Sonic The Hedgehog (Sonic 06) Review

The 2006 Sonic the Hedgehog game was the first Sonic game to be released on the 7th generation hardware and is often considered to not only be the worst Sonic game ever made but one of the worst games ever made period, is this game really that bad?

Following a pattern seen in earlier 3D Sonic games, Sonic 06 has multiple short stories that each connect with each other instead of one campaign, due to this I will discuss each one separately and give my thoughts and opinion.

The plot of the Sonic Campaign mainly revolves around a princess named Elise who is kidnapped by Dr Eggman in order to harness her power and resurrect an ancient and deadly power that is hidden inside of her, he would then use this power to take over the world.

Sonic’s gameplay is fast paced action and 3D platforming that has some serious issues with lag and the game often struggled to keep up with the speed of Sonics character, this often led to either Sonic dying due to slow down or falling to his doom due to textures and platforms not loading correctly.

I played the PS3 version and found lag even in the overworld when I was walking around, this issue resulted in my experience of this campaign to be mainly based on luck, patience and hope rather than skill and compared to previous games in the franchise this was not enjoyable in the slightest.

While Sonic was often too slow due to the lag, other characters in his campaign were extremely light and made flying and hovering really difficult to control and it didn’t feel natural at all, I felt like I had very little control over characters such as Tails and Knuckles, the small segment with Silver actually controlled fine and I will discuss the Silver Campaign next..

Sonic 06 introduced fans to newcomer Silver the Hedgehog, in the game Silvers story sees him travelling through time to destroy Sonic, Silver believes that Sonic is the reason that Iblis an immortal demon of flames was resurrected, due to this he assumes Sonic is a villain who wants world domination, Silver plans to kill Sonic before later teaming up after realising that he is a friend.

Silvers gameplay is very unique as it requires players to take their time and use more strategy compared to other campaigns. Silver has telekinetic powers which he uses to pick up objects and throw them at enemies to damage them, objects take a while to regenerate so players will need to use them wisely trying to damage multiple enemies at once so you don’t need to wait long to get more ammunition. I thought it was really cool that you could also grab enemy bullets mid air and shoot them back at them, Silver is also able to hover temporarily but this is a very short distance so you need to use this wisely as well.

Alongside Silver are a handful of stages where take control of Blaze the Cat, Blaze’s levels are very similar to Sonics gameplay as she can move quickly but she has a heavy reliance on combat similar to Knuckles, in reality she is a combination of the two and it works extremely well and she is genuinely a really fun part of the game.

I really enjoyed Silvers campaign it had very little issue with Lag or glitches, not to say they weren’t there but compared to my experience with Sonic this was much better. I found his story to be really compelling and thought he was a enjoyable all around, in fact I wouldn’t a mind a solo game with Silver such as what they did with Shadow but due to how bad that game was I cant see another spin off happening any time soon.

Shadow’s Campaign can only be described as a train wreck but before I go there lets quickly go over his story.

In the game Shadow is tasked with rescuing the ex villain and now G.U.N agent Rouge the Bat after she has gone silent while searching for the Sceptre of Darkness from Dr Eggmans Base. He finds her at the end of her mission and because of his interference Dr Eggman arrives at the base, a fight for the sceptre ensues and unfortunately it is shattered into pieces releasing Mephilis an evil spirit with a likeness to Shadow who is the other half of Iblis after they were separated by experiments on Solaris.

Shadows gameplay is like Sonic’s but a lot worse, he also moves very fast so the lag is back to maximum levels but on top on this he uses roller skates which give his character a gliding effect when he runs, with the lag spikes it makes the general movement of shadow clunky and also slippery, he is practically unplayable on foot but in vehicles he is slowed down and they play smoothly enough.

There are two other playable characters in Shadows campaign, Rouge the Bat is primarily used for treasure hunting, in a similar style to Sonic Adventure 2 she can climb walls and glide temporality, she generally controls ok but I had always had issue getting off of the walls when I was climbing, whenever I tried to jump off it was like she being held in place and this quickly became very frustrating.

The other character is Omega, his gameplay is mostly combat with little platforming, he uses projectiles to shoot enemies and this works fine, it was the only part of Shadows campaign that was actually fun and had very few issues.

Shadows campaign in Sonic 06 was really bad, the plot was great and from story narrative this may be the best part of the game but unfortunately the majority of this section is almost unplayable to the point that you begin to realise that the developers must have known about the issues because they are so constant.

After completing all of these campaigns you unlock a final story segment which concludes the game.

One of the biggest issues in the game are load times, these are slightly longer than you may wish but for me I was more annoyed with how often they appeared, they play between level segments and even during cutscenes.

In between stages you are often taken to Castle Town, A hub world which separates the levels and often requires the player to complete several side missions, some of these quite fun but again the load times are a little frustrating, the best side mission is the hidden race against Sonic Man, its very stupid but I cannot deny that it did make me laugh.

There are also collectable silver medals hidden throughout the game, I personally wouldn’t recommend going for them as they do not affect you percentage of completion, I played the game on the Playstation 3 and there were no trophies due to this being an early title on the system so I didn’t really go for any major completion goals in the game.

The soundtrack to the game is very good, Sonic Games are known for their fantastic music and this is no exception, I love the main theme of the game, it stuck with through out the whole experience of my playthrough and was always a pleasure to listen too when it played, other great tracks include aquatic ambience, wave ocean and tropical jungle, I do wish there was more vocal tracks but I cannot deny that the soundtrack is not disappointing.

So I finally finished Sonic 06 and it was a lot worse than I honestly expected, I was really hoping to go into this one and find something positive to say about the game but I have to review my experience and it wasn’t good.

Graphically the game is ok and the soundtrack was enjoyable with some very memorable music pieces. Silvers Campaign was a ton of fun and I really liked the new game play style, there was very little issues with his sections and if the entire game was like that I would be a lot kinder than I am being now. Sonic and Shadows campaigns had serious lag problems and were very frustrating, Shadows was the worst because it lagged and had slippery controls.

It sucks that I dislike this game because I think it had a lot of potential, you can tell that it took a lot inspiration from the Sonic Adventure titles but even compared to that first game this really falls short and its not because the story or levels are bad, its because the game isn’t finished and is full of issues, the developers rushed this game and released it knowing that it was an incomplete product, what does that say about the developers and publishers? I really did not want to follow the trend of hating this game but I have to be honest with my self and admit that it is really bad and deserves a rating no higher than a 2.5/10

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Rayman Origins (2011) (PS3,360,Wii,Vita,3DS,PC) Review

2530004-the_wacky_world_of_rayman_origins_by_cuddlesnowy-d4oli36It had been 11 years since a proper Rayman game had been released and for the longest time fans of the series accepted that Rayman was essentially dead and we just had to accept that those bloody Rabbids had taken over, but in November of 2011 we were all surprised and shocked when a new Rayman title hit retail store shelves.

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Rayman and his friends are chilling out and having a nap at the Snoring Tree, however they are snoring so loudly that they disturb the living corpse of an old woman in the Underworld which in this game is called the Land of the Livid Dead, in retaliation the old woman sends an army of nasty creatures to Raymans world, these creatures capture all of the Electoons and trap Betilla the Nymph (Not a fairy yet) and her sisters, of course Rayman manages to escape and its up to him to rescue all of the Nymphs and the Electoons so he can get back to his nap.

6936403695_fbcac3330f_bI was very pleased when I found out that Rayman was going back to being a 2D platformer because we haven’t one of those on a home console since the original and that came out in 1995, however the gameplay does differ from the original game and in Rayman Origins case that is a good thing, first of all you do not need to collect all of the Electoons in the game to face the final boss however there is another collectible in the game called Ruby Teeth and if you manage to find all 10 you will gain access to the Land of the Livid Dead which contains a bunch of secret levels and a secret boss, the game has 10 main worlds and each contain a bunch of levels and half of the worlds contain a boss fight, the majority of the levels consist of fast paced platforming where your goal is get from point A to point B as fast as you can while hunting for Electoons along the way.

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Some stages bring back our Mosquito friend from previous installments and he helps carry Rayman through side-scrolling, shooting segments, there are a lot more of these here than there were in the original game but they are a little bit easier which I think was a nice touch because lets be honest in the original Rayman they were much too difficult.

672667-rayman-origins-windows-screenshot-chasing-the-treasure-chestIn order to collect those Ruby Teeth I mentioned earlier you will need to complete a treasure chase stage and I hope your good at platformers because these are really tough to beat, you will need to sprint,jump and swim your way through all of these levels, they are side-scrollers that scroll really fast and you will need really quick reactions in order to survive each one, they last around 2-3 minutes long and if you die you go back to the start of the level every time.

You can play the game as multiple characters but honestly I didn’t find that any of them appealed more to myself than Rayman and a lot of the unlockable characters are just re- skins, these characters are not just for one person though as the game can be played with up to four players which is really cool and is a first for a Rayman Campaign.

 

This game without a doubt has the best soundtrack to any Rayman game I have yet to play, the music is upbeat and fun so it always keeps you wanting to carry on playing, every track has its own personality and the composers have used different instruments in every track to help shape its uniqueness and general quality, I have linked the entire soundtrack above so please feel free to check it out and I promise you wont regret it.

ubisoft_rayman_origins_09Rayman has had a re-design and I know a lot of people really like it but personally I do prefer how he looked in the first game however the world around him I really enjoyed looking at, the artistic detail is outstanding and the team behind the visuals need a reward for how fantastic this game looks, it honestly feels like you playing though a cartoon and with the games sense of humor and smooth gameplay it only goes to show how great a proper Rayman animated series could be, and yes I am aware that there was one in the past but like many people I don’t like to talk about it but maybe I will write a review of it at some point to show you just how insulting it actually was.

Rayman Origins is a great game which is to be expected with all of the praise it received upon its release, I had a blast playing through this game and I think anyone else would as well even if this is your introduction to the series, its not quite as difficult as the first Rayman game but it is still very challenging and is a promising renewal of the Rayman series, the only thing stopping this getting full marks is that the unlockable characters were not very special considering that they are your reward for beating all of the challenges including time trials and collecting all of the Golden Toons.

9.7/10

and yes a Rayman 3 review will be coming at some point

I hope you enjoyed this review of Rayman Origins

 

If you respect my opinion, I will respect yours

you can contact me at ragglefragglereviews@gmail.com