Sonic Colours (2010) (Wii) Review

A modern Sonic game that isn’t bad?


Dr Robotnik has created an intergalactic amusement park and states that he is doing it to make up for his evil past and to start fresh, this quickly makes both Sonic and Tails very suspicious and so they decide to take a trip to the park themselves.


While at the park Sonic and Tails meet Yacker a local wisp (Alien Species) who they are able to communicate with using a special translator, Yacker explains to Sonic that Dr Robotnik is kidnapping Wisps and using their energy to power the amusement park, after hearing this Sonic realizes that he has not only the world to save but an entire Alien race and so he runs off in search of Robotnik and all of his robots.


The General game play is just basic Sonic platforming where the goal is too get to the end of each stage trying to not take any damage from enemy robots and obstacles, the main focus of Sonic Colours is the new wisp power-ups that Sonic can use to help him get through each stage of the game.


There are a lot of these wisp power ups in the game especially if you include the ones that are only available in the 2p player mode

My top three favorite wisp power-ups are as follows

Orange Rocket – This power-up literally turns Sonic into a rocket ship which shoots to the top of the screen, Sonic will then sky dive back to the ground collecting loads of rings along the way.

Purple Frenzy – This power-up is pictured in the image above, Sonic will turn into dark creature with a large mouth similar to a crocodile, Sonic can now eat his way through all enemies and obstacles in his way.

Yellow Drill – This is my personal favorite power-up in the game, Sonic turns into a drill and can fly across the screen as well as drilling his way underground allowing him to find secret passages and hidden treasures.

sonic simulator

When you are not playing through the main campaign, you can enjoy some difficult bonus levels in the Sonic Simulator, these stages are exceptionally challenging and are the only way to collect the Chaos Emeralds, this is also where you can play the game with your friends.

The Chaos Emeralds are not needed to complete the game this time around and thank god for that because after the hell I had of completing Sonic Heroes earlier this year I was very happy when I realized that this would be a much more pleasant and less stressful experience.

The Chaos Emeralds are not needed to beat the game all though they do unlock the ability to play as Super Sonic, a feature I personally did not care about nor did I bother too unlock.

eggman and robots

The voice acting and in this game is almost perfect and I have never been able to say that about any of the modern Sonic games before, for once Tails is not annoying at all and he doesn’t have a stupidly high pitched voice, Dr Robotnik as always sounds awesome and menacing which doesn’t surprise me because I have never had problem with Robotnik’s character in any entry of the series, most of the minor characters are not too interesting but they are not annoying so I cant really complain, the only character I really have an issue with in this game is Sonic himself, he comes off as a complete douche a lot of the time and he keeps throwing horrible one liners and jokes at Robotnik and I cant tell if they are meant to be cringe worthy or if its just the game developers trying to be cool and funny but either way Sonic just kinda sucks.

The music really isn’t anything special, none of the songs really stuck with me when I was playing the game, but the games main theme Reach for the Stars is pretty good but its still not one of my favorite Sonic songs.


Can we just take some time to talk about how amazing the graphics are in this game, they are outstanding for a Wii game, not only is the game full of fantastic graphical details such as grass textures and glistening stars in the sky, but there are just so many things on the screen at once that it honestly makes this world seem more realistic, this is helped by the games use of vibrant colours and many special effects.

Sonic Colours is a great game, it looks amazing for a Wii title, it has perfect controls and for most part even though it adds a lot of cool new Power-ups and unique game play aspects it stills feels like the classic Sonic games we grew up playing, but its not a perfect game as it does have its flaws, first of all the game only took me 5 hours to complete which is way to short for any game today and keep in mind that it originally came out with a price tag of £40, the music wasn’t very memorable, the completion bonus for beating the game 100 percent sucks and Sonic surprisingly isn’t very likable  but that last one is more of a personal opinion.

Its not the best Sonic game ever made but it is one of the best Sonic games to be released in a long time, perhaps one day I will get around to reviewing the DS version.


I hope you enjoyed this review of Sonic Colours for the Nintendo Wii

If you respect my opinion, I will respect yours

you can contact me at



Ernest Saves Christmas (1988) Review

“The Name is Santa Claus!!!”


Ernest played by the late Jim Varney (who many of you will recognize as the voice of the Slinky Dog in the Toy Story movies), is a hapless taxi driver working on Christmas eve, he drops a passenger off at the airport and it just so happens that the next person to hop in his cab is Santa Claus.

Santa Taxi

After almost 100 years of service Santa is ready to retire and pass the sack over to someone new, the person he has in mind is ex children’s show presenter called Joe Carruthers.


Santa tries to explain to Joe who he is but of course everyone thinks he’s crazy which results in him being arrested and ridiculed.

Without giving away all of the best the bits, that’s pretty much the entire movie, Santa needs to convince Joe that he isn’t crazy before 7pm on Christmas Eve because otherwise Christmas will have to be cancelled, and of course only cinemas biggest idiot is able to save the day.


Ernest Saves Christmas is the weirdest Christmas movie I have ever seen, the Jokes are really bizarre and half of the time I’m not even sure if they are jokes, even though this isn’t the best written movie of all time, its really bland and most of time it doesn’t make any sense but somehow it’s really entertaining and I blame that mostly on how genuinely badly written and weird the movie is, of course Jim Varney as usual does a fantastic job as the lovable idiot Ernest and the guy who plays Santa Claus is amazing, he has the perfect look,tone of voice and personality for a Santa Claus character and I don’t think anyone could do a better job.

It’s a terrible and perfect movie that everyone should watch at least once.

Thanks for reading my Review of Ernest Saves Christmas

The next Christmas movie I will review is


You can contact me at

Dead Space (2008) (PS3, Xbox 360, PC) Review


Dead Space

Dead Space is one of those games that has had a lot of praise over the years since its release, I have played through Dead Space a countless number of times and I have formed what I believe is a fair opinion on this apparent gaming masterpiece.

Many fans of the series love the games because of the countless gory ways that the protagonist can die, but in my opinion gory visuals are not needed to make a game good, so I’m going to look at every thing else and I will form my opinion from all the aspects I believe are often forgotten.



You take control of this unfortunate fellow Mr Isaac Clark, Isaac is the Engineer of the ISG Ishumura which is a specially Engineered ship which is carrying a team of explorers across multiple planets to find resources which are needed to help earth survive after an unforeseen event which caused the planet to almost go extinct, after successfully stripping multiple planets of their resources, unfortunately the ISG Ishumura eventually ends up crash landing on a mysterious planet and this is where the game begins.


As soon as the game play starts Isaac and his crew are almost immediately attacked by a very strange race of creatures called Necromorph’s, these creatures kill the majority of the crew and those who survive are separated from Isaac leaving him to fend for himself.

shooting limbs

The Necromorph’s themselves definitely add a unique combat style to the game, instead of plowing enemies full of lead like most shooters, Dead Space has the player needing to shoot the enemies in the limbs instead of the head or the chest, this may not seem too special but it does add a whole new feel to the general FPS experience.

Of course shooting all of these aliens is going to need some serious fire power, luckily Dead Space is not shy on weapons as throughout the game Isaac will find many weapons which he can use to shoot, beat and decapitate aliens all day long.


Some of my favorite weapons include the Plasma Cutter which is a powerful single shot weapon, its essentially shoots hot lasers and once it’s fully upgraded it can cut through limbs so quickly that it could make a Jedi jealous.



My next favorite weapon is the Pulse Rifle, this military grade machine gun will tear through your enemies like there is no tomorrow .


and finally the Ripper shoots sharp metal blades at your enemies and of course this can cause a lot of damage, a lot of Dead Space players don’t like this weapon as it can be quite complicated to use as you need to curve your shots in order to have maximum damage, but trust me when you get the hang of using it the ripper will be an excellent addition to your arsenal.


Other interesting elements to Dead Space are the many different scenarios and puzzles that the game throws at you.

When your not collecting resources and trying to escape the ship, Isaac will at times need to deal with Zero Gravity areas, having to temporarily step outside the ship and into the empty atmosphere that surrounds him and this draining his oxygen every second he is outside and finally using his Kinesis Module to pick up heavy objects and to slow down certain aspects of the game.

Dead Space Max Settings

The graphics in Dead Space are for the most part very impressive, the aliens look great, the environments are very well detailed, the finer details such as blood splatter and shadows are very well done but the human characters look like they came out of a top quality PS2 game which is very disappointing considering that everything else is up to par with a PS3/360 game, its sort of like making a really healthy salad of bell peppers, tomatoes and lettuce and then covering it with bacon and syrup, its not a massive problem but the addition of the bacon and syrup can make a very healthy salad a little off putting.

Dead Space doesn’t have a lot of music but I believe that this benefits the games style and feel greatly, Dead Space is a survival horror which relies on the player listening to the environments in order to avoid being killed by sneaky Necromorph’s, a lot of games rely of music as it helps build up the feel of the game play and helps avoid boring the players, so the fact that Dead Space can keep the player so tense and immersed with such a limited soundtrack is very impressive.

Dead Space is one of the most immersive experiences I have had with a video game in a very long time, it really kept me on my toes and it often had me panicking and genuinely feeling uncomfortable which is the best results that a survival horror can give, the graphics are amazing apart from the graphics of the in game AI’s and the lack of music really helps intensify the game play, Dead Space is also one of the goriest games I have played in a long time,  the game isn’t too graphic when the player is just blasting enemies but when you die a death cut scene will play showing the gory nature of how you died in great detail, the controls are absolutely perfect and the game runs at a smooth 60 FPS so if you die only you are to blame, the story is really interesting and it only gets more and more crazy in every installment of the series, one of the main aspects to the story is trying to find Isaac’s missing wife who contacts Isaac as a hologram throughout the game.

Will he find her in Dead Space 1?  you will have to play to find out.

Dead Space is one scary, intense and genuinely awesome experience that everyone should play 8.9/10

I hope you enjoyed my review of Dead Space

If you respect my opinion, I will respect yours

Happy Halloween

By Padawan

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at


Halo: Combat Evolved (XBOX) (2001) Review


The Halo series is one of the most beloved video game franchises of all time, the series is often said to be revolutionary and a marvel to modern gaming.

I played the original Halo when it first got released and my 8 year old mind was blown away at how amazing the experience was, but does it still hold up today 14 years later compared to the newer entries of the series?


Halo’s plot is very heavily story driven, so I am going to explain the basic plot with as very little spoilers as possible.

A UNSC Space Craft called the Pillar of Autumn is heading home after the effects of the battle of Reach (A game I will get too some other day).


During the lengthy journey home a very large ring called a Halo is discovered, shortly after the discovery the Pillar of Autumn is attacked by a religious Alien Race known as the Covenent, when the ship is about to be taken over Captain Keyes (Commander of the Pillar of Autumn) orders the games protagonist the Master Chief to protect Cortana who is some very realistic Artificial Intelligence that holds information on the UNSC and the location of many hidden planets including Earth.

The Master Chief and Cortana escape the Pillar of Autumn but unfortunately Captain Keyes gets kidnapped by the Covenant, this changes Master Chiefs escape plan  to a search and rescue which sparks the rest of the events in the game.

Halo is a first person shooter which for me is usually when I realise that  I wont like the game as I have never really been a huge fan of this game play style.


Don’t get me wrong the game play is fantastic as it controls and feels really good but there really isn’t much that makes the game play feel any different too most other first person shooters with the only major differences being that it takes place in space and you are killing Aliens.


You spend the majority of the game on foot blasting the Covenant with an array of weapons including the famous Pulse Rifle which has been a staple to the series from the very beginning, personally as much as I love this weapon I would say switch for a shotgun as soon as you can because trust me later on you will meet another form of enemy which are very vulnerable to the shotgun bullets, for your secondary weapon I recommend that you find your self a Sniper Rifle so that you can take out most enemies from a distance before getting into a real battle (This is mostly for those play on the higher difficulty settings) the sniper is also in my opinion the best weapon to use on the more powerful and better protected enemies such as Elites and Hunters, you will also be armed with some frag grenades and some plasma grenades (Sticky grenades).


When your not on foot you will either be riding, driving, or shooting from some sort of vehicle, Halo offers a wide range of vehicles that you can use to your advantage, the most common you will see in this game will be Warthogs which are the main transport used for the Marines of the UNSC, another UNSC vehicle is the Tank which I highly recommend if you are lucky enough to find one.


The covenant also use vehicles which you can high-jack, the most common Covenant vehicle you will find is the Ghost which is a small hover craft type vehicle which is armed with a fairly powerful laser cannon, you will also see Banshees from time to time these are the same as ghosts but they have the advantage of flight so they can prove to be very useful, Wraiths are another type of vehicle you will come across every now and again, Wraiths are the Covenant’s version of the Tank.

Halo Screenshot

Graphically the game is a bit disappointing, now before anyone comes to murder me please hear me out !!, the graphical design of the game is absolutely mind blowing and for the time not many games could compete with the efforts of game design that Bungie (Game Devs) put into this game, but generally for a game that got released in 2001 everything looks a little bit pix-elated which is not a massive issue but it is quite disappointing when comparing it to other games that got released the same year such as Fusion Frenzy and 007 Agent under fire.

on the other hand the soundtrack is absolutely amazing, at this point I gather that most of you are familiar with the main theme song for Halo, if you are you will be pleased to know that the theme song plays a hell of a lot in this game.

Halo Theme Song –

The rest of the music is still very good, its very orchestral and really is a wonderful experience for players to enjoy, it holds fantastic artistic values and is perfectly conducted to suit the games premise.

Overall Halo: Combat Evolved is a fantastic game that I highly recommend to any fans of First Person Shooters or fans of SCI-FI in general, it’s the beginning of a fantastic story, the game control smoothly and plays at a fun and fluent pace, the only complaint I have is the not so great graphics for a game that came out in 2001, I highly recommend playing the 360 remake Combat Evolved Anniversary because of this.


I hope you enjoyed my review of Halo: Combat Evolved for the Xbox

If you respect my opinion, I will respect yours

By Padawan

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at

You can find me on Miiverse by searching for draskafer

Ecco the Dolphin (Megadrive) Review

Halloween 2014 is really close now and since it is already October its time for the traditional Raggle fraggle Halloween blogs.

This years theme is games and movies that you would not expect to be scary but in reality they are.

Lets begin with the first game of the season with the adorable Ecco the Dolphin for the Sega Mega Drive


Released in 1993 Ecco the Dolphin is in my opinion Sega’s response to Nintendo’s popular game series Metroid


The plot of Ecco the Dolphin is that your family mysteriously disappears in a storm and Ecco travels through the many dangers of the ocean to reunite with his family, while on on his travels Ecco is told to travel to the Artic to speak to a blue whale called Big Blue. Big Blue explains that these storms appear every 500 years and Ecco is directed to the oldest creature on earth the Asterite.


The Asterite agrees to help Ecco as long as he travels back in time to an ancient atlantian city so he can retrieve one of the Asterite’s globes that is missing (Globes are those multicoloured circles that the Asterite is made of) After receiving the globe Ecco is told that the storm was a harvest of Earths waters and this is a tradition committed every 500 years by an alien species called the Vortex. After learning this, Ecco travels 55 thousands years into the past and finds the Asterite and is forced to battle, after defeating the Asterite, Ecco is granted a power which turns his Sonar into a deadly weapon which he can use against the Vortex, Ecco is then sent foward in time to the hour of the harvest and this time he also gets sucked into the storm and ends up in the Alien space ship, Ecco then fights his way to the queen to save his family.

final boss

Thats right Ecco is a time travelling Dolphin who fights Aliens, That is freaking awesome

Ecco the Dolphin has really awesome game play, The game is level based, each level gives the player a new objective to complete but unlike traditional level based games Ecco the Dolphin feels a lot like Metroid, the player is going to get lost at certain points of the game. This is due to all of the different paths you can take to help you find your your objective and sometimes you need to solve puzzles in order to move forward for example you may need to push a rock to block of a strong water current in order to take a new path or you may need to use clever strategy to sneak past an angry octopus.


Ecco the Dolphin is surprisingly a really difficult game, this is due to the fact that just like a real dolphin Ecco can’t fully breath underwater and while playing through the game the player will need to find air holes in order to keep Ecco alive, Personally this was the most difficult aspect of the game for me, because finding air is not easy and Ecco runs out of breath really fast.

Also Ecco can easily take damage from enemies as well as taking damage from bumping in cave walls, luckily eating fish replenishes your health so this aspect of gamplay is not something that people will have too much trouble with.

What is an issue is the games controls, due to Ecco being able to move in a 360 degrees pattern the D-PAD on the Mega Drive controller became a big issue as I found controlling Ecco to be very clunky and awkward. I believe the game could really benefit from the use of an analog controller.

Ecco the Dolphin has a really awesome soundtrack, the music really makes the player feel like they are in ocean and the music changes depending on the scenario of the stage, at first the music feels really relaxing but as the games plot unfolds the soundtrack evolves into something more hardcore and dark. I love this soundtrack, it really helps the player feel the atmosphere of the game.

it is one of my favourite game soundtracks on the Mega Drive and I love every minute of it.

Here is a link to a playlist of every track in the game

Ecco the Dolphin is a really awesome game, apart from the  not so great controls it is definitely a game I reccomend to retro gamers but I do feel that it would not be popular with the modern gamers of today.

I also feel that the game would be a turn off to male demographic simply because you play as a dolphin which is most likely why the game did not do as well as the developers hoped it would back when it released.

I may not have enjoyed Ecco the Dolphin as much as I have enjoyed a lot of other Mega Drive titles but I do feel that is an underrated gem on the system and I recommend it to all retro gamers .

A cute little game which is surprisingly a little bit terrifying 7/10.

I hope you enjoyed this review of Ecco the Dolphin

if you respect my opinion I will respect yours

By Padawan

Shadow the Hedgehog (PS2,GC,XBOX) Review

Shadow the Hedgehog is one of the most hated games in the entire Sonic franchise, almost everyone I spoke to told me to avoid it like the plague, but very few people said that the game was a fun experience and that they think the game is underrated, so I had no idea what to expect when playing this game, a Sonic game with guns? This is either going to be awesome or its going to be extremely stupid. Now that I have played through the entire game I am ready to share my opinion with all of you in the style of a review. Could it really be that bad?


There are 22 levels in Shadow the Hedgehog Unlike traditional 3D Sonic games which have individual character stories, Shadow the Hedgehog uses a path system allowing the player to create their own story. Depending on what path you take you will either end up being a Hero or a villain at end of the game.


Almost every stage in the game will give the players three objectives one dark objective, one neutral objective and one hero objective depending on which objective the player finishes will determine which stage they will get to next. If the player finishes a dark mission they will move up on the path system, if they finish a neutral mission they will move forward on path system and if they finish a hero mission they will move down on the path system.

During one play through of the story mode, the player will play six stages depending on whether they do the dark or hero mission on stage six they will have to fight one of two final boss fights for the path they are on, earning the player one of ten endings.

The path system could have worked out really well if Sega didn’t mess it up, the problem with the path system and my biggest issue with game is that in order to unlock the final story you need to get each ending, which means playing through the majority of stages a number of times and yes you need to beat the game TEN TIMES!!!!. I didn’t mind the first few runs of the game but after a while I got sick of seeing the same stages over and over again especially Westopolis because with it being stage one I had to play this stage during every single play through of the game.

On a lighter note the game controls were perfect I didn’t have a problem with game once even when Shadow was moving really fast I was still able to have really smooth control over him, this is something that I don’t often find in 3D sonic games so it was nice to play a game that when I died it was my fault and not game glitches or bad controls.

Let’s talk about guns


For some reason Sega thought that giving Shadow the ability to use guns to kill his enemies would help the game appeal to the older demographic, but it just looks really silly and ridiculous, seriously no one wants to run around shooting aliens with an AK-47 in a Sonic the Hedgehog game. As silly as the guns are, they are not my issue with this gameplay style, the problem is that the game auto aims once Shadow gets close enough to an enemy which is great but it becomes an issue when you get surronded by enemies and you cant shoot them all usually resulting in your death. If Sega gave the player the ability to aim they could take out enemies using clever strategy and skill and in my opinion the use of guns would have been a lot more constructive and would work a lot better to the players advantage. 

Shadow the hedgehog does have a pretty good sound track, it does lack in vocal tracks but some of the level themes are really catchy, my personal favourite level theme is Circus Park.

Circus Park theme

All of the vocal tracks in the game are really good, I love All of me by Crush 40 (intro music), credits music for beating an ingame path is ok at best, but Never turn back by Crush 40 (the credits music for the final story) is by far the best track in the game and is one of my personal favourite vocal tracks in any game ever.

All of me by Crush 40

Never turn back by Crush 40

So we have determined that the game has good controls, an ok path system that gets repetative and boring after the first few play throughs,terrible gun mechanics and for the most part a pretty kickass sound track but how does it look?


images (1)



Wow this game is ugly, from looking at the pictures you wouldnt think that Shadow the Hedgehog was a PS2, Gamecube and Xbox game, The graphics are flat and blocky, the colours are ugly and bland, when characters talk the lips dont sync to what they are saying, the voice acting is cringeworthy, the enemy and level designs are very basic and not very interesting to look at and I am not kidding but I have played Dreamcast and ps1 games that look better.

Jet Set Radio (Dreamcast)

download (1)

Croc Legend of the Gobo’s  (PS1)


Final Verdict

Shadow the Hedgehog was an ok game, it had really good controls for a 3D Sonic game and a really enjoyable Soundtrack but it fell short due to its bad game design, ugly graphics, and a lame path system which makes you beat the game ten times just to unlock the Final Story. The Final Story has Shadow saving the world in the end of the game and this essentially means that creating your own path was a waste of time making the entire game completely pointless. Shadow the Hedgehog had things going for it, but it wasnt enough to make it a good game

3.8/10 This game sucks.

I hope you enjoyed this review

If you repect my opinion I will respect yours

By Padawan

Time Lord (NES) Review

Today I review a game called time lord , now from looking at the cover you may think that the game looks awesome and you instantly want to buy it but beware hide your wallets and stay far away because behind that awesome cover art is a real video game demon.



Time lord released in 1991 by Milton Bradley is based in the year 2999 it is January 1st and the earth is under attack by aliens, the aliens have sent armies to four historical locations with a plan to destroy the earth on January 1st 3000, the goverment send a time lord to travel to the four historical locations and wipe out the aliens before the planet is destroyed and to save mankind.



You take control of the time lord in this side scrolling action platformer and you need travel to all four historical locations (Medieval England 1250 AD, Western USA 1860 AD, Caribbean 1650 AD and France 1943 AD) before heading to the final stage to fight the Alien leader. Time lord suffers from a lot of issues within its game play you see before the player can fight a levels end boss they need to find and collect 5 orbs which they can use to power the time machiene to get to each location, the problem is that the game is so glitchy that sometimes these orbs don’t turn up so the only option is to die or hit reset, another issue is that the game is pretty much impossible due to it being time based, that’s right that one year or the planet is destroyed actually has the player racing against the clock the problem is that a day passes every four seconds meaning that the player only 24 minutes and 34 seconds to finish game otherwise its gameover. I don’t know if this was some sort of sick joke by the developers but you can not expect children to have that sort of patience plus the game is really difficult to play with its dodgy controls and the enemies having an unfair amount of health compared to the player so these issues really don’t help.



The enviroments and colours used in a lot of the locations in time lord are quite pleasent to look at I only wish that the screens wouldnt repeat most of the time and because of this I feel the game lacks in creativity, for example in the medieval stage you are on top of a castle but all you can see in the background is mountains couldnt the developers have had dragons flying around, castles within the mountain, wizards etc. Its the same with the western stage all you seem to do is pass saloons and other buildings you have seen 10 times already. I would comment on the other areas but to be honest my copy never seems to give me the final orb in this stage so ive never passed stage 2. The characters in time lord for some reason all seem to be one colour the most common being the colour red, you could argue that there may be some radiation in the future or say that the time lord altered history and caused all the characters to look like they are from the old nicktoons show Doug but I blame laziness?



Time lord may be a pretty awful game but if there is one thing it does right its the music, the music in time lord is awesome. The tracks are really enjoyable and they suit the evironments perfectly which is a real shame because if the game was this good in all departments I can asure you it would have become an instant classic.

Final Verdict

Time lord was desperatly trying to be Doctor Who, it had a similar concept but it failed in almost all departments. Like I said the music is fantastic but that does not make up for the rest of the game, time lord is one big false advertisement, what you see on the cover art you dont get and the game is a cruel and broken mess and so I now have no choice but to give time lord the lowest score we here at Raggle Fraggle have ever given a game , I give time lord for the NES a 2/10 definatly a game to avoid.

This review was written by Dan (Padawan)