shoot them back out in the form of a star as a means of attack and most enemies will allow Kirby to gain their abilities if they are completely consumed, whats new is the ability to throw hearts at enemies forcing them to join your team, you can have up to three extra team members to help you beat the levels by killing enemies and solving puzzles, this doesn’t always work so well as I found that I occasionally needed to sacrifice a team member by consuming them as they wouldn’t commit to simple tasks such as lighting a fuse meaning that I has to do it my self at the loss of an ally although this wasn’t too much trouble as you can easily find someone else to join your team in their place, it should also be noted that some enemies can add elements to Kirby’s weapons making some enemies easier to defeat, you can also play as a main series characters such as Meta Knight by unlocking them in bonus areas called Dream Palaces, these palaces and bonus levels are unlocked by finding giant pink buttons in certain levels.

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Another fun ability Kirby can perform with his friends is the various podiums you find through out the different planets, these podiums require you to have a full team of allies so that you can create various forms, the most the common is the friendship circle but my personal favourite is the train, it was so much fun racing through the train segment at full speed not too mention very cute.

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Boss fights are what you would normally expect from a Kirby game but that isn’t a bad thing, they are still fun to fight and and its not as if they aren’t unique at all, the King Dedede fight stands out to me a lot and the final battle is extremely dramatic although I wont spoil that here.

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The visuals are amazing this is Kirby looking the best he has ever looked, the graphics are smooth, the game has some great uses for shadows and shading, colours vary from bright and cheerful to dark and gritty in order to fit the mood and atmosphere of the different planets and even smaller touches such as fire sparks being caused by fire attacks and the backgrounds being slightly enlarged and stretched out when passing over it during a water attack, this really goes to show just how much effort was put into the game by the designers.

The soundtrack of the game may just be my favourite yet of any Kirby game, it has all of original music as well some updated versions of classics tracks from the past, check it out above.

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Some Minor spoilers regarding bonus content below

Bonus content in this game while fun isn’t too much to get excited for, the main collectable of the game are puzzle pieces and if you collect a certain amount you can unlock one of many pictures inspired by past Kirby games, there are a few extra mini games available from the moment you start the game one is a lumber jack game where you must chop down trees faster than your opponents and the other is a game where you must bash a meteor with a baseball bat hoping that it goes further than the other players, once you beat the story mode you will unlock a boss rush mode and time trials which allow you too play as various enemies from the game, if you beat this game you can then play as dream palace characters such as Dedede and Meta Knight.

Kirby Star Allies is a really fun game and is a great entry to the series however it is far too short, its also very easy which isn’t surprising for a Kirby game but honestly there is no challenge at all in the main story, the boss rush can get a bit tough but that doesn’t make up for a story mode which only managed to kill me a handful of times, I know Kirby games are easier than most but this seemed a bit ridiculous, however its still worth picking up mostly due to the bonus content the player gets rewarded through out the game, the graphics are wonderful and the soundtrack will have you humming along all day, also at some point in the game a nod to one of Kirby’s earlier games is made and its honestly so cool and is worth discovering for your self.

Kirby Star Allies is a nice return for Kirby and I hope that its sells enough games to encourage some new story DLC but until then this game is good enough but definitely could have done with being a bit longer 7.3/10

I hope you enjoyed my review of Kirby Star Allies for the Nintendo Switch

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

 

 

Super Mario Land (GB) Review

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Released in 1989 along side the Nintendo Game Boy, Super Mario Land was the first ever hand held Mario game and to be honest the strangest as well.

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Like most Mario games this one is also a 2D Platformer but its a little bit different to your average Mario experience for one the game takes place in Sarasa Land not the Mushroom Kingdom and instead of rescuing Princess Peach its instead Princess Daisy, Sarasa Land has some new enemies and is a completely different place, the worlds are mostly based on different countries in a similar manner to Mario Odyssey although not quite as creative in my opinion, the idea is to get from point A to Point B through the different levels although in this game a fair portion of the stages are side scrolling shooters in the style of old space shooters such as Galaga, there are only 12 levels in the game so it really doesn’t take long to finish I would even argue that its quite easy for people who are used to playing games such as this so don’t expect much of challenge or a very immersive experience.

Super Mario Land is fun game but to be honest there isn’t much too it and the new enemies and world while nice are a bit too weird for a Mario game, but with tight controls and half decent graphics this isn’t one too pass up if you get the chance to play it, it is available on the 3DS Eshop which is a plus, even though this isn’t one of the best Mario games on the bright side the sequel is a lot better and is an entry to the series I am excited to cover in the future

5.2/10

I hope you enjoyed my review of Super Mario Land for the Game Boy

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

Mega Man Legacy collection (2015) Review

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After six years of doing this website I feel its about time I talked about one of Capcoms oldest but most popular characters Mega Man, Mega Man began his epic saga in 1987 with his first video game on the NES, The legacy collection includes the first six games in the Mega Man franchise along side some extra features which will be discussed.

Mega Man (1987)

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Yikes would you look at that box art, I dont know who that person is meant to be but its not Mega Man, The box art for the original Mega Man is fairly crap its Mega Man himself who looks like a grumpy middle aged man which ruins it for me, the rest of the box art is OK but that original design for the Hero of the series was not helping sell copies of the game back in the day.

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The Mega Man games all have fairly similar plots but I will do a brief summary of each one starting with the original games.

Dr Light and Dr Wily used to be business partners, They both worked together to build robots with a purpose to help people and each robot had a different ability.

One day the robots started behaving inappropriately as they began attacking the people they were built to help, Dr Light discovers that it was Dr Wily that reprogrammed the robots to do this as he wanted to use them to take over the world, a prototype robot with a strong sense of justice and the ability to learn called Mega Man takes off into the city in order to stop all of the robots and Dr Wily from achieving world domination.

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Mega Man uses a level select system which allows the player to go to any level they want from the get go, this idea gave the Mega Man series its own identity and a new challenging way to play games which became a staple in the video game industry, the level select menu is quite boring in the original game, its a plain background that doesn’t give the player much to look at.

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Thankfully the game play is a lot more interesting I do wish their was more to look at in the background of the levels but we must remember that this is an early NES game so we shouldn’t expect too much.

Mega Man 2 (1988)

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The box art for Mega Man 2 is more appealing than that of the original but its still not great, the characters look like extras in power rangers more than they do robots, also Mega Man looks like hes just broken his ankle, that actually looks quite painful,it was a good effort Capcom but the art really needs work.

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After his defeat in the first game Dr Wily creates 8 more robot Masters in order to take over the world and Dr Light sends out Mega Man to stop the mad scientist once again.

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The level select screen in Mega Man 2 is a lot more exiting than Mega Man 1, its amazing how just a little bit more detail can make all of the difference.

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Visually the games colours are more sharp and the backgrounds are a lot more interesting, they are well animated and very cool however these fun backgrounds only tend to turn up now and again before returning to a more bland background design, other changes to Mega Man 2 is the ability to shoot in all directions and the addition of Energy Tanks, Energy Tanks can be found in difficult spots of various stages, these useful canisters can be used by Mega Man at anytime to completely refill his health, the enemy designs are again very creative in this game but they are too generous with their energy and weapon drops which makes the game quite a bit easier than the original.

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The Robot Masters in the game are a lot of fun and similar to the original game most have weaknesses which can be taken avantage of with Mega Mans ever expanding arsenal however many of them can be easily defeated with either the Mega Buster or Metal Blade making them much easier as well.

The game has a kickass soundtrack which I wont go into too much detail now but I will say that the opening theme is perfect and really helps to get you hyped for the game that follows.

Mega Man 3 (1992)

Ok so the release date here is a little controversial because while the game was released in 1990 in Japan and in the USA in Europe it wasn’t released until 1992 so whether the date I have put is relevant to you depends on where you are from.

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Now that box art is much better, sure Mega Man himself seems a bit derpy but its hard not admire the rest of the detail, for one Mega Man is actually shooting with his Mega Buster and not a pistol, Wily’s fortress in the background is pretty cool and Mega Man blasting the gears out of a robot just gets me super hyped for the adventure that awaits.

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After being defeated twice by Mega Man Dr Wily helps Dr Light build a piece keeping robot named Gamma, 8 more robot masters are built in order to mine different planets for crystals which will power Gamma but these crystals mysteriously go missing and the robot masters start acting violently, Mega Man is sent to destroy the robot masters and return the crystals however this time he is joined by a robotic dog companion called Rush, both Mega Man and rush shoot off into the galaxy in order to save the day once again.

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Mega Man 3’s gameplay is not much different from the other 2 games but some differences worth mentioning are as follows, this game has longer levels and most have 2 checkpoints instead of one, Mega Man 3 is much more difficult than both of its predecessors, you fight not only the 8 new robot masters but four additional stages with each needing Mega Man to defeat two robot masters from the last game, Rush is a useful companion and in a similar manner to Mega Man 2’s Dr Light upgrades Rush can help Mega Man jump higher, fly freely and can also be used as a submarine which can shoot and drive freely underwater, all of these become extremely helpful but they do have a limited power source and finally a new foe called Proto man makes an appearance in the game and Mega Man will need to defeat him various times.

Apart from those this game follows the regular Mega Man formula but one thing I will point out is that this game lags a lot so be prepared for that.

The sound track isn’t too great here not many memorable tracks at all and the lack of an intro cut scene kinda sucked.

Mega Man 4 (1992)

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Mega Man looks a bit more normal on this cover but the art is no where near as cool as Mega Man 3’s.

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After Dr Wily’s defeat in Mega Man 3 world peace came to the world for an entire year before Mega Man was threatened by a new foe Dr Cossack, Dr Cossack has created eight robot masters who are each programmed to kill Mega Man, Mega Man sets off to defeat the robot masters and his new enemy hoping to bring peace back to the world.

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Mega Man 4 runs a lot smoother compared to the last game which was a bit of a relief as it made the experience less aggravating, in my opinion this is the game which pushed the NES era of Mega games to some of the best visuals the system could put out, the game is beautifully animated, you should watch the final cut-scene over and over again just appreciate how amazing it looks, If the graphics were enhanced a little I honestly believe that it could be mistaken for a Super Nintendo game, along side the awesome visual upgrade we are treated to a few additions and changes, Mega Man now has a new Mega Buster which can deliver charge shots for extra damage and instead of fighting robot masters from the last game we are instead given two final castles to take on although the levels here are a lot shorter than usual so its not too overwhelming.

Mega Man 5 (1992)

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I really like this box art, Mega Man looks cool, the enemy designs are pretty awesome and their is plenty of detail in the background, its really nice and its my favourite so far.

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Two months after the events of Mega Man 4, Proto Man has sent an army of robot masters to take over the world, Mega Man doesn’t understand why the robot who once helped him is doing such an evil thing but with little choice Mega Man runs into the city with his new robot bird called Beat who was gifted to him by Dr Cossack after he rescued him during his last adventure, don’t feel too bad about the companion as hes extremely useful, although it should be noted that hes only available near the end of the game so make of that what you will but either way you still get Rush which is great.

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To be honest not much has changed here, as stated before you get a new companion but apart from this only very few changes were made compared to Mega Man 4, energy tanks and health drops I found found were slightly more generous making this adventure a little less stressful and I found the mega buster to be more powerful here but I cant be too sure.

With Mega Man 5 not really giving us much new material we just have one more game to tackle in this collection.

Mega Man 6 (1993)

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This box art is really weird, why the hell does it seem as though Mega Man has travelled back to the middle ages,that castle is really old looking and it doesn’t suit the futuristic theme of the series but I will say that I do like that they are showing off one of the Rush adaptor suits on the cover with the Jet Pack Mega Man.

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After Dr Wily’s 5th defeat a global robot alliance was created to help keep peace in the universe, a robot tournament was made to help find the strongest peace keeping robot in the world, Mega Man is sent to supervise the tournament to make sure that there is no funny business but before the tournament begins the host Mr X announces that he has re-programmed all the contestants to help him take over the world and he even announces that he was manipulating Dr Wily the entire time, with the world in danger Mega Man and Rush set out to defeat their new foe and bring back world peace.

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As previously mentioned in this game Rush does help Mega Man but unlike before when Rush would allow Mega Man to use him to get past difficult obstacles this time around they both combine with each other its pretty weird but I like it, apart from that nothing much is new its just a standard Mega Man game, great sound track, nice tight controls and epic action packed platforming game play, you cant go wrong, its more unique than the previous games with its rush adaptors but other than that its the same Mega Man we all love and you cant complain about that.

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With the games out of the way I want to quickly cover the extra features of this collection, first of all we have the challenge mode, its essentially small scenes from the games where you have to complete difficult tasks, they could be kill a boss within a certain time frame or beat a bunch of bosses without dying, finish a segment without taking damage and so much more, getting gold on all of these challenges is difficult but can be done with a lot of patience and a steady mind.

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Finally there are two pretty cool features available from the get go one is quick access to each games sound track which are all awesome by the way, and the other is the ability to change between the English and Japanese versions of each game.

I know it may seem odd that I chose to cover these in a collection instead one at a time but to be honest as much as I love Mega Man they are all fairly similar, this collection is a fantastic purchase for anyone who loves the series and even those who may want to check it out, fear not it does have a save state option available and the Nintendo Switch version which has not yet been released is going to include a rewind feature which will allow you to re try tricky sections in real time without having to reload a stage or re-do an entire level, the only small issue I have is the few lag spikes in some of the games I don’t expect this in a collection for such modern day machines so this was a little disappointing, the Mega Man games are a huge staple in the video game industry they helped to put Capcom on the map and have since become a massive part of video game history, each game is fun in its own way and each game has a special place in my heart, now go out there and blow up some robots 9.5/10

I hope you enjoyed my review of the Mega Man Legacy Collection

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

Rayman Origins (2011) (PS3,360,Wii,Vita,3DS,PC) Review

2530004-the_wacky_world_of_rayman_origins_by_cuddlesnowy-d4oli36It had been 11 years since a proper Rayman game had been released and for the longest time fans of the series accepted that Rayman was essentially dead and we just had to accept that those bloody Rabbids had taken over, but in November of 2011 we were all surprised and shocked when a new Rayman title hit retail store shelves.

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Rayman and his friends are chilling out and having a nap at the Snoring Tree, however they are snoring so loudly that they disturb the living corpse of an old woman in the Underworld which in this game is called the Land of the Livid Dead, in retaliation the old woman sends an army of nasty creatures to Raymans world, these creatures capture all of the Electoons and trap Betilla the Nymph (Not a fairy yet) and her sisters, of course Rayman manages to escape and its up to him to rescue all of the Nymphs and the Electoons so he can get back to his nap.

6936403695_fbcac3330f_bI was very pleased when I found out that Rayman was going back to being a 2D platformer because we haven’t one of those on a home console since the original and that came out in 1995, however the gameplay does differ from the original game and in Rayman Origins case that is a good thing, first of all you do not need to collect all of the Electoons in the game to face the final boss however there is another collectible in the game called Ruby Teeth and if you manage to find all 10 you will gain access to the Land of the Livid Dead which contains a bunch of secret levels and a secret boss, the game has 10 main worlds and each contain a bunch of levels and half of the worlds contain a boss fight, the majority of the levels consist of fast paced platforming where your goal is get from point A to point B as fast as you can while hunting for Electoons along the way.

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Some stages bring back our Mosquito friend from previous installments and he helps carry Rayman through side-scrolling, shooting segments, there are a lot more of these here than there were in the original game but they are a little bit easier which I think was a nice touch because lets be honest in the original Rayman they were much too difficult.

672667-rayman-origins-windows-screenshot-chasing-the-treasure-chestIn order to collect those Ruby Teeth I mentioned earlier you will need to complete a treasure chase stage and I hope your good at platformers because these are really tough to beat, you will need to sprint,jump and swim your way through all of these levels, they are side-scrollers that scroll really fast and you will need really quick reactions in order to survive each one, they last around 2-3 minutes long and if you die you go back to the start of the level every time.

You can play the game as multiple characters but honestly I didn’t find that any of them appealed more to myself than Rayman and a lot of the unlockable characters are just re- skins, these characters are not just for one person though as the game can be played with up to four players which is really cool and is a first for a Rayman Campaign.

 

This game without a doubt has the best soundtrack to any Rayman game I have yet to play, the music is upbeat and fun so it always keeps you wanting to carry on playing, every track has its own personality and the composers have used different instruments in every track to help shape its uniqueness and general quality, I have linked the entire soundtrack above so please feel free to check it out and I promise you wont regret it.

ubisoft_rayman_origins_09Rayman has had a re-design and I know a lot of people really like it but personally I do prefer how he looked in the first game however the world around him I really enjoyed looking at, the artistic detail is outstanding and the team behind the visuals need a reward for how fantastic this game looks, it honestly feels like you playing though a cartoon and with the games sense of humor and smooth gameplay it only goes to show how great a proper Rayman animated series could be, and yes I am aware that there was one in the past but like many people I don’t like to talk about it but maybe I will write a review of it at some point to show you just how insulting it actually was.

Rayman Origins is a great game which is to be expected with all of the praise it received upon its release, I had a blast playing through this game and I think anyone else would as well even if this is your introduction to the series, its not quite as difficult as the first Rayman game but it is still very challenging and is a promising renewal of the Rayman series, the only thing stopping this getting full marks is that the unlockable characters were not very special considering that they are your reward for beating all of the challenges including time trials and collecting all of the Golden Toons.

9.7/10

and yes a Rayman 3 review will be coming at some point

I hope you enjoyed this review of Rayman Origins

 

If you respect my opinion, I will respect yours

you can contact me at ragglefragglereviews@gmail.com