Animal Crossing an ever expanding series

Animal Crossing is a popular social video game series where a human character moves to a town or village inhabited by animals, the games are known to give each player a unique experience with every play-through having different villagers and things to do. Players are also encouraged to be creative in the games and every game is able to be played in real time with the seasons and holidays being accurate to real life because of this each game is intended to be played daily until the next entry is released.

In this article we will be looking at all of the main series entries as well as its spin offs.

I haven’t played these games in a very long time so I will be using images from others peoples villages so if yours is on here and you want it removed please let me know at the email address on my contact page.

Animal Crossing was originally released for the Nintendo 64 in Japan, this version was never released worldwide and the rest of us got introduced to the series through the GameCube version which was enhanced with new features and better graphics.

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The main goal in all of the games was to pay off a property that you have on a mortgage with Tom Nook, every-time you gain enough bells by selling bugs, shells, fish and other things you collect, you can pay off your home which will make it bigger, you repeat this process until you have the biggest home available in the game.

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On a side note you can also find and collect fossils, bugs and fish which can be sent to Blathers the Owl at the Faraway Museum for analysing.

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You can have many villagers join your village, they will either stay or leave depending on how you communicate with them, many of them will ask you do tasks for them, in the first Animal Crossing game you could have 15 villagers in your village at one time.

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In the game players could, find, trade and be gifted games for the NES, all of these games were fully playable and this idea was really revolutionary at the time.

Two of these games could only be accessed using e-reader cards, and two more were giveaways to certain players, The Legend of Zelda for NES was in the games code but was never put into the final game.

Some of these games could even be transferred to the Gameboy Advance using the GBA link cable.

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Using a GBA Link cable players are also able to access a secret island that a character named Kapp’n can take them too, on this island is a hidden villager and special fruit such as coconuts.

The GBA can also be used to create special clothing designs at the Able Sisters shop.

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Animal Crossing on the Gamecube is the version I played and to this day I still think its a great game to play over and over again, there are so many cool things to do, there are the NES games to find as well meeting interesting characters such as Tom Nook, Kapp’n, Tortimer and K.K Slider who have all become fan favourites K.K slider is particularly fun because he plays music for you and then gives you a copy of the track which you can play whenever you want giving collectors another thing to collect. Animal Crossing is a chilled out experience but also a really immersive game that is still one my favourites.

In 2005 we got Animal Crossing Wild World for the Nintendo DS, in my opinion there is not much new material here and this is more of a enhanced port of the original game than it is a sequel.

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Because the DS used dual screens the sky above the player would move as the character moved making the game a little more realistic and immersive than the original

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The use of the DS stylus made certain aspects of the game such as creating patterns and writing letters a lot easier than they were on a controller.

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What is consider to be the best new addition was the ability to visit other peoples villages over the Nintendo WiFi connection, this was really cool but you could only visit villages using someones DS friend code and you were unable to connect to a random village. Online was able to be used in the game until 2014 when the service was closed down.

Apart from this there wasn’t many differences to the game-cube version, there were no retro games this time around and apart from online I cant think of any reason why this version would be superior.

Animal Crossing Wild World is in my opinion the weakest game in the main series, this does not mean that its bad, it just lacked new features and it was missing certain elements from the original game and its for that reason why I think it’s not as good.

In 2008 got the third main series Animal Crossing game for the Nintendo Wii in the US it was called Animal Crossing: City Folk but over in Europe our version was called Animal Crossing: Lets Go to the City.

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The base game of City Folk was very similar to the previous entries and not much was added as new content however for the first time a new area could be accessed without the use of a second games system. This new area was the City, players could access this area by hoping on a bus driven by Kapp’n. In the City you can take part in various activities including shopping, getting your haircut, bidding on items and visiting the local theatre, I really enjoy the city area of the game as its a nice distraction from the regular village.

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A new peripheral was available with the game, this was Wii Speak an electronical device that allowed you to talk with other players in real time using voice chat. I never owned one of these myself so I am unable to comment on its quality, other devices that could be used with the game were the Nintendo DS, you could use the DS to transfer you character and other elements from Wild World to City Folk and for easy messaging in the game you could use a PC keyboard instead of the wii-mote pointer.

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It should also be noted that using a service called Wii Connect 24 players were able to order special items from Nooks Store, during special events Nintendo would release special clothing and items that could be downloaded into the game, this service was shut down in 2013 upon the release of the Wii U.

Even though there wasn’t many new things added to this game it managed to maintain the charm present in previous games, it never tried to over whelm the player with new content and it was clear that Nintendo knew what the fans wanted, with only few extra additions Animal Crossing: City Folk was a really nice entry to the series it was as good as we expected it to be without it being to ambitious.

Animal Crossing: New Leaf was released for the Nintendo 3DS in 2012 it was the fourth game released in the main series and at this moment it is still the most recently available main entry game, the game also introduced players to new series character Isabelle.

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The game came with the usual fare of Animal Crossing game-play such as fishing, collecting shells and bugs and selling items for bells but a major change was the player being mistaken for the town mayor, this opened up many new types of game play.

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As the mayor you are now able to modify to the majority of the village, you can add new buildings, you can fund projects and construction jobs such as adding bridges and fountains to the town, also as the mayor the villagers will ask you for help in various ways, they did this in previous games but the jobs were never anything memorable and were usually delivering an item from one villager to another.

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Another thing you can do as Mayor is ordinances this works somewhat in a similar manner to legal laws, you can use ordinances to control how certain aspects of your village and residents work, for example you could ask for more trees or flowers to be planted or you could change what time the local shops will open and close.

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The special island re-appeared in this game, players could go over to the Island to collect bugs and fish not available in the regular village and some mini games could also be played over on the island.

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new mini-games were added to the Island in a free update.

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Multiplayer returned along with being able to visit your friends towns, the dream suite feature allows players to visit dream like versions of random players towns over Nintendo Wifi Connection, another really cool online feature allowed you to view players homes that you found via the 3DS street pass, you were even able to buy the items that they stored in their homes.

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The last feature I will talk about is the sewing machine in the Able Sisters shop, by using this machine you could create QR codes for the patterns and designs you create, other players can scan these using their 3DS cameras to download the patterns.

Animal Crossing New Leaf is easily the best Animal Crossing game so far, it changed up the game play while still remaining respectful of its purpose, it was a nice change of pace and its new features made the game more playable and kept players interested with its consistent game play with plenty of things to do.

 

Animal Crossing Home Designer was the first spin off game in the Animal Crossing series, the game had players designing multiple homes for villagers and trying to design the decor and furniture to suit their needs. It was released in September of 2015.

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In this game the main focus is designing homes so there is no mortgages to pay off, different villagers will hire you to theme there homes on specific things this adds a bit of challenge to the game and also encourages creativity and imagination. The shops have returned from the main series however more items are available from the get go and more can be unlocked as you progress through the game.

 

The game also incorporated Amiibo cards that could be used to invite main series villagers to join parties in the town, you might even get the opportunity to design homes for these characters.

Animal Crossing Amiibo Festival was released in November 2015, it was based on the Mario Party video game series, the goal of the game is to make your villager the happiest in town.

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In the game players will roll a dice to move around the board and you will see events, depending on how these events turn out you will either gain or lose happy points and at the end of the game the player with the most happy points wins.

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The game gave us animal crossing amiibos, by scanning these amiibos into the game you could then play as those characters, you could also scan amiibo cards to play some minigames with your friends.

Animal Crossing Pocket Camp is a free to play mobile game that was released Worldwide for android and IOS in November 2017.

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Surprisingly this mobile version of the series is not much different to the main series games that we have come to love, the biggest difference was that it was based on building a campsite instead of a village but apart from that the core game-play remains almost the same,  I personally think that this game had much more memorable events and holidays as some of these were based on other Nintendo series.

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Like similar games on mobile, the core game is free to download and play but things take a long time to build and require a lot of patience however if you are feeling up to it you can use real currency to purchase Leaf tickets to speed up the process, the tickets can also be used to build things that you may not have the correct materials for.

The next Animal crossing game will be New horizons for the Nintendo Switch, it will be released on March 20th and I am planning to add it to the list at the beginning of April giving me enough time to try out the game for myself.

but for now that is where we are left with the Animal Crossing franchise and until next time we will have to wait patiently until we able to check out the next entry in this ever expanding game series.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

I also want to note that throughout March I am going to be celebrating the Looney Tunes by basing the entire month on their origins and various Looney Tunes media so please look forward to that

Shovel Knight: Specter of Torment (2017) Review

Before reading this review, I highly suggest checking out my reviews of Shovel of Hope and Plague of Shadows

Shovel Knight: Shovel of Hope https://ragglefragglereviews.com/2015/11/15/shovel-knight-2014-review/

Shovel Knight: Plague of Shadows https://ragglefragglereviews.com/2019/06/01/shovel-knight-plague-of-shadows-2015-review/

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Shovel Knight: Specter of Torment was the second alternative campaign added to the Shovel Knight Treasure Trove, it stars Specter Knight and was released on March 3rd 2017.

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Spectre Knight has been given the task of creating an army for the Enchantress, he must travel across various lands to find Knights that would be the perfect choice for her planned order of the no quarter, the plot is quite simple however it stands out for being a prequel to the original Shovel Knight game.

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Similarly to Plague of Shadows the levels and overall boss fights are the same as the original game and while Spectre of Torment has a different plot apart from that there are only a few differences to the game-play.

The major difference is how you traverse the levels and take on enemies and bosses, in this game your primary weapon is your scythe and you use it to both attack enemies and propel yourself into the air, you can propel yourself from both environmental items and regular enemies.

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Specter Knight has a large arsenal he can play with all of these abilities are called curios and can be bought using the red skulls you collect in levels, my top three curios were

The throwing sickle – a projectile weapon that can be thrown at enemies for fast damage

The will skull – this can be used to restore some of Spectre Knight’s will (Health)

The judgement rush – a magical jewel that can be used to attack the closest enemy.

Will and Darkness wisps are hidden in levels allowing you increase your power and ability to use curios.

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Instead of a world map this time around we get a very simple level select and to be honest I think I preferred this as it was really quick to get to levels with no back tracking needed.

We are treated to more exclusive new tracks in this game and they are really good, they all have an epic but slightly emotional and tragic feel, this suits the nature and the ongoing plot of this game really excellently and you cannot ask for more than that.

Overall another fantastic game from Yaught Club and a great prequel to the events of Shovel Knight. It is similar to the other games but there is something about this one that makes it feel a little more fresh, its short which is fantastic for a quick game to run through time to time and its unique game-play is really easy to get the hang of, I have only good things to say about this one and its only fair to rate it the same as the original game a strong 10/10

I hope you enjoyed this review of Shovel Knight: Specter of Torment

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Mario and Luigi: Dream Team Bros (3DS) Review

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Mario and Luigi: Dream Team Bros was published by Nintendo in 2013 as part of the year of Luigi promotion they were doing at the time, Nintendo also developed the game along with other game studios  Alpha Dream and Good-Feel. Dream Team Bros is the fourth entry in the Mario and Luigi series of video games.

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j3KTLHMario and Luigi are invited to a new island called Pi’illo Island, the island is well known to be the home of a mysterious power that can make anyone fall asleep. On the way to the island an evil entity attacks Mario, Luigi, Toadsworth and Princess Peach. Mario defeats the villain and the blimp crashes onto Pi’illo Island. It is later revealed that the entity is called Antasma, Antasma teams up with Bowser to find and steal the Dream Stone, a magical stone that will grant someone unlimited wishes. Mario and Luigi work together to stop Bowser and Antasma in order to save Pi’illo Island.

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The game-play follows the similar design of the other games in the series, it is a turn based role playing game where players will need to level up by defeating enemies and by leveling up you will add more points to your statistics allowing your skills to advance throughout the game. There are many areas to explore and many enemies and bosses to defeat.

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When you are in battle in the real world of the game you have three ways to attack the enemy, you can jump on them, hit them with a hammer or perform a bro attack, bro attacks are special moves which entail Mario and Luigi working together to pull off a powerful attack, every game has unique bro attacks.

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What makes this game in the series stand out is that you can travel between the real world of the game and the dream world, in the dream world the game has a 2D perspective similar to the classic Mario games we have grown up with in the past. In this dream world Luigi’s dreamy counterpart works with Mario and is able to shape shift into various things in order to help Mario traverse across the dream world.

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Battles in the dream world are still turn based however attacks are slightly different since now both Mario and dreamy Luigi fight as one and the Dream world has Luiginary attacks instead of bro attacks, they work in a similar manner but do more serious damage than the regular bro attacks.

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Sometimes in the dream world you will a have to take part in 3D battles against large enemies, during these sections you have to turn your 3DS side ways and attack the enemy using the touchscreen on the 3DS.

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The visuals are very nice but they are not anything special, the game does not push the 3DS visual output although it doesn’t need to in an RPG, the game is full of bright colors that pop and environments that are lovely to look at which is all that is needed. the game also comes with plenty of fun animations that help to make the series as hilarious and charming as it is.

The soundtrack is fantastic, it ranges from nice and cheerful music to dark and sinister music  depending on the areas that you are in and just like the music from the rest of the series you wont regret listening to music from this game.

With all the praise I have given the game I must say that I was a little bit disappointing with this entry, it is a lot of fun to play and the new types of gameplay introduced are pretty cool but the game is quite annoying especially during the first few hours, tutorials and explantations about how to play are shoved down your throat so much that at times I was getting seriously frustrated. I also found that I wasnt interested in the plot or any of the dialogue in the game which is one of things that makes the series so unique and special. With all of this in mind this is a good game but its for from one of my favorites 7.2/10

I hope you enjoyed this review of Mario and Luigi: Dream Team Bros for the Nintendo 3DS

I have also reviewed Mario and Luigi Super Star Saga

Click the link to read my review

https://ragglefragglereviews.com/2018/05/05/mario-and-luigi-superstar-saga-gba-3ds-review/

If you would like to help support the website please use the donation button at the top of the page, your donations will help to improve the website by allowing me to afford products to review and to be able to execute any costly updates and changes, any amount in donations are welcome.

Thank You for all of your support.

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Mario and Luigi Superstar Saga (GBA/3DS) Review

Mario is back and this time its an rpg?

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Mario and Luigi superstar saga was released in 2003 for the Game boy advance it was developed by a team called Alpha Dream and was produced by Nintendo, as mentioned the game is an RPG and was likely made due to the success of the first Paper Mario game, Super Star Saga was very popular after its release and is still a fan favourite to this day so it was of no surprise that a remake was made for the 3DS I am just surprised that the remake didn’t get released before this, so which version of the game is better?

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The plot between both games is exactly the same with the exception that the remake has an additional campaign.

An evil witch called Cackletta and her minion Fawful go to Princess Peaches Castle with a plan to steal the Princesses voice and replace it with explosives, a Toad travels to the home of Mario and Luigi informing the two brothers about what happened, when they both arrive they find Bowser who was hoping to Kidnap Princess Peach but decided against it after he noticed the Princesses rather dangerous new set of pipes, instead the Koopa King decides to team up with the Mario brothers in order to help Peach get her voice back meaning that he could kidnap her without risking the destruction of his castle.

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The Game play is where the differences really start to show and the 3DS version has gotten a lot of backlash due to the changes it has made, in both versions the battle system is turned based and as far as I am aware the way you fight is also the same, the brothers can both jump, hammer, use magic and perform combination attacks in order to defeat enemies, the 3DS version is slightly more lenient than the original as I found avoiding attacks and performing combos here a lot easier than I did back in the day, there is also an easy mode that can be switched too at anytime so the battle system isn’t too complicated for younger fans either.

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The game is also filled to the brim with puzzles that the brothers must solve when travelling across the games large map, not many stand out to me but one of my favourites is the mine cart game and the barrel matching game on the pirate ship.

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The visuals in the original game are outstanding, it’s full of exciting and explosive colours, the animations are beautiful not to mention impressive for a game of that era and the little touches help bring a lot of emotion and well timed comedy to the game, the remake while also beautiful doesn’t really push the 3DS to it’s full potential and it’s more of a nicer re skin of what we already had than anything new and unique however it’s still nice to look at and still helps the game maintain its charm and originality.

The music is fantastic, the game has a great soundtrack which varies between nice and cheerful music to scary and intense tracks and each help to build up the mood of the game

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The biggest new addition to the remake is Bowsers minions a brand new 6 hour long campaign, the game is not what you would expect, I wanted a full RPG experience but it’s more of a game that focuses on building an army and levelling up your troops, I personally don’t like this type of game style so the fact that I really couldn’t get into it does not mean that you won’t

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Mario and Luigi superstar saga is one of the best RPG’s you can buy it’s fun, easy enough to learn and it gives a whole new and interesting spin to the Mario universe, the remake adds a whole new campaign and a new coat for the visuals which makes it worth buying if you like the style of games such as age empires and star craft otherwise I wouldn’t spend money on the 3DS remake as this is the only massive bonus available, you can also purchase the original game through the Nintendo Eshop for much cheaper than the 3DS version, I love both versions of the game so it’s hard for me not to give both version a very high score but I think the 3DS remake beats the original by a nudge due to the additional content and clearer visuals.

The orginal game 9.4/10

The 3DS remake 9.6/10

I hope you enjoyed my review of Mario and Luigi Super Star Saga for the Nintendo Game Boy Advance and the Nintendo 3DS.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

Luigi’s Mansion 2 (3DS) Review

Well it’s about time I got around to this

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Luigi’s mansion 2 or Luigi’s Mansion Dark Moon in North America is one of the most unexpected sequels to a Nintendo game in the history of the company, the original game was released in 2001 as a day 1 release for the Nintendo Gamecube, as much beloved as the game is now at first it didn’t sell many copies and only gained it’s popularity a long time after its release, this could be the reason why Luigi’s Mansion 2 while an unexpected release was much different to its predecessor.

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After Luigi captures King Boo in a painting at the end of the first game, Professor Elvin Gadd foolishly sold the painting in a garage sale and not long after this King Boo managed to escape from his prison.

A magical moon shaped crystal which floats above Evershade Valley is used to keep the ghostly residents friendly and harmless towards the living however King Boo destroys the crystal and leaves the pieces in the hands of powerful ghosts in various different mansions, after the destruction of the dark moon crystal all of the ghosts become hostile and dangerous and with the professor being too scared too fix the problem himself he sends Luigi to all of the different mansions with the hope that he can bring back peace once more.

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The gameplay here is quite different to what many fans of the original game would expect

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Instead of allowing fans to explore the mansions freely the game uses stages with specific missions for players to finish.

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Boos are back but they are captured much differently, each stage has one hidden and they can only be revealed using the dark light expansion of your poltergust 5000 once the boo has been revealed Luigi must grab it’s tongue and fling it across the area causing it large amounts of damage and once it’s health is completely depleted the boo can be captured, if you collect all of the boos in a mansion you will unlock a bonus mission where you must clear out all of the ghosts as quickly as possible, another collectable are gems each stage had a few gems hidden inside and collecting all of the gems in a mansion will unlock a Luigi statue which players can collect.

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The bosses are really fun and some are actually rather difficult however as creative as these can be they lack the charm and personality of the portrait ghosts in the original game.

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The graphics are really good, I won’t compare them to Luigi’s first adventure as I find that a bit unfair due to the release gap between the two but here the graphics are smooth and charming with fluid animations and a fantastic use of light and dark colours to help make up the atmosphere of the game, the ghosts are more comical in their design this time around which is a nice change of pace but even though this is a family friendly game they could have added a few more scares.

The controls are not fantastic I found general movement felt great but sucking up the ghosts really strained my thumb as you need to pull the circle pad back quite hard, it actually made me worry a little bit that might be damaging my brand new 2DS

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Luigi’s mansion 2 is a great game and was a nice return to the 3ds library for me however it never felt like the Luigi’s mansion sequel I really wanted as it lacked in a lot of be things I love about the first game but even with that said I think it is well worthy of 6.7/10 I wanted more but what I got was still a really good game and it was a lot of fun so bring on the third game if it ever gets made

I hope you enjoyed my review of Luigi’s Mansion 2 for the Nintendo 3DS

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

Super Mario Land (GB) Review

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Released in 1989 along side the Nintendo Game Boy, Super Mario Land was the first ever hand held Mario game and to be honest the strangest as well.

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Like most Mario games this one is also a 2D Platformer but its a little bit different to your average Mario experience for one the game takes place in Sarasa Land not the Mushroom Kingdom and instead of rescuing Princess Peach its instead Princess Daisy, Sarasa Land has some new enemies and is a completely different place, the worlds are mostly based on different countries in a similar manner to Mario Odyssey although not quite as creative in my opinion, the idea is to get from point A to Point B through the different levels although in this game a fair portion of the stages are side scrolling shooters in the style of old space shooters such as Galaga, there are only 12 levels in the game so it really doesn’t take long to finish I would even argue that its quite easy for people who are used to playing games such as this so don’t expect much of challenge or a very immersive experience.

Super Mario Land is fun game but to be honest there isn’t much too it and the new enemies and world while nice are a bit too weird for a Mario game, but with tight controls and half decent graphics this isn’t one too pass up if you get the chance to play it, it is available on the 3DS Eshop which is a plus, even though this isn’t one of the best Mario games on the bright side the sequel is a lot better and is an entry to the series I am excited to cover in the future

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I hope you enjoyed my review of Super Mario Land for the Game Boy

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com

Mega Man Legacy collection (2015) Review

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After six years of doing this website I feel its about time I talked about one of Capcoms oldest but most popular characters Mega Man, Mega Man began his epic saga in 1987 with his first video game on the NES, The legacy collection includes the first six games in the Mega Man franchise along side some extra features which will be discussed.

Mega Man (1987)

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Yikes would you look at that box art, I dont know who that person is meant to be but its not Mega Man, The box art for the original Mega Man is fairly crap its Mega Man himself who looks like a grumpy middle aged man which ruins it for me, the rest of the box art is OK but that original design for the Hero of the series was not helping sell copies of the game back in the day.

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The Mega Man games all have fairly similar plots but I will do a brief summary of each one starting with the original games.

Dr Light and Dr Wily used to be business partners, They both worked together to build robots with a purpose to help people and each robot had a different ability.

One day the robots started behaving inappropriately as they began attacking the people they were built to help, Dr Light discovers that it was Dr Wily that reprogrammed the robots to do this as he wanted to use them to take over the world, a prototype robot with a strong sense of justice and the ability to learn called Mega Man takes off into the city in order to stop all of the robots and Dr Wily from achieving world domination.

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Mega Man uses a level select system which allows the player to go to any level they want from the get go, this idea gave the Mega Man series its own identity and a new challenging way to play games which became a staple in the video game industry, the level select menu is quite boring in the original game, its a plain background that doesn’t give the player much to look at.

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Thankfully the game play is a lot more interesting I do wish their was more to look at in the background of the levels but we must remember that this is an early NES game so we shouldn’t expect too much.

Mega Man 2 (1988)

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The box art for Mega Man 2 is more appealing than that of the original but its still not great, the characters look like extras in power rangers more than they do robots, also Mega Man looks like hes just broken his ankle, that actually looks quite painful,it was a good effort Capcom but the art really needs work.

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After his defeat in the first game Dr Wily creates 8 more robot Masters in order to take over the world and Dr Light sends out Mega Man to stop the mad scientist once again.

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The level select screen in Mega Man 2 is a lot more exiting than Mega Man 1, its amazing how just a little bit more detail can make all of the difference.

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Visually the games colours are more sharp and the backgrounds are a lot more interesting, they are well animated and very cool however these fun backgrounds only tend to turn up now and again before returning to a more bland background design, other changes to Mega Man 2 is the ability to shoot in all directions and the addition of Energy Tanks, Energy Tanks can be found in difficult spots of various stages, these useful canisters can be used by Mega Man at anytime to completely refill his health, the enemy designs are again very creative in this game but they are too generous with their energy and weapon drops which makes the game quite a bit easier than the original.

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The Robot Masters in the game are a lot of fun and similar to the original game most have weaknesses which can be taken avantage of with Mega Mans ever expanding arsenal however many of them can be easily defeated with either the Mega Buster or Metal Blade making them much easier as well.

The game has a kickass soundtrack which I wont go into too much detail now but I will say that the opening theme is perfect and really helps to get you hyped for the game that follows.

Mega Man 3 (1992)

Ok so the release date here is a little controversial because while the game was released in 1990 in Japan and in the USA in Europe it wasn’t released until 1992 so whether the date I have put is relevant to you depends on where you are from.

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Now that box art is much better, sure Mega Man himself seems a bit derpy but its hard not admire the rest of the detail, for one Mega Man is actually shooting with his Mega Buster and not a pistol, Wily’s fortress in the background is pretty cool and Mega Man blasting the gears out of a robot just gets me super hyped for the adventure that awaits.

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After being defeated twice by Mega Man Dr Wily helps Dr Light build a piece keeping robot named Gamma, 8 more robot masters are built in order to mine different planets for crystals which will power Gamma but these crystals mysteriously go missing and the robot masters start acting violently, Mega Man is sent to destroy the robot masters and return the crystals however this time he is joined by a robotic dog companion called Rush, both Mega Man and rush shoot off into the galaxy in order to save the day once again.

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Mega Man 3’s gameplay is not much different from the other 2 games but some differences worth mentioning are as follows, this game has longer levels and most have 2 checkpoints instead of one, Mega Man 3 is much more difficult than both of its predecessors, you fight not only the 8 new robot masters but four additional stages with each needing Mega Man to defeat two robot masters from the last game, Rush is a useful companion and in a similar manner to Mega Man 2’s Dr Light upgrades Rush can help Mega Man jump higher, fly freely and can also be used as a submarine which can shoot and drive freely underwater, all of these become extremely helpful but they do have a limited power source and finally a new foe called Proto man makes an appearance in the game and Mega Man will need to defeat him various times.

Apart from those this game follows the regular Mega Man formula but one thing I will point out is that this game lags a lot so be prepared for that.

The sound track isn’t too great here not many memorable tracks at all and the lack of an intro cut scene kinda sucked.

Mega Man 4 (1992)

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Mega Man looks a bit more normal on this cover but the art is no where near as cool as Mega Man 3’s.

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After Dr Wily’s defeat in Mega Man 3 world peace came to the world for an entire year before Mega Man was threatened by a new foe Dr Cossack, Dr Cossack has created eight robot masters who are each programmed to kill Mega Man, Mega Man sets off to defeat the robot masters and his new enemy hoping to bring peace back to the world.

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Mega Man 4 runs a lot smoother compared to the last game which was a bit of a relief as it made the experience less aggravating, in my opinion this is the game which pushed the NES era of Mega games to some of the best visuals the system could put out, the game is beautifully animated, you should watch the final cut-scene over and over again just appreciate how amazing it looks, If the graphics were enhanced a little I honestly believe that it could be mistaken for a Super Nintendo game, along side the awesome visual upgrade we are treated to a few additions and changes, Mega Man now has a new Mega Buster which can deliver charge shots for extra damage and instead of fighting robot masters from the last game we are instead given two final castles to take on although the levels here are a lot shorter than usual so its not too overwhelming.

Mega Man 5 (1992)

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I really like this box art, Mega Man looks cool, the enemy designs are pretty awesome and their is plenty of detail in the background, its really nice and its my favourite so far.

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Two months after the events of Mega Man 4, Proto Man has sent an army of robot masters to take over the world, Mega Man doesn’t understand why the robot who once helped him is doing such an evil thing but with little choice Mega Man runs into the city with his new robot bird called Beat who was gifted to him by Dr Cossack after he rescued him during his last adventure, don’t feel too bad about the companion as hes extremely useful, although it should be noted that hes only available near the end of the game so make of that what you will but either way you still get Rush which is great.

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To be honest not much has changed here, as stated before you get a new companion but apart from this only very few changes were made compared to Mega Man 4, energy tanks and health drops I found found were slightly more generous making this adventure a little less stressful and I found the mega buster to be more powerful here but I cant be too sure.

With Mega Man 5 not really giving us much new material we just have one more game to tackle in this collection.

Mega Man 6 (1993)

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This box art is really weird, why the hell does it seem as though Mega Man has travelled back to the middle ages,that castle is really old looking and it doesn’t suit the futuristic theme of the series but I will say that I do like that they are showing off one of the Rush adaptor suits on the cover with the Jet Pack Mega Man.

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After Dr Wily’s 5th defeat a global robot alliance was created to help keep peace in the universe, a robot tournament was made to help find the strongest peace keeping robot in the world, Mega Man is sent to supervise the tournament to make sure that there is no funny business but before the tournament begins the host Mr X announces that he has re-programmed all the contestants to help him take over the world and he even announces that he was manipulating Dr Wily the entire time, with the world in danger Mega Man and Rush set out to defeat their new foe and bring back world peace.

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As previously mentioned in this game Rush does help Mega Man but unlike before when Rush would allow Mega Man to use him to get past difficult obstacles this time around they both combine with each other its pretty weird but I like it, apart from that nothing much is new its just a standard Mega Man game, great sound track, nice tight controls and epic action packed platforming game play, you cant go wrong, its more unique than the previous games with its rush adaptors but other than that its the same Mega Man we all love and you cant complain about that.

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With the games out of the way I want to quickly cover the extra features of this collection, first of all we have the challenge mode, its essentially small scenes from the games where you have to complete difficult tasks, they could be kill a boss within a certain time frame or beat a bunch of bosses without dying, finish a segment without taking damage and so much more, getting gold on all of these challenges is difficult but can be done with a lot of patience and a steady mind.

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Finally there are two pretty cool features available from the get go one is quick access to each games sound track which are all awesome by the way, and the other is the ability to change between the English and Japanese versions of each game.

I know it may seem odd that I chose to cover these in a collection instead one at a time but to be honest as much as I love Mega Man they are all fairly similar, this collection is a fantastic purchase for anyone who loves the series and even those who may want to check it out, fear not it does have a save state option available and the Nintendo Switch version which has not yet been released is going to include a rewind feature which will allow you to re try tricky sections in real time without having to reload a stage or re-do an entire level, the only small issue I have is the few lag spikes in some of the games I don’t expect this in a collection for such modern day machines so this was a little disappointing, the Mega Man games are a huge staple in the video game industry they helped to put Capcom on the map and have since become a massive part of video game history, each game is fun in its own way and each game has a special place in my heart, now go out there and blow up some robots 9.5/10

I hope you enjoyed my review of the Mega Man Legacy Collection

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