Sam and Max Hit the Road (1993) PC Review

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Sam and Max Hit the Road is the first release of the popular point and click adventure series which follow two anthropomorphic animal detectives as they try to solve various wacky crimes, the games are based on the original comic book series Sam and Max: Freelance Police which was created by Steve Purcell in 1987.

12333 The game is based on a 1989 comic book release where Sam and Max need to travel to various tourist locations spread across America in order to find a Bigfoot that has gone missing from a local carnival.

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The game play is similar to any-other game of the genre you will need to collect random objects throughout the game and then either give those objects to those who may desire them or they can be used to solve puzzles, the game does add the ability to question suspects in order to gain clues about where the player should head next or how the player can get past some of the more difficult challenges the game has to offer.

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For me although the game was a lot of fun like most point and click adventure games, the best part was the characters and dialogue, the game is filled to the brim with dry humour which coincidentally is one of the only types of humour I genuinely find funny   and let me just say that I was laughing my ass off throughout the majority of this game, I know a lot of people really like max for his psychotic personality and genuinely random moments but I have to admit that it was actually Sams character that I enjoyed the most, I found that Sam provided the majority of that witty dry humour that I love and although Max did this occasionally as well I just found it was funnier coming from Sam,  I don’t think it really helped that for the most part Max was fairy useless in this game, some of the puzzles require you to use Max in order to solve them but honestly this hardly ever happened and for the rest of the game play you take control of Sam which is a shame because I feel that Max would have been useful for a lot more puzzles that he actually was.

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The Dialogue actually uses voice acting which really surprised me and the best part of this is that it was actually quite impressive, of course Sam and Max sound great Max has a more energetic voice which really suits his character and Sam has a more calm and serious voice which really works for him, everyone you speak too also has a unique voice and not one single character sounds the same as another.

Apart from pausing and a few other commands the game completely uses the mouse and I had no issues at all with the general game-play however I did not like the few keyboard keys that were chosen for smaller things, for some reason you need to press F5 to go to the save menu and if I didn’t look up the manual I never would have figured this out, another key that I hated was pressing full stop to skip dialogue, its a really random choice when the developers could have easily chosen a much easier key that wasn’t in use, this wouldn’t be such an issue but when you keep having to speak to characters over and over again it can really get annoying having to keep listening to them repeat the same sentences.

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The art style and visual choices in the game are absolutely outstanding, the colours are bright, the art is smooth and the many smaller details such as the use of shadows, creases in clothes and the density of different materials such as fur really help bring the game to life, not the mention the constant animations that run in the background of the game, the game has a few still image cut-scenes with some basic animation and if you weren’t actually playing the game you might think they were from a cartoon due to how much effort the game designers put into the visuals.

005fe384ddb3e3394a57771f36203588 Sam and Max Hit the Road is a very good game which I think most people would really appreciate if they put aside some time to play it, It’s not perfect but its an innocent title that provides a lot of laughs and will leave you with some fond memories, I cant say I enjoyed it as much as I do Sierra Games but Lucas Art did a great job with this before the series got taken over by Travellers Tales 7/10

I hope you enjoyed my review of Sam and Max Hit the Road for Microsoft Windows and MS DOS.

By the way you can get yourself a copy of this game for fairly cheap via GOG.com

If you respect my opinion, I will respect yours

By Padawan

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

You can find me on Miiverse by searching for draskafer

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The Legend of Zelda: Breath of the Wild (Wii U/Switch) Review

ZeldaEveryone on the internet is raving about the latest game in the Legend of Zelda franchise and its all for good reasons, Breath of the Wild was originally announced in 2012 when the Wii U was released and it had an expected release date of December 2013 but unfortunately due to development issues it got delayed multiple times before it was finally released to the general public five years later on March 3rd 2017 along side the companies latest gaming system the Nintendo Switch.

zeldabreath2-625x352So the reason a lot of people are falling in love with this particular game in the franchise is because when compared to the earlier 3D Zelda titles this is a brand new and unique experience, instead of the usual formula of controlling Link from the first dungeon to the last while following a linear path Breath of the Wild takes place in a free roaming environment and even though there is a main objective the player is encouraged to explore Hyrule to its limits in order to find secrets and gather side quests.

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Dungeons are now called shrines and are much shorter and simpler than usual, shrines are small puzzles that the player can try and solve in order to unlock new fast travel points on the in game map and along with this each shrine contains a Monk that will reward Link with a spirit orb once the shrines trial is completed.

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Link can trade every four spirit orbs he obtains for either a new heart container or  increased stamina by praying too one of the many goddess statues that have been placed throughout the world.

3085837-screen+shot+2016-06-23+at+5.50.35+pmThe shrines make up the bulk of the game and even though they are not necessarily important to the plot it is still highly recommended that you solve as many of them as you can in order to make the game a little bit easier,  if you would rather challenge yourself to a really difficult run of the game then you could skip all of them and remain at minimal health, however the first few shrines are forced upon the player as these shrines are needed in order to unlock runes.

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Runes replace the traditional items from previous Legend of Zelda titles and unlike the older Zelda games the runes in Breath of the Wild have an unlimited stock, these runes offer a number of abilities available to Link throughout the game including Magnesis which allows Link to pick up heavy metal items with ease, Stasis which allows Link to temporarily stop time, Cryonis which grants Link the ability to spawn large climbable structures of ice in watery areas and the remote bomb which is simply an unlimited stock of bombs that only explode when prompted by the player.

Finally the most useful ability in the game is the wind glider which allows the player too glide through the air with ease, this is useful when trying to reach areas that would be difficult to reach by other means, however the glider does use up Link’s stamina metre and therefore the player must use cation so that they don’t fall to a most unfortunate death.

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There are a lot of things to do in Breath of the Wild and personally the best part of the game for me was all of the additional content other than the main quest, it is obvious that the developers took inspiration from other franchises such as the Elder Scrolls and Assassins Creed by adding the large open worlds, the ability to steal horses, climbing towers and other Buildings, needing to kill animals and collect plant life in order cook food so you can heal since the game does not use the usual system of collecting hearts from pots and bushes, Link can now buy multiple outfits to help him survive in different climates such as intense heat and freezing cold environments and on top of all of this the game even follows a similar system where your weapons and shields will break over time but unfortunately I can not recall any repair system in the game for fixing these broken weapons, thankfully there are plenty of replacements spread across the map so this wasn’t much of an issue for me.

the plot is very interesting to say the least and I really don’t want to talk about it in this review as a means of avoiding spoilers since the game is still essentially brand new, I will however say that it does still follow some of the traditional Zelda formula which is to be expected, Link still needs to defeat Ganon and save Hyrule but everything else that has been built around this allows the game too stand out as a very story driven game which may be the darkest the franchise has seen yet, this is the first time that Nintendo have added voice acting to the Legend of Zelda series and personally I hope it stays, I think they did a stellar job with the voice cast and unlike Super Mario Sunshine the voice acting here is not in the least bit cringe worthy.

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Graphically Breath of the Wild is the most outstanding game in the series, Nintendo has really gone out of their way to make game feel real and alive, the original Wii U version pushes the console to its absolute limits and the final results are breath taking, this the cleanest and smoothest graphics you will ever see on the Wii U and it really is a shame that not many other games pushed the console for its visuals quite as much as Breath of the Wild does, the Nintendo Switch port has all of the vibrant colours and smooth textures of the Wii U version but pushes the visuals to look even better, more depth and shadow effects are added to the in game textures and other small details such as dust floating around the sandy areas of the game and snow falling from the sky help to bring more realism to the game, one issue I found was that occasionally during my play through the game suffered from lag spikes that really took me out of the experience and I believe that this was caused by the game trying to load too much at once, it should be noted that the Wii U version is known to have pretty horrendous loading times so keep this in mind.

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I played the game on the Nintendo Switch and as can be imagined from Nintendo’s quality of service the controls were absolutely flawless, the clever thing about the Nintendo Switch is that it can be played both at home and on the go, the new Zelda is an amazing experience from the couch but every time I played the game while taking the bus or during long train journeys it was really difficult for me to see most of what was going on, the screen on the switch is way too small for a game of this size, it was difficult for me to read the map and plan routes and exploration is one of the biggest selling points of the game so I would recommend playing from the TV unless you have no other choice.

I have never disliked a Legend of Zelda soundtrack to this day and Breath of the Wild may have one of the best soundtracks yet, the entire soundtrack was created by Manaka Kataoka who had worked on previous titles in the series, there are a lot of points in the game that are silent and this is due to the player needing to listen for approaching enemies they may need to take care of as well as any wild animals that can be killed for food, I have linked the entire soundtrack above so please click play if you would like to listen to it.

The Legend of Zelda Breath of the Wild is my new favourite game in the series which is something I haven’t been able to say since 1998, however the game is not flawless and I don’t think its fair to say its the best of all the 3D titles since it is so different from the previous games, I think it stands out in its own way as a unique and individual title and should only really be compared to the next Zelda game that follows this new formula, I had a blast  playing this game and the only real complaint I have are the occasional lag spikes which is why I wont be giving Breath of the Wild a full score.

it’s not perfect and it isn’t flawless but no matter what at the end of the day its still may be Link’s best outing yet.

9.7/10

It was very difficult for me too not give away any spoilers in this review so I hope you enjoyed it for what it was, it may be a while before the next Nintendo Switch review since the console isn’t even a month old yet,in the mean time there will be one more review coming out this month so I will see you then.

I hope you enjoyed my review of the Legend of Zelda: Breath of the Wild for the Nintendo Switch and Wii U

If you respect my opinion, I will respect yours

By Padawan

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

You can find me on Miiverse by searching for draskafer

 

Rayman Origins (2011) (PS3,360,Wii,Vita,3DS,PC) Review

2530004-the_wacky_world_of_rayman_origins_by_cuddlesnowy-d4oli36It had been 11 years since a proper Rayman game had been released and for the longest time fans of the series accepted that Rayman was essentially dead and we just had to accept that those bloody Rabbids had taken over, but in November of 2011 we were all surprised and shocked when a new Rayman title hit retail store shelves.

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Rayman and his friends are chilling out and having a nap at the Snoring Tree, however they are snoring so loudly that they disturb the living corpse of an old woman in the Underworld which in this game is called the Land of the Livid Dead, in retaliation the old woman sends an army of nasty creatures to Raymans world, these creatures capture all of the Electoons and trap Betilla the Nymph (Not a fairy yet) and her sisters, of course Rayman manages to escape and its up to him to rescue all of the Nymphs and the Electoons so he can get back to his nap.

6936403695_fbcac3330f_bI was very pleased when I found out that Rayman was going back to being a 2D platformer because we haven’t one of those on a home console since the original and that came out in 1995, however the gameplay does differ from the original game and in Rayman Origins case that is a good thing, first of all you do not need to collect all of the Electoons in the game to face the final boss however there is another collectible in the game called Ruby Teeth and if you manage to find all 10 you will gain access to the Land of the Livid Dead which contains a bunch of secret levels and a secret boss, the game has 10 main worlds and each contain a bunch of levels and half of the worlds contain a boss fight, the majority of the levels consist of fast paced platforming where your goal is get from point A to point B as fast as you can while hunting for Electoons along the way.

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Some stages bring back our Mosquito friend from previous installments and he helps carry Rayman through side-scrolling, shooting segments, there are a lot more of these here than there were in the original game but they are a little bit easier which I think was a nice touch because lets be honest in the original Rayman they were much too difficult.

672667-rayman-origins-windows-screenshot-chasing-the-treasure-chestIn order to collect those Ruby Teeth I mentioned earlier you will need to complete a treasure chase stage and I hope your good at platformers because these are really tough to beat, you will need to sprint,jump and swim your way through all of these levels, they are side-scrollers that scroll really fast and you will need really quick reactions in order to survive each one, they last around 2-3 minutes long and if you die you go back to the start of the level every time.

You can play the game as multiple characters but honestly I didn’t find that any of them appealed more to myself than Rayman and a lot of the unlockable characters are just re- skins, these characters are not just for one person though as the game can be played with up to four players which is really cool and is a first for a Rayman Campaign.

 

This game without a doubt has the best soundtrack to any Rayman game I have yet to play, the music is upbeat and fun so it always keeps you wanting to carry on playing, every track has its own personality and the composers have used different instruments in every track to help shape its uniqueness and general quality, I have linked the entire soundtrack above so please feel free to check it out and I promise you wont regret it.

ubisoft_rayman_origins_09Rayman has had a re-design and I know a lot of people really like it but personally I do prefer how he looked in the first game however the world around him I really enjoyed looking at, the artistic detail is outstanding and the team behind the visuals need a reward for how fantastic this game looks, it honestly feels like you playing though a cartoon and with the games sense of humor and smooth gameplay it only goes to show how great a proper Rayman animated series could be, and yes I am aware that there was one in the past but like many people I don’t like to talk about it but maybe I will write a review of it at some point to show you just how insulting it actually was.

Rayman Origins is a great game which is to be expected with all of the praise it received upon its release, I had a blast playing through this game and I think anyone else would as well even if this is your introduction to the series, its not quite as difficult as the first Rayman game but it is still very challenging and is a promising renewal of the Rayman series, the only thing stopping this getting full marks is that the unlockable characters were not very special considering that they are your reward for beating all of the challenges including time trials and collecting all of the Golden Toons.

9.7/10

and yes a Rayman 3 review will be coming at some point

I hope you enjoyed this review of Rayman Origins

 

If you respect my opinion, I will respect yours

you can contact me at ragglefragglereviews@gmail.com

Rayman 2: The Great Escape (PS1, PS2, N64, 3DS, Dreamcast, PC) (1999) Review

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After the massive success of Mario, Sonic and the Legend of Zelda making it big in the world of 3D gaming it was of no surprise that the rising video game star Rayman would soon be joining them and the result was one of the most beloved games of all time Rayman 2.

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Every resident of the Glade of Dreams including Rayman has been captured by an army of robotic pirates led by Admiral Razorbeard, the reason behind doing this isn’t explained very well and my only guess is that they are only doing this because they want slaves.

Rayman manages to escape the Prison Ship and returns to the Glade of Dreams, here he finds out that the pirates have destroyed the heart of the world causing Rayman to lose his powers,luckily a new fairy called Ly is on hand to help rayman regain his powers while he is on his quest to rescue all the slaves from their kidnappers.

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Similar to its predecessor Rayman 2 is an action platformer and the only major difference here is that this game is 3D and apart from that everything else is essentially the same, Rayman can run, jump, hover and grab and swing from pink rings, throughout the game you will sometimes run into Ly the fairy and when you do she will either give you a new power or she will enhance  power you already have making it more powerful and useful for example you can get a hover expansion which allows Rayman to fly in certain areas.

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The main objective of the game is that Rayman needs to find and collect four ancient masks in order to awaken the god Polokus, once awakened Polokus can help Rayman by destroying all of the Pirates who remain in the Glade of Dreams while Rayman returns to the prison ship to take on Razorbeard.

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There are still some fetch quests for Rayman this time around but luckily they are not required, one of the objectives is to find and collect all 1000 yellow lums (800 in the PS1 version) these yellow lums make up the heart of the world that was destroyed by the pirates, they are spread all over the glade of dreams and collecting them all gives bonuses in certain versions of the game in the PS1 version you will unlock the beta level of the original Rayman 2 before the game was made into 3D and in the pS2 and PC ports  you will unlock a minigame for each level that you collect all of the yellow lums, the PS2 and PC version also allow the player to purchase new upgrades and abilities using the lums you have collected.

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Another collectible in the game are the familiar spirits, these creatures have been locked in cages all over the land, Rayman can free these spirits in a similar manner to first game by simply punching the cages, in the PC and PS2 port if Rayman brings these spirits to Ly the fairy he can take part in different minigames that he can try to beat in order to gain a health expansion.

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In most versions of the game Rayman will travel throughout the Glade of Dreams via the Hall of Doors a magical portal to each stage in the game.

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The PC and PS2 ports of the game scrap the Hall of Doors for an open world environment that Rayman can use to access all of the stages while also using the hub world for access to new content such as the shop and Ly’s minigames.

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I have played a lot of 3D platformer’s in my time and out of all them this one has the best control and the smoothest frame rate, this was a big surprise to me because Rayman has so many abilities that it should make some of the games main mechanics quite difficult but instead everything is perfect and it feels great, this came out on the same systems as Mario 64 and Crash Bandicoot but it feels better than some of the more modern Mario Games and that is just mind blowing.

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The visuals in Rayman 2 are obviously going to be very different to the original game due to the leap into 3D, I like the visuals here but it’s hard to love them after playing the first game where its visuals were absolutely outstanding, the new look and style brought to Rayman 2 is nothing more than just ok and don’t get me wrong they are not by any means bad graphics, for the time they were up to par with the systems it had to work with, its just nothing about them is really unique or memorable which is more of a disappointment than an actual problem.

The soundtrack unfortunately has the same problem but in my opinion its worse, no music in this game made me sing along or made me feel any emotion, I’m sure there are people out there that love the soundtrack presented here but for me it was nothing more than generic and uninteresting.

Rayman 2 is a really good game but its not quite as unique as the original and that’s not really a bad thing especially considering that they are completely different experiences, the story is interesting, all characters are likable, it controls great and the only real disappointment were the visuals and soundtrack and even then that’s just a personal preference.

In my opinion I wouldn’t say that Rayman 2 is quite as good as the original game but I would recommend it out of the 2 of them its still a great game and the lack of needed fetch quests does make it a lot less stressful. 7.3/10

I hope you enjoyed this review of Rayman 2: The Great Escape

If you respect my opinion, I will respect yours

you can contact me at ragglefragglereviews@gmail.com

 

 

Donald Duck: The Lucky Dime Caper (Master System/Game Gear) (1991) Review

Lucky_Dime_Caper_Starring_Donald_Duck.jpgDonald Duck the Lucky Dime Caper is an action platformer which was released in 1991 for the Sega Master System and the Sega Game Gear, the game was one of the many line of games starring Donald Duck in some of video games earlier years.

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The evil witch Magica De Spell has stolen Uncle Scrooges lucky dime and has kidnapped Huey, Dewey and Louie, Donald realises that he must find and rescue his nephews and sets off to save them but not before Uncle Scrooge offers Donald a special reward if he also returns his lucky dime.

696304-lucky_dime_caper_proto_sms_10Like I said the game is an action platformer, its fairly basic and what you would expect Donald can jump on enemies to defeat them, he can also use two types of weapons a hammer and a frisbee, the hammer can be used to whack enemies at a close range while the frisbee can be used to attack enemies from afar, you can only hold one of these items at a time which is quite annoying as I wish you could swap between them, apart from that everything is simple enough you need to get from point A to point B and at the end of every stage is a boss battle.

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The boss fights are not very interesting and they are all very similar, every one of them gets defeated in the exact same way you either have to hit the boss or something related to that boss a couple of times and they will eventually fall.

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The gameplay is basic as you would expect with an old Disney game and the controls are easy enough to learn but one problem I do have is that the game feels just a little bit stiff, making some of the jumps can be very difficult to make because it feels like the game is fighting with you by pushing Donald back which caused me to fall to my death way too many times.

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The game looks fantastic the color’s burst out of the screen, the animation is smooth and all of the artistic choices suit the different environments perfectly although some of the character sprites in certain stages would be questionable whether they would be appropriate to use in media today.

ghghgh The music is the usual generic little tunes that you usually get from games that don’t have a massive budget to work with and this is no exception, none of the music is memorable or even that nice to listen too I find that I always get bored of it quickly whenever I play the game.

Overall Donald Duck: Lucky Dime Caper is an ok game, it has great graphics but overall everything else is nothing special and the whole experience can be a little bit boring, out of both versions I would recommend the Master System version over the Game Gear version as the Game Gear port does have some recognizable issues such as item placements being different and not being able to back track, it’s not the worst Donald Duck game out there but it’s definitely not the best 5.4/10

I hope you enjoyed this review of Donald Duck: the Lucky Dime Caper

If you respect my opinion, I will respect yours

you can contact me at ragglefragglereviews@gmail.com

 

Rayman (1995) (Atari Jaguar, Sega Saturn, PS1, GBA, PC) Review

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The recent Rayman games Origins and Legends have gotten a lot of praise since they have been released and they are very popular among both old and new fans of the series, I recently ordered a copy of Rayman 2 and I’m still waiting on that to arrive and while I am waiting I figured it would be a good idea to revisit the original game and too see if it still holds up today.

 

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Rayman has a fairly simple plot, Mr Dark steals a ball of energy called the Great Protoon, due to the Great Protoon being taken away smaller balls of energy called the Electoons are scattered across the land and are stuffed into cages by Mr Dark’s minions, a local magician calls upon Rayman to find and rescue all of the Electoons and to defeat Mr Dark returning the Great Protoon back to its resting place.

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Rayman is an action/adventure platformer with a twist, your job is not too simply get to the end of each stage but too also find and rescue six Electoons in every level.

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This may seem like a farily easy task but I guarantee that this will be one of the most difficult games you have ever played, Rayman has no mercy not only are the majority of the cages hidden in ridiculous locations but most of them require you to find small sparks in order to make the cages appear and these sparks are very easy to miss due to their small size, for example one stage requires the player to jump off a cliff to a cloud below, they then need to crawl under a small spike covered roof and then fight a rock troll only to be brought to a dead end, the player will need to walk to the left wall and look up they will then see the spark which they must jump up to grab, they now need to back track to the top of the cliff where the cage will be waiting.

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Not only is getting the cages difficult but the general game play will also provide quite a challenge, the world that surrounds Rayman may seem innocent but almost everything is out to kill you, Mr Dark’s Minions are not too dangerous as most of the time they can be taken out with a couple of punches, the biggest threat is the environment I tended to be killed the most by pitfalls and spikes as this is a very difficult platformer which requires precise jumps and good reflexes in order for you too survive.

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But fear not as a fairy called Betilla will help Rayman through out his quest by occasionally giving him new powers.

  • Telescopic fist: This ability allows Rayman to attack his enemies by literally throwing his fist.
  • Hanging: This ability allows Rayman to hang off of ledges, this is very useful for helping rayman reach far platforms as well as avoiding enemy attacks
  • Grappling Fist: This ability allows Rayman to swing from these floating pink and red rings, some sections of the game require this ability to complete
  • Helicopter: This ability allows Rayman to hover temporarily
  • Running: This ability allows Rayman to sprint

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Rayman does have its fair share of Boss fights, all of these battles are very creative and each is unique in how it attacks and how it can be defeated, my favorite battle is against the Mosquito in world 1.

With a game as difficult as this tight and responsive controls are extremely important, luckily Rayman’s controls are perfect, the game runs smoothly with responsive controls so if you die it will always be your fault no matter how difficult the game gets.

Graphically the game looks outstanding, the game goes for a cartoon style look and it really pays off, it suits the silly atmosphere of the game perfectly some of the finer details really help the game feel more realistic than it needs too which is a nice touch, while playing you will notice plants blowing in the wind and when Rayman steps on a light platform you can see the effect that his weight has on those platforms, these days such small details may not seem too special but for a game that came out over 20 years ago this is very impressive.

Even more impressive is the games soundtrack, this is in my opinion the best part of the game and its definitely what I look forward too the most when I play, you can sense the amount of love that went into every track in the game, almost every world uses a different music style to help fit the atmosphere from the charming and happy music of the first world all the way to the rock and roll soundtrack that accompanies the final boss all of it is amazing.

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The original Rayman is one of the greatest games ever made, sure its hard and it can be a real pain in the butt especially when it comes to collecting all of the cages, but with all that aside you still have a fantastic platformer and if collecting the cages is putting you off playing the game then I recommend you use the cheat to unlock em all because honestly that’s what I usually do as I hate collecting the cages and some of them are just too hard to find which is the games only real flaw.

Different Versions of the game obviously do have some big differences due to console restrictions but if you want to play the game in all its glory I recommend either you pick it up on PS1, PSN or PC, some of the handheld versions of the game are very restrictive but the best version in opinion is the GBA port (Rayman Advance), its lacking in the awesome soundtrack, and a few levels are completely missing but apart from that everything is essentially the same and I recommend picking it up as its quite cheap.

Rayman still holds up today and is still mostly a fantastic game the only problem is how cryptic getting some of the cages can be, other than that this is a game I highly recommend

8.6/10

I hope you enjoyed this review of Rayman

If you respect my opinion, I will respect yours

you can contact me at ragglefragglereviews@gmail.com

 

 

Sonic Heroes (2003) (GC, PC, PS2, XBOX) Review

Happy New Year and to kick of 2016 we are going to be looking at another controversial 3D Sonic game

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Sonic Heroes released in 2003 and was Sega and Sonic Teams attempt at making a next generation Sonic game that uses Team based mechanics, just like Shadow the Hedgehog this game also has a reputation of either being a piece of crap or a pretty fun experience.

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Sonic Heroes is split into four main campaigns Team Sonic, Team Rose, Team Dark and Team Chaotix, each of these teams have unique story and for the most part a different objective which ties into the games main plot.

Team Sonic receive a threat from Dr Robotnik about some new scheme he is creating and so Sonic, Tails and Knuckles run off to find and defeat Robotnik.

Team Rose are on the hunt for Big the Cat’s Missing Frog and Cream the Rabbit’s Chao Chocola.

Team Chaotix work for a detective agency and they hunt down a new client who offers them a lot of money if they rescue them from where they are being kept prisoner.

Team Darks story begins with Rouge the Bat searching for a hidden treasure when she accidentally comes across Shadow the Hedgehog and Omega (a security bot built by Robotnik),  Omega is angry because Robotnik locked him away for so long and Shadow has forgotten everything about himself and his past, all three of them seek out Robotnik for revenge and answers to why Omega and Shadow were locked away.

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How you play the game is that you control three characters for each team one Speed Character, one Power Character and one Flight Character, In teams Sonic, Dark and Rose you will need to use all three characters to pass obstacles and defeat enemies while trying to get to the goal ring as fast as possible.

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Team Chaotix are personally my favorite team to play as they are the only team that offer new gameplay, while playing as Team Chaotix you will need to play through all the same stages as the other teams but each with a new objective for example in one stage you need to find and rescue a lot of Chao and in another you need to find and blow out a bunch of flames that are hidden through out the level.

A big problem with beating the game with all four teams is that you will literally be playing through the same stages over and over again, yes each team does use slightly different paths but most of the time its the exact same stage and its gets really boring and repetitive, this is why I enjoy Team Chaotix the most they offer a more unique gameplay and its a nice break from the action style gameplay of the other teams.

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While playing through each stage you will find small golden keys that you will lose if you take damage, these keys are very important because if you manage to survive a stage with a key you will be sent to a bonus level which will either allow you to earn lives or you can try and catch one of the seven Chaos Emeralds.

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The controls are some of the worst I have ever used in a Sonic game, the characters move way too fast which often causes players to hit unforeseen enemies, some areas in the game require rail grinding and these controls make these sections a lot more difficult than they need to be, far too often did I try to quickly switch rails and the game decided to fling me far into the distance making me fall to my death, the awful controls make the special stages almost impossible to play which is extremely annoying because you need to play these to get the Chaos Emeralds and just getting to the special stages isn’t that easy of task to complete in the first place.

Glitches are not uncommon in this game so be wary if you ever to pick this one up, my advice is to mostly use the power characters as they are strong enough to take out a lot of enemies as well as moving at a reasonable pace, flying characters are by far the most useful this is due to a glitch allowing you too quickly build up your Team Blast bar by quickly throwing  your team mates using the flying character, the speed characters move far too quickly and I recommend you never play as the speed characters unless you get to section where they are needed.

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Team Blasts are a new type of special attack where all three characters in your team will work together to destroy every enemy on screen.

The music in the game isn’t really anything special, I love the vocal tracks but the level themes are just basic and not very catchy which is a shame because for me the music is what I look forward to the most when I play Sonic games and especially when I play the 3D games as they have a reputation of not being some of the best games out there.

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The visuals are amazing in this game, Sonic Heroes looks like one of the old 2D sonic games brought into the 3D world, the level designs are perfect rail sections are only implemented when they need to be, surprisingly their isn’t too many loops, every area is unique and offers a new gameplay style for example in the jungle levels you will find frogs that can make platforms appear and disappear and the Casino levels offer pinball and bingo sections to help you earn a whole load of rings to help you on your adventure and its not too often that you will die due to bad game design.

 

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The game has three types of Boss battles within the four campaigns you will either fight Dr Robotnik in one of his aircraft’s, another Team you meet while on your adventure or a barrage of Robotniks robots, for the aircraft’s just use the speed character because you can glitch the game by spamming homing attacks on the boss killing it almost instantly and for the other two I recommend a fully powered flight character as you hover in the air avoiding enemy attacks and due to the flight character being very over powered by using this character you will beat the level very quickly.

If you collect all seven Chaos Emeralds and manage to beat each Team’s campaign you will unlock Final Story which is the games real final boss and its eventual conclusion.

I wont go into too much detail here due to spoilers but I will say that this boss is a blast to fight, if 3D sonic games have one good thing about them it is almost always the final boss, the real enemy of the game is not Dr Robotnik but is a returning villain from past Sonic games that long time fans will surely enjoy fighting once again.

In conclusion Sonic Heroes is a really fun game with a lot of really big problems, it looks amazing but it plays and feels horrible, the soundtrack is not very interesting and the whole game feels rather repetitive, its not quite as bad as Shadow the Hedgehog but that doesn’t mean it’s a good experience.

Sonic Heroes is ok at best, its a shame because if all of these issues didn’t exist it would of been a classic 4.0/10

I still want a sequel though, come on Sonic Team its been almost 13 years and we want a Sonic Heroes 2 just make this one not so broken please.

I hope you enjoyed this review of  Sonic Heroes

If you respect my opinion, I will respect yours

By Padawan

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