Zelda 2: The Adventure of Link (1987) Review

Ooh a sequel to the legend of Zelda, I cannot wait !!

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Zelda 2 the Adventure of Link is the weirdest Zelda game I have ever played, it was the second game released in the franchise and is considered to be the black sheep of the Legend of Zelda series, so without further ado lets check out Links second adventure.

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After destroying Ganon in the first game, it is revealed by Impa that Princess Zelda has had a sleeping curse cast on her and will only awaken when the seal protecting the triforce of wisdom is broken, Link can only break the seal by placing six crystals into statues hidden in palaces across the land.

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The game has an over world which is kind of similar to most of the 2D Zelda games although I wouldn’t expect to be finding too many secrets here if I was you, I found the over world to be quite bare with it mostly being used for grinding Experience Points and traversing between areas..

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Zelda 2 an action adventure 2D Plat-former with RPG elements, this was definitely a risky direction to take the series and thankfully it didn’t stick because while this game isn’t necessarily bad, if its game style became the series staple we may not have the amazing Zelda games we have today.

When traversing the over world Link can be forced into action platforming sections which require him to defeat enemies in order to gain experience points which can be used to upgrade his health, magic or strength once he levels up.

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Through out the game you can find many towns which can be used to heal, restore magic and to find wizards who can teach you spells, in order to find these wizards you normally have do something for example one wizard requires you to find a magic mirror and another requires you bring the wizards daughter a trophy you can find in a cave at the start of the game.

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The palaces have Link defeating enemies, collecting keys and opening doors in order to find the statues however in traditional Zelda fashion the palaces are tricky to traverse but with the platforming game style this feels more like a Metroid game in my opinion, at the end of each palace you must fight one of the very creative and difficult boss fights before finding the statues and handing over a crystal.

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Zelda 2 the Adventure of Link is an ok adventure game but it is far from a good Legend of Zelda title in my opinion, the biggest issue I have is that the games difficulty is unfair, there is a lot of grinding to do if you want any chance of finishing it, areas such as death mountain are too long with few power ups to help you survive and every time you get game over you are sent back to the first screen of the game, on a lighter note the game has a nice soundtrack, colourful and fantastic visuals and responsive controls but apart from that this is one Zelda game you could quite happily skip unless you really want to play it. 5.5/10

I hope you enjoyed this review of Zelda 2: The Adventure of Link for the Nintendo Entertainment System

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Metroid 2:Return of Samus (GB) Review

Metroid_II_US_boxartReleased in 1991 for the Nintendo Gameboy and recently remade for the Nintendo 3DS Metroid 2: Return of Samus is the second game in the Metroid franchise and it was the first game to introduce players to the complicated order of the series as this game is not a direct sequel to the original Metroid but it infact takes place after Metroid Prime Federation Force and before Super Metroid.

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Metroid 2 follows Samus on a mission to destroy all of the remaining metroids on the planet SR388 after many other bounty hunters had failed in their missions and had not returned from the planet and thats about it for the plot its simple but its not like a huge, crazy storyline is needed for a metroid game so I was satisfied with how straight to the point the story was in metroid 2.

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The visuals are fantastic and a lot better than the first game, the designers have still stuck to the darker backgrounds and mostly empty environments which gives and eerie feeling while your playing but at the same time the labyrinth style game play here is much more complicated than it was in the first game, I found a lot of the environments here all looked very similar and it made it difficult for me to navigate my way throughout the planet especially considering the game yet again does not provide an in-game map, getting lost in metroid 2 happened far too often for me and it became frustrating very quickly, the graphics are very smooth and the animations are great but the ugly grey colour the game boy puts out was a little off putting I wanted more colors in this world and I think this would have made the navigation easier as well.

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With the game play mostly focusing on Samus killing metroids players would hope that a large variety of challenging and unique types of metroids would be in the game and for the most part I can say this is true, there are a lot of metroids in this game and most of them are sub bosses the only issue I have with this is that you need missiles and a lot of health and even though this game finally includes areas which refill both of these there are so few of them that it makes fighting all of these massive sub bosses extremely frustrating especially when you have to back track so far just to get a refill, apart from this the game controls fluently and there are plenty of powerups for you to seek out and collect.

The soundtrack here has definitely taken a step down in quality compared to that of the first game,there is more variety in music in Metroid 2 but apart from a few tracks the limitations of the gameboy’s sound capabilities really took away a lot of the atmosphere from the music, the end credits theme and final boss music are both awesome and full of energy but most other tracks are short and repeat on a loop, it gets annoying and to be honest I spent most of the game listening to podcasts due to me not enjoying the sound track.

And that was Metroid 2 Return of Samus, this is a fantastic game boy game and a pretty good edition to the Metroid series, I had more issues with this game than I did the original but its still holds enough ground on its own to be considered a good title, the graphics are fantastic and the game controls perfectly however the annoying navigation and lack of a stellar soundtrack really knocks down my opinion of this title therefore Metroid 2: Return of Samus gets a not so high but still impressive 7.3/10

I hope you enjoyed my review of Metroid 2: Return of Samus for the Nintendo Game Boy

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

DLC in Nintendo Games?

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One of the biggest announcements for the new Zelda game coming out in the next couple of days was that Nintendo is adding Downloadable content which is a first for a main series Zelda title, as you can imagine this announcement has split fans, some people including myself couldn’t care less but others have been cancelling their pre-orders for the game.

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First of all this is not the first time Nintendo has added DLC to their games, they added new tracks and characters to Mario Kart and new stages and fighters to Super Smash Bros Wii U/3DS, I don’t recall so many people complaining when DLC for those games were announced but to be fair Breath of the Wild is a bit of a special case because not only is it a single player experience but Nintendo announced DLC before the game had even been released which lets be honest was a fairly stupid move on Nintendo’s part.

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So whats my stance on this whole DLC malarkey? well like I said I don’t care about DLC in general and it isn’t likely that I will buy DLC for any games that are not Mario Kart or Splatoon, I don’t agree with any first party single player games having DLC (Zelda, Mario, Metroid and so on) but I can understand paying to add new content in multiplayer games at a reasonable price of course, I feel that having DLC in single player games takes away a lot of the fun, I remember when I was younger you could unlock additional content in games by performing certain tasks, I will still never forget the first time I unlocked the original Prince of Persia game in the Sands of Time.

On a final note though I will say that we shouldn’t look at Nintendo as if they are different to every other game company in the world, yes they are late to some of these awful video game practices but every other company has been doing it for years and we all seem ok with them so why shouldn’t we give Nintendo the same respect and just accept the changes they are wanting to make, even if we don’t particularly agree with those changes.

Either way in only two days we will all be able to play on the Nintendo Switch and I personally cannot wait to run around Hyrule again without the dumb expansion packs.

I hope you enjoyed this semi rant

That’s it for Nintendo Switch Content now until we eventually get around to Reviewing Breath of the Wild which I’m hoping to have reviewed by the end of April depending on how long the game is.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

You can find me on Miiverse by searching for draskafer

Nintendo Land (Wii U) Review

A Nintendo amusement park? AWESOME !!!

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I remember when Nintendo Land first got announced at E3 back in 2012, I couldnt believe my eyes a Nintendo Theme Park with Attractions based on all of my favourite Nintendo IP’s, I was so excited and even though I didn’t own a Wii U at the time I couldn’t wait to watch people play it on YouTube.

Nintendo Land E3 Announcement

Nintendo Land was a genius idea but I couldn’t help being just a little sceptical because I remembered how excited I was for Wii Sports a game I thought I would love but instead I was bored of it after a week.

so how was Nintendo Land?

Nintendo Land does not really have a plot and I don’t see this as a bad thing because unlike other Nintendo Series such as Metroid and Zelda which have timelines connecting each game in the series, very interesting and epic character developments and some really in depth and well detailed story lines, the story in Nintendo Land is just that you are Mii visiting the theme park for fun and I personally think that as simplistic as this is it works perfectly considering where the game takes place.

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There are 12 attractions in Nintendo Land and each one is themed around a specific Nintendo Character or a Series and has a unique objective and playing style. I will now talk about each attraction briefly while explaining my personal opinion and reasons  why I may like or dislike certain attractions

The Attractions I don’t enjoy

Balloon Trip Breeze

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I like the idea of this game, you play as your Mii travelling across the ocean via the transportation of floating balloons, the idea of the game is to draw on the Wii U game pad to create a breeze of wind to help blow your Mii out of the way of obstacles. I understand why a lot of people will enjoy this attraction, it’s slow paced and at times it can be very gripping but personally I found it a bit boring and it’s one of the games I play the least often.

Octopus Dance

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Is it just me or does anyone else find this game to be a bit dull?

The idea of Octopus Dance is to copy the dance moves performed by the scuba diver by using the Game Pad’s two analogue sticks and that’s it. This is my least favourite attraction because compared to the other attractions I think its fair to say that its the most unoriginal, also sometimes the Game doesn’t recognise me copy the dance move and I lose a life which is really annoying.

Is anyone else having this issue?

Captain Falcons Twister Race

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I was really excited for this attraction when I first saw it in Nintendo Land because the last F-zero game came out on the Game Cube so we haven’t seen a new F-zero game in a long time, I only have one problem with this and its not even the game it’s self, I hate that I have to look at the game pad while playing and all I can see is a birds eye view of myself and the track, while on the TV it looks like an F-zero game. I do enjoy playing this attraction but it’s the fact that I am forced to look at the game from a different perspective than what is shown on the TV and this factor really helps me too form a not so positive opinion.

The Attractions I enjoy

Animal Crossing: Sweet Day

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This attraction is a lot of fun especially when you have a bunch of friends over, any players using wii remotes will need to collect as many sweets as they can and drop the sweets into one of the many bowls located on the map, the player using the game pad must control the two guards, controlling one guard with the left analogue stick and the other guard with the right analogue stick. I had a lot of fun playing animal crossing sweet day with my brothers when they visited over the holidays.

Luigi’s Ghost Mansion

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The idea of this attraction is that Luigi is hunting down an escaped ghost in his mansion, all players using the wii remotes will play has the ghost hunters and the player using the game pad plays as the ghost, in order to win the game either the ghost hunters need to drain all 100 of the ghosts health hitting the ghost with the beam of light shining from the flash light or the ghost needs to catch the hunters 3 times. This attraction is really fun especially if you like games which require a bit of strategic thinking in order to catch the enemy when they least expect it.

Yoshi’s Fruit Cart

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In this attraction you need to guide the Yoshi cart to all of the fruit and then to the exit door, you do this by drawing a single route to all of fruit and the exit, the only catch is that on the game pad all of the fruit is invisible so you really need to plan out your route carefully. Later the game gets really tough as it starts adding holes you fall through and by making you collect fruit in a specific order. If you are a fan of puzzle games then you will love this.

My Favourite Attractions

Metroid Blast

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Metroid Blast is the only game on Nintendo Land that I have actually managed to finish, the idea of the game is that you and a friend need to complete an objective while taking on a barrage of alien foes, these objectives can be anything from defeating all of the enemies on the map, collecting all of the character tokens, protecting civilians or overcoming a challenging boss fight.

The mulitplayer aspect allows you and your friend to fight eachother, one person will take control of the spaceship with the Wii U game Pad while shooting their target from above land and the other players will remain on land and will work together to take down the space ship. Metroid  Blast really is a Blast and it only makes me more excited for a future Metroid game on the Wii U.

Mario Chase

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Mario Chase is very similar to the animal crossing game, the only difference is that this time the objective is to either avoid the Toads or catch Mario. The reason I enjoy this game more than Animal Crossing Sweet Day is because in my opinion Mario Chase has much better maps, the Animal Crossing maps were fun but the Mario Chase maps are much bigger, you are able to pick up power stars, they have obstacles and one of the maps has slides. freaking slides !!!. Mario Chase is a multiplayer only game but everytime you play it it’s going to be heaps of fun.

The Legend of Zelda Battle Quest

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In The Legend of Zelda Battle Quest you and your friends take control over what appears to be the four link’s from the Legend of Zelda Four Swords. The idea of the game is to defeat all of the enemies quickly and strategically until the hero’s manage to reach the Triforce which is located at the end of each stage, the Triforce is sometimes guarded by a boss, the player with the game pad will need to use a bow and arrow for some long range attacks on oncoming foes and any players using the wii remotes will need to attack enemies at close range with their swords. This game is really awesome to play especially with friends, I personally don’t like that its on rails but I understand that this does add to the challenge and many players will appreciate this aspect of the attraction.

Donkey Kong’s Crash Course

 

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Donkey Kong’s Crash Course seems to be a very popular attraction among many of the guests who visit Nintendo Land and I think the reason behind this is because the game is very challenging but its also very fun to play which is a perfect combination for gamers of all ages. The idea of the game is to guide a rickety cart through an obstacle course which is filled with many fun puzzles for players to solve. This game is so far the only reason I have had to blow into the microphone on my Wii U game pad, its a quirky little feature that I hope more Wii U titles will implement in the future.

Takamaru’s Ninja Castle

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Is Takamaru a new IP or have I missed out on a past Nintendo Series?

In all seriousness I don’t know who Takamaru is but I do know that Takamaru’s ninja castle is wonderful. The player needs to turn the Wii U game pad vertically towards the tv, the player will then need to swipe the game pad in order to throw shurikens at paper ninjas who appear on the tv. This game really helps show the capabilities of the game pad and its so intense its bound to get your heart pounding.

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This is by far my favourite attraction in Nintendo Land, one player will use the Wii U game pad and will take control of Captain Olimar and any players using Wii remotes will play as Big pikmin, The idea of the game is to destroy blocks and defeat enemies in order to collect nectar, the nectar will give your character experience points and after collecting a certain amount of nectar that players character will level up. Leveling up is important as it will make your character more powerful, if you are playing as pikmin your objective is to use your fists to beat up the enemies but the player controlling Captain olimar will need to tap on enemies in order to hurl their pikmin at them (real pikmin not the other players). The goal is to reach the end of stage alive but be warned once all players are defeated its back to the beginning of the stage. I have never played a pikmin game before and after playing this I am detertimed too one day to at least play Pikmin 3.

A small side mission you can do in the game is to use a pachinko machine in order to try and win prizes for your park, these prizes can be any thing from music you can play on the juke box, buttons which can do really cool things such as changing it from day to night and bits of memorabilia from the attractions.

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while playing all of these attractions you will notice that everything in the game is formed from some sort of hand made material for example in Mario chase the Yoshi Carts are made out of wood and appear to be wind up toys, in The Legend of Zelda Battle Quests everything is made of a cloth like material and you can even see the stitching and in the Pikmin game all of the creatures are robotic and also appear to be wind up toys. I believe this feature helps give Nintendo Land its own charm and it also helps show that all of the games are just attractions and that the player is in no real danger just like in an amusement park.

The Music isn’t all that memorable but I think this is fine considering the purpose of the game, the idea of Nintendo Land is to help player get use to using the Wii U game pad while at the same time showing off some of its key features, so there is no need for epic orchestral masterpieces which you may find in The Legend of Zelda, Metroid and Super Mario Galaxy. The Music in Nintendo Land may not be that memorable but it is nice to listen too and for me that’s good enough.

Nintendo Land is a fantastic game which definitely outlived my expectations, there were some attractions that I personally didn’t enjoy but I had a lot of fun with the attractions I did like. I am really happy that we didn’t get a sports game to show off the Wii U game pad as that was one of my biggest fears as Sports games are not everyone’s cup of tea but luckily Nintendo Land provides a variety of game play styles and challenges and I am certain that everyone will find something they enjoy.

Nintendo Land is a great game for all the family 9.0/10

I hope you enjoyed my review of Nintendo Land

If you respect my opinion, I will respect yours

By Padawan

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

You can find me on Miiverse by searching for draskafer