Shovel Knight: Specter of Torment (2017) Review

Before reading this review, I highly suggest checking out my reviews of Shovel of Hope and Plague of Shadows

Shovel Knight: Shovel of Hope https://ragglefragglereviews.com/2015/11/15/shovel-knight-2014-review/

Shovel Knight: Plague of Shadows https://ragglefragglereviews.com/2019/06/01/shovel-knight-plague-of-shadows-2015-review/

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Shovel Knight: Specter of Torment was the second alternative campaign added to the Shovel Knight Treasure Trove, it stars Specter Knight and was released on March 3rd 2017.

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Spectre Knight has been given the task of creating an army for the Enchantress, he must travel across various lands to find Knights that would be the perfect choice for her planned order of the no quarter, the plot is quite simple however it stands out for being a prequel to the original Shovel Knight game.

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Similarly to Plague of Shadows the levels and overall boss fights are the same as the original game and while Spectre of Torment has a different plot apart from that there are only a few differences to the game-play.

The major difference is how you traverse the levels and take on enemies and bosses, in this game your primary weapon is your scythe and you use it to both attack enemies and propel yourself into the air, you can propel yourself from both environmental items and regular enemies.

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Specter Knight has a large arsenal he can play with all of these abilities are called curios and can be bought using the red skulls you collect in levels, my top three curios were

The throwing sickle – a projectile weapon that can be thrown at enemies for fast damage

The will skull – this can be used to restore some of Spectre Knight’s will (Health)

The judgement rush – a magical jewel that can be used to attack the closest enemy.

Will and Darkness wisps are hidden in levels allowing you increase your power and ability to use curios.

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Instead of a world map this time around we get a very simple level select and to be honest I think I preferred this as it was really quick to get to levels with no back tracking needed.

We are treated to more exclusive new tracks in this game and they are really good, they all have an epic but slightly emotional and tragic feel, this suits the nature and the ongoing plot of this game really excellently and you cannot ask for more than that.

Overall another fantastic game from Yaught Club and a great prequel to the events of Shovel Knight. It is similar to the other games but there is something about this one that makes it feel a little more fresh, its short which is fantastic for a quick game to run through time to time and its unique game-play is really easy to get the hang of, I have only good things to say about this one and its only fair to rate it the same as the original game a strong 10/10

I hope you enjoyed this review of Shovel Knight: Specter of Torment

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Castlevania 2: Simons Quest (1987) Review

What a horrible night to have a curse.

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Before reading this review please check out my review of the first Castlevania game

https://ragglefragglereviews.com/2018/07/06/castlevania-nes-review/

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Castlevania 2 Simons Quest is a 1987 NES action plat-former created by Konami, it takes place many years after the first game. During the final boss battle of the first Castlevania Dracula’s body parts are spread across the land and Simon is cursed, this curse does not affect Simon for a very long time and its during the events of Castlevania 2 that Simon Belmont must find the various body parts of Dracula and burn them in an attempt to remove the curse.

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The game is very different to its predecessor, while it is an adventure plat-former it executes this completely differently, this game is much slower due to players having to grind enemies to earn heart currency, a lot of very cryptic puzzle solving and back tracking is also required for players to progress through the game. The puzzles in this game are really unfair and too cryptic for players to figure out without using a guide, a prime example is having to kneel down next to a lake, after a few seconds stairs and a platform appear that allow you to walk into the lake that would normally kill you instantly, another really frustrating part of the game are fake blocks that appear everywhere and most of the time they kill you, you can see through these by throwing holy water but this becomes very boring when you are throwing holy water every step in the castles to avoid a fall to your death.

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There are many objects you can acquire in the game by either killing bosses or buying them from NPC’s, for me the most useful item was the holy water as it helped to destroy fake blocks and made killing enemies that were below me very easy. The sacred flame is another very useful item that makes a wall of fire that can do serious damage to enemies however it costs currency to use it. You can find use in some of Dracula’s body parts for example you can use his rib as a shield to deflect fire balls and his heart can be shown to the ferryman to find a path to one of the castles.

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There are not many bosses in the game and all of them are really easy including the final boss, the two other bosses you encounter can just be ignored unless you want to fight them for new weapons.

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What many people dislike about this game is the day to night cycle and vice versa, it happens on a time loop and really has no point to it other than the illusion of days passing, it really sucks because you cant use towns during night time and you may need to heal or buy a new whip or sub-weapon and a lot of the time you will find your self just waiting around for time to pass.

The soundtrack is great I prefer this to the music in the original game because I feel its a lot more immersive and each track has a great beat to it, my favourite song in the game is bloody tears, this is the song that I associate with the Castlevania series, its a fun and adventurous track that suits the game-play style perfectly.

Castlevania 2: Simons Quest is one of the most hated games in the series for a lot of the reasons I covered in this review, however while it may seem that I have complained a lot about the game, I really do not think that its as bad as its made out to be, yeah its slow and cryptic and the day to night cycle will make you want to tear your hair out but it is a much more immersive game as you will be talking to a lot of town folk and finding religious churches to recover health, the majority of it takes place outside of Dracula’s castle and provides a lot of really memorable areas and enemies, its has a very creepy feeling to it which is perfect for this series and the platforming while at times frustrating for the most part works quite well. I wouldn’t say it a good game but I wouldn’t say its a bad game either.

5/10

I hope you enjoyed this review of Castlevania 2: Simons Quest (1987)

Happy Halloween 2019

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Thank You for all of your support.

Want me to review a specific game/movie/product or do you have a general question you would like me to answer? if so please email me at ragglefragglereviews@gmail.com