Sonic Adventure 2 (2001) Review

After the blue blurs first fully 3D Adventure fans were begging for a sequel, in 2001 we got Sonic Adventure 2 a follow up to the first game that used a similar style but with a few changes that would help improve both the gameplay and the story. It’s no secret that this is one of the most popular games in the series. How does it hold up today is it still as great or is it just the nostalgia talking?

Lets find out and take a look into Sonic Adventure 2.

The game was re-released in 2002 for the Nintendo GameCube this version was called Sonic Adventure 2 Battle it added some new modes and a multiplayer which were all equally mediocre but the base game remained the same with a few fixes on camera quality, sprite work and controls, this is the version I am most familiar with.

Right off the bat following from the first Sonic adventure we get multiple story modes although they have been cut down to just two with a secret story after finishing both. This works much better than it was done before due to the lack of crappy campaign modes such as fishing or running away from robots.

Hero Mode opens with Sonic escaping from the goverment after being falsely arrested due to misunderstandings from the humans that he was dangerous.

After a fairly intense chase from the army Sonic runs into a new hedgehog that has stolen a chaos emerald, this character is Shadow a troubled character who has found himself working for none other than Dr Eggman who wants to collect all of the chaos emeralds in order to destroy the planet.

This leaves Sonic to gather Tails and Knuckles in order to track down the Dr, clear his good name and save the world.

The Dark Story follows the same plot but from the perspective of Dr Eggman, here we see that he finds a diary from his deceased grandfather Gerald Robotnik who inspired him to become the scientist he is today, Gerald had worked his whole life to create the ultimate super weapon to destroy the earth but passed away before he could pull it off. We see how Eggman hires shadow to join his team after realising that he may be more powerful than his greatest nemesis Sonic.

Further on in the story we also see how another newcomer Rouge the Bat a talented and selfish treasure hunter offers her services to the Dr and she soon becomes an enemy to Knuckles the Echidna the treasure hunter of the Hero Mode.

There are three level types in the game and both story modes share each of them.

Sonic and Shadow both use the classic style of fast-paced game play where they must destroy robots and make their way to end of a stage while riding rails and making sure not to fall off of the stage or take damage from enemy’s.

These are the most fun part of the game in my opinion, the stages are all very well designed with this style in mind and the game controls fairly well minus some issues with the camera.

Knuckles and Rouge are both treasure hunters who will be placed in large open areas where three pieces of the Master Emerald are hidden, you can use skills such as digging and gliding to find some of these pieces.

I hate these parts I thought they were really boring and never made much sense as to where the emerald pieces were hidden, the game does give a sign when you are near an emerald but even then the camera made it difficult to spot the pieces as it never focused where I wanted it too.

Tails and Eggman ride in mechs and have to blast through barrages of enemies and other obstacles to survive, this game play style uses the most puzzles often hiding buttons that need to be shot to open doors.

The Chao Garden returned and it was definitely more forced upon the player here since they removed the hub world from the first Sonic Adventure, in Sonic Adventure 2 you needed to find a special key hidden within levels to visit to Chao Garden and here you could raise Chaos and upgrade their stats, I never enjoyed this growing up and I still don’t but I understand that many people have fond memories of this part of the game.

Kart Racing is an unlockable mode in the game but its also included in two stages between each story mode, the issue I have with this is the imbalance of acceleration and turning, it is really frustrating to play this mode and it doesn’t feel like it really fits in with the main story because it is so out of place and looks so silly compared to how serious and at times dark the main plot is.

The visuals are a major upgrade here than they were in the first Sonic Adventure game, while the graphics were substantially better its hard to admire the creativity and love that went into this, my favourite area in the game is Pumpkin Hill, its a level that is themed on spooky visuals and Halloween Vibes, it even has a really good rap song playing during the stage, I personally really like scary levels in kid friendly games and this game did not hold back on not so scary visuals.

What a fantastic soundtrack, every song in this game is really well composed, it uses a lot of punk rock and fun summery songs but also mixes things up with hip hop and even some more calming and slower melodies.

7.0/10

Thank you for reading my review of Sonic adventure 2

A long while back I reviewed the next two main series games Sonic Heroes and Shadow the Hedgehog

Checkout those reviews here (please keep in mind that these reviews are old so my writing style may have been a little weaker back then)

Sonic Heroes https://ragglefragglereviews.com/2016/01/09/sonic-heroes-2003-gc-pc-ps2-xbox-review/

Shadow the Hedgehog https://ragglefragglereviews.com/2014/09/21/shadow-the-hedgehog-ps2gcxbox-review/

Next time we look into the Sonic games it will be the infamous Sonic 06 so look forward to that.

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