Spongebob Squarepants: Battle for Bikini Bottom/Rehydrated (2003/2020) Review

Spongebob Squarepants: Battle for Bikini Bottom is a 2003 action platformer developed by Heavy Iron Studios and published by THQ for the PS2, Gamecube and Xbox. The game was remastered in a 2020 release Titled Spongebob Squarepants: Battle for Bikini Bottom Rehydrated, this version was developed by Purple Lamp Studios and was published by THQ for the PS4, Nintendo Switch, PC and Xbox One.

In this review I will be mainly looking at the original game and then briefly discussing the remake afterwards.

Plankton has built an Army of Robots to help him steal the Krabby Patty Secret Formula and take over the world. Unfortunately for him the robots were set to not obey mode and instead decide to take over Bikini Bottom leaving Spongebob, Patrick and Sandy to defeat the robots and put a stop to their chaos.

There are three playable characters in the game which can be switched at bus stops hidden within levels, each of these characters have different abilities which are needed to find secrets and progress through out the game.

Spongebob has the most moves in the game and each of these revolve around blowing bubbles, his most commonly used move puts a bubble helmet on his head which he uses to destroy robots that are positioned high above the ground.

His bowling bubble can be used to hit enemies that are wedged within difficult spaces or to hit buttons when he is standing on a pressure pad.

The cruise bubble is a projectile move that allows Spongebob to blow a timed missile at enemies.

Patrick is able to pick up heavy objects which he can hurl at buttons or stack up so that he can climb to higher places. Using freezing fruit Patrick can temporarily freeze body’s of water so that he can walk over them to find secrets that could not be found otherwise.

Sandy is my favourite character to play as in the game, she is able to use her lasso to grab enemies, swing across specific sections and temporarily glide across large gaps.

There are various surf sections in the game where players need to quickly travel down ski slopes which hide additional secrets and collectibles. I really like these sections I found them to be challenging with tight enough controls and overall a great experience.

I really enjoyed the boss fights in the game I thought they were really well designed and challenging to fight, some of these were references to episodes from the Television series and the others were robotic versions of the playable characters. Concept Art from the game shows art for a robot Squidward fight, this could be a sign that he may have been designed as a playable character at some point in development.

The main collectable in the game are the Golden Spatulas, these are needed to access new levels and areas in the game, players can either find these or be given them as rewards for helping in-game NPC’s. You can also get spatulas for finding Patrick’s missing socks, or by purchasing them from Mr Krabs in exchange for Shiny things the in-game currency.

The soundtrack is really fun and is one of the best soundtracks I have ever heard in a licensed videogame, its not phenominal or anything but it really works so well for this game. The music is a lot of a fun and can be more serious at times when needed, what I really appreciate is that in the rock bottom section of the game they removed the music entirely so that it felt just like the episode it was based on. my favourite was the Bikini Bottom Music that played during the hub world it made me think of jolly sailors travelling the high seas.

Battle for Bikini Bottom is one of the greatest licensed video games ever made, this is a really solid experience and a love letter to Spongebob fans from the developers. I was shocked with how much effort was put into this, mulitple playable characters, funny dialogue, great music, tight controls and lots of things to do, I do wish that the theatre gave us a little more than just concept art and a better completion bonus would have been appreciated but apart from that I can only reccomend you get yourself a copy of this game even though these days it doesn’t sell for very cheap I think it is well worth its price and is better value for money than the remake which we will discuss now.

The new version obviously looks better than its predecessor the graphics are lot more appealing and run at a higher frame rate compared to the original.

I also really enjoyed that the new game added up to date Spongebob references and memes for the younger fans and the older ones too.

Gorgeous new visuals aside lets discuss the game in general, the first thing that really sucks about this is that they didnt add anything new so this is purely a visual remake.

They modernised the music as well and while still is very good its lost a lot of its charm and doesn’t suit the game as well as did previously.

The theatre returns but they removed the concept art which makes sense as they should have replaced it with concept art from this game but instead they put a handful of still images from the game as your reward for unlocking the theatre.

I haven’t really got much else to say about this remake as it is very close to the original but it just feels like a few more months fixing up a few of its fall backs were needed. I think a bonus world would have been a great addition and if not the robot squidward fight that was added into the multiplayer could have just been added into the main game even if it was a hidden boss fight. As for the theatre how about instead of screen shots from the game they could have placed a playable ROM of the Battle for Bikini Bottom GBA game as it will probably never be released virtually anyway and it would give fans of the console game a chance to play a version they may have missed.

Speaking of the GBA game maybe one day I will take a look at it to see how it holds up compared to the console version.

If you do not have a an older system then rehydrated is still a really fun game it just struggles to compare to the original game that in my opinion is vastly superior.

Battle for Bikini Bottom 9.5/10

Rehydrated 7/10

My Favourite Spongebob episodes – Rock Bottom

In this season 1 episode Spongebob and Patrick have just finished a day of fun at Glove World and are catching bus home to Bikini Bottom but unfortunately they are on the wrong bus and end up in a town called Rock Bottom.

Rock Bottom is a unusual place where everything is backwards or just genuinely doesn’t make any sense, the area is quite dark and somewhat creepy which makes the need for Spongebob to get home even more intense.

The episode only really gets funny when Patrick manages to catch the bus home and Spongebob is left alone, poor Spongebob keeps missing every bus home by seconds and no matter what he tries he just cannot catch that bus and it soon becomes apparent to the viewer that the bus might be missing Spongebob on purpose. This is definitely one the funnier episodes and may be one of the highlights of the show where the comedy is at the expense of Spongebob and not another character.

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Yooka-Laylee (2017) Review

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Yooka- Laylee is a 3D platformer- Adventure game that was developed by Platonic Games a team of Developers that used to work for Rare Ware. Yooka-Laylee was crowd funded on kick-starter as a spiritual successor to Banjo-Kazooie.

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After stealing a magical book from our protagonists an overly corrupt business Bee and his Duck head henchman want to collect all of the worlds books to gain enough literary knowledge to take over the world leaving Yooka the lizard and Laylee the bat to collect all of the pagies and defeat Capital B.

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The main game takes place in a series of different themed lands which each hold various collectables including pages of the book, quills, four ghosts, a play coin for playing arcade games, a power extender, a health extender and a molly cool to unlock a transformation.

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There are many moves you unlock in the game from a snake named Trowzer, these are paid for with the quills you collect, the most useful move is definitely the roll mechanic which allows Yooka and Laylee to move a lot faster and also to manoeuvre specific surfaces that cannot be climbed otherwise.

Other moves that really stand out in this game are the Bubble.

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This ability allows Yooka and Laylee to walk underwater without having to worry about running out of oxygen.

The Slurp Shot

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Later on in the game you can purchase the slurp ability allowing Yooka to lick specific items to temporarily gain their unique abilities.

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Flappy Flight makes adventuring really fun as it allows them to fly for a long distance, it is a lot of fun to use and makes the final world Galleon Galaxy really satisfying to search through.

These are my personal favourite moves in the games, however this is only scratching the surface as there are a lot more in the game, the moves I have not gone into detail here are.

Sonar Shot, Buddy Slam, Glide, Lizard Leap, Lizard Lash, Camo Cloak, Sonar Splosion, and Sonar Shield.

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The worlds are really fun to explore and the missions needed to gain the pagies are some of the games highlights. I cant pick out the ones I enjoyed the most because I loved all of them equally, there was a nice variety in things to do and what skills were needed to commit to some of the pagies, a few of them are actually very difficult and take a lot of practise.

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There is no denying that the game is absolutely gorgeous with its charming visuals and vast worlds, I love exploring the large worlds especially once you have expanded them  however this does have some impact on the frustration of collecting everything because they are all very spread out.

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Each world has one transformation that you can unlock, you use these transformations to collect specific items in the game, I enjoyed all of these but my favourite was the helicopter as it was needed for a large chunk of its level, all of the other transformations were only really needed once or twice and I wish they were implemented for more use in their stages.

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I also was not a fan of the arcade machines as I felt the pagies for them felt out of place and they interrupted the consistency of my run of each world, these work a lot better as part of a multiplayer experience but I do wish they were not in the main campaign.

The music in the game was composed by composing legend Grant Kirkhope who is well known for classic Nintendo 64 games from Rare Ware, the music here is excellent and uses the bouncy and fun style that Kirkhope is known for.

Yooka-Laylee is a really good game and in my opinion it was successful in its goal of being a spiritual successor to Banjo-Kazooie, these days unless you are playing Nintendo or one of a few indie titles the 3D platformer is essentially dead and Yooka-Laylee is a sign that they can still successful in this day and age with the correct team developing them.

8.8/10

Thank you for reading my review of Yooka-Laylee for the PC, PS4, Xbox One and the Nintendo Switch

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

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Animal Crossing an ever expanding series

Animal Crossing is a popular social video game series where a human character moves to a town or village inhabited by animals, the games are known to give each player a unique experience with every play-through having different villagers and things to do. Players are also encouraged to be creative in the games and every game is able to be played in real time with the seasons and holidays being accurate to real life because of this each game is intended to be played daily until the next entry is released.

In this article we will be looking at all of the main series entries as well as its spin offs.

I haven’t played these games in a very long time so I will be using images from others peoples villages so if yours is on here and you want it removed please let me know at the email address on my contact page.

Animal Crossing was originally released for the Nintendo 64 in Japan, this version was never released worldwide and the rest of us got introduced to the series through the GameCube version which was enhanced with new features and better graphics.

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The main goal in all of the games was to pay off a property that you have on a mortgage with Tom Nook, every-time you gain enough bells by selling bugs, shells, fish and other things you collect, you can pay off your home which will make it bigger, you repeat this process until you have the biggest home available in the game.

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On a side note you can also find and collect fossils, bugs and fish which can be sent to Blathers the Owl at the Faraway Museum for analysing.

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You can have many villagers join your village, they will either stay or leave depending on how you communicate with them, many of them will ask you do tasks for them, in the first Animal Crossing game you could have 15 villagers in your village at one time.

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In the game players could, find, trade and be gifted games for the NES, all of these games were fully playable and this idea was really revolutionary at the time.

Two of these games could only be accessed using e-reader cards, and two more were giveaways to certain players, The Legend of Zelda for NES was in the games code but was never put into the final game.

Some of these games could even be transferred to the Gameboy Advance using the GBA link cable.

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Using a GBA Link cable players are also able to access a secret island that a character named Kapp’n can take them too, on this island is a hidden villager and special fruit such as coconuts.

The GBA can also be used to create special clothing designs at the Able Sisters shop.

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Animal Crossing on the Gamecube is the version I played and to this day I still think its a great game to play over and over again, there are so many cool things to do, there are the NES games to find as well meeting interesting characters such as Tom Nook, Kapp’n, Tortimer and K.K Slider who have all become fan favourites K.K slider is particularly fun because he plays music for you and then gives you a copy of the track which you can play whenever you want giving collectors another thing to collect. Animal Crossing is a chilled out experience but also a really immersive game that is still one my favourites.

In 2005 we got Animal Crossing Wild World for the Nintendo DS, in my opinion there is not much new material here and this is more of a enhanced port of the original game than it is a sequel.

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Because the DS used dual screens the sky above the player would move as the character moved making the game a little more realistic and immersive than the original

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The use of the DS stylus made certain aspects of the game such as creating patterns and writing letters a lot easier than they were on a controller.

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What is consider to be the best new addition was the ability to visit other peoples villages over the Nintendo WiFi connection, this was really cool but you could only visit villages using someones DS friend code and you were unable to connect to a random village. Online was able to be used in the game until 2014 when the service was closed down.

Apart from this there wasn’t many differences to the game-cube version, there were no retro games this time around and apart from online I cant think of any reason why this version would be superior.

Animal Crossing Wild World is in my opinion the weakest game in the main series, this does not mean that its bad, it just lacked new features and it was missing certain elements from the original game and its for that reason why I think it’s not as good.

In 2008 we got the third main series Animal Crossing game for the Nintendo Wii in the US it was called Animal Crossing: City Folk but over in Europe our version was called Animal Crossing: Lets Go to the City.

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The base game of City Folk was very similar to the previous entries and not much was added as new content however for the first time a new area could be accessed without the use of a second games system. This new area was the City, players could access this area by hoping on a bus driven by Kapp’n. In the City you can take part in various activities including shopping, getting your haircut, bidding on items and visiting the local theatre, I really enjoy the city area of the game as its a nice distraction from the regular village.

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A new peripheral was available with the game, this was Wii Speak an electronic device that allowed you to talk with other players in real time using voice chat. I never owned one of these myself so I am unable to comment on its quality, other devices that could be used with the game were the Nintendo DS, you could use the DS to transfer you character and other elements from Wild World to City Folk and for easy messaging in the game you could use a PC keyboard instead of the wii-mote pointer.

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It should also be noted that using a service called Wii Connect 24 players were able to order special items from Nooks Store, during special events Nintendo would release special clothing and items that could be downloaded into the game, this service was shut down in 2013 upon the release of the Wii U.

Even though there wasn’t many new things added to this game it managed to maintain the charm present in previous games, it never tried to over whelm the player with new content and it was clear that Nintendo knew what the fans wanted, with only few extra additions Animal Crossing: City Folk was a really nice entry to the series it was as good as we expected it to be without it being to ambitious.

Animal Crossing: New Leaf was released for the Nintendo 3DS in 2012 it was the fourth game released in the main series and at this moment it is still the most recently available main entry game, the game also introduced players to new series character Isabelle.

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The game came with the usual fare of Animal Crossing game-play such as fishing, collecting shells and bugs and selling items for bells but a major change was the player being mistaken for the town mayor, this opened up many new types of game play.

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As the mayor you are now able to modify to the majority of the village, you can add new buildings, you can fund projects and construction jobs such as adding bridges and fountains to the town, also as the mayor the villagers will ask you for help in various ways, they did this in previous games but the jobs were never anything memorable and were usually delivering an item from one villager to another.

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Another thing you can do as Mayor is ordinances this works somewhat in a similar manner to legal laws, you can use ordinances to control how certain aspects of your village and residents work, for example you could ask for more trees or flowers to be planted or you could change what time the local shops will open and close.

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The special island re-appeared in this game, players could go over to the Island to collect bugs and fish not available in the regular village and some mini games could also be played over on the island.

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new mini-games were added to the Island in a free update.

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Multiplayer returned along with being able to visit your friends towns, the dream suite feature allows players to visit dream like versions of random players towns over Nintendo Wifi Connection, another really cool online feature allowed you to view players homes that you found via the 3DS street pass, you were even able to buy the items that they stored in their homes.

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The last feature I will talk about is the sewing machine in the Able Sisters shop, by using this machine you could create QR codes for the patterns and designs you create, other players can scan these using their 3DS cameras to download the patterns.

Animal Crossing New Leaf is one of the best games available on Nintendo 3DS, it changed up the game play while still remaining respectful of its purpose, it was a nice change of pace and its new features made the game more playable and kept players interested with its consistent game play with plenty of things to do.

Animal Crossing Home Designer was the first spin off game in the Animal Crossing series, the game had players designing multiple homes for villagers and trying to design the decor and furniture to suit their needs. It was released in September of 2015.

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In this game the main focus is designing homes so there is no mortgages to pay off, different villagers will hire you to theme there homes on specific things this adds a bit of challenge to the game and also encourages creativity and imagination. The shops have returned from the main series however more items are available from the get go and more can be unlocked as you progress through the game.

The game also incorporated Amiibo cards that could be used to invite main series villagers to join parties in the town, you might even get the opportunity to design homes for these characters.

Animal Crossing Amiibo Festival was released in November 2015, it was based on the Mario Party video game series, the goal of the game is to make your villager the happiest in town.

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In the game players will roll a dice to move around the board and you will see events, depending on how these events turn out you will either gain or lose happy points and at the end of the game the player with the most happy points wins.

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The game gave us animal crossing amiibos, by scanning these amiibos into the game you could then play as those characters, you could also scan amiibo cards to play some minigames with your friends.

Animal Crossing Pocket Camp is a free to play mobile game that was released Worldwide for android and IOS in November 2017.

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Surprisingly this mobile version of the series is not much different to the main series games that we have come to love, the biggest difference was that it was based on building a campsite instead of a village but apart from that the core game-play remains almost the same,  I personally think that this game had much more memorable events and holidays as some of these were based on other Nintendo series.

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Like similar games on mobile, the core game is free to download and play but things take a long time to build and require a lot of patience however if you are feeling up to it you can use real currency to purchase Leaf tickets to speed up the process, the tickets can also be used to build things that you may not have the correct materials for.

The Latest main series title Animal Crossing: New Horizons was released for the Nintendo Switch on March 20th 2020.

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In the game players need to choose an Island layout before being shipped to that Island, from here a naming ceremony is held along with a bonfire party, this part of the game is mandatory and is the only time the game is not following real time. Once the player goes to sleep real time and seasons will start and the Animal Crossing experience will begin.

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A really fun crafting system has now been introduced to the series, players are able to gather materials from trees, rocks and other things in the game to combine and make furniture, new tools and decor, special recipe cards can be discovered or traded allowing players to add more craft-able items to the list.

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The staple Bell Currency is back as usual however this time it is joined with a new type of currency called Nook Miles, Nook Miles allow you to purchase special items and updates to your game, this includes visiting new islands, upgrading item storage and general enhancements to the experience of the game. You gain this currency by finishing special tasks acting in a similar way too an achievement system, along with main nook goals special daily goals are available as well.

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Late into the game, players can unlock an Island Designer mode, this mode allows the player to edit their islands by removing specific terrain or creating rivers and cliffs, this allows a serious amount of customisation in the game.

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The game can bug although this does not happen, there is a rescue service option available which can help the player in these circumstances by spawning them back at their house, it does cost 100 Nook miles to use.


Swimming was introduced to Animal Crossing: New Horizons allowing players dive for deep sea creatures a new addition to the museum.

The last thing I feel needs to be mentioned here is the lack of Mr Resetti, for those who don’t know, Mr Resetti is a frequent character in the series who would scold a player when they forgot to save their game or when they reset their town, the character has been removed from New Horizons due to the Auto Save system.

And that is where we are left with the Animal crossing series to date, I find it hard not to love this series for its simplicity, cuteness and relaxed atmosphere, I will update the new horizons segment if major updates are added but for now we will continue this series with the next games release.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

Shovel Knight: Specter of Torment (2017) Review

Before reading this review, I highly suggest checking out my reviews of Shovel of Hope and Plague of Shadows

Shovel Knight: Shovel of Hope https://ragglefragglereviews.com/2015/11/15/shovel-knight-2014-review/

Shovel Knight: Plague of Shadows https://ragglefragglereviews.com/2019/06/01/shovel-knight-plague-of-shadows-2015-review/

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Shovel Knight: Specter of Torment was the second alternative campaign added to the Shovel Knight Treasure Trove, it stars Specter Knight and was released on March 3rd 2017.

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Spectre Knight has been given the task of creating an army for the Enchantress, he must travel across various lands to find Knights that would be the perfect choice for her planned order of the no quarter, the plot is quite simple however it stands out for being a prequel to the original Shovel Knight game.

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Similarly to Plague of Shadows the levels and overall boss fights are the same as the original game and while Spectre of Torment has a different plot apart from that there are only a few differences to the game-play.

The major difference is how you traverse the levels and take on enemies and bosses, in this game your primary weapon is your scythe and you use it to both attack enemies and propel yourself into the air, you can propel yourself from both environmental items and regular enemies.

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Specter Knight has a large arsenal he can play with all of these abilities are called curios and can be bought using the red skulls you collect in levels, my top three curios were

The throwing sickle – a projectile weapon that can be thrown at enemies for fast damage

The will skull – this can be used to restore some of Spectre Knight’s will (Health)

The judgement rush – a magical jewel that can be used to attack the closest enemy.

Will and Darkness wisps are hidden in levels allowing you increase your power and ability to use curios.

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Instead of a world map this time around we get a very simple level select and to be honest I think I preferred this as it was really quick to get to levels with no back tracking needed.

We are treated to more exclusive new tracks in this game and they are really good, they all have an epic but slightly emotional and tragic feel, this suits the nature and the ongoing plot of this game really excellently and you cannot ask for more than that.

Overall another fantastic game from Yaught Club and a great prequel to the events of Shovel Knight. It is similar to the other games but there is something about this one that makes it feel a little more fresh, its short which is fantastic for a quick game to run through time to time and its unique game-play is really easy to get the hang of, I have only good things to say about this one and its only fair to rate it the same as the original game a strong 10/10

I hope you enjoyed this review of Shovel Knight: Specter of Torment

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

Thank You for all of your support.

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Spyro the Dragon Original Trilogy/Reignited Trilogy Review

Spyro the Dragon was at one time an extremely beloved video game mascot, like Crash Bandicoot at the time Spyro was a name that helped to push the original PlayStation to its immense popularity. The original Spyro the dragon trilogy was three separate PS1 games that were release throughout the systems life, a HD remake of the trilogy was released in 2018 on Xbox One and PlayStation 4, a PC and Nintendo Switch version was released in 2019.

In this review we will take a look at the original three games and will then briefly discuss the HD remakes to see if they hold up.

Spyro the Dragon: 1998

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During a TV interview the dragons of the Dragon Kingdom catches the attention of Gnasty Gnorc who was recently banished to the Dragons junkyard. During the Interview the dragons call Gnasty simple minded, harmless and ugly which sets him into a rage, he traps all of the dragons in crystal, takes all of the dragons treasures and sends thieves to steal the remaining Dragon Eggs. Spyro was the only dragon that was not crystallised due to his small size leaving him to save the Dragon Kingdom.

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In the game players have three main goals, the most important goal in the game is to rescue the dragons. This is the easiest goal but its really satisfying to release the dragons and sometimes they do give you some very useful hints.

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The Second goal is to collect the dragons eggs, in some levels you will find these thieves and you need to run after them and attack them to get the eggs back.

Finally every stage has a set number of treasure that you can find in chests, enemies and generally scattered around.

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In the game Spyro has two ways to attack enemies, he can either breath fire or ram them, some enemies can only be attacked by one of these and are defensive against the other type so players will need to use strategy to defeat some of the bad guys.

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A dragonfly called sparks follows our hero in this game, his purpose is to represent your health, gold is healthy, blue is injured, green is very injured and no dragonfly means one more hit and your dead. You can regenerate health by killing some creatures such as sheep, chickens and lizards to create butterflies for Sparks to eat.

 

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The boss fights kind of suck in this game, they are all very easy and none of them are really that memorable, the only exception is Toasty because that boss fight is genuinely quite funny and you gotta love him.

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I love that this game has different themed worlds and levels but my biggest issue with the game is that they all feel quite empty even though they have all of the collectables for you to find, none of them look very interesting and all of them are simply forgettable, however this does not mean that the game is not fun because it is really tons of fun even with its rather boring looking levels.

IcyflightThe Flying levels are loved by some and hated by others, they are very frustrating and I feel that Spyro’s flying controls were not yet perfected but I have to say that these are my favourite levels in the game, it is so much fun to try and blast all of the items and go through the rings in the fastest time possible.

I really am not fond of the soundtrack of the first Spyro game, personally I find it boring and not very memorable however I will say that the music suits the environments that it represents quite well its just not a soundtrack for me.

Spyro the Dragon is a good game, its a little lacking in things to do and is very short but it is super fun and collecting is very satisfying and the flying levels are great, I wouldn’t consider it a masterpiece but I think a 7/10 is fair.

Spyro 2 – Ripto’s Rage: 1999

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Spyro and Sparx want to take a vacation at Dragon Shores, when they enter the portal they do not end up at Dragon Shores but instead the land of Avalar.

Spyro was summoned to Avalar by Hunter the Cheetah, Elora the Faun and a mole professor who want him to save the land from the Evil Warlock Ripto and his two henchman Crush and Gulp, Ripto hates dragons and wants to take over Avalar because it historically has no Dragons, needless to say he is not pleased when Spyro turns up to ruin his chaotic plans.

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With all of the new characters Money Bags is by far the most useful and memorable, hes a greedy rich bear that will sell useful upgrades to levels and Spyro’s abilities. These upgrades can range from creating bridges and elevators in levels and even opening new levels in hub worlds but the best thing you can buy is new abilities for Spyro.

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For me the best ability Moneybags can sell you is diving, now water does not kill Spyro but instead he can dive under the water and seek new gems and pathways. other useful upgrades and climbing ladders and smashing into the ground to destroy certain items and terrain.

The ability to slightly boost in the air when gliding is a useful new ability that is taught the player by Hunter early on in the game.

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In this game killing enemies does not get you gems but instead you will be awarded a white orb, once you collect a set number of these orbs you will unlock an ability gate. These gates give Spyro super powers for a limited time, examples of these are the super flame, walking on harmful surfaces and ice breath.

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When you finish a level you get awarded with a talisman and in the first two hub worlds you need a set number of them to fight the boss, the main goals you want to look out for however are side quests that will bank you a green orb, you need these orbs to unlock doors in the game and during the battle with the final boss. Collecting these orbs is by far the best part of the game, the challenges are a lot of fun and range in difficulty, my favourite was an ice hockey challenge and another memorable challenge was riding a vehicle to collect gears. Collecting all of the gems and orbs in the game will give Spyro a very special and permanent upgrade at the end of the game.

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The boss fights in the first game were a little bit boring and all required chasing but here they are much more fun and are a lot more challenging.

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Flying levels returned and were just as fun as the last game but they each have one hidden challenge in Spyro 2. After beating the main stage players could return to find a bonus mission that would award them a green orb. These missions are all fun but my favourite was catching the gems from the cat burglars.

I still wasn’t a fan of the soundtrack here but I do not think its a bad soundtrack, again its suits the game perfectly I just don’t think its for me.

Spyro 2 – Ripto’s Rage is a fantastic game and is a wonderful sequel to the first game. I much preferred the mission based structure of the levels and how much personality the developers added to each land with unique characters and lovable cut-scenes. The only odd thing about the game was that there are three hub worlds and each are based on seasons Summer, Autumn and Winter. There is no Spring hub world but the Autumn hub world has twice the amount of stages as the other two so it seems a little weird that a fourth hub world for spring was missing. I’m not going let this affect the games score though as its just nit picky and would be unfair as in reality this game is perfect and nothing is bad about it which makes it an easy 10/10 for me.

Spyro – Year of the Dragon: 2000

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Its the year of the dragon and Spyro and the other dragons are celebrating the event with a collection of new Dragon eggs that are to be hatched, however  a new character named Bianca steals the eggs and takes them back to the new antagonist a female dinosaur who wants too use the baby dragons wings to create a spell that will let her live for eternity.

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The gameplay for Spyro is similar to the other games and he keeps all of his abilities from Spyro 2: Riptos Rage, however new styles of minigames allow him to use different types of items and vehicles, the best new gameplay style for Spyro is skateboarding, these sections are really fun and easy to control and perform tricks.

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The flying sections now have three missions each allowing you to win a Dragon Egg, the only new thing in these sections are the races, these are very challenging and really fun once you get the hang of how to get ahead of your opponents.

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Money bags will want gems to unlock new paths in the game as well as new playable characters who each have their own sections in the game.

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Sheila the Kangaroo can jump very high and kick enemies to attack.

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Sargent Byrd can fly with his jet pack and shoot projectiles.

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Bentley moves slowly but is incredibly strong using his club to wack enemies and hit back projectiles.

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Agent 9 uses a gun weapon and bombs to clear out areas of enemies and shoot targets.

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Finally Sparx is playable in birds eye view gunning sections where he needs to blast bugs and find dragon eggs.;

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Mid-bosses mixed in with the main battles was a nice addition in this game, I actually think that these fights were much more memorable and fun than the others, the Twin Dragons was particularly fun but very time consuming and challenging.

Again I really was not fan of the music and this one was the worst in my opinion, I didn’t feel that the music suited the games areas at all and the amount of recycled music did not help, I heard that a different edition of the game was released with more variety in music but I still don’t think I would enjoy it

I really love this game but even with all of the new content and gameplay variations, I felt like something was missing, I think the new characters were all great but I didn’t like all of the back tracking I had to do after rescuing them and I really did not like the Sparx sections as I thought they were extremely boring compared to the rest of the game. However the game was still really fun and getting all of the eggs was challenging and gave you a feeling of satisfaction that I didn’t quite get with the first game, I still prefer Spyro 2 but this one is a close second favourite for me 9/10

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In 2018 we got the Spyro Reignited Trilogy, it was HD remakes of the first three Spyro games, it was developed by Toys for BOB and published by Activision.

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I think most would agree that these games are the definitive version of Spyro all of them look gorgeous and even the first Spyro which felt a little bare had more details added to the environments, new voice actors also help to make the game feel more immersive, the core gameplay hasn’t really changed between the games, very small updates such as new camera controls, more fluent gameplay and censors such as changing bullets to goo in some sections are the only major differences.

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The only thing I don’t like about this collection is that the flying sections seem to have been handled much worse, they are not as smooth as they used to be and this makes some of them unnecessarily stressful and annoying.

I much prefer the new music style used in the reignited trilogy, I found the tracks a lot of fun to listen too and in my opinion I think they are much better then the originals, I know this is not the common opinion but if you prefer the original music you can switch between the two in the options menu.

Overall the Spyro Reignited Trilogy is a fantastic package of three wonderful video games, the only downside is the slightly worse flying controls and longer load times, I feel these things could have been polished before release but everything else is much better and the best Spyro experience 9.5/10

I hope you enjoyed this review of The Spyro Original and Reignited Trilogy

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

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Luigi’s Mansion 3 (2019) Review

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Luigi is back for his latest ghost hunt and this time he is ditching spooky mansions for a haunted hotel.

Luigi’s Mansion 3 is the third instalment of the Luigi’s Mansion video game series, It was developed by Next Level Games and was published by Nintendo. The game was released for the Nintendo Switch on October 31st 2019.

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Luigi, Mario, Princess Peach and her Toads have all been invited to a high quality hotel called the High Rise Hotel of the Last Resort. Not long after checking into the hotel and settling down Luigi is woken up by Princess Peaches scream. The hotel has been transformed into a haunted ghost trap and Luigi soon discovers that all of his travelling companions have been turned into paintings by King Boo who is working closely with the Hotel Owner. After a swift escape from the ghoulish king Luigi has to travel to the top of the hotel to capture the spirits and rescue his brother and friends.

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The game is split into 17 areas, each area is a new floor of the hotel and each floor has a unique theme, environment and boss encounter, each floor of the hotel offers a different type of challenge which helps to spice up the game play, I wont go over all of the floors but my three favourites were the garden floor, the movie studio floor and dance floor.

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Boss ghosts with a lot of personality have been brought back for this game, the boss fights are all very challenging and a lot of fun, they reminded me of the portrait ghosts in the first game although they are no where near as creepy.

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Gooigi who was introduced in the Luigi’s Mansion 3DS remake has returned here as a major part of the game, players control both Luigi and Gooigi to solve puzzles and progress through the game, Luigi gets a new Plunger item in this game to pull and throw heavy items.

Also due to Gooigi’s flexibility he can walk through gates and drop through drains allowing him to access areas that regular Luigi can not get too.

One more ability added to the game was blasting your poltergust towards the ground to push Luigi into the air so that he can jump over some obstacles.

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In the game there are two collectables the first are gems which need some puzzle solving to find and the other are Boo’s who must be revealed with a black-light before being sucked up, both of these do bulk out the game-play however the rewards for getting them are not great.

The soundtrack was really forgettable in my opinion, I didn’t hate the music but none of it really stuck for me.

Luigi’s Mansion 3 is a great game, it is full of charm and has a lot of personality, this game introduced us too a new villain working along side King Boo which was a nice change of pace and now that the level based system from Luigi’s Mansion 2 is gone we are left with a combination of the first two games, this has the comedy and cartoony nature of the second game as well as the free exploration and realistic boss ghosts from the first game. I feel that this entry in the series adds so many new ideas but slightly lacks the creepy and dark atmosphere from the first game that I really love,  I miss the creepiness of the portrait ghosts and I would really love to see a darker game in the series again.

However I have to admit that this game is the best Luigi’s Mansion game yet and if this is how the future games are going to be then I can accept that.

8.4/10

I hope you enjoyed this review of Luigi’s Mansion 3 for the Nintendo Switch

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

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Yoshi’s Crafted World (2019) Review

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Yoshi’s Crafted World is the eight installment in the Yoshi series of video games and it is the follow up to the Wii U game Yoshi’s Wooly World, it was developed by Good Feel and was published by Nintendo on the Nintendo Switch in March 2019.

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The Yoshi’s are living happily on Yoshi’s Island, a magical artifact called the sundream stone is beloved by the Yoshi’s. The artifact is filled with magical gems which can make someones dreams come true.

One unfortunate day the naughty baby Bowser and his henchman Kamek steal the sundream stone, the Yoshi’s try to stop the robbery which ends with the gems being scattered across the island, leaving the inhabating Yoshi’s to race baby Bowser and Kamek to collect the gems.

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The game play for the most part is your standard 2.5D platformer with regular Yoshi game play, your main goal is to get from beginning to end of each stage by eating enemies to turn them into eggs and then throwing those eggs to either kill other enemies or to find secrets and collect items, however there is a little more meat to this game which makes it stand out compared to previous titles.

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The biggest change in gameplay is that you can now revisit a level and go through it backwards allowing you to see items and scenery that you couldn’t see before, the main idea of these levels is that you need to find poochy’s missing puppies, every flipped level has three puppies to find and doing so will allow you get more smiley flowers.

Smiley flowers are hidden in the levels, the majority of them are very easy to find but some are much trickier, you need to collect these flowers in order to gain access to the various locations in the game.

After you beat a world you can go back through the stages to find specific items as part of a scavenger hunt and in this mode if you find the requested item you will given a new smiley flower, this is a lot of fun to do but it does get tedious after a while. I wish they gave you a checklist instead of making you replay each stage multiple times as it becomes a bit of drag after an hour or so of seeing the same scenery.

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Another collectible in the game are costumes, these can be purchased from gashapon machines in each world, every world has 10 unique costumes which can help Yoshi in tougher areas of the game.

You dont need to collect all of this extra stuff and I dont really think its worth the time unless you want the game to feel a little bit longer but I will say that compared to Wooly World the collection aspect of Crafted World is much more entertaining.

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The best part of the game for me has got to be its wonderfully creative visual style, everything in the game apart from a few enemies is made out of a craft whether its paper mache, origami, carpentry or even balloons everything is so charming its hard not to want to play the game just to see how creative the developers have been.

The soundtrack is nice to listen too and it fits the style of game, there isnt any really memorable tracks here but the simple melodies and the cute tunes helps to make the game feel more relaxing until the last hour or so of the campaign.

Yoshi’s Crafted World is a simple but brilliant game, it is a lot of fun and can be enjoyed by players of all ages. It has easy to learn controls, is a treat to look at and has plenty of content before and after fishing the main story. There is enough bonus stuff that it can easily double the length of the campaign. The only issue I have is the scavenger hunts you can do because as previously stated it gets boring to revisit the same stages constantly but with that in mind I would say that this is one of Yoshi’s greatest video games yet and it is well worth its price tag.

9.8/10

I hope you enjoyed this review of Yoshi’s Crafted World

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Among the Sleep (2014) Review


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Among the Sleep is a survival horror game, it was developed and published by Krillbite Studios and was released on PC and Xbox One in 2014, Play Station 4 in 2015 and will be released on the Nintendo Switch in May 2019.

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In the game you play as a child that is celebrating his second birthday, the celebration is disturbed by a knock at the front door, the child’s mother becomes angry after answering the door and the conversation becomes distorted and muffled, the mother comes back with a gift and takes the child upstairs, before giving the child his present the phone rings and the mother leaves the room to answer the call.

The gift is a sentient toy bear that climbs out of the box and asks the child to find him, after finding the teddy, the child hides in the closet before being discovered by his mother who puts him to bed, the child wakes up to find the bear being taken away by an unforeseen force which issues the child to find teddy once again which is when he realises his mother is missing and an adventure to find her begins.


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The gameplay takes the player into a realm of memories and fear, a dark land where you are hunted my mysterious figures which represent trauma the child has witnessed over the two years of his life, teddy takes him into this place to find memories of his mother hoping that the memories will finally allow mother and child to be reunited.

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There are lots of puzzles to solve and many places to discover, the game is not as scary as you may imagine but the mystery and sense of being lost in an usual and dark world makes the atmosphere creepy and very memorable.

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The world of the game is really fun to explore and the various areas make sure that nothing gets boring. On a graphical standpoint they could be better in some areas, in general they are quite good but not anything special for this gaming generation, some graphical details are great but others seem pix-elated especially at a close distance.

The soundtrack is not very memorable in my opinion, nothing really grabbed me but I wouldn’t consider it bad.

Among the Sleep is a really interesting game as its not often that a survival horror is from the perspective of a child but apart from this the game was a bit mediocre in my opinion, the game play dragged out little for me and even though I enjoyed the multiple areas of the game I really was not interested enough to want to do more than the main story, you can collect drawings in the game but they dont do much and can be easily skipped.

Among the Sleep may not be one of the best survival horror games I have played but if you can get it cheap then the three hour long content may just be worth your while.

5.4/10

I hope you enjoyed this review of Among the Sleep

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Super Smash Bros an ever expanding series

With the latest game being released earlier this month it is finally time to take a look at what I consider to be the most important changes throughout Nintendo’s popular fighting game franchise

A quick explanation of the game series is that all of Nintendo’s biggest franchises come together in a battle for the ages, this is no ordinary fighting game series however because instead of draining health bars the goal is to try and knock your opponent out of the arena by either knocking them off the edge of a map or by dealing enough damage that you can knock them into oblivion with a few hits.

Each character has unique moves and abilities which need to be learned to become a master of using the character, most people eventually stick with a main character they play as so it’s best to try them all to see who suits your fighting style the best.

The games also had various collectibles in the form of trophies, character bios, characters and stages.

Super Smash Bros was released in 1999 for the Nintendo 64 it was directed by Masahiro Sakurai, developed by Hal Laboratories and Published by Nintendo

The first Super Smash Bros game had a fairly small roster with only 8 characters to start with and 12 altogether

Mario, Link, Donkey Kong, Samus, Yoshi, Pikachu, Kirby and Fox are the starters and Luigi, Caption Falcon, Ness and Jiggly Puff are all unlockable.

The game came with 9 battle stages and four modes, the modes being single player, training, break the targets and board the platforms.

Break the targets had players needing to break a certain number of targets within a time limit with each character having a unique level.

During board the platforms players had too jump on 10 floating platforms as quickly as possible with each character having a unique stage.

Follow this link for more information on the game as well as a list of smaller differences compared to other games in the series

https://www.ssbwiki.com/Super_Smash_Bros.

In 2001 we got Super Smash Bros Melee, it was released on the Nintendo GameCube and was one of the main reasons for the consoles success it sold more than 7 million copies, directed by Masahiro Sakurai the game was developed by HAL laboratories and Intelligent Systems and it was published by Nintendo.

The game features 25 playable characters with some characters needing certain tasks completed in order to fight them in a battle to add them to your roster Mario, Yoshi, Donkey Kong, Link, Samus, Kirby, Fox, Pickachu, Captain Falcon, Ness, Peach, Bowser, Zelda and Ice Climbers are all available from the get go while Jiggly Puff, Luigi, Dr Mario, Pichu, Falco, Marth, Young Link, Ganondorf, Mewtwo, Roy and Mr Game and Watch are all unlock-able throughout the game.

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The game also comes with 29 stages, 18 stages are available from the beginning while the remaining 11 are all unlockable.

Board the platforms was missing from this game however every other mode from the first game was here as well as new modes adventure mode, all star mode, event match, home run contest and multi man melee were added.

Adventure mode was very similar to classic mode as it followed a similar formula and concept however the stages were longer and some of the levels required the player to complete challenges.

All star mode puts the player against an army of humanoid characters in a fight to the death.

Event match was a super fun mission mode where players had to complete missions each with a unique theme and challenge

Multi man melee has the player in a battle with a handful of other enemies that are easy to knock out but become more difficult through out the match, this mode can be extremely challenging at times but is a blast to play.

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In home run contest players would have to attack a sandbag with a baseball bat trying to deal as much damage as they can within 10 seconds with the idea being to hit the sandbag far across the field.

During Multiplayer some fun changes in the rules made matches both more entertaining and more challenging, these modes are as follows Super Sudden Death, Giant Melee, Tiny Melee, Invisible Melee, Slo-Mo Melee, Single Button Melee, Lightning Melee, Stamina Mode and Tournament Mode.

Follow this link for more information on the game as well as a list of smaller differences compared to other games in the series

https://www.ssbwiki.com/Super_Smash_Bros._Melee

Super Smash Bros Brawl was released in 2008 for the Nintendo Wii and was the third game in the Super Smash Bros franchise the game was again directed by Masahiro Sakarai, it was developed by Hal Laboratories along side, SORA, Game Arts, Monolith Soft, Paon and Intelligent Systems.

Brawl was the first game in the series that supported various controller types, the standard Wii mote, a Wii mote and Nunchuck, a Gamecube controller and the Wii Classic controller were all able to connect up the console when playing the game.

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The game had 39 playable characters, 25 were available from the get go while the remaining 14 needed to be unlocked by completing challenges throughout the game, some characters could be unlocked through the Sub Space Emissary, this was also the first game in the series to add third party characters the the roster.

Mario, Bowser, Yoshi, Donkey Kong, Kirby, Peach, Link, Zelda, Samus, Fox, Pikachu, Ice Climbers, Diddy Kong, Meta Knight, King Dedede, Zero Suit Samus, Pokemon Trainer, Lucas, Ike, Pit, Wario and Captain Olimar were the starting roster while Ness, Marth, Luigi, Falco, Captain Falcon, Lucario, ROB, Ganondorf, Mr Game and Watch, Sonic the Hedgehog, Solid Snake, Jigglypuff, Toon Link and Wolf were unlockable through the game.

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The game also had 41 battle stages and included the ability to build your own stages which you could play with your friends.

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Classic Mode, All Star Mode, Event Match, Stadium, Home Run Contest, Target Test, Multi Man Melee, Training Mode and Adventure Mode returned here however Adventure Mode was now called the Sub Space Emissary, the Sub Space Emissary was an epic story mode with CGI cut-scenes and various stages, the mode lasted around 8 hours in length which is the longest mode for any Smash Bros game so far, many fans disliked the Sub Space Emissary but I personally had a really good time with it.

Boss Battle Mode was a new addition to the Stadium mode which has players competing in a boss rush against every boss in the game.

Follow this link for more information on the game as well as a list of smaller differences compared to other games in the series

https://www.ssbwiki.com/Super_Smash_Bros._Brawl

The fourth game in the series was the first to be released on more than one system, it was released on the 3DS and the Wii U in 2014, it was developed by Bandai Namco and SORA, published by Nintendo and directed by Masahiro Sakarai, this was also the first game in the series to introduce amiibo compatability, you could scan you amiibos into the game in order to train them up to fight either against other amiibos or yourself

Due to the game being released on two systems I will be discussing both in this section and using images from both versions of the game.maxresdefault (2)

Both games had the same 58 playable characters not including DLC, 39 were available from the beginning while the other 21 characters needed to be unlocked.

Mario, Luigi, Peach, Bowser, Yoshi, Donkey Kong, Diddy Kong, Link, Zelda, Shiek, Toon Link, Samus, Zero Suit Samus, Kirby, Meta Knight, King Dedede, Fox, Pikachu, Charizard, Lucario, Captain Falcon, Ike, Pit, Wario, Captian Olimar, Sonic the Hedgehog, Princes Rosalina, Greninja, Robin, Palutena, Villager, Little Mac, Wii Fit Trainer, Shulk, Mega Man, Pac-Man, Mii Brawler, Mii Sword Fighter and Mii Gunner were the starting characters while Ness, Falco, Wario, Lucina, Dark Pit, Dr Mario, ROB, Ganondorf, Mr Game and Watch, Bowser Jr, Duck Hunt Duo and Jigglypuff are unlockable characters however in Wii U version of the game,

Bowser Jr, Ness, Ganondorf and Jigglypuff and available when you first boot up the game.

Ryu from Street Fighter, Cloud Strife from Final Fantasy Seven, Mewtwo, Lucas, Roy, Corrin and Bayonetta all needed to be purchased from the E-shop as they were DLC

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Each game came with many battle stages to choose from, the 3DS version for the game had 42 stages and 8 stages of DLC while the Wii U version of the game had 55 stages and 9 DLC stages, only 13 battle stages are featured in both versions of the game.

Classic mode, All Star mode, Home-Run Contest, Target Blast, Multi Man Melee, Event mode and Training Return, Event mode is only available in the Wii U version of the game.

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The new modes here are Street Smash where you would use Street Pass to try and knock an opponents token off a board, this was a 3DS exclusive mode.

800px-MasterOrdersThe Wii U version of the game had two brand new modes which were exclusive to the console the first was Master Orders where players would have to complete challenges set by Master Hand in order to win prizes, players would have to use tickets they win throughout other modes in the game to play this mode.

The last new mode in the game was the Trophy box which was a mode which simply displayed the collectibles you unlocked throughout the game.

Follow this link for more information on the game as well as a list of smaller differences compared to other games in the series

https://www.ssbwiki.com/Super_Smash_Bros._4

Super Smash Bros Ultimate is the 5th game in the the Super Smash Bros series it was released on the Nintendo Switch on December 7th, Similarly to its predecessor it was developed by Bandai Namco and SORA, published by Nintendo and Directed by Masahiro Sakarai, amiibo compatibility returns with the same features as before.

7ns2i4zs6c911Every character ever playable in a smash bros game makes a return here along with 11 new comers leaving the full roster so far at a staggering 74 with 11 more DLC characters on the way making this the biggest Smash Bros roster yet.

When you fist boot up the game you will have access to Mario, Donkey Kong, Link, Samus, Yoshi, Kirby, Fox and Pikachu with Luigi, Peach, Bowser, Dr Mario, Rosalina, Bowser Jr, Yoshi, Diddy Kong, Zelda, Shiek, Ganondorf, Young Link, Toon Link, Zero Suit Samus, Meta Knight, King Dedede, Falco, Wolf, Jiggly Puff, Mewtwo, Pichu, Pokemon Trainer, Lucario, Greninja, Captain Falcon, Ness, Lucas, Ice Climbers, Marth, Roy, Ike, Robin, Lucina, Corrin, Mr Game and Watch, Pit, Palutena, Dark Pit, Wario, Captain Olimar, ROB, Villager, Little Mac, Wii Fit Trainer, Shulk, Duck Hunt Duo, Solid Snake, Sonic the Hedgehog, Mega Man, Pacman, Ryu, Cloud Strife, Bayonetta, Mii Brawler, Mii Sword Fighter, Mii Gunner, Princess Daisy, King K Rool, Ridley, Dark Samus, Incineroar, Chrom, Isabelle, Inkling, Ken, Simon Belmont and Richter Belmont all need to be unlocked separately, some characters are known as echo fighters and are similar to other characters in the game for example Ken is the echo fighter for Ryu and Daisy is the Echo Fighter for Peach.

kw0jmogqqve11The game comes with 103 stages with seven being brand new to the series, for the first time in the series, all of the stages are available from the beginning and more will be added as DLC in the future.

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Tournament mode, special smash, team battles, classic mode, training mode, multi-man melee (now called mob smash) all return although classic mode is a little different this time around.

Now every character has a unique classic mode which is suited to the character and the boss that they fight at the end tends to suit their unique game worlds.

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Spirits are new to the series and can be leveled up individually to help enhance their unique features and abilities, you attach spirits to a fighter in order to help them in battle, every spirit has a different ability for example one spirit might grant immunity to lava while another might allow a player to start a match with a rocket belt.

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There are two ways to obtain spirits one way is by playing through the games adventure mode now called World of Light, this story mode has the player travelling across a vast world in order to save various possessed Nintendo characters from a great threat, the other way is through a mode called spirit board where you can quickly defeat enemies in order to win spirits.

Follow this link for more information on the game as well as a list of smaller differences compared to other games in the series

https://www.ssbwiki.com/Super_Smash_Bros._Ultimate

And that is where we are left for now with the Super Bros Series, there has been rumors that there may not be anymore after Ultimate although I find that hard to believe but whether the rumors are true or not it has been a lot of fun taking a look at this ever expanding game series.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

Let’s take a look at the Mario Tennis Aces online Tournament

Wow I can’t believe it’s been over a year since I done one of these

After missing out on the Splatoon 2, Arms and Kirby demo I didnt really want to not try Nintendo’s latest Mario Tennis game before it’s release on June 22nd.

Before diving into what is on offer in this demo I want to address why I was previously afraid for this game, I’ve never played many of the Mario sports titles but the tennis games have always stood out to me, I remember my first introduction being the GameCube title which was a great game.

Not to mention the game boy and game boy advance games that were both RPGs and again fantastic games, so you can imagine now and everyone else disappointment when Mario Tennis Ultra Smash came out for the Wii U and it lacked all the specials moves, interesting court themes and charm of the prevous games, it quickly became one of the most hated games of the last generation which caused me anxiety when Mario Tennis Aces was announced.

The event given through the demo is an all weekend tennis tournament with two modes available a standard tennis mode and a mode with all the powers and abilities.

I only played the game type that had powers on but compared to the last game in the series so far this one is brilliant and the content available through the demo is really good, having almost full access to multiplayer for an entire weekend is really great considering its a free download, my general performance was ok but I still have lots to learn about how to play the game, atleast I will have plenty of time to do that when the full game is released on June 22nd

Thankyou for reading my views on the Mario tennis aces online Tournament
Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com