Mortal Kombat an ever expanding series

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Its one of the goriest fighting game series of all time and its a game series that I grew up with, lets take a look at the evolution of the Mortal Kombat video games.

Before we begin here is a brief explanation of the series, you battle your many opponents in one on one battles and the victor of the fight can perform a finishing move which can be either comical, brutal or fatal, these games are not shy on blood and gore and for a lot of people its the gory finishing moves that make the games as enjoyable as they are.

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Mortal Kombat takes place on the island of Shang Tsung, the Island has hosted the Mortal Kombat tournament for hundred of generations, in the tournament warriors battle for the chance to take on the warrior Goro who has never been defeated. You are one of the latest challengers to take on the tournament.

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Mortal Kombat introduced players to seven characters.

Johnny Cage – A martial artist and famous movie star

Kano –  A mercenary who is devoted to a life of crime

Liu Kang  – A Shaolin Monk who hopes to bring peace to the realm.

Raiden – A god of thunder

Scorpion – A ninja that dresses in yellow colours and uses fire as an element of attack

Sonia Blade – A member of the special forces

and Sub Zero –  A ninja that dresses in blue colours and uses ice as an element of attack

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Apart from fighting, players are able to try their luck at the extremely hard and blister enducing test your might game, in this mini-game you have to raise the might bar and destroy various strong materials.

The Original Mortal Kombat was quite basic but it was good enough for a first entry in the series.

A memorable moment from the game for me is the pit where you can throw an opponent onto a bed of spikes after defeating them in one of the levels. The Pit is also where players are able to trigger a secret fight with the green ninja called Reptile and major points are available if he is defeated.

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The game was released on various home consoles after its debut in the arcades, I owned the game on the Sega Mega-drive which is the superior home console version as blood could be turned on using a special code however in the Super Nintendo release blood was completely removed.

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As a side note I thought it might be fun to talk about the original arcade machines for some of these games starting with Mortal Kombat 1. I think the art is really cool on this machine, it has Johnny on the side and it looks like he is kicking a dragon in the head. Good art but not sure if it really shows that its a fighting game I feel like it would be more appropriate to a beat em up such as double dragon.

There is a lot more information about this cabinet on arcade-museum, I will put a link below.

https://www.arcade-museum.com/game_detail.php?game_id=8753

After being defeated by Liu Kang in the first game , Shang Tsung begs ruler of Outworld Shao Khan to spare his life and also host the next Mortal Kombat Tournament in Outworld, Shao Khan agrees and restores both life and youth to Shang Tsung.

It should be noted that because of the plot of this game Liu Kang winning the tournament in Mortal Kombat 1 was the canon ending.

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Seven new playable characters were introduced in Mortal Kombat 2

Baraka – A mutant that works for Shao Khan

Jax –  A special forces officer

Kitana – A female ninja and assassin

Kung Lao –  A Shaolin monk and friend of Liu Kang

Mileena –  Kitana’s sister and who is an assassin working for Shao Khan.

Reptile –  The mysterious ninja from the first game

and Shang Tsung –  The sorcerer and final boss from the first game although much younger

It should be noted Sonia Blade and Kano did not make a comeback as a playable characters in Mortal Kombat 2.

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The game had three hidden fights that you could access if you hit certain criteria during your play-through.

Jade –  A strange female ninja who fights with a fan

Smoke – A Ninja dressed in grey that uses smoke to help him fight

and Noob Saibot – A very mysterious character that who’s features are completely hidden by its dark colour palette, this fight is the hardest of the secret battles in my personal opinion.

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As well as fatalities there were two more finishing moves you could do in this game, the first was babalities where you could turn your opponent into a baby and the other was friendship which had you do something kind for an opponent after defeating them, hilariously this was made as a mocking response to critics who deemed the first Mortal Kombat too violent.

Mortal Kombat 2 was a massive improvement over the first game, it added loads of new characters, new stages that were better animated, it gave players babalaties and new fatalities along side three brand new stage fatalities, overall a fantastic game.

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I much prefer the arcade machine design here, I love Raiden being on the side of the cabinet, to me he is a much more recognisable character than Johnny Cage is and to be honest in my opinion he is a lot cooler as well.

For more information on this arcade cabinet follow the link below

https://www.arcade-museum.com/game_detail.php?game_id=8756

After being defeated by Liu Kang in Mortal Kombat 2, Shao Khan uses Shang Tsung to revive his long lost love Sindel, he does this as part of a plan to combine both Earthrealm and Outworld causing billions to lose their lives because of this Raiden sends warriors out to fight Shao Khan and put a stop to him once and for all.

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Mortal Kombat 3 is my least favourite out of the original arcade games, as a child I really did not like a lot of the changes they made and I still do not to this day. Biggest change was removing scorpion from the game which makes no sense because he is the most popular character in the series and nothing happened to him in the last game to explain his absence here. Sub Zero has a new character design and it sucks, I prefer the iconic blue mask and he just does not look right.

The game introduced a good number of new playable characters

Cyrax – A cyber assassin that dresses in yellow

Kabal – A former black dragon warrior

Nightwolf – A native american shaman

Sektor – A cyber assassin that dresses in red

Sindel – Shao Khan’s resurrected queen

Sheeva – A female shoken who is also the protector of Sindel

Stryker – A riot control officer

and Smoke – A cyber assassin that uses smoke as a means of attack

Both Kano and Sonia Blade return as playable characters in Mortal Kombat 3 however Baraka, Mileena, Reptile, Scorpion, Raiden and Kitana did not make a return as playable characters.

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The stages here take place in world settings that are more familiar to players such as subways, cities and streets which to be honest I much prefer to the stages in the first two games.

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A new finishing move called an aqnimality was added which allows character to turn into animals before killing their defeated opponent.

Other things that should be noted are the new stage fatalities which take advantage of the new settings, the ability to change stages during a battle if you manage knock your opponent to higher level, secret fights with a robotic version of smoke as well as returning fighter Noob Saibot and a new sub boss Montaro who is a centaur that is ridiculously hard to beat.

Overall Mortal Kombat 3 is a really good game, and the reason I dont like it is because of the character selection which may seem a little unfair for me to judge it on that but with the changes they made to some of the characters it just didnt feel right and took away from the experience for me.

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Really great artwork on this arcade cabinet, the character choices make sense due to the games plot and the amount of detail is fantastic, I still prefer the artwork for the Mortal Kombat 2 cabinet but this one is a close second for me.

For more information on this arcade cabinet please use the link below

https://www.arcade-museum.com/game_detail.php?game_id=8754

Ultimate Mortal Kombat 3 was released the same year as the original game it made a few updates that improved the overall experience the first was returning characters Scorpion, Kitana, Jade and Reptile, it added two new modes and added new hidden fighters Human Smoke, Classic Sub Zero, Mileena, Ermac, Noob Saibot and Rain.

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The art here is a little dissapointing as they copied the Mortal Kombat 2 art work instead of Mortal Kombat 3 which does not make a lot more sense as Raiden is not a playable character in this game.

Mortal Kombat trilogy was compilation of the original Kombat trilogy crammed into one game, every playable character was back along side Goro, Kintaro, Motaro and Shao Khan.

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The game introduced another finishing move called a brutality where players will beat the utter crap out of their defeated opponents before making them explode.

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A new secret fighter called chameleon can be taken on, he uses the combined abilities of all ninja characters and is really tough

Mortal Kombat Trilogy was the first game to not be introduced in arcades.

Mortal Kombat Mythologies –  Sub Zero was the first spin off game in the series

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Taking place before the events of the original Mortal Kombat, Sub-Zero has been tasked by Quan Chi to steal a map of elements from the Shaolin temple.

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The game was very disappointing, not only was it not like the other Mortal Kombat games but it was also really badly designed and extremely un-fair.

It was a 2D platforming action-adventure game where players needed to gain experience points and unlock special moves by defeating enemies.

The problem was that the game had confusing controls and was very cryptic on how you need to survive, a lot of the time you would not be able to see below the character so if you had to jump onto a platform below you would not know how to time or position your jump, a lot of enemy sprites were very similar to each other so the game lacked in variety.

If you play the Play-station 1 version of the game it has full FMV cut scenes and they are actually really cool and worth checking out on Youtube.

Overall a bad game and I am pleased that they never made a sequel

With the help of Quan Chi an elder god named Shinnok has escaped from the Netherealm after being defeated by the thunder god Raiden thousands of years ago. Shinnok seeks revenge on Raiden and the other gods who helped to trap him in the Netherealm, Raiden requests help from Mortal Kombat warriors to help defeat the elder god once again.

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Five new playable characters were introduced to Mortal Kombat 4

Fujjin – A wind god and an ally of Raiden

Jarek – The final member of the black dragon

Kai – A Shaolin monk and a friend of Liu Kang

Meat – A gory skeleton and one of the hidden characters in the game.

Reiko – The general to Shinnok

Tanya – A traitor to Edenia

Noob Saibot – Finally playable as a hidden character in the game.

Scorpion and Raiden have been re-added to the game after being absent in Mortal Kombat 3

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The game came with 3D graphics, full CGI cut-scenes, hilariously bad voice acting and a kick ass soundtrack.

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Silly finishing moves such as babalaties and friendships were removed to make the game focus more on violence and to be taken more seriously however a new move that allows you to break your opponents bones during a fight was added which was really awesome.

Players can now also use weapons and stage hazards to hurt their opponents, adding a lot of new ways to fight which is really great.

Mortal Kombat 4 is a fantastic game and while its not my favourite 3D Mortal Kombat game it was a great first attempt.

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Mortal Kombat 4 was the last game to be released in Arcades and its art does not disappoint, I love Quan Chi being next to a wall of flames, it reminds me of the art from the Mortal Kombat 2 cabinet which had Raiden using a thunder attack.

For more information on this arcade cabinet follow the link below

https://www.arcade-museum.com/game_detail.php?game_id=8755

Mortal Kombat Gold was a dreamcast exclusive release of Mortal Kombat 4, it added Mileena, Cyrax, Kung Lao, Baraka and a secret character called Sektor to the game. It even added a few new cut-scenes for me personally this is the definitive version of Mortal Kombat 4 but a lot of people would disagree as the game was hit with mediocre reviews when it first hit store shelves.

I could not find a commercial for this game so we will make due with the opening sequence.

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Taking place before Mortal Kombat Mythologies Sub-Zero, Special forces follows the character Jax who seeks revenge after his comrades were murdered by the Black Dragon Clan, Jax takes on a mission to obtain a mystical artifact called the Eye of Chitian which can open portals.

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The game is a third person beat-em up and shooter, I found it to be quite simple to get used too and at first it was really fun but it became boring very quickly. The game is repetitive, the levels are all very similar and it lacks challenge in both its combat and its boss fights, overall its not great.

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I couldn’t find any commercials or videos for this one so I am afraid we will have to make due with the box art.

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The game was a bad port of Ulitmate Mortal Kombat 3, the limitations of the gameboy advance button layout made it very difficult to play and took a lot away from the experience. At times the game was also really unfair on its difficulties making it near impossible to finish on any difficulty above normal. This is one port you will want to skip.

In the canon ending of Mortal Kombat 4 (Scorpions Ending) Scorpion gets sent back to the Netherrealm by Quan Chi but Quan Chi is grabbed by Scorpion taking him to the Netherealm with him. Quan Chi escapes the Netherealm using a magical amulet which sent him to a tomb of dead bodies, he learns that the dead can be brought back to life and plans to build an army so he teams up with Shang Tsung who then murder Shao Khan and Liu Kang. This causes Raiden to give up his status as a god after realising that if the alliance is victorious Earthrealm will be doomed leading into the events of the game.

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New characters in this game include

Blaze – A secret character and a fire elemental

Bo Rai Cho – Former trainer for Liu Kang

Drahmin – An Oni who seeks revenge against Quan Chi

Frost –  Sub-Zero’s Trainee

Hsu Hao – A red dragon operative

Kenshi -A blind swordsman who was stranded in Outworld

Li Mei  – An outworld native who wants to win the freedom of her native people.

Mavado – A red dragon mastermind

Mokap –  A Joke character added in by the developers

Nitara – A vampire who wants to separate her home from Outworld

Liu Kang and Shao Khan are absent from the game due to their deaths.

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The game looks great and its visuals are a huge improvement over Mortal Kombat 4, the combat remains practically the same although stage fatalities have been completely removed which really sucks.

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Mini games came back in Deadly alliance in the form of Test your Might and Test your Sight, both of these games are very difficult but both are rewarding.

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The crypt made its first appearance here, it was an area that allowed players to spend coins to purchase unlock-able content in the game.

A new mode was added called konquest, this was essentially a long tutorial mode for the fighters but it gave insight to their back stories.

Mortal Kombat Deadly Alliance was an outstanding game and one of my personal favourites.

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Mortal Kombat: Tournament Edition was a GBA port of Deadly Alliance

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While controlling a lot better than the previous GBA game in the series nothing about this really stands out enough for me to say its a good game, if anything its a lacking version of Deadly Alliance and overall it can be skipped.

After the events of Deadly Alliance Raiden attempts to fight Shang Tsung and and Quan Chi but is quickly defeated. Not long after this the dragon king Onaga comes to gain the power of the amulet, Raiden sends a powerful blast to try and stop the monster, this blast kills Raiden, Shang Tsung and Quan Chi but hardly touches the dragon king leaving only a few warriors feeling brave enough to try and stop the new threat.

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The game came with a new konquest mode and I recommend playing this off the bat because it helps explain more information on the games antagonist.

The game is a full RPG with side-quests, rewards and really fun combat, this is what I wish the Mortal Kombat spin off games were like.

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Two additional side games were added the first was Puzzle Kombat which was a tetris clone with a mortal Kombat spin to it and the other was Chess Kombat which was a game of chess in the style of Mortal Kombat, I recommend checking both of these modes out.

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New characters this time are

Ashrah – A Netherrealm demon

Dairou – A Seidan guardman

Darrius – A Seidan leader

Havik – Archrival of Hotaru

Kira –  A former weapons dealer

and Kobra – A deadly martial artist

Surprisingly Liu Kang and Raiden are playable but with re-designs, Liu Kang is now a zombie and Raiden seems to have a new colour palette.

The Crypt returns but this time is much smaller and easier to collect everything.

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A new finisher called Hara – Kiri was added, its a controversial move which causes the other player to die by suicide.

Stage hazards and fatalities were brought back in this instalment making the experience even better.

Overall an excellent Mortal Kombat game.

Mortal Kombat: Shaolin Monks was the third attempt at a spin off for the series and this time it was actually good.

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The game takes place during the events between Mortal Kombat and Mortal Kombat 2, In this game Shang Tsung plans to take over Earthrealm after his defeat by Liu Kang in Mortal Kombat.

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The game is an action packed beat-em up which stars Liu Kang a Lao Kung, players need to slaughter hundreds of enemies and occasional bosses to reach victory, players could perform fatalities in succession as well as a new finishing move called mutuality which kills multiple enemies at once.

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The game is a lot of fun but for the best experience I recommend playing the campaign with another player, I feel not enough games these days allow co-op game-play on story mode so its inclusion here is a blessing.

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The game is packed with secrets including a hidden battle with the ninja Ermac as a well as other characters such as Kano and Mileena. A full working version of Mortal Kombat 2 could be unlocked if you helped the Ninja Smoke on your quest.  A hidden mode called survival could be discovered as well unlocking the ability to play the campaign as Scorpion and Sub-Zero after finishing story mode.

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The game even had a traditional versus mode available with unlock-able characters hidden throughout the campaign.

Mortal Kombat Shaolin Monks is a fantastic game and one the best Mortal Kombat games, it shows good spin offs are possible with the correct team behind them and I really hope that one day we either get re-release or a sequel.

Following the events of Mortal Kombat: Deception, fighters from all realms battle to survive in the battle of Armageddon, this battle sets everyone out to survive by doing anything necessary. The deadly warrior Blaze is awoken and must be defeated in order to save the realms from certain death and destruction.

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The character roster in Armageddon is absolutely massive, for the first time ever in a Mortal Kombat game every character was back and playable including previous boss characters and characters who were deceased.

 

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Fatalities were completely changed in this game and not many people liked this, instead of each character having set finishing moves, players had to brutishly destroy their opponents by combining multiple gory attacks together creating their own finishing moves, this was really cool but it took away a lot of character personality and the fun of learning to pull off tricky fatalities

Another disappointment was that the game had no end cut-scenes or art for players, its still had narration explaining each characters ending but the lack of the imagery to go with this made it really boring and not as interesting as it was in previous games.

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On the bright side the game did have an excellent Konquest mode which introduced two new characters Taven and Daegon who have just been released from suspended animation to defeat the warrior Blaze.

The game-mode is really fun and takes a lot of inspiration from Mortal Kombat Shaolin Monks making it one of the best parts of Mortal Kombat Armageddon.

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Another new mode allows you create a fighter using a lot of fun tools and designs, more stuff for this mode could be bought in the krypt.

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My favourite mode in the game is Motor Kombat which is a really silly Mario Kart knock off with Mortal Kombat characters, themed tracks and items as well as plenty of blood and guts.

Mortal Kombat Armageddon brought a lot of new ideas and modes to the table making up for the elements that were lost but overall the game for me a was a little disappointing due to its losses however it was still fin and better than some of its predecessors.

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A PSP version of Mortal Kombat Armageddon was released titled Mortal Kombat Unchained, the game was very similar to the console versions however unchained did have an exclusive endurance mode which allowed players to fight constant waves of fighters until they fall in battle.

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A port of Ultimate Mortal Kombat 3 was brought to the Nintendo DS titled Ultimate Mortal Kombat, the game was an exact copy of the arcade game.

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This version came with a Puzzle Kombat Mode as a bonus that was not available in the original game.

Mortal Kombat vs the DC Universe was an odd choice for the next Mortal Kombat game as it would include regular Mortal Kombat characters battling characters from another universe.

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The story has players choosing which side to fight for but both campaigns show that Shao Khan and DC villain Darkside both get sent into new realms however due to both of these event happening at once both worlds collide and a new villain named Dark Khan is born.

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I always found the character roster for this game very lacking, yes both sides have the obvious choices but I feel that a few fan favourites such as Smoke, Harley Quinn, Reptile, Killer Croc as well as many others could have made the cut or at least came later on as DLC.

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A new ability was added to stages allowing players to throw characters down to lower platforms beating the snot out them while they are doing this, this could also be done in a similar new feature called close kombat.

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Test your might returns here although its now implemented into ground based stages, this means that in some stages you can trigger test your might by ramming your opponents through walls and other obstacles.

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Due to an agreement with DC and its use of characters, violence had to be toned down in this game meaning that a lot of gore was removed from Fatalities and DC Heroes could only perform Brutalities that did not kill the opponent.

Over all not the best Mortal Kombat game but its one of my favourite crossovers, I wish they kept the gore but I understand why DC did not want Super Man brutally murdering someone or having Batman be sliced in half.

2011 brought us Mortal Kombat 9 (AKA Mortal Kombat) a retelling of the plot from the first three games however this one has a twist, it begins at the end of Mortal Kombat Armageddon with Raiden sending a message to his past self “He must Win” referring to Liu Kang needing to win the Mortal Kombat tournament.

While this does technically continue from the end of Armageddon in reality it was the beginning of a reboot of the series while keeping the events of the previous on going story canon. Throughout the campaign Raiden receives visions from the future encouraging him to make drastic changes to past events but with these changes came some serious consequences.

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Playable Characters in the game included

Baraka

Cyrax

Cyber Sub-Zero – a robotic-ally altered version of the popular blue ninja

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Jade

Jax

Johnny Cage

Kabal

Kano

Kitana

Kratos from the God of War Series (PlayStation Version Only)

Kung Lao

Liu Kang

Mileena

Nightwolf

Noob Saibot

Quan Chi

Raiden

Reptile

Scorpion

Sektor

Shang Tsung

Sheeva

Sindel

Smoke

Sonya Blade

Stryker

and Regular Sub Zero

DLC character were added to the game in the form of

Freddy Kruger – From the Nightmare on Elm Street Franchise

Kenshi  – From Mortal Kombat Deadly Allaince

Rain – A Purple Ninja who was first playable in Ultimate Mortal Kombat 3

and Skarlet  – A red female ninja

These characters were free in the the Komplete Edition of Mortal Kombat that was released in 2012

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This game is gory and the fatalities were finally fatal again, DC universe left a lot of people disappointed that the series would never go back to being R rated and Mortal Kombat 9 proved us all wrong.

Stage fatalaties such as the pit returned as well, which was very nostalgic for fans of the series.

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A major new addition to the series introduced in Mortal Kombat 9 was the X-ray moves, these are specifically timed grab moves that break the bones of your opponent causing serious damage to the health bar, broken bones or not the damage you take does not affect how you fight in the game after you are hit with an X-Ray.

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Apart from the amazing story mode of the game, new modes included a training mode which allowed you to practice pulling off moves and fatalities

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Challenge tower was a new mode to the series it offered 300 challenges for players to tackle and if they are successful they would earn currency to spend in the games Krypt Mode.

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Other modes included Test your Might, Test your Sight, Test your Strike, Test your Luck, Tag Team and online play.

A great reboot of the series, it held the Nostalgia of the original games while also bringing a new feel and new ideas to the table, Mortal Kombat 9 is one of the best Mortal Kombat Games yet.

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A re-release of Mortal Kombat, Mortal Kombat 2 and Ulitmate Mortal Kombat 3 for the Playstation 3, Xbox 360 and PC.

This version added online multiplayer and achievements.

 

Two years after the events of Mortal Kombat 9 Johnny Cage and Sonia Blade are fighting to imprison the Elder God Shinnok and Quan Chi. They are successful and Raiden traps Shinnok in an Amulet but unfortunately Quan Chi escapes, the main meat of the campaign then takes place 20 years later and shows Johnny Cage with a group of warriors that he wants to use to retrieve the amulet from Mileena who wants to release Shinnok. The campaign of this game helps to give a lot of sympathy to the characters we all know, the problems that they deal with in the game help to make them feel more like real people than video game characters, I wont spoil the whole campaign story as it gets really good and you should really check it out for yourselves.

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New comers to the roster included

Cassie Cage –  The daughter of Johnny Cage and Sonia Blade

D’vorah –  A member of a race of insects called the Kytinn

Erron Black –  A gunslinger from Earthrealm

Ferra and Torr – A young girl who rides a giant masked monster

Jacqui Briggs  –  The Daughter of Jax and his wife

Kotal Kahn – An Aztec Warrior from the realm of Osh Tekk

Kung Jin – A master thief and the cousin of Kung Lao

and Takeda Takahashi – The son of Kenshi

Paid DLC characters were

Tremor – A bronze ninja and a member of the Black Dragon Clan

Jason Voorhees – From the Friday the 13th franchise

The Predator – From the Predator franchise

Tanya –  A woman from Edenia and a worshipper of Shinnok

Xenomorph –  From the Alien franchise

BO’Rai Cho – Former trainer of Liu Kang

Goro –  A tough four armed warrior who debuted in the original game

Leather Face – From the Texas Chainsaw Massacre franchise

and Triborg a ninja that is a combination of Smoke, Cyrax and Sector

All DLC was included with Mortal Kombat XL which was released in 2016

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Apart from characters there really was not much new content in this one but the two main differences really affected the game-play negatively in my opinion. Instead of just choosing a fighter in quick matches now we had to also choose a fighting, style and all of these needed to be learned separately and it just made the whole thing much more confusing than it needed to be, I hated this I  just wanted to play normal Mortal Kombat not this new diverse version of Mortal Kombat.

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Anyone who has been reading this website for a while knows that I hate quick time events in cut-scenes. In my opinion they make the story less enjoyable and are lazy attempts to advance a game, they don’t take much skill and are usually boring, these are no exception in Mortal Kombat X they don’t fit well into this series and it distracts players from what was originally a fantastic story mode plot.

With these complaints aside, I actually really like this entry to the series, it still is a lot of fun to play and minus the quick time events had the best plot in a Mortal Kombat game yet.

After Shinnoks defeat in Mortal Kombat X Raiden is left corrupted and dark, he wants to protect Earthrealm by destroying its enemies immediately. Shinnoks mother Kronika rewrites history to remove Raidens interfere by bringing the past and the present together which causes new Mortal Kombat characters to meet the original versions of themselves.

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New comers here are

Cetrion –  An Elder Goddess and Shinnoks Sister

Geras -Kronikas main underling

and Kollector – A debt collector for Shao Kahn

So far the only DLC characters are

The Joker from Batman

Nightwolf

Shang Tsung

Sindel

Spawn

And the Terminator

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Fatal Blows are a new move that can deal serious damage to your opponent they are very similar to the X-Ray and do not show the bones breaking making them slightly less cool.

X-Ray has been replaced with Krushing Blows a shorter X-Ray move that does less damage but is executed much faster.

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Mercy is a move that allows you to revive an opponent by giving them a small amount of health.

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Character customisation was added to the game, this allows players to add new skins, weapons, abilities and more to the characters in the game.

There really was not many new modes or ideas added to Mortal Kombat 11 but that has not stopped the game from being an excellent entry into the series, I still prefer Mortal Komat 9 overall but this is a close second for me.

That leaves us up to date with the Mortal Kombat video game franchise so far, I grew up playing the original games and I have fallen in love with its reboots, this series has had a lot of good moments and bad moments but all of it is nostalgic and brings back a lot of gaming memories for me.

I learned a lot of history and information about the series from a very well put together YouTube documentary series, this series is much more in-depth than the information I have provided and I recommend checking it out if you want to learn more about Mortal Kombat and the impact it has had on gamers for over 20 years.

Join me when the next game is released as we continue to explore this ever expanding game series.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

Make sure to subscribe to 616Entertaiment on Youtube who made the excellent Mortal Kombat history documentary series.

 

https://www.youtube.com/channel/UCWyYPkTpefppyrOO8gcjgfw

 

 

 

 

 

 

 

 

Mario Kart an ever expanding series.

Hello and welcome to a new series of reviews where I will be covering an entire series as whole instead of each individual game, the reason I have chosen to do this for some game series is because I do not feel the need to go back and review each individual title as the reviews would all be quite similar due to the game style of the series.

Instead I will be giving a quick explanation of each game and discussing major changes throughout the games releases and I am planning on updating this review as the newer titles come out.

We will be kicking off this new series of reviews with my one of my favourite racing game series of all time Mario Kart.

To sum Mario Kart up it is a racing series where you must drive across various creative race tracks while using items to help you win the race by bashing, blowing up and causing obstacles for the other players.

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The series began on the Super Nintendo Entertainment System with Super Mario Kart.

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In Super Mario Kart you could play as eight racers Mario, Princess Peach, Bowser, a Koopa, Luigi, Yoshi, Donkey Kong Junior or Toad and each racer had different strengths and weaknesses.

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The game uses the Mode 7 technology allowing the developers to rotate and scale background layers allowing a more unique and exciting experience.

The game had two game modes the first was Grand Prix which is a standard racing mode where the player will have to finish one of three cups each holding various creative racetracks,there are three difficulty levels 50cc, 100cc and 150cc although the last one needs to be unlocked by finishing the cups on 100cc first.

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The final mode is battle mode where you must collect items and throw them at your enemy popping their balloons before they pop yours, its basic but fun.

After a cancelled Virtual Boy title we got Mario Kart 64 for the Nintendo 64

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3D is the biggest change here and it looks and feels great, other smaller changes include swapping the Koopa and Donkey Kong Jr with Donkey Kong and Wario, adding time trials and allowing the ability of four players on one system.

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Mario Kart Super Circuit was released on the Game Boy Advance in 2001, it is the first of the of handheld titles and has the same roster of characters as the previous entry in the series, the developers added a new mode which allows players to race using customised rules but other than that is essentially a better looking version of Super Mario Kart with the Mario Kart 64 content.

ap9BeDIn the Game Cube game players need to choose two characters to play as, as well as choosing one of the many karts (The karts available depends on the calculated weight of your chosen characters), this Mario Kart has 20 playable characters which are as follows Mario, Luigi, Princess Peach, Princess Daisy, Yoshi, Birdo, Baby Mario, Baby Luigi, Toad, Toadette, Koopa, Parakoopa. Donkey Kong, Diddy Kong, Bowser, Bowser Junior, Wario, Waluigi, Petey Piranha and King Boo.

After doing research I found out that this was Toadettes first appearance in a video game which is pretty cool.

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For the first and only time in the series two players can play simultaneously in Grand Prix with one player driving and the other player throwing the items.

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As well as balloon battle, battle mode has two new game types one where you need to try to hold onto a shine sprite and the player who holds on the longest wins, and another where you must throw stacks of bob bombs at the other players in order to pop the opponents balloons.

The game also included lan play allowing you to use an adaptor to connect up to eight Game Cubes which would allow up to 16 players to play at one time.

Mario Kart DS was the second handheld game in the series and was the first to use dual screens.

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Mario Kart DS added the possibility of playing online over the Nintendo Wifi Connection, I used this back when it first came out and the results were ok with little issues

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A brand new mission mode was added in this game giving it the best Mario Kart content yet after various missions you would have to beat one of many boss fights and all of them were a lot of fun.

Unfortunately Mission Mode never made a return to the series.

After two fairly amazing arcade games which I may cover another day we got the first game in the series to use motion controls with Mario Kart Wii.

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Mario Kart Wii added a fair bit of new gameplay to the series including four gameplay styles which were a single Wiimote, a Wiimote and Nunchuck, motion controls using the Wii sensor bar and a Mario Kart Wii steering wheel.

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Players can now also ride motorbikes and peform tricks when going over ramps and you could now also play as both Princess Rosalina and Dry Bowser.

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Mario Kart Wii added a new battle mode called coin runners, players must collect coins, using items to cause their opponents to drop the coins they have collected, who ever has the most coins when time runs out wins.

Mario Kart 7 is the third handheld title in the series and is where some more of the major changes in the series took place.

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As with all of the games Mario Kart 7 adds new items however one unique feature is the lucky seven item which allows you to hold all of the items at once.

New Characters have been added to the series including Metal Mario, Queen Bee, Wiggler and Lakitu

On each track the player can collect a maximum of ten coins allowing them to unlock new car parts which they can use to build their vehicles.

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New ways to play have been added including gliding through the air and driving underwater in your vehicles.

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Mario Kart 7 added the ability to have a first person view while you race

It should be noted that some of the race tracks are from Wii sports and Wii sports resort making this the first Mario game to include major additions from other game series.

after another Arcade game we got Mario Kart 8 and this entry of the series added Anti Gravity to the tracks allowing players to drive on walls and go upside down, you can also bump into bumpers to give your self short boosts.

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This entry to the series was the first to offer paid DLC, the DLC offered two new cups and Link from the Legend of Zelda as well as Isabelle and the villager from Animal Crossing as playable characters, as a small change you can now also change colours for Yoshi and Shy Guy.

Pink Gold Peach, the Koopalings and Baby Rosalina have also been added as playable characters as part of the base game.

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For some unknown reason battle tracks were removed and instead players had to use regular tracks which made battle mode not feel very special and it was also quite slow.

Mario Kart 8 was re-released for the Nintendo Switch here all of the DLC came with the base game, Splatoon characters were added to the roster and they finally fixed the battle mode by re-adding arena battles.

And that is where we are so far with the Mario Kart series, I love Mario Kart for all its fun and competitive game-play, its a favourite game to play at parties and with friends, I cant wait to play the next game in the series what ever that may be and until then we will enjoy what we have so far.

I hope you enjoyed this different type of article, I really enjoyed making it and I am hoping to do more of these in the future, what series would you like to see me cover in an article of this style?

Thank-you for joining me in this look at changes throughout this ever expanding game series.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

 

 

Assassins Creed (2007) PS3/360/PC Review

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The Assassins Creed games have come along way since its debut in 2007, over the past eight years several games have been released which have mostly had a very good reception minus one or two entries but its the original game that doesn’t get quite as much love and today we are going to talk about why that is.

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The plot is that a bartender called Desmond Miles has been made a prisoner to a top secret industry called Abstergo, he is being monitored by two scientists who force him to lie down inside of a machine called the Animus, the Animus allows Desmond to relive the memories of his ancestors each game follows the adventures of a different Assassin from Desmond’s past and in this games case that Assassin is Altair.

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Altair’s time takes place in the year 1191 during the third crusade, Altair is a member of a group of assassins called the creed, the creed assassinates dictators, templar’s, murders, rapists and genuinely bad people in order to try and keep peace and safety within the land, during a mission to find the apple of Eden Altair breaks the creeds code by killing an innocent person and trying to assassinate a target with brutality over stealth, Altair’s mistakes causes the death of one the other assassins and it appears that they lose the apple of Eden as well, his master is told of the creeds failure and he punishes Altair by stripping him of his rank and by confiscating all of his weapons, he tells Altair that if he wants to restore his status within the creed he will have to assassinate nine templar’s who are notorious for their evil deeds, Altair leaves to find information on all of his targets preparing for their assassinations.

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Through out the game you will be swapping between playing as Altair and Desmond Miles, when playing as Desmond you will walk around the Abstergo  building in which he is being kept prisoner and here you will slowly learn more about the Animus and why Desmond is so important to the company, playing as Altair is where it’s at though as this is where you get the best game play experience, as Altair it’s your job to take out nine assassination targets, you will need to travel between three major cities Acre, Damascus and Jerusalem, in these cities you will get a chance to experience a lot of the free running aspects of the game, the assassins have been trained to run really fast and are able to climb almost anything, they are essentially like monkeys.

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Climbing buildings is not only really cool but its also extremely useful, you may often find your self having to climb buildings if you are being chased by a lot of guards or if you are in need of unlocking a view point, a view point will help you find secret missions that you can complete while you are hunting for your main assassination targets, these missions can be anything from eves dropping, pick pocketing, assassinating archers or templar’s, beating up a prophet to gain information etc.

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Even though the object of the game is to be sneaky and to get on with your business without drawing attention to yourself their is bound to be time when you make a small mistake that could cost you your life and in these situations you may decide that instead of running from the guards to hide in a bale of hay or on a rooftop you will instead fight your honor and like any professional Altair is prepared for this situation, through out the game you will be awarded an arsenal of weapons  appropriate to the time period, Altair can fight his enemies in a traditional sword fighting style which he can use to successfully kill the guards with sword attacks and combo moves, he can use throwing knives to take out enemies from a distance, he can forget using weapons completely in the case that he’s the mood for a fist fight but by far the best weapon in the entire game is the hidden blade, the hidden blade is a small knife that is hidden underneath Altair sleeve and as he bends his wrist back the blade will erect from its hiding place, this is the best weapon for assassinations and my personal opinion is that you should only ever use it when the guards are not aware of your presence.

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The visuals of Assassins Creed are absolutely outstanding for a game that came out in 2007, the amount of detail that the game designers put into the game with effects such as shadows, light and clothes blowing in the wind, all of these things were mind blowing at the time and they really help give the game a more realistic feel, even the smaller details are quite impressive, a lot of people praise the game for its use of background characters, when you are walking around the cities the people around you are very intelligent, they will have have conversations together, they will shop at stalls and they will even notice you and may comment on your actions for example if you are running through the street with no reason the peasants will talk to each other about that and will try to figure out why you acting so strangely, another great detail is the use of beggars, drunks and crazy people, you will often find beggars getting up in your face asking you for money and far too often will you get punched by the local drunks and village idiots, these are a great edition to the game although I feel that they could have been implemented better and maybe not of been used as much as they were, I found them to be an issue during a lot of my stealth missions, I would often be following someone and then a drunk would punch me causing me bump into my target making them realize who I am and causing me to fail, also when I was trying to assassinate templar’s and guards sometimes beggars would get in the way of hidden blade causing me to kill them and the problem with this is that not only does it make a wanted murderer but I also lose health because I killed an innocent.

There really isn’t a lot of music in this game or at least there isn’t that many tracks that I thoroughly enjoyed or even remember, I don’t find this to be an issue because I don’t believe that music is even needed in a game like this, it was still fun and the lack of constant musical tracks only helped make the game feel more real and that’s something that I really love about Assassins Creed.

The game controls fairly well, the button combinations are easy to learn although if you play on a PC like I did you may want to change some of the controls to fit your playing style, the only time ever had a problem with the controls was when I was running from guards and trying to climb ladders, I cant tell you the amount of times I told Altair to climb a ladder and he instead ran into a wall causing me to get caught and a lot of the time killed but apart from this small issue the game controls almost perfectly.

The original Assassins Creed was a revolutionary game that would pave the way not only for more games in the series but it went to inspire other game series as well such as the new tomb raider remakes which are fantastic games, although it is revolutionary I don’t think many people would disagree when I say that it has aged a bit and compared to what the series is now its not quite as good as some of it’s sequels but that doesn’t mean that it isn’t a good game because it is, it’s just not as interesting as some of the other Assassins Creed games but its still legendary and it will always be one of the most revolutionary games in history. 6.9/10

I hope you enjoyed this review of Assassins Creed 2007

Most of these images I got from a you-tuber called Game Arrow please check him out

https://www.youtube.com/user/GameArrow

If you respect my opinion, I will respect yours

you can contact me at ragglefragglereviews@gmail.com

 

 

Land of Illusion (1992) (Master System/Game Gear) Review

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Released in 1992 for the Sega Master System and 1993 for the Sega Game Gear Land of Illusion Starring Mickey Mouse is the second game in the Mickey Mouse Illusion series.

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One stormy night Mickey Mouse is reading book the worlds greatest fairy tales, Mickey starts feeling very drowsy and eventually falls asleep, when Mickey wakes up he is in a fairy tale land, a girl who appears to be Daisy Duck tells Mickey about an evil phantom who stole the magic crystal from her village and because of this the land which was once filled with happiness and laugher has been replaced with sadness, after hearing such a sad tale Mickey decides that he will defeat the phantom and will return the magic crystal to the village.

Land of Illusion is a platform game, the player takes control of Mickey Mouse and its their job to make sure that Mickey survives each of the 14 in game levels.

There are many enemies that Mickey must either avoid or defeat, in order to attack enemies Mickey must either pick up an item such as a block or a nut which he must then throw at the attacking enemy or Mickey can defeat enemies by jumping in the air and hitting the enemies with a ground pound.

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Through out the game Mickey will need to defeat multiple bosses in order to rescue the other villagers who are fairytale versions of Mickeys friends such as Donald, Minnie and Goofy, after saving these characters they will often tell Mickey where he can find new items in the game which he will need in order to progress further.

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All of these items have different uses

The Flute gives Mickey the ability to exit a level at any time while also keeping any treasures or items he picked up.

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The Magic Potion gives Mickey the ability to shrink to a very small size which will allow him to enter small doors and narrow passages.

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The Rope gives Mickey the ability to climb walls which makes it easier to reach high areas.

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The Shoes are very light in weight and they allow Mickey to walk on top of clouds

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And the Magic Beans will grow a beanstalk that Mickey can climb to get to the Phantoms Castle way up in the sky.

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The controls are almost perfect and to be honest there is not much I can complain about,  the controls are tight and very responsive to the player, using different items is really easy and only requires very simple button combinations and controlling Mickey is genuinely a pleasant experience.

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I do have one issue with the controls for some reason every time Mickey comes to a stop he slides in the direction he is facing, this is very slight but it does cause issues in certain parts of the game,  I would understand if this happened if you were moving fast but this happens every time you move and because of this its a small issue that can cause big problems.

The game looks fantastic considering that it can only run in 8 bit, the colours burst off of the screen and everything is animated extremely well and everything in the game moves very smoothly.

I do wish that the backgrounds of some stages were not as empty as they are, this in no way effects the game play but the levels do genuinely look quite bare and I do believe that adding more things to the backgrounds would make the game more pleasant to look at but this is an issue that only applies to some of the stages.

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Every level has many secrets and short cuts to find,  Mickey will also need to solve many different puzzles, avoid many dangerous obstacles and defeat many bosses during his adventure.

ghost bossThe music is nice but that’s about it not one track in this game was memorable to me, a lot of the time the music sounds like a fun little tune on a constantly repeating loop, but even though the music is nothing amazing it is fun to listen too and its not in any way annoying.

Land of Illusion is a charming little game about everyone’s favourite mouse, I cant say that this game is a masterpiece but its a fun little side scroller with mostly great controls, fantastic graphics and animation, a fun and happy soundtrack and an innocent and easy to understand story line that anyone can enjoy.

Not an amazing game but its still loads of fun and is overall a great time 7.8/10

Thank you for reading my review of Land of Illusion for Sega Master System/ Sega Game Gear

By Padawan

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

You can find me on Miiverse by searching for draskafer