Shadow of the Tomb Raider 2018 Review

Shadow of the Tomb Raider is a 2018 action-adventure game developed by Eidos-Monteral and published by Square Enix.

The game is technically the twelfth entry to the series but is only the third game in the reboot franchise, from what I understand this is also the game that is meant to catch us up to the plot of the original tomb raider from 1996.

Two months after the events of Rise of the Tomb Raider, Lara Croft and her best friend Jonah have dedicated them selves to destroying the terrorist organisation Trinity.

They head to Mexico to track Trinity’s high council leader Pedro Dominguez, while in Mexico Lara finds a temple which holds the Dagger of Chak Chel as well as hints of a hidden city within the country.

There are also warnings of a silver box of Ix Chel which is used to perform a ritual called the cleansing which is a Mayan apocalypse which will cause a permanent solar eclipse.

On top of stopping Dominquez Lara wants to find this box for studying momentarily unaware that Dominquez wants the box for much more sinister reasons.

The main gameplay style of the new trilogy is very similar in style to the older Assassin’s creed games and of course Uncharted, you will have to figure out how to traverse environments and sometimes this can be really tricky because there isn’t many visual evidence of the best way to do something but if you do get stuck you can activate a vision mode which does highlight clues to help you on your way through out these areas.

The same can be done in tombs which are handled differently in this trilogy because in all of the games they are more side content than something which needs to be done. I did all of the challenge tombs in the game and not once did they feel like they were getting stale and each of them had a different theme and various challenges for players to figure out.

There was a lot of moments in this game that were on rails stealth segments normally it was either flooding water or Lara running away from something, These were developed very well and I had no issue with the controls but I do feel there was just a few too many of them.

This game is gorgeous graphically with vast and beautiful environments, due to the locations and theme of the game a lot of the areas you explore are very old fashioned there is a village in the game that still looks the same way it did thousands of years ago its very captivating and generally feels like something out of a documentary due to how realistic it is portrayed.

Other styles in the game are pretty rare but one that stands out and I really wish we could have seen more of is Day of the Dead in Mexico.

I really enjoyed the colours they used here and how they genuinely set up the atmosphere with the music, it was fun to do the first mission here but I wish we could have explored the festival a little bit more as it really was the most interesting part of the game in my opinion.

A nice arsenal of weapons are back for this game and none of them were new but I don’t feel they needed to add anything else to what we already had in Rise. Very similarly I mostly used the bow and arrow and pistol in this one trying to get as many headshots as I could. The Bow and Arrow is by far the best weapon in all of these games because it has multiple uses, It can be used to kill people but it can also use fire arrows and poison arrows, another great use is the rope arrow that can bring down small barricades and of course help you get across wide gaps or get to lower areas very quickly.

The soundtrack composed by Brian D’Oliveira is breathtaking and that can be said for the music in the entire trilogy, while playing these games it often surprises me that me that the music is videogame music and not from a motion picture because as I have stated before it is so well composed that it rivals work from major composers like John Williams or Danny Elfman. The music here is perfect and is probably the best part of the game and that is not to put the rest of the experience down but a perfect soundtrack is hard to come by and this entire trilogy pulls it off extremely well.

Shadow of the Tomb Raider is often considered the worst of the reboot series but I disagree this game is so close to being as good as Rise and it wouldn’t surprise me if for some people they like it more.

This game explores Lara’s childhood and her becoming more mature, in the game we actually see a lot of flaws in her character which are often confronted by Jonah this is never in a malicious way but more out of care.

I thought it was good that we got see problems in her character for her to work on because I don’t feel the two previous games explored these aspects enough.

I really enjoyed the areas of the game and I genuinely found the mystery very interesting. I thought the characters were some of the best we have had yet, the moments that happen in the hidden village were specifically effective due to how well they wrote the characters and their relationships.

I don’t really understand why people thinks this is a weaker game than the first one, I thought it was outstanding, I feel they did the story well, the environments were gorgeous, the soundtrack is phenomenal and the side content was just as good as the main game. Personally I do prefer Rise for reasons I explain in that review but I think a solid 9/10 is a really fair score for this one.

I don’t know if we will get another one after this but if this is all we get for the Tomb Raider Reboots this is one of the best trilogy’s I think gaming has ever had.

Check out my reviews for the first Reboot game and Rise using the links below

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Tomb Raider (1996) Review

Tomb Raider is a 1996 3D platformer-puzzle game developed by Core Design and published by Eidos Interactive. It was released for the Sega Saturn, Playstation 1 and MS DOS. The game was the first release in the popular video game series that sees Tomb Raider Lara Croft solving dungeons to discover treasures.

Relaxing in a Hotel in India, Lara is approached by a texan man named Larson who shows her a video feed to his boss Jaqueline Natla who offers her a job to travel to various countries to seek out the Scion of Atlantis which had been split into separate parts and hidden in tombs across Peru, Greece and Egypt.

The first Tomb Raider game while not limited in it’s environments definitely is forgettable, nothing about these areas stand out much apart from the enemies that you would fight, for example Peru has wolves and bears, Greece has lions and gorillas, Egypt has panthers and Atlantis has bleeding skin demons.

In the game you will have to solve puzzles and commit to some tricky platforming in order to survive the many tombs in the game, unfortunately you would be best playing the game on an original PS1 controller as more modern controllers make the platforming difficult as the game really was made with the Playstation’s original limited controller in mind.

while general control is rather clunky and a little stiff I found that swimming in the game worked really well and controlled smoothly, I believe this is why I enjoyed the underwater segments the most.

For an early PS1 game the graphics are really good and even hold up better than some games released later on in the systems life time, the game focuses primarily on tombs and is actually quite realistic as Lara will die constantly due to small mistakes and the tombs feel like they could exist in real life due to their simplicity by using mainly levers, switches and difficult platforming sections, there is nothing in the game that feels fantasy minus a few additions such as the Lara Doppelganger in Atlantis which is a puzzle in its self.

The soundtrack is great, it uses simple tunes but mixed in with orchestral music that fits perfectly into the lonely tombs and helps to amp up serious moments in what is a very quiet game. The developers decided to not have music playing constantly in the game but to only have it appear on certain cues such as discovering a secret or triggering a boss fight.

Tomb Raider on PS1 is a very important game as it was the introduction of Lara Croft who would go on to become one of video games most famous female icons. I wish the game controlled a little better or at least would save after every challenge as the controls really did make the gameplay unnecessarily difficult, I also wish that the environments were more memorable as apart from Atlantis and the dinosaur section nothing else really stands out. Overall I dont think is one of the best games I have ever played but its far from the worst and I look forward to checking out Tomb Raider 2 in the future.

5.3/10

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Rise of the Tomb Raider (2015) Review

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Rise of the Tomb Raider is the sequel to the 2013 Tomb Raider game, just like its predecessor Rise of the Tomb Raider was developed by Crystal Dynamics and it was published by Square Enix who are most famous for the Final Fantasy Series.

Four years ago I reviewed the 2013 Tomb Raider game, you can check out that review here

https://ragglefragglereviews.com/2014/07/07/tomb-raider-2013-pc-360ps3-review/

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The game takes place one year after the events of the first game, Lara is suffering from PTSD due to the trauma she suffered while on he last adventure. In order to seek answers to help explain the supernatural events that happened on the island she decides to follow her late father Richards research in order to find a lost city called Kitezh, according to her fathers widow Ana, Richard Crofts obsession with the lost city drove him to madness and suicide and she try’s to prevent Lara from going on the mission but Lara ultimately decides to go anyway in order to finish what her father could not.

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Rise of the Tomb Raider is an Action- Adventure game which uses stealth and combat as major elements to its game-play, finding the tombs and discovering the secrets of the lost city are only a small part of the game, there are a lot of enemies who want Lara dead so players need to use quick thinking and good reactions to survive.

maxresdefaultLara has a huge arsenal of weapons she can use including a bow and arrow, pistols, a shotgun, incendiary grenades and many more.

Lara can stop at various campfires throughout the game in order to gain new skills and in order to level up her equipment, the camp fires can also be used to fast travel between various locations in the game.

baba-yaga-45In a similar manner to the first game the most useful weapon is the bow and arrow which can be used for multiple uses including taking out your enemies, firing various types of arrows which can be modified for use with various element including but not limited too poison and fire. Lara can also shoot arrows tied to rope in order to bring down obstacles and too create rope bridges.

2B5GwjWith all the traversing, sneaking and combat you need to do in the game, its really important that it controls well and I can say that Rise of the Tomb Raider has fluent controls which interact with the player and the environments perfectly, once or twice when jumping between ledges I would fall to my death and it did seem a bit unfair although this hardly ever happened.

The Soundtrack was composed by Bobby Tahouri and is outstanding, in my last review I stated that the soundtrack sounded like it was composed by John Williams and I can say the same here, it has emotional and slower tracks for the more serious parts of the game and faster more intense tracks for the more adventurous segments of the game and overall it is fantastic.

Rise-of-the-Tomb-Raider-Preview-Screenshot-31Rise of the Tomb Raider is an amazing game, I loved the first game but I enjoyed this more as it had a more in depth look at Lara and her fathers relationship before he passed away and I found the adventure as a whole to be more thrilling, it has a wonderful soundtrack, crisp and fantastic visuals and fluent controls, Rise of the Tomb Raider is one excellent expedition. 9.7/10

I hope you enjoyed this review of Rise of the Tomb Raider if you respect my opinion I will respect yours.

With Halloween on the way this will be the last non horror related review of the month and through out October we will be kicking off the Halloween reviews with this years theme Alien movies.

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Tomb Raider 2013 (PC, 360,PS3) Review

I have wanted a really dark, action filled and serious Tomb Raider game for quite some time now, little did I know that in the year of 2013 my dream Tomb Raider game would become a reality.

Poster

A lot of people were sceptical when this game got announced and I am not going to lie I was as well, but can you blame us for being sceptical over a Tomb Raider game with an age rating of 18. The idea of a Tomb Raider game having such a high age recommendation is un-heard of, so how was this new Tomb Raider? lets take a look

You play as Treasure Hunter Lara Croft

Lara Croft

Lara and her crew are on a Research Vessel called the Endurance, Lara and the crew are looking for the Lost Fleet of Kublai Khan. When Lara notices an island in the distance she tells her crew that she wants a closer look, upon approaching the Island the Research Vessel is split in half separating Lara from the rest of the crew. Lara goes searching for the rest of her crew and she eventually finds her friend Sam who is sharing the heat of a fire with a man called Mathias.

Lara falls asleep and awakens to find both Sam and Mathias missing. Later on Lara discovers that Mathias and a bunch of other men have Sam captive and plan to use her as a sacrifice to Himiko the sun queen. Himiko’s soul is transferred to different females generation to generation, when one Himiko gets old or dies her soul is then transferred to the last chosen Himiko, Sam is the female chosen to be part of the soul transfer ceremony.

Also some mysterious force is preventing Lara or anyone else from leaving the island. Lara’s new mission is to find the rest of her crew, rescue Sam and to discover the curse preventing them from leaving the Island.

Tomb raider has such awesome game play, Lara will find multiple tools and weapons through out her adventure such as pickaxe which will allow her climb mountains, rope which she can shoot from her bow to bring down doors and to help her get to hard to reach areas.

Lara Rope

As well as useful tools Lara is also carries a pretty kickass arsenal of weapons this includes a Bow and Arrow, Hand Gun, Shotgun, Assault Rifle and a Grenade Launcher. Each weapon has its own uses the shot gun can be used to destroy wooden barriers that may be blocking your path, the grenade launcher can be used to blow up metal doors and the bow and arrow has multiple uses such as setting fire to wood and explosives and it also helps Lara to use the rope to more of an advantage.

wooden barrier

By far the most useful weapon is the bow and arrow not just because it has multiple uses but it can also be used to take out enemies quietly, if there is a group of enemies Lara can shoot an arrow at a near by wall, this will cause some of the enemies to search away from that area leaving just one poor guy to be killed without anyone else noticing.

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When your not sneaking around and killing bad guys, Lara will stumble across some unfortunate environmental hazards these can include Lara falling into a fast flowing river and having to avoid any obstacles in order to survive, or she may be running across a bridge which is quickly falling to pieces beneath her feet. One of my favourite parts of the game is about half way through Lara is using a parachute and has too avoid trees so that she doesn’t get injured.

lara river

So what happens if you aren’t able to avoid these obstacles? oh dear

lara dead implaled

As well as this the game controls perfectly, I played on keyboard and mouse and found no difficulty getting use to the controls what so ever, I even played a bit using an Xbox 360 controller and again the game controlled perfectly so no complaints for that. I do however have one complaint about the game play, There are way too many quick time events in this game, I don’t mind a couple but at least 50 percent of the game play requires them and it really gets annoying after having to use the same quick time events for the same things over and over again through out the game.

Now as it is a Tomb Raider game you will be pleased to know that there are loads of hidden tombs that Lara can raid, when in these tombs you will usually be faced with a puzzle or two before you are able to reach any treasure that hidden within the tomb.

As well some awesome game play, tomb raider also has a really awesome soundtrack, the music is all orchestrated and it sounds beautiful a lot of the time the music made me wonder if it was composed by John Williams because the music really sounds like something out of an Indiana Jones film, as you can tell this suited the game quite nicely.

Tomb Raider a Survivor is Born

A beautiful soundtrack needs some beautiful visuals to go with it and let me just say you wont be let down with the way the game looks. Everything in the game looks amazing and you can tell that the developers really went a long way to make this game as breathtaking to look at as it is to play.

First of all Lara’s new character model is so freaking cool, she has this really awesome roughened up look to her that just says “stand in my way, I dare you” but she also doesn’t look like a complete killing machine which allows the player to sympathise with her character.

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Here are a few pictures of the Island

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Tomb-Raider forest

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tomb raider shanty town

Seriously the graphics and visuals in Tomb Raider are amazing, the game would often play a cut scene and when it returned to game play I wouldn’t move for a minute because I thought the cut scene was still playing, yeah the visuals are that good.

Tomb Raider was an incredible game, this is by far my favourite Tomb Raider game ever and it’s also the only Tomb Raider game I have enjoyed enough to actually finish, It has flawless controls, really awesome game play, breathtaking visuals and a beautiful soundtrack, the only problem is the constant quick time events and I really hope they work on those for the sequel.

Tomb Raider was one awesome adventure 9/10

I hope you enjoyed this review of Tomb Raider
If you respect my opinion I will respect yours
By Padawan