What a horrible night to have a curse.
Before reading this review please check out my review of the first Castlevania game
Castlevania 2 Simons Quest is a 1987 NES action plat-former created by Konami, it takes place many years after the first game. During the final boss battle of the first Castlevania Dracula’s body parts are spread across the land and Simon is cursed, this curse does not affect Simon for a very long time and its during the events of Castlevania 2 that Simon Belmont must find the various body parts of Dracula and burn them in an attempt to remove the curse.
The game is very different to its predecessor, while it is an adventure plat-former it executes this completely differently, this game is much slower due to players having to grind enemies to earn heart currency, a lot of very cryptic puzzle solving and back tracking is also required for players to progress through the game. The puzzles in this game are really unfair and too cryptic for players to figure out without using a guide, a prime example is having to kneel down next to a lake, after a few seconds stairs and a platform appear that allow you to walk into the lake that would normally kill you instantly, another really frustrating part of the game are fake blocks that appear everywhere and most of the time they kill you, you can see through these by throwing holy water but this becomes very boring when you are throwing holy water every step in the castles to avoid a fall to your death.
There are many objects you can acquire in the game by either killing bosses or buying them from NPC’s, for me the most useful item was the holy water as it helped to destroy fake blocks and made killing enemies that were below me very easy. The sacred flame is another very useful item that makes a wall of fire that can do serious damage to enemies however it costs currency to use it. You can find use in some of Dracula’s body parts for example you can use his rib as a shield to deflect fire balls and his heart can be shown to the ferryman to find a path to one of the castles.
There are not many bosses in the game and all of them are really easy including the final boss, the two other bosses you encounter can just be ignored unless you want to fight them for new weapons.
What many people dislike about this game is the day to night cycle and vice versa, it happens on a time loop and really has no point to it other than the illusion of days passing, it really sucks because you cant use towns during night time and you may need to heal or buy a new whip or sub-weapon and a lot of the time you will find your self just waiting around for time to pass.
The soundtrack is great I prefer this to the music in the original game because I feel its a lot more immersive and each track has a great beat to it, my favourite song in the game is bloody tears, this is the song that I associate with the Castlevania series, its a fun and adventurous track that suits the game-play style perfectly.
Castlevania 2: Simons Quest is one of the most hated games in the series for a lot of the reasons I covered in this review, however while it may seem that I have complained a lot about the game, I really do not think that its as bad as its made out to be, yeah its slow and cryptic and the day to night cycle will make you want to tear your hair out but it is a much more immersive game as you will be talking to a lot of town folk and finding religious churches to recover health, the majority of it takes place outside of Dracula’s castle and provides a lot of really memorable areas and enemies, its has a very creepy feeling to it which is perfect for this series and the platforming while at times frustrating for the most part works quite well. I wouldn’t say it a good game but I wouldn’t say its a bad game either.
I hope you enjoyed this review of Castlevania 2: Simons Quest (1987)
Happy Halloween 2019
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