Wario Land: Super Mario Land 3 (1994) Review

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Wario Land: Super Mario Land 3 is the follow up to the highly successful Super Mario Land 2: Six Golden Coins. It has Wario as the main playable character which was a first for the Mario Universe.

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After being booted out of Mario’s castle in Mario Land 2, Wario travels to kitchen Island hoping to steal a golden statue of Princess Peach from the notorious Sugar Pirates, he will then sell the statue back to Mario for the cost of a new castle.

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In a similar fashion to Mario Land 1 and 2 Wario Land is a 2D platformer but this game is not as simple as getting from point A to point B because it has a new style of gameplay that helps it to stand out compared to its predecessors.

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Your main goal in Wario Land is to collect coins, you can find many coins in the 40 levels of the game and you can also use keys to open doors to hidden treasures that will add value to your final money count.

Wario can also collect hearts and once enough are collected he will earn a new life.

In the game Wario can also find items to help him traverse the stages. these items come in the form of hats allowing him to ram, fly and and breathe fire onto his enemies and certain terrain.

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The boss fights in this game are the best in the Super Mario Land series, there is boss for every world and they are all very unique and they cannot all be defeated in the same manner, some can be jumped on but others need to be attacked with certain items or by having items thrown at them.

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After every level Wario can play one of two minigames, one allows him to throw items at enemies to earn more heart points and the other is a gambling game where he can earn more coins, I really struggled with the heart game so I stuck with the coin game throughout my playthrough.

The best part of collecting money in the game is that how much you collect will determine your final reward, I was lucky enough to get my own planet which is the highest reward, I recommend finding all of the treasures because it is a lot of fun and they are quite easy to find once you get the hang of the game.

The soundtrack is ok for the game but its really not anything special, I had the same issue with the Super Mario Land 2 soundtrack so hopefully the music is better in the later Wario Land games.

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A lot of the levels look very similar in design which is fine but I would of preferred the developers to take more inspiration from the different worlds of the game and maybe tried to theme the levels to suit the foods they are based on.

Wario Land: Super Mario Land 3 is the best game in the Super Mario Land trilogy, it is a lot of fun and gave the series a new spin in its gameplay and platforming, I love the idea of getting different rewards based on how well you did in the game as it added a lot of replay value. The game is very easy but is a lot of fun, my only complaints are the similar stage designs and the medicore soundtrack but putting these two things aside this is possibly one of the best games for the original Gameboy and was a great debut for Wario as a playable character.

9/10

hope you enjoyed this review of Wario Land: Super Mario Land 3 for the Nintendo Game Boy.

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Owlboy (2016) Review

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Owlboy is an independent game created by D-Pad Studios, the game began development back in 2007 however it would not see a release until November of 2016 a full nine years later.

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You play the game as an owl called Otus who lives on an island in the sky, the islands of the earth have all floated into the atmosphere due to the unfortunate result of an event explained later on in the game, one day the floating islands are attacked by Pirates who are looking for three mysterious relics, its up to Otus and some friends he meets on his adventure to find the relics and stop the pirates from causing havoc.

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Owlboy is a 2D platformer at heart but it has a lot of different elements which help to make the game stand out amongst others of its kind, the main methods of attack are spider webs, fire and guns, Otus can only use these attacks by carrying his allies in his claws while flying, the gun weapon is best used for defeating enemies, the fire is handy for destroying plant life and the shotgun attack which comes with it is great for destroying tough barricades, finally the web attack is great for taking out flying enemies and it can also grapple onto some surfaces and items. Along side these attacks Otus can fly and spin into enemies to deal small amounts of damage.

Puzzles are also a large part of the game, the majority involve having to find switches to open doors or having to get from one area to another in a given amount of time, my favourite puzzle was when you had to squeeze the water out of clouds in order to bring items to the surface.

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The Visuals are really great in this game, the graphics look gorgeous they have a basic 2d look and they remind me some what of the super nintendo however the visuals here are much better which is to be expected, the animations are smooth and the entire game plays with no lag or frame rate issues.

Owlboys Soundtrack is fantastic it was created by a gentleman called Jonathan Geer who has a very impressive history of creating soundtracks for smaller gaming projects, Owlboy isn’t one of my favourite soundtracks of all time but I would say its worth purchasing instead of just listening to it over youtube

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Owlboy is an amazing game however I do have one issue, as much fun as the game is its very short, I beat the game in around 9 hours which didnt impress me considering it costs around 20 pounds if it was just a little longer this wouldn’t have bothered me so much.

Even though it is a little bit short Owl Boy is one of the best indie games I have ever played and it is well worth the money regardless of its length, it has a great plot,beautiful graphics, a really nice soundtrack, lovable characters and even a little bit of replay value with collecting coins and buying everything in the shop, its a fantastic experience and I hope for a sequel in the near future 9.8/10

I hope you enjoyed this review Of Owl Boy for the PC, PS4, Xbox One and Nintendo Switch

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

 

Mario and Luigi Superstar Saga (GBA/3DS) Review

Mario is back and this time its an rpg?

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Mario and Luigi superstar saga was released in 2003 for the Game boy advance it was developed by a team called Alpha Dream and was produced by Nintendo, as mentioned the game is an RPG and was likely made due to the success of the first Paper Mario game, Super Star Saga was very popular after its release and is still a fan favourite to this day so it was of no surprise that a remake was made for the 3DS I am just surprised that the remake didn’t get released before this, so which version of the game is better?

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The plot between both games is exactly the same with the exception that the remake has an additional campaign.

An evil witch called Cackletta and her minion Fawful go to Princess Peaches Castle with a plan to steal the Princesses voice and replace it with explosives, a Toad travels to the home of Mario and Luigi informing the two brothers about what happened, when they both arrive they find Bowser who was hoping to Kidnap Princess Peach but decided against it after he noticed the Princesses rather dangerous new set of pipes, instead the Koopa King decides to team up with the Mario brothers in order to help Peach get her voice back meaning that he could kidnap her without risking the destruction of his castle.

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The Game play is where the differences really start to show and the 3DS version has gotten a lot of backlash due to the changes it has made, in both versions the battle system is turned based and as far as I am aware the way you fight is also the same, the brothers can both jump, hammer, use magic and perform combination attacks in order to defeat enemies, the 3DS version is slightly more lenient than the original as I found avoiding attacks and performing combos here a lot easier than I did back in the day, there is also an easy mode that can be switched too at anytime so the battle system isn’t too complicated for younger fans either.

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The game is also filled to the brim with puzzles that the brothers must solve when travelling across the games large map, not many stand out to me but one of my favourites is the mine cart game and the barrel matching game on the pirate ship.

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The visuals in the original game are outstanding, it’s full of exciting and explosive colours, the animations are beautiful not to mention impressive for a game of that era and the little touches help bring a lot of emotion and well timed comedy to the game, the remake while also beautiful doesn’t really push the 3DS to it’s full potential and it’s more of a nicer re skin of what we already had than anything new and unique however it’s still nice to look at and still helps the game maintain its charm and originality.

The music is fantastic, the game has a great soundtrack which varies between nice and cheerful music to scary and intense tracks and each help to build up the mood of the game

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The biggest new addition to the remake is Bowsers minions a brand new 6 hour long campaign, the game is not what you would expect, I wanted a full RPG experience but it’s more of a game that focuses on building an army and levelling up your troops, I personally don’t like this type of game style so the fact that I really couldn’t get into it does not mean that you won’t

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Mario and Luigi superstar saga is one of the best RPG’s you can buy it’s fun, easy enough to learn and it gives a whole new and interesting spin to the Mario universe, the remake adds a whole new campaign and a new coat for the visuals which makes it worth buying if you like the style of games such as age empires and star craft otherwise I wouldn’t spend money on the 3DS remake as this is the only massive bonus available, you can also purchase the original game through the Nintendo Eshop for much cheaper than the 3DS version, I love both versions of the game so it’s hard for me not to give both version a very high score but I think the 3DS remake beats the original by a nudge due to the additional content and clearer visuals.

The orginal game 9.4/10

The 3DS remake 9.6/10

I hope you enjoyed my review of Mario and Luigi Super Star Saga for the Nintendo Game Boy Advance and the Nintendo 3DS.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

Book Review: Peter Pan by J.M. Barrie

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Peter Pan was originally written by Scottish Author J.M Barrie and it was published in 1911.

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(BTW he had a fabulous mustache)

The story follows the adventures of the Darling children including the eldest Wendy, John who was the middle child and Micheal the youngest, Wendy would always read stories to her younger brothers about fairy tales and adventures, the most popular of these stories being the adventures of a young boy who never grows up called Peter Pan.

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One cold and starry night a young boy breaks into the nursery looking for his shadow and when Wendy helps him find it, he teaches the children how to fly and he takes them all away to a magical world beyond the stars called Neverland.

(There will be a few spoilers beyond this point, but not enough to ruin the book)

The General plot summary you have just read may sound very familiar but let me assure you that the original novel of Peter Pan is very different to a lot of the modern stage plays and movies, for one thing the book is rather dark and at times gruesome, a fair few children get murdered in the book and there are a few adult themes discussed including faeries having group sex and Peter Pan himself being more “Sinister” than more modern audiences may know him to be, so please keep this in mind if you are planning to read the original unabridged version of the book to young children.

I own the unabridged version and it is filled with loads of old fashioned English words and spellings which some people may find hard to understand and if this is the case I recommenced a more modern re-print of the book but please keep in mind that modified versions will be modified for new younger audiences so some of the adult stuff I mentioned above will most likely be removed, even with all of the old fashioned English the book is still described well enough for the reader to understand fairly well what is going on and it is still very simple to read the text and visualize the story the book is telling.

The book is 230 pages long and it may take only 2-3 days to read for most people, for me this is great because just like my video games I prefer my books to be short as it means that I can read them over and over again many times throughout the year, but I can understand why some people wouldn’t want to pay a bookstore price for such a short story.

Peter Pan is an amazing story about Pirates, Mermaids, Faeries, and lost children who dress in animal skins and hunt Native Indians, honestly there is something here for everyone, its one of most iconic stories ever written and it has inspired so many people to begin a journey into the world of art including myself, Peter Pan is nothing more than a masterpiece of British Literature and it will always stand the test of time.

I hope you enjoyed this Book Review of Peter Pan by J.M Barrie

If you respect my opinion, I will respect yours

you can contact me at ragglefragglereviews@gmail.com

Sorry for the gap in reviews guys, I have been super busy working on another project but I promise I will try to get more reviews out soon, anyway I will see you in October for a month of spooky reviews.

Also I am taking requests this month so if there are any games, books or films you would like reviewed for Halloween please email me and I will place all requests in a random generator and I will be reviewing what ever gets selected so please send me any requests you can think of.

 

Rayman 2: The Great Escape (PS1, PS2, N64, 3DS, Dreamcast, PC) (1999) Review

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After the massive success of Mario, Sonic and the Legend of Zelda making it big in the world of 3D gaming it was of no surprise that the rising video game star Rayman would soon be joining them and the result was one of the most beloved games of all time Rayman 2.

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Every resident of the Glade of Dreams including Rayman has been captured by an army of robotic pirates led by Admiral Razorbeard, the reason behind doing this isn’t explained very well and my only guess is that they are only doing this because they want slaves.

Rayman manages to escape the Prison Ship and returns to the Glade of Dreams, here he finds out that the pirates have destroyed the heart of the world causing Rayman to lose his powers,luckily a new fairy called Ly is on hand to help rayman regain his powers while he is on his quest to rescue all the slaves from their kidnappers.

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Similar to its predecessor Rayman 2 is an action platformer and the only major difference here is that this game is 3D and apart from that everything else is essentially the same, Rayman can run, jump, hover and grab and swing from pink rings, throughout the game you will sometimes run into Ly the fairy and when you do she will either give you a new power or she will enhance  power you already have making it more powerful and useful for example you can get a hover expansion which allows Rayman to fly in certain areas.

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The main objective of the game is that Rayman needs to find and collect four ancient masks in order to awaken the god Polokus, once awakened Polokus can help Rayman by destroying all of the Pirates who remain in the Glade of Dreams while Rayman returns to the prison ship to take on Razorbeard.

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There are still some fetch quests for Rayman this time around but luckily they are not required, one of the objectives is to find and collect all 1000 yellow lums (800 in the PS1 version) these yellow lums make up the heart of the world that was destroyed by the pirates, they are spread all over the glade of dreams and collecting them all gives bonuses in certain versions of the game in the PS1 version you will unlock the beta level of the original Rayman 2 before the game was made into 3D and in the pS2 and PC ports  you will unlock a minigame for each level that you collect all of the yellow lums, the PS2 and PC version also allow the player to purchase new upgrades and abilities using the lums you have collected.

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Another collectible in the game are the familiar spirits, these creatures have been locked in cages all over the land, Rayman can free these spirits in a similar manner to first game by simply punching the cages, in the PC and PS2 port if Rayman brings these spirits to Ly the fairy he can take part in different minigames that he can try to beat in order to gain a health expansion.

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In most versions of the game Rayman will travel throughout the Glade of Dreams via the Hall of Doors a magical portal to each stage in the game.

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The PC and PS2 ports of the game scrap the Hall of Doors for an open world environment that Rayman can use to access all of the stages while also using the hub world for access to new content such as the shop and Ly’s minigames.

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I have played a lot of 3D platformer’s in my time and out of all them this one has the best control and the smoothest frame rate, this was a big surprise to me because Rayman has so many abilities that it should make some of the games main mechanics quite difficult but instead everything is perfect and it feels great, this came out on the same systems as Mario 64 and Crash Bandicoot but it feels better than some of the more modern Mario Games and that is just mind blowing.

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The visuals in Rayman 2 are obviously going to be very different to the original game due to the leap into 3D, I like the visuals here but it’s hard to love them after playing the first game where its visuals were absolutely outstanding, the new look and style brought to Rayman 2 is nothing more than just ok and don’t get me wrong they are not by any means bad graphics, for the time they were up to par with the systems it had to work with, its just nothing about them is really unique or memorable which is more of a disappointment than an actual problem.

The soundtrack unfortunately has the same problem but in my opinion its worse, no music in this game made me sing along or made me feel any emotion, I’m sure there are people out there that love the soundtrack presented here but for me it was nothing more than generic and uninteresting.

Rayman 2 is a really good game but its not quite as unique as the original and that’s not really a bad thing especially considering that they are completely different experiences, the story is interesting, all characters are likable, it controls great and the only real disappointment were the visuals and soundtrack and even then that’s just a personal preference.

In my opinion I wouldn’t say that Rayman 2 is quite as good as the original game but I would recommend it out of the 2 of them its still a great game and the lack of needed fetch quests does make it a lot less stressful. 7.3/10

I hope you enjoyed this review of Rayman 2: The Great Escape

If you respect my opinion, I will respect yours

you can contact me at ragglefragglereviews@gmail.com

 

 

The Legend of Zelda: the Wind Waker (2003-2013) (GameCube/Wii U) Review

The Legend of Zelda the Animated Series……… Wait no its not

legend-of-zelda-wind-waker-hd-freeThe Legend of Zelda: the Wind Waker is one of the most beloved games of the Legend of Zelda franchise and is often considered to be a masterpiece to gaming, but it never used to be looked at in such as positive light as upon the games release it was hated amongst fans due to its less serious plot and characters and its new cheerful and brightly coloured visuals.

Before just a few weeks ago I had only played this game once while I was visiting my cousins back in 2003, even though I only played the game for a short time the memories I had playing have treasured me for many years and I always intended to return the game hoping to have as much fun with it as I did back then I have now played through both the HD remake and the original thanks to my very same cousin kindly lending me the very copy we played those many years ago.

this is a comparison review so I will be using screenshots from both versions of the game.

So how did it hold up?

You play as Link an adventurous young lad who lives with his little Sister Aryll and his Grandmother on Outset Island, its Links birthday and as a gift his Sister lets him borrow her special telescope for one day, while testing the telescope out Link notices a giant bird carrying a girl and dropping her into the forest of fairies which is located on a hill above Outset Island, Link runs into the forest and to his relief the girl is absolutely fine and she introduces herself as Captain Tetra and at the same time she introduces her crew of Pirates, Link and the Pirates decide that its time to leave the forest of fairies but unfortunately as they do the same bird snatches Aryll and takes he away to the Forbidden Fortress.

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The Pirates agree to help Link rescue his sister by escorting him to the Forbidden Fortress and after an intense mission impossible style journey to top of the fortress, Link finally reaches the top only to find out that the evil mastermind behind all of the previous trouble was none other than Ganondorf who has much bigger plans for the fate of the world other than simply kidnapping young girls and its up to Link the Hero of the Winds to stop him.

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As I mentioned above Wind Waker didn’t do so well upon release due to its change in graphics and visuals but another reason for this is its game play, Wind Waker is the most interesting Zelda title I have ever played because unlike most other games in the series that mostly focus on a serious and dark plot with side missions and other objectives thrown into the mix as a bonus, Wind Waker does the very opposite because it has a big focus on exploring and discovery and less of a focus on the main quest, at the time a lot of Legend of Zelda fans didn’t like this new change of pace and they labelled the game as being a wannabe Zelda title, personally I really like the idea that the game wants players to create there own adventures as these days I feel that most Zelda games don’t have a massive emphasis on adventure which was originally the staple of the franchise.

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Instead of a horse this time we are given a boat called the King of Red Lions, the King of Red Lions is one of the most useful characters in the game because not only does he help guide you towards your main quests goals but he is also the only way you can travel between towns, islands and dungeons, if you haven’t already guessed the majority of the game takes place in the ocean meaning that most of your objectives and goals are spread all across the world on different islands.

This is a Zelda game so there is a couple of dungeons that you need to complete in order to beat the game but like I said there isn’t many dungeons as the main focus here is side questing, the idea of exploration is really cool and I appreciate that they made this the main focus but unfortunately the map for the ocean kind of sucks due to there not being much indication of where certain areas are on the map, some of the main towns are drawn on the map but the rest is mostly blank and this makes exploring extremely difficult, frustrating and not fun.

tumblr_nigb6z4AcB1qg98wdo1_1280There is a way that you can easily indicate where certain areas are situated on the map but from my experience the only way to do this is to feed your bate (red berries) to certain fish in the ocean, I found a couple of these fish and they did help me with mapping the coordinates of certain islands but I only found a few of them so they actually weren’t that much help.

I feel that this issue could have been fixed in a couple of ways for example how about nothing is indicated on the map but once you discover a new area or island it is automatically added to the map for you.

If you go on-line you can find coordinates to the different areas an example would be that the private cabana is situated on E5 this makes it much easier to traverse the vast world of Wind Waker so they could have fixed the map problem by giving you the opportunity to purchase the coordinates to certain areas in shops or from travelling merchants in the game.

The most obvious fix to this would be to simply provide the player with a physical map of the ocean packed in with the game that has all of the coordinates written onto it (Similar to the Grand Theft Auto games).

Finally for Wii U players the map is seen on the game pad so it would have been cool and useful if we could have drawn our own coordinates on the map using the stylus and the game pad.

This is the the only thing about the game-play that I really dislike so lets now talk about the more positive aspects of the game

Link timed button command attack

With Link being a being a master swords man you are going to be doing a lot of sword fighting in the game and a new attack introduced in Wind Waker is a timed button command, this new attack can be triggered by the player targeting the enemy and not taking damage for a few seconds, then once the command appears they must hit the button before it disappears and if they are successful they will take hit the enemy while dealing some major damage.

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Another staple in the Zelda franchise is that in every game a new item is introduced and this time around we got the deku leaf, the deku leaf essentially allows Link to float through the air until his magic meter runs out this is useful for when you are trying to reach far away ledges and platforms, another use to this item is you can blow gusts of air with it which is mostly used to power certain mechanisms in the game luckily this particular use of the deku leaf uses no magic.

This wouldn’t be a Wind Waker review if I didn’t talk about the Wind Waker, the Wind Waker is essentially this games version of the Ocarina, through out the game you will learn new songs you can play using the wind and to the usual Zelda fashion some songs are needed in the game when others are not so important but still useful, for example if you are using the original sail while sailing you will need to sail in the direction of the wind and if you play the Winds Requiem you can change which way the wind is travelling making sailing to your destination much faster and easier, another example is the Ballad of Gales which allows you to warp to previous locations you have already visited.

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Since the game mostly focuses on everything beyond the main quest you would think that the Side Quests would be very creative and unique compared to side quests in other entries of franchise, but this really isn’t the case as some side quests are genuinely a lot of fun and really stand out such as the Pictograph Quest which has young Link taking Photographs for an aspiring photographer on Windfall Island but apart from the few like this most of the Side quest are generic fetch quests having the player collect 20 of a specific item to be rewarded with rupees or heart pieces, one of the most awesome rewards for completing one of these quests is that Link gains his own Private Cabana which was an unexpected treat.

Both the Gamecube and the Wii U version of Wind Waker have very tight and responsive controls which are expected from a Nintendo Title, the Wii U version is the most beneficial version to play if only for the player not having the need to pause the game in order to switch between items and treasure charts due to the quick and easy access to these menus on the Wii U game pad.

The Wii U port also has a less aggravating final fetch quest at the end of game due to Nintendo kindly removing the majority of the Triforce charts allowing players to only collect three of them compared to the original which made the player collect eight.

The most unique aspect to the Legend of Zelda the Wind Waker is its visuals, Nintendo decided to steer away from the realistic and dark visuals which had become the staple of the series and decided to go with something much more happy which gave more of a childlike and innocent vibe which produced some beautiful final results.

Here are a few screen shots I found of both versions of the game.

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Link looking like a boss on the bridge

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Wind Waker is a very lively and well animated game, the game itself looks like an artist has gone absolutely nuts with colours and detail, this is also the first time we have really seen Link have a personality as he clearly shows his feelings and emotions using facial expressions through out the game and by using these facial expressions Link can take some magnificent selfies using his pictograph, the graphics are outstanding and are what help make the game really stand out as a unique title in the series.

Wind Waker also has an amazing sound track that really suits the games atmosphere and charm, what makes Wind Wakers soundtrack really stand out is that it always remains fun no matter what situation it is presenting itself too, for example most of the music in the game is fun happy and cheerful but even when the game gets to its more serious moments such as dungeon crawling and emotional scenes the music changes to suit these new environments but it also keeps its fun and cheerful presence as if its reminding you not to take the game to seriously and this is a game design choice that I really enjoy.

The Legend of Zelda the Wind Waker is one of the most amazing entries in the franchise due to how unique it is, it was the first game in the series to have a less serious plot, feel and pace which is a touch that I believe only this game could pull off,  the game focuses more on adventuring than it does the main quest which is something that I believe Nintendo should implement into future Zelda titles, because Wind Waker chose to focus more on side questing and exploration I wish that the game had more interesting side quests and better map system because personally this left me very disappointed, the graphics are an interesting and risky choice but they work really well and honestly help give the game more personality, the music also carries this same risk but the final result really works in this type of game.

I will probably be crucified for saying this but I don’t think Wind Waker is one of the best Zelda titles although I believe I could have been if certain aspects of the game were executed better.

I may not have enjoyed Wind Waker as much as many of its fans but I do believe that it is a very unique entry to the franchise due to its personality and its charm.

Wind Waker 6.8/10

Wind Waker HD 7.2/10

Thank you for reading my review of The Legend of Zelda the Wind Waker for the Gamecube and the Wii U

If you respect my opinion, I will respect yours

By Padawan

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

You can find me on Miiverse by searching for draskafer

Also me and some friends have recently started playing games together so please check out our YouTube Channel Hoenn Rangers, We haven’t played Wind Waker yet but I’m sure we will at some point whether we play the Game Cube or the Wii U Port.

https://www.youtube.com/channel/UCYmN8F6Q-eGOD0gp0anCdcQ