
Yooka- Laylee is a 3D platformer- Adventure game that was developed by Platonic Games a team of Developers that used to work for Rare Ware. Yooka-Laylee was crowd funded on kick-starter as a spiritual successor to Banjo-Kazooie.

After stealing a magical book from our protagonists an overly corrupt business Bee and his Duck head henchman want to collect all of the worlds books to gain enough literary knowledge to take over the world leaving Yooka the lizard and Laylee the bat to collect all of the pagies and defeat Capital B.


The main game takes place in a series of different themed lands which each hold various collectables including pages of the book, quills, four ghosts, a play coin for playing arcade games, a power extender, a health extender and a molly cool to unlock a transformation.

There are many moves you unlock in the game from a snake named Trowzer, these are paid for with the quills you collect, the most useful move is definitely the roll mechanic which allows Yooka and Laylee to move a lot faster and also to manoeuvre specific surfaces that cannot be climbed otherwise.
Other moves that really stand out in this game are the Bubble.

This ability allows Yooka and Laylee to walk underwater without having to worry about running out of oxygen.
The Slurp Shot

Later on in the game you can purchase the slurp ability allowing Yooka to lick specific items to temporarily gain their unique abilities.
Flappy Flight

Flappy Flight makes adventuring really fun as it allows them to fly for a long distance, it is a lot of fun to use and makes the final world Galleon Galaxy really satisfying to search through.
These are my personal favourite moves in the games, however this is only scratching the surface as there are a lot more in the game, the moves I have not gone into detail here are.
Sonar Shot, Buddy Slam, Glide, Lizard Leap, Lizard Lash, Camo Cloak, Sonar Splosion, and Sonar Shield.



The worlds are really fun to explore and the missions needed to gain the pagies are some of the games highlights. I cant pick out the ones I enjoyed the most because I loved all of them equally, there was a nice variety in things to do and what skills were needed to commit to some of the pagies, a few of them are actually very difficult and take a lot of practise.


There is no denying that the game is absolutely gorgeous with its charming visuals and vast worlds, I love exploring the large worlds especially once you have expanded them however this does have some impact on the frustration of collecting everything because they are all very spread out.

Each world has one transformation that you can unlock, you use these transformations to collect specific items in the game, I enjoyed all of these but my favourite was the helicopter as it was needed for a large chunk of its level, all of the other transformations were only really needed once or twice and I wish they were implemented for more use in their stages.

I also was not a fan of the arcade machines as I felt the pagies for them felt out of place and they interrupted the consistency of my run of each world, these work a lot better as part of a multiplayer experience but I do wish they were not in the main campaign.
The music in the game was composed by composing legend Grant Kirkhope who is well known for classic Nintendo 64 games from Rare Ware, the music here is excellent and uses the bouncy and fun style that Kirkhope is known for.
Yooka-Laylee is a really good game and in my opinion it was successful in its goal of being a spiritual successor to Banjo-Kazooie, these days unless you are playing Nintendo or one of a few indie titles the 3D platformer is essentially dead and Yooka-Laylee is a sign that they can still successful in this day and age with the correct team developing them.
8.8/10
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