Mega Man Legacy Collection 2 (2017) Review

I would recommend reading my review of  the first Mega Man Legacy Collection before reading this review

https://ragglefragglereviews.com/2018/02/24/mega-man-legacy-collection-2015-review/

Mega Man Legacy Collection 2 is a set of Mega Man games that was released in 2017, the set contains Mega Man 7 through 10

I really enjoyed the original Mega Man Legacy Collection so I was eager to dive into this one when I got the chance.

Mega Man 7 (1995)

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Wow Capcom really stepped up their box art game for this one, its really awesome and has loads of detail, the past games had some interesting box art but most of them were quite odd choices for the games they represented.

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Six months after finally imprisoning Dr Wily, Dr Wily’s Laboratory reactivates releasing four robot masters who have been programmed to find their master, these Robots attack Dr Light and bring chaos to the city, all of this was a ruse to cover his escape from prison leaving Mega Man to once again set out to defeat Wily and save the day.

hqdefaultThe start really puts a lot players off at first is because it begins with an introduction stage that has a lot of unskippable dialogue the second reason is that at first due to the plot of the game you can only choose to fight four robot masters which is a step down compared to the previous games which allowed you to pick from all eight.

largeApart from these two things the rest of the game is really great, it adds so much to franchise that really brought a lot to the table. The game looks fantastic thanks to its 16 bit upgrade, it has a lot of fluent animations and very innovative stage and enemy designs.

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The game is packed to the brim with secrets and hidden upgrades to add to your arsenal, stages have multiple paths that can be found in order to obtain these secrets adding a lot of replay value to the game.

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A shop has finally been introduced to the series making it much easier to obtain Energy Tanks. Lives and Weapon Energy, you can purchase these with currency you can find in the game.

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The robot masters in this game are really cool, they all have very well themed stages and all their attacks patterns match their personalities perfectly my favourite stage and fight in the game is against Shade Man.

I really like this game but many people do not and while I understand why that is, I had a lot of fun with this one, it added a lot to the series and the secrets are really fun to find especially Proto man and if you find him enough times in the game you can fight him to obtain his shield. I will say that this game is really hard and it is not very forgiving the final boss almost made me rage quit which does not often happen for me.

Mega Man 8 (1997)

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I think this might be the worst box art we have come across so far, its really boring and has almost no detail to it apart from Mega Man himself who to be fair looks great.

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Two Robots fall from space after fighting each other, at this time Mega Man and Rush are also in an intense battle against rival Bass however the fight is interrupted by Roll who brings a message from Dr Light asking Mega Man to investigate strange energy readings he picked up on an Island that is close by. On the Island Dr Wily is spotted flying away with a purple orb. Mega Man chases down Dr Wily soon to discover new robot masters and the fallen robots.

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There was a lot of changes to this game and for the most part they work well enough, the first is the new graphics, due to the game taking place on a disc based system it was able to push extremely smooth animations and the visuals were the best we had seen in a Mega Man game so far, they even had voices for characters during game-play which helped to add a lot of personality.

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Another addition thanks to Disc technology was fully animated cut-scenes and even though the voice acting was abysmal the animations were amazing.

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You can still only choose from four robot masters at first but again it makes sense due to the way the plot develops in the game, I do miss being able to choose out of all eight though. The shop also returns here but its for upgrades to Mega Man and his Mega Buster as energy, weapon and super tanks are not in the game.

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The game really mixes up its game play by adding new maze platforming sections and terrible on rails sections that will have you tearing your hair out. These on rails sections are the hardest part of the game and while they are extremely annoying the rest of the game is a breeze, I found no trouble in surviving and beating bosses, even the final boss was really easy. The secret upgrades were handed to you for beating mini bosses in some levels so their wasn’t even difficulty in exploration making this the easiest Mega Man game I have ever played.

Mega Man 8 is a really interesting game in the series, it changed the balance of the game play style that the series was known for which was a nice change of pace although some of the new ideas were really frustrating. I was really disappointed with the robot masters in this game because to me none of them really stood out and they were quite forgetful. The game is really easy for the most part which makes this a nice game to start with if you are new to the series and are not wanting to be too invested with the ongoing plot of the past games.

Mega Man 9 (2008)

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As Mega Man 9 was never released on physical media, we will instead be looking at its virtual art work.

This is much better looking than the Mega Man 8 box art however Mega Man has got some weird design choices and while the Dr Wily in the background is really cool he is absolutely terrifying and looks nothing like he does in any of the games.

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Once again not long after Wily’s last defeat Robots across the world begin to malfunction and attack the city. These robots actually belong to Dr Light and due to this he is arrested. Dr Wily asks civilians for donations to build new peace keeping robots to fix all of the damages, Mega Man knows that Wily cannot be trusted so he heads out to defeat him once again while finding evidence to help clear Dr Lights good name.

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First thing to note is that this game takes a lot of inspiration from the original NES games, and the first addition brought over is that you can choose from all eight robot masters from the get go.

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The game uses a very similar colour palette and design to the NES games and I dont mind this, its very nostalgic and does not take away from the experience.

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The robot masters are really fun, my favourite stage and fight is Galaxy man, this game was also the first Mega Man to have a female robot master (Splash Woman). The game even has a great soundtrack and is in my opinion the best soundtrack in any of the main series Mega Man games up to this point so for the most part this game is practically flawless.

I do have one complaint though, they removed the slide ability and charging up the Mega Buster which does not make a lot of sense as they have been a part of the series since they were first introduced but apart from this Mega Man 9 is a great game and one of my favourites.

Mega Man 10 (2010)

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Once again this game only ever released digitally so we will have to look at the digital art, and this artwork is absolutely amazing, it is my favourite out of all of the main series Mega Man box art, there so are so many details and fantastic illustrations to admire making this a very solid piece of art.

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An outbreak of a rare robot disease call robenza has spread across the world and has infected thousands of robots leaving them very sick and close to a complete shutdown. A month after the outbreak Dr Wily crashes into Dr Lights lab claiming that he was attacked by Robenza affected robots who were trying to steal a Medicine machine he was building to create a cure, Mega Man agrees to defeat the robots and get the parts needed for Wily to build the machine, he heads off to find the robot masters feeling unsure as to whether he should trust Wily.

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The game allows the player to play as either Mega Man, Proto Man and eventually Bass, I played as Mega Man but all of characters have unique dialogue and some difference in how they attack although apart from this the base game remains the same.

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Mega Man 10 follows the same inspirations as Mega Man 9 so all of the robot masters are available from the beginning and the game play remains very much the same with some differences if playing as Proto Man or Bass adding some replay value.

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The stage designs are much harder and in some way more creative and fun, I really like strike mans stage and nitro mans stage, the robot master fights are also much more tricky in this game so players will have to use patience and clever thinking to avoid damage and win the battles. The levels are really short which I believe is because of the increase of difficulty.

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I wouldn’t normally talk about a final boss however I feel I need to at this point, this form of Dr Wily is called Wily Capsule and it has appeared in so many times that I am honestly a little sick of seeing it and wish that they would come up with some new ideas for a final form, it is slightly different in this game as there is a fake Wily as well but I would like to a see a different Wily form when I eventually get around to Mega Man 11

Mega Man 10 is a really fun Mega Man game that I really enjoyed, its not one of my favourites however I do appreciate that it added the ability to play as different characters which is something that was new to the main series.

With the games of the collection finished I want to briefly discuss the bonus features in this collection.

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Each game has 10 challenges that players can attempt, the requirements for each challenge do vary, it might be a boss rush, beating a stage without taking damage or beating challenges in set time limits and more.

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You can play music from all four games to your hearts content in the music player mode and you can look at game art for all of the games in the museum mode.

This is a really good collection and I really enjoyed it however there are two things from the first legacy collection that never carried over to here and it really sucks, the first is the ability to play the Japanese versions of the games and secondly is you can no longer use save states, the game does add save states as checkpoints but its not the same as saving whenever you want too, this did not really affect me as I have been playing Mega Man games for a long time now but its absence was still noted.

Mega Man Legacy Collection 2 gets a 9.2/10

Its was fun to return to this series and I cannot wait to get around to Mega Man 11 and the other Legacy Collections that have been released

I hope you enjoyed this review of Mega Man Legacy Collection 2

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

Thank You for all of your support.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

 

The Legend of Zelda: A Link to the Past Review

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The Legend of Zelda: A Link to the Past is the third installment to Nintendo’s popular action-adventure series of video games. It was released for the Super Nintendo Entertainment System in 1991 in Japan and 1992 in the USA and Europe.

03The game begins with our hero waking up after being communicated to by Princess Zelda in a dream, Zelda tells Link that she has been locked in the dungeons of Hyrule castle.

Links Uncle is preparing to rescue the princess demanding that Link does not follow him to the castle, Link ignores his uncles command breaks into Hyrule Castle where he finds his Uncle mortally wounded, he hands link his sword and shield before he dies and Link is left to rescue the Princess.

After rescuing Zelda and escaping to the sanctuary a priest tells Link of an evil wizard called Agahnim who has taken over Hyrule and is planning to break an ancient seal in order to release Ganon. Link is sent to find the Master Sword and rescue seven maidens who can help him to defeat Agahnim before its too late.

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In a similar manner to other Legend of Zelda games, you will need to travel far across the land of Hyrule on your quest, you will traverse many different terrains, discover hidden villages, conquer dungeons and meet many characters along the way.

New items were introduced in this game including the Hookshot, the Pegasus boots and even the Master Sword!!.

In the game Link can travel between two realms, the light world and the dark world, each realm is an alternate reality and they both have unique dungeons and area layouts.

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The Puzzles are really fun here and they require a lot of thought to figure them out, the game is also full of really cool secrets and hidden mini-games that you can play. In a way this is the Zelda game that really nailed the formula for what Zelda games would become.

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The visuals are outstanding, the artistic realism that was put into the game really helped to make the experience of the game much more immersive, magnificent and in some parts scary.

In general the visuals are some of the best you would ever see on the Super Nintendo and no game in the series was as impressive from a visual perspective as this one was and the only exception in my opinion is Breath of the Wild which also pushed its system close to its graphical limits.

The Super Nintendo had a fantastic sound chip that was able to produce some wonderful and memorable video game soundtracks, a Link to the Past is no exception and its music composed by Koji Kondo is one of my favourites from the Super Nintendo library.

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The Legend of Zelda: a Link to the Past is one of greatest video games ever made, it by far made up for the disappointment that was Zelda 2 and it helped to shape the Zelda series into what it is today.

The game is fairly flawless, It can be very difficult at times but with enough practice and by finding the many secrets hidden across the map you will eventually survive its difficult dungeons, puzzles and boss battles.

Its one of my favourite Super Nintendo games and while its not my favourite game is the series it is definitely one of the best 10/10

I hope you enjoyed this review of The Legend of Zelda: A Link to the Past

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

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Super Mario World (1991)Review

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Super Mario World is a Side Scrolling Platformer for the Super Nintendo Entertainment System, it was developed and published by Nintendo, It was directed by Takashi Tezuka and was produced by Shigeru Miyamoto it was released in 1990 in Japan, 1991 in the United States and 1992 in Europe.

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After the events of Super Mario Bros 3, Mario and Luigi take a vacation on Dinosaur Land, an Island that is swarming with prehistoric creatures called Yoshi’s, during the vacation Princess Peach mysteriously disappears, they soon discover that King Bowser is behind the dissapearance and his children the Koopalings have also kidnapped some of the Yoshi’s leaving Mario and Luigi to rescue the missing dinosaurs as well as the Princess.

9956821a-ee9b-4111-a15e-7bc433793219The game plays similarly to other 2D Mario games, the player must travel across a large map that is filled with themed areas, in order to traverse the world you must complete a set number of levels or discover a secret path to get through the game faster but the secret stages are much more difficult than the regular stages in the game.

 

Q2jqUwThere are two aspects of the game that I really want to discuss compared to some of the smaller additions that this game brought to the series, the first is the cape item, with a cape Mario is able to hover through the air in a similar manner to Princess Peach in Super Mario Bros 2, the other ability gained through this item is that you can temporarily fly after a sprint, you can only fly for a short amount of time but during these moments you can discover a lot of really cool secrets and when Mario eventually dives back towards the ground the impact can cause some serious damage taking out a lot of enemies.

Aa2Eo6The other important new addition I want to discuss is the introduction to a Nintendo favourite character which is Yoshi, the famous video game dinosaur is able to help Mario on his quest, Mario can hop onto a Yoshi in order to take an extra hit as you wont take damage if you are attacked while on top of the dinosaur, Yoshi can also eat enemies and help Mario to gain extra height during a jump.

NufIksIt should be noted that the game introduced ghost houses to the series.

The graphics are absolutely outstanding, they are a serious upgrade from Super Mario Bros 3, the increased power from the Super Nintendo really push the game to have smooth and colourful visuals, it also has some great animations and uses scaling to help the background and foreground of the game come to life.

The soundtrack at the time was the best music we had ever heard in a Super Mario game, the soundtrack was composed by Koji Kondo and they did an awesome job, the music is so much fun to listen too and while maybe not as epic as some of the later Super Nintendo game soundtracks this one has never been forgotten, the best tune by far is the end credits music which to this day is one of my favourite video game soundtracks.

Super Mario world is an extremely beloved game, it helped to shape the 2D Mario games into what they are today, after Super Mario World they all stuck to a similar formula with most of the new additions seen here staying as well, the game looks wonderful, it has tight controls, an epic soundtrack, fun and memorable boss fights and is genuinely a wonderful experience to play through. Super Mario World is one of most important games of the franchises history, it wasn’t just another Mario game, it was and still is a masterpiece.

10/10

I hope you enjoyed this review of Super Mario World for the Super Nintendo Entertainment System

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

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Aladdin (Genesis/Mega Drive) Review

Their have been a lot Aladdin games made since its release in 1993 but the two best selling Aladdin games always seem to cause arguments among fans. When it comes to video games the biggest debate is what was better Super Nintendo or Sega Genesis and a subject often brought up is the Aladdin games people still to this day will argue which version is better the super Nintendo platforming adventure game or the sword fighting action platformer on the Genesis. I was a sega kid growing up and I feel the super Nintendo version gets way to much praise (yes I have played it all the way through) so today I will review and try to defend the Aladdin game I grew up with.

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What I love

A lot of classic licenced games are just a way for developers to make money so the arrangement of levels didnt really matter as long as developers made money and the kids are quiet right?  Wrong this ruined video game experiences for me as a kid because if I was playing a game based on one of my favourite movies I wanted the levels to be in the same order as in the movie so that I got a fun experience which made sense. Aladdin kind of did this and by that I mean yeah the levels are in the correct order for the most part but some levels in the game didn’t make sense as they didn’t follow the movie at all, for example their is a stage in the desert where aladdin needs to find the scarab to open the cave of wonders but according to the film Jafar already had the scarab. This does annoy me but to be honest it doesn’t annoy me that much because there isnt many stages like this in the game and like I said for the most part the level order is spot on.

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For me the best aspect of the game is the animation, sure the super Nintendo version looked gorgeous and was burting with colour while the Genesis version was kind of MS DOS looking with very faded colours. The Genesis version did have one advantage in the graphics department though and that was the realistic animation on all of the character’s, honest to god the animation in this game is amazing for a Genesis game, nthe characters have real looking movements which help bring the game to life allowing to game to feel like your in the movie, Every thing from jumping on a camel, running over hot coal to cutting an apple in half just looks awesome and this is something the super Nintendo version didn’t do so well.

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What I didn’t love so much

You know I said that the overall look of the game is kind of MS DOS looking well sadly I have two gripes about the music in this game the first problem is that the songs are in the wrong order so that kind of ruins the experience and to top it all off the music sounds very MS DOS and this can get really and annoying, really fast. On the bright side it isnt as atrocious as that final stage music in Mc Kids which usually causes me to mute the tv.

My second problem is that the developers werent that creative when it came level design, this caused the game to be very boring and ugly compared to the super Nintendo version. The genie level is a great example to use because its a level which can have no limits. Below is a comparison of both games

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Genesis

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My final complaint is that unlike the super Nintendo version the Genesis version has no save feature or password system. This game isnt easy so not having these features is not the best idea since this is supposed to be a children’s game and since the game is pretty short (the ending is lame by the way) it may have been fair to have unlimited continues, but you can gameover in this game and if you do its back to square one, the games awful platforming does not help. You can buy continues (wishes) and lives from the selling dude, but come on kids don’t want buy stuff they just want to progress and kill things.

And that just about wraps up my review, Aladdin on the Gensis is a great game which does have its fair share of flaws
I’m going to rate aladdin a 7/10 a great game which could have been a lot better. Oh and as much as I love this game I will agree  that the super Nintendo version is the better version of the game but at the end of the day the super Nintendo version was made by Capcom while the Genesis version was made by Virgin games so what did you expect.

I hope you enjoyed this blog
This blog was written by Dan (Padawan)